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Wesnoth Addons

To install an add-on please go to the title screen of Battle for Wesnoth. Select "Add-ons" from the menu and click "OK" to connect to add-ons.wesnoth.org. Select the add-on you want to install from the list and click "OK". The download will commence immediately. Wesnoth will then automatically install and load the add-on so you can use it. Remember that not all add-ons are campaigns!

Note: Hover over the type field to see an explanation of the type and over an icon to see the description of the add-on.

PS: If you really have to download an add-on from here uncompress it to the userdata/data/add-ons/ directory for wesnoth to find it.

Type    Icon    Addon    Size    Traffic    Date    Notes   
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
units/unknown-unit.png
Pick your recruits. No preparation turn
All players pick their recruits immediately after the game begins so no preperation turn is needed. This makes it compatible with scenarios and campaigns that use turn based events
Pick your recruits. No preparation turn
Version: 1.1
Author: gfgtdf
0.02MiB
download
405 down
3 up
Oct 01 2016
Scenario
single player scenario
After install the scenario will show up in the list you get when choosing "Campaign" in the main menu. (Basically it's just a campaign with only one scenario.)
icons/stone_ring.png
Scenario with robots
You play with robots you can create with several components. 1 scenario, some animations are missing. Now also contains an mp era 'Era with robots' that allows you to play with robots faction against other humans playing robot faction
Scenario with robots
Version: 1.1.10
Author: gfgtdf
0.98MiB
download
476 down
7 up
Dec 11 2016
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
units/undead/ghost-s-attack-3.png
The Era of Chaos
A multiplayer era containing 10 post-fall factions, known from campaigns such as ‘Under the Burning Suns’, ‘Invasion from the Unknown’ and ‘After the Storm’.
The Era of Chaos
Version: 1.4.0.1
Author: bumbadadabum, vultraz, Espreon
5.28MiB
download
1647 down
3 up
Jul 16 2016
Scenario
single player scenario
After install the scenario will show up in the list you get when choosing "Campaign" in the main menu. (Basically it's just a campaign with only one scenario.)
units/human-loyalists/spearman.png
Silly AI Example
Add a fancy custom feature 'spearman archons' which adds a wml menu item so that adjacent spearmen merge into one unit.

It also adds some lua code so that the AI can and does use the archon ability. 

This is meant as an example about how to enable the AI to use custom UMC features, by making external candidate actions which plug into the default AI.
Silly AI Example
Version: 1.0.3
Author: iceiceice
0.01MiB
download
399 down
1 up
Apr 17 2015
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
data/core/images/items/staff.png
UMC Music Book 1
This add-on contains non-mainline music that can be used by add-on authors.  All music is taken from the Wesnoth music creation thread on the forums.  Uploaded by Pentarctagon.
UMC Music Book 1
Version: 1.0.5
Author: various
35.18MiB
download
413 down
1 up
Apr 18 2015
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
data/core/images/items/staff.png
UMC Music Book 2
This add-on contains non-mainline music that can be used by add-on authors.  All music is taken from the Wesnoth music forums or add-on server.  See _main.cfg for details. Uploaded by Pentarctagon.
UMC Music Book 2
Version: 1.0.5
Author: various
38.73MiB
download
250 down
2 up
Apr 09 2016
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
data/core/images/items/staff.png
UMC Music Book 3
This add-on contains non-mainline music that can be used by add-ons authors.  All music is taken from the Wesnoth music forums or add-on server.  See _main.cfg for details. Uploaded by Pentarctagon.
UMC Music Book 3
Version: 1.0.3
Author: various
40.70MiB
download
224 down
1 up
Apr 18 2015
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
data/core/images/items/staff.png
UMC Music Book 4
This add-on contains non-mainline music that can be used by add-ons authors.  All music is taken from the Wesnoth music forums or add-on server.  See _main.cfg for details. Uploaded by Pentarctagon.
UMC Music Book 4
Version: 1.0.4
Author: various
37.43MiB
download
217 down
1 up
Apr 18 2015
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
data/core/images/items/staff.png
UMC Music Book 5
This add-on contains non-mainline music that can be used by add-ons authors.  All music is taken from the Wesnoth music forums or add-on server.  See _main.cfg for details. Uploaded by Pentarctagon.
UMC Music Book 5
Version: 1.0.3
Author: various
41.29MiB
download
209 down
1 up
Apr 18 2015
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
data/core/images/items/staff.png
UMC Music Book 6
This add-on contains non-mainline music that can be used by add-ons authors.  All music is taken from the Wesnoth music forums or add-n server.  See _main.cfg for details. Uploaded by Pentarctagon.
UMC Music Book 6
Version: 1.0.5
Author: various
40.47MiB
download
210 down
1 up
Apr 18 2015
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
data/core/images/items/staff.png
UMC Music Book 7
This add-on contains non-mainline music that can be used by add-ons authors.  All music is taken from the Wesnoth music forums or add-on server.  See _main.cfg for details. Uploaded by Pentarctagon.
UMC Music Book 7
Version: 1.0.3
Author: various
41.37MiB
download
211 down
1 up
Apr 18 2015
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
data/core/images/items/staff.png
UMC Music Book 8
This add-on contains non-mainline music that can be used by add-ons authors.  All music is taken from the Wesnoth music forums or add-on server.  See _main.cfg for details. Uploaded by Pentarctagon.
UMC Music Book 8
Version: 1.0.3
Author: various
41.99MiB
download
217 down
1 up
Apr 18 2015
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
data/core/images/items/staff.png
UMC Music Book 9
This add-on contains non-mainline music that can be used by add-ons authors.  All music is taken from the Wesnoth music forums or add-on server.  See _main.cfg for details. Uploaded by Pentarctagon.
UMC Music Book 9
Version: 1.0.3
Author: various
34.43MiB
download
221 down
1 up
Apr 18 2015
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
data/core/images/items/staff.png
UMC Music Book 10
This add-on contains non-mainline music that can be used by add-ons authors.  All music is taken from the Wesnoth music forums or add-on server.  See _main.cfg for details. Uploaded by Pentarctagon.
UMC Music Book 10
Version: 1.0.6
Author: various
34.68MiB
download
244 down
1 up
Apr 18 2015
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
data/core/images/items/staff.png
UMC Music Book 11
This add-on contains non-mainline music that can be used by add-ons authors.  All music is taken from the Wesnoth music forums or add-on server.  See _main.cfg for details. Uploaded by Pentarctagon.
UMC Music Book 11
Version: 1.0.5
Author: various
44.91MiB
download
249 down
1 up
Apr 18 2015
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
data/core/images/items/staff.png
UMC Music Book 12
This add-on contains non-mainline music that can be used by add-ons authors.  All music is taken from the Wesnoth music forums or add-on server.  See _main.cfg for details. Uploaded by Pentarctagon.
UMC Music Book 12
Version: 1.0.3
Author: various
13.98MiB
download
236 down
1 up
Apr 18 2015
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
data/core/images/items/staff.png
West's Chronicles I
This add-on contains the first CD available for download from West's Jamendo page and can be used by add-on authors. Uploaded by Pentarctagon.
West's Chronicles I
Version: 1.0.6
Author: West
34.05MiB
download
367 down
1 up
Apr 18 2015
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
data/core/images/items/staff.png
West's Chronicles II
This add-on contains the second CD available for download from West's Jamendo page and can be used by add-on authors. Uploaded by Pentarctagon.
West's Chronicles II
Version: 1.0.6
Author: West
24.26MiB
download
325 down
1 up
Apr 18 2015
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
misc/blank-hex.png
Oath of Allegiance
Accompany Ilriel, an elvish druid of the Southwoods of Wesnoth, and take part in an unforeseen and unintentional adventure that leads to lands far away. (Intermediate difficulty, 22 scenarios, 3 of them dialogue-only)
Oath of Allegiance
Version: 1.16
Author: Kwandulin
42.79MiB
download
2714 down
29 up
Apr 24 2017
MP map-pack
multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer "Create Game" dialog.
items/book1.png
Proximity
The strategy game 'Proximity' by Brian Cable turned into a Wesnoth scenario.
Proximity
Version: 0.1.2
Author: zookeeper
0.01MiB
download
466 down
1 up
Apr 20 2015
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
icons/ring_gold.png
XP Modification
XP era of 1.10 written as configurable modification, based on work by Dovolente, itota and Nosmos
XP Modification
Version: 2.1.0a
Author: Ravana
0.01MiB
download
659 down
2 up
Apr 20 2015
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
units/human-loyalists/marshal-leading.png
End of the Legion
Join Aetheonnyn and Bluraecyn as they lead the Dark Legion into battle against the Alliance of Light.  (Intermediate Level, 2 out of ~18 Playable Scenarios complete)
End of the Legion
Version: 0.0.1
Author: Implementor37
0.39MiB
download
1210 down
1 up
Apr 22 2015
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
units/drakes/fighter.png
A New Land Era
An Era that uses the macros from the mainline scenario A New Land made by Bob_The_Mighty, and puts them into an Era, with more factions. Also includes a mostly functioning SP/MP modification that allows any lvl 0 to build as in ANL.
A New Land Era
Version: 1.4
Author: Robertdebrus
0.93MiB
download
1186 down
6 up
Mar 28 2017
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
halo/flame-burst-3.png
Era of Freedom
This is experimental Era with a few tries to improve the default era. still unbalanced and unfinished
Era of Freedom
Version: 1.0.6
Author: Chenjox
2.53MiB
download
774 down
4 up
Oct 04 2016
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
data/core/images/icons/circlet_winged.png
Music
Contains a modification that allows you to control the music Wesnoth plays as well as to create and save playlists that persist between scenarios.  Coded against Wesnoth's latest Github revision.
Music
Version: 4.1.0
Author: Pentarctagon
0.06MiB
download
466 down
34 up
Apr 21 2017
MP faction
multiplayer faction
Usually comes with an era or is dependency of another add-on.
scenery/windmill-01.png
Standalone Faction - Halflings
Customized version of the Halflings from Grafted Era. Have fun!
Standalone Faction - Halflings
Version: 1.0.3
Author: Eagle 11
0.22MiB
download
610 down
5 up
May 01 2015
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
terrain/hills/dry.png
UMC Terrain Pack
Currently it contains the custom terrains in Archaic Resources, IftU/AtS and Strategic Map.
There are example maps in the add-on folder to show what terrains are available. To use the terrains in your add-ons, simply put them onto your maps through editor, and include '{~add-ons/UMC_Terrain_Pack/load_UTP.cfg}' in '_main.cfg' files. 
UMC Terrain Pack
Version: 1.2.0
Author: various
9.68MiB
download
437 down
3 up
Jul 08 2015
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
projectiles/merman.png
Water Era
Hi! My name is franz. I'd like to introduce my add-on. It's a multiplayer era called Water Era.
Here's a short story of this era. After ages of great wars and collapse of civilization of Wesnoth, a horrifying cataclysm has came. A huge asteroid has fallen on this land and bring an earthquake. After this a great wave has flooded almost the whole continent. Only few survived  and now they must fight for their lifes...
This era has 6 factions: Nagas, Mermans, People, Water Elves, Brungar and Sea Monsters.
Water Era
Version: 1.7.8.0
Author: franz
6.44MiB
download
611 down
11 up
Jan 24 2017
MP map-pack
multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer "Create Game" dialog.
icons/jewelry_necklace_amber.png
Inannas Collection
2p - Microcave - a very very small Map :)
2p - Nanoworld - a Map smaller as Microcave :) :)
4p - East West Pass - Small map for the entertaining battle
4p - Faerie Theme - a very small map 
6p - Fortification - Almost everything still only fortifications
6p - Oasis in freeze - A very long winter in Oasis
6p - Twister Desert - A long battle for the Oasis
Inannas Collection
Version: 0.10
Author: Inanna
0.02MiB
download
514 down
1 up
Jun 11 2015
MP map-pack
multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer "Create Game" dialog.
units/dwarves/guard.png
Valley of the Ancients
A collection of competive scenarios.

 * Valley of the Ancients: MP competive campaign for 2 players. (6 scenarios)
 * Outbreak: a 3 player survival against an onslaught of ever mutating zombies.
 * Kill the Virgins: survival for 1-4 players.
 * Pits of Despair: 3p competive survival.
 * Rotating War: 3 and 6 player versions of a map which rotates clockwise.
 * Reversi: the classical board game for one or two players (also known as Othello)
 * Race for Dimaga Beach: competive racing scenario for two players
Valley of the Ancients
Version: 2.8.9+dev
Author: trewe
0.08MiB
download
568 down
3 up
Mar 06 2016 pt
MP Campaign
multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer "Create Game" dialog.
halo/elven/faerie-fire-halo2.png
Return from Captivity
A multiplayer campaign (11 scenarios) for 2 cooperative players.
Bring home the elves and dwarves from Aeternum, the famous troll prison.
Return from Captivity
Version: 1.5.4+dev
Author: Csab, maintained by trewe
1.42MiB
download
749 down
4 up
Apr 23 2017 de, pt
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
units/transport/galleon.png
Saving Elensefar
Elensefar has been overrun by orcs, now you had to gather an army to sucessfull retake it.

Non-linear seafaring campaign — small armies, tiny maps and refreshing new game mechanics.

Intermediate Level, 22 optional scenarios (about 12 to play)
Saving Elensefar
Version: 1.6.4
Author: turin, maintained by trewe
1.94MiB
download
1125 down
2 up
Jul 03 2015 ca, cs, de, fr, hu, it, la, pt, pt_BR, sv
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
units/elves-wood/avenger.png
The Three Elves
three elves have just begun their adventure in the northern swampland. Will they become heroes or will they be responsible for another undead expansion?

(Novice level, 8 scenarios)

UMC_Music_Book_1-8 not required but nice to have
The Three Elves
Version: 1.1.0a
Author: various
0.51MiB
download
1067 down
2 up
Dec 23 2015 de, pt, ru
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
items/ball-magenta.png
Unity Magic Mod
The Mod is inspired by Elvish Dynasty RPG. It allows leaders of each side to choose one magic and use it to affect the game. To simplify the mechanism, these magics should be easy to understand, easy to use, and easy to code. So a typical effect of this kind of magics is to give a bonus effect to all units of the side (e.g., +2 ranged damage or +1 moves), hence the name unity magic.

Available as a SP(in 1.13)/MP mod.
Unity Magic Mod
Version: 1.0.3
Author: Xara
0.02MiB
download
442 down
2 up
Jul 18 2015
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
images/icons/icon-music.png
Extended Armies Era
The purpose of this add-on is to extend each fraction with units they don't have in the standard era's; example, dwarves don't have a mage or healer in the standard era's, now they have in these extended era's. Basically, it are the default Wesnoth armies, but with additions, and a very small amount of edits, to keep it balanced. Also, in this add-on are additional maps for hours of gaming fun. More information can be found on http://forums.wesnoth.org/viewtopic.php?f=19&t=37358
Extended Armies Era
Version: 1.1.5
Author: BomSite
4.38MiB
download
712 down
4 up
Jul 17 2016
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
data/core/images/units/merfolk/siren.png
Black Tide MP Faction
Adds the Black Tide faction, an allegiance of outlaws and dissenters centered on the holdouts at the Three Sisters. With a core chaotic land force lacking in range, the presence of powerful lawful ranged units restricted to the water makes securing aquatic channels vital. Does not alter any existing factions (though existing units for the faction are slightly altered for promotion paths). By default includes the Khalifate in its appropriate MP eras.

Comprised of all units in the base game that are not in an existing faction, with the exception of the dragons, peasants, and the level 4 and 5 units that aren't easily fit into a faction. Somehow this manages to coalesce into something slightly pirate-themed and sort of balanced to the other factions!
Black Tide MP Faction
Version: 1.5.5
Author: Gyra Solune
0.01MiB
download
557 down
10 up
Mar 16 2017
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
units/drakes/glider-fire-se-1.png
Flight to Freedom
Flight to Freedom chronicles the story of the drake hero Malakar, and his desperate cross-country flight out of slavery. This classic campaign is back for BFW 1.13!
(Expert level, 20 scenarios)
Flight to Freedom
Version: 5.2 (BFW 1.13.0+)
Author: MadMax, Nova
21.95MiB
download
1151 down
2 up
Oct 06 2015
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
units/human-loyalists/lieutenant-attack-sword-3.png
A new Home
6/8 Playable Szenarios (Scenario 4, 5 & 7 are not complete. Scenario 8 is missing, but we're working on it!)

Co-Workers: Alresu
Artwork: Core | Various | Bitron
A new Home
Version: 0.4.4
Author: Bitron
5.51MiB
download
1542 down
13 up
Feb 06 2016 de
MP Scenario
multiplayer scenario
After install the scenario will be available in the map list in the multiplayer "Create Game" dialog.
units/monsters/yeti.png
Survival Fusion 2.0
Fuse units together in this Survival to get stronger units. Survive the waves of units and enhance your units in preparation of the final showdown with your adversaries.
Survival Fusion 2.0
Version: 2.0.5
Author: Blueblaze,Ant
0.00MiB
download
470 down
1 up
Nov 15 2015
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
misc/blank-hex.png
Grafted Era
A set of factions, each designed to be used together with the Default Era. Allows disabling matches between different non-Default factions, with the goal of eventually achieving near-Default-level of balance.

     Currently contains these factions:

     Nightmares of Meloen
     Halflings (hobbits)
     Darklands
Grafted Era
Version: 0.3.0
Author: various, mystic_x
5.53MiB
download
537 down
2 up
Dec 29 2015 de, fr, it, pl
other icons/key_silver.png
Simple Hot Keys
Simple keyboard shortcuts. Common commands are mapped to individual keys on the keyboard without the use of modifier keys.
Simple Hot Keys
Version: 1.0 Beta 2
Author: ancestral
0.01MiB
download
215 down
1 up
Jan 02 2016
other unit_env/terrain/terrain-desert-mountains.png
Desert_Mountains
Proposed desert mountain terrain.  This add-on is intended for mainline development, but if anyone finds anything useful for UMC, they are welcome to it.
Desert_Mountains
Version: 1.0.0
Author: doofus-01
0.70MiB
download
289 down
1 up
Jan 03 2016
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
scenery/icepack-1.png
Archaic Era
The central factions of this era consist of Northern Orcs, Despair, Khthon, and Ukians, as well as the default Undead and default Loyalists.  The extended version includes Primeval, South-Seas, Menagerie, and Phantom factions, which are less balanced, and shall always be.  Partially animated.  Somewhat balanced, at least for the central factions.  Needed for BMR & Trinity campaigns, for which these factions play the dominant role.
Archaic Era
Version: 1.7.36
Author: doofus-01
17.46MiB
download
1529 down
14 up
Mar 20 2017 fr, hu, it, ja
other scenery/icepack-1.png
Archaic Resources
Various resources used in SP campaigns Bad_Moon_Rising and Trinity
Archaic Resources
Version: 1.1.24
Author: doofus-01
16.96MiB
download
1236 down
9 up
Mar 20 2017
other scenery/icepack-1.png
Archaic Sounds
Sound and Music resources used in Archaic_Era, Bad_Moon_Rising, Trinity, and Tales_of_the_Setting_Sun
Archaic Sounds
Version: 1.0.0
Author: doofus-01
21.77MiB
download
1173 down
1 up
Jan 04 2016
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
projectiles/whitemissile-impact-2.png
Bad Moon Rising
An expedition to gather treasure from the cold north sets off compounding disaster.  SP Campaign with some RPG elements in Parts 2 and 3.  (+20 scenarios - Requires 'Archaic Era' and 'Archaic Resources' add-ons) - Has some issues when run at 800 X 600 resolution.  The state of some translations is questionable.
Bad Moon Rising
Version: 1.9.8
Author: doofus-01
18.76MiB
download
1252 down
15 up
Mar 20 2017 fr, hu, it, tr
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
units/human-outlaws/footpad-melee-1.png
Rush Mode
Units can move and attack on the same turn they have been recruited if enabled. This should work with most eras.
Rush Mode
Version: 1.1
Author: Eagle 11
0.01MiB
download
201 down
3 up
Mar 19 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
units/human-loyalists/marshal-leading.png
Heroic Leaders
If this mod is on, then leaders become uber versions of that unit as if had traits Strong, Dextrous, Resilient, Intelligent and Quick all at once.
Heroic Leaders
Version: 1.0
Author: Eagle 11
0.01MiB
download
396 down
1 up
Mar 02 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
units/human-outlaws/thief.png
Loyalist Thieves
This addon allows Loyalist player to recruit Thief unit in addition to the recruit list. works only for default era.
Loyalist Thieves
Version: 1.0
Author: Eagle 11
0.01MiB
download
236 down
1 up
Mar 02 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
units/dwarves/scout-melee-4.png
Recruitable Scouts
This addon allows Knalgan player to recruit Scout units in addition to the recruit list. works only for default era.
Recruitable Scouts
Version: 1.0
Author: Eagle 11
0.01MiB
download
244 down
1 up
Mar 02 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
units/ogres/ogre-attack3.png
Recruitable Ogres
This addon allows Loyalist player to recruit Ogre units in addition to the recruit list, also adds an level 3 advancement for the Ogre called Giant Ogre. works only for the default ogre units.
Recruitable Ogres
Version: 1.1
Author: Eagle 11
0.04MiB
download
274 down
3 up
Mar 07 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
units/human-loyalists/sergeant-attack-sword-1.png
Man-at-Arms for Loyalist
If this mod is on, then Loyalists get an extra unit called Man-at-Arms who functions like an level 1 swordsman that can level into Swordsman and Lieutenant, Spearman does not level into Swordsman then, only into Pikeman or Javelineer.
 
version 1.0 by Eagle XI
Man-at-Arms for Loyalist
Version: 1.0
Author: Eagle 11
0.05MiB
download
265 down
2 up
Mar 02 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
units/human-loyalists/general-idle-4.png
Turn 1 Immobilizer
The leader unit too cannot move at first turn if enabled. This should work with most eras.
Turn 1 Immobilizer
Version: 1.0
Author: Eagle 11
0.01MiB
download
158 down
1 up
Mar 02 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
items/ball-blue.png
Free XP Mod
If used, then every unit gains XP at end of their side's turn for simply staying alive. Now with an slider ranging beteen 1-10
Free XP Mod
Version: 1.1
Author: Eagle 11
0.01MiB
download
324 down
3 up
Mar 03 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
units/undead/zombie-attack.png
Zombie Randomizer
If used, then recruited Walking Corpse units come as an random variation each time. Experimented only with default era zombies, may or not work with other eras.
Zombie Randomizer
Version: 1.0
Author: Eagle 11
0.01MiB
download
264 down
1 up
Mar 04 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
items/gold-coins-small.png
Kill Bounty
If this mod is on, then your units earn random 1-6 gold per kill for your side.
Kill Bounty
Version: 1.1
Author: Eagle 11 & Dugi
0.01MiB
download
289 down
2 up
Mar 19 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
items/bomb.png
Units always hit
When this mod is enabled, any unit hits any other with 100%, at all times ! Should work with most eras.

Id like to end this description with my favorite quote of Minsc: 'Hamsters and rangers everywhere, rejoice!' 
Units always hit
Version: 1.0
Author: Eagle 11
0.01MiB
download
231 down
1 up
Mar 05 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
items/gold-coins-large.png
Spoils of War
If this mod is on, then whenever an enemy leader is killed, owner of killing unit gets dead side's remaining gold.
Spoils of War
Version: 1.1
Author: Eagle 11 & Dugi
0.01MiB
download
250 down
3 up
Mar 19 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
units/woses/wose-ancient-attack-2.png
Woses with Traits
If this mod is on, then Wose units can get one of Strong, Resilient or Healthy traits.
Woses with Traits
Version: 1.0
Author: Eagle 11
0.01MiB
download
250 down
1 up
Mar 07 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
misc/new-battle2.png
Advance on Kill Mod
If this mod is on, then attacker must take defender's hex upon kill. Works only at offense and only for melee attackers, giving ranged attacks another advantage.
Advance on Kill Mod
Version: 1.0
Author: Eagle 11
0.01MiB
download
297 down
1 up
Mar 09 2016
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
misc/blank-hex.png
For Power
Sometimes the fate has a quite interesting sense of humor. Some people wish to be good but it has something different prepared for them. It was also the case of a young mage Clare from the Northlands.
She only wanted to protect her home village from the still more aggressive orcs but just one event completely changed her whole life. It has become very thrilling and much longer but everything has its price. She had to do many a thing what she did not like. Watch with your own eyes what happened and how she dealt with it. Watch her path to power but also her descent.
work in progress (chapters 1 to 5 are completed, some scenarios from chapter 6 are present)
feedback thread: r.wesnoth.org/t37806
git repository: https://github.com/konecnyjakub/For_Power
For Power
Version: 0.6.3.2
Author: James_The_Invisible
0.93MiB
download
682 down
3 up
Jul 02 2016
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
units/undead/shadow-s-attack-4.png
The Shadow of Death
Beta version of campaign within the Silver Age Project (2nd scenario added). If you want to play with music, you should download ''The Shadow of Death music'' add-on of 1.1.0+ version. It's optionally, so campaign will work even without it.
The Shadow of Death
Version: 1.2.0a
Author: Saul Black
8.10MiB
download
829 down
16 up
Nov 18 2016 ru
Resources
miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
icons/instrument_kantele.png
The Shadow of Death music
Soundtrack for ''The Shadow of Death'' add-on
The Shadow of Death music
Version: 1.1.0
Author: Saul Black
58.51MiB
download
313 down
2 up
May 15 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
scenery/tent-ruin-1.png
Oten's Bounty Hunter
In a conflicted world there are always those willing to pay handsomely for the premature demise of others. 

The bounty reward is roughly based on the victim's level but you can scale up or down the rewards. 

This mod simply provides more gameplay options it's your choice to choose how under/overpowered it will make the game feel. Click Default for the normal game settings (mod essentially off).

version 1.0.0 by Otengam. Thanks to Eagle 11 whose code I learned from.
Oten's Bounty Hunter
Version: 1.0.0
Author: Otengam
0.01MiB
download
196 down
2 up
Apr 25 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
misc/laurel.png
Oten's Disavow
Your services are no longer required.

Recruited and recalled units can be dismissed to better manage your gold per turn and deny enemies. Choose to provide a severance package or require contractual payment for early retirement of units.

This mod simply provides more gameplay options it's your choice to choose how under/overpowered it will make the game feel. Click Default for the normal game settings (mod essentially off).

version 1.0.3 by Otengam.
Oten's Disavow
Version: 1.0.3
Author: Otengam
0.01MiB
download
177 down
3 up
Apr 26 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
icons/scroll_red.png
Oten's Terms of Surrender
Determine what the terms of surrender are whenever a leader is killed. 

Decide if:
*Defeated enemies surrender all their gold (and whether it should be shared)
*Gain village(s) from the defeated leader (and choose to share with allies)
*Defeated units swear alliegance to the victor's team

This mod simply provides more gameplay options it's your choice to choose how under/overpowered it will make the game feel. Click Default for the normal game settings (mod essentially off).

version 1.0.1 by Otengam. Thanks to Eagle 11 whose code I learned from.
Oten's Terms of Surrender
Version: 1.0.1
Author: Otengam
0.01MiB
download
198 down
2 up
May 04 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
items/archery-target-right.png
Oten's XP Control
Decide the intelligence of your units. 
*Units can gain (or lose) experience per turn 
*Upon killing an enemy unit choose to gain experience or become traumatised enough to lose it
*Choose how much XP witnesses to a death gain (or lose) and the probability

This mod simply provides more gameplay options it's your choice to choose how under/overpowered it will make the game feel. Click Default for the normal game settings (mod essentially off).

version 1.0.2 by Otengam. Thanks to Eagle XI whose code I learned from.
Oten's XP Control
Version: 1.0.2
Author: Otengam
0.01MiB
download
195 down
3 up
May 04 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
items/gold-coins-large.png
Oten's Commerce Guilds
Money makes the world go round. 

*Pay the commerce guilds to discretely transfer funds to other leaders. 
*Pay the commerce guilds to arrange ownership change of your villages.
*Accrue daily/turn-based interest. 

6 turns = 1 day. Interest is collected based on the treasury at that specific turn. Collecting interest (more than 0%) will greatly weaken negative gold per turn.

This mod simply provides more gameplay options it's your choice to choose how under/overpowered it will make the game feel. Click Default for the normal game settings (mod essentially off).

version 1.0.3 by Otengam. Thanks to Pentarctagon whose code I learned from.
Oten's Commerce Guilds
Version: 1.0.3
Author: Otengam
0.01MiB
download
202 down
5 up
May 04 2016
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
misc/blank-hex.png
Legend of the Invincibles
Sometimes, people don't embrace the tempting powers of darkness because of desires to rule, but merely for survival. Can the dark powers be used to fight against dark schemes with no limits or will they eventually corrupt its users?

A massive 200 scenarios long campaign divided into 2 parts, each of them consisting of five substories. The chapters offer a varied character development and changing strategies throughout. Although preserving the traditional Wesnoth gameplay, there are also many powerful items to collect, as well as a level-up system for all units that goes beyond the L3 limit. Your recalls will be all the more unique and fun to use due to the many power-ups obtained throughout this campaign.

Also contains two coop multiplayer scenarios related to the campaign.

The campaign has two spin-offs, 'The Beautiful Child' and 'Affably Evil'.
Legend of the Invincibles
Version: 3.1.21c
Author: Dugi
14.09MiB
download
1157 down
3 up
May 25 2016 de
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
units/human-magi/great-mage+female.png
Era of Myths
This is an MP era which contains seven factions not found in default. Featuring Vampires, Devlings, Celestials, Elementals, The Warg, Therians and Windsongs. Can be played alongside the default factions.

With Count Kromire and War of the Dragon (seperate add-ons) exist two single player stories.

There exists also a mappack.
Era of Myths
Version: 5.19.0b
Author: several
4.96MiB
download
742 down
6 up
Jan 25 2017 de, la
MP map-pack
multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer "Create Game" dialog.
scenery/rune6-glow.png
Era of Myths Mappack
Maps designed for the Era of Myths, but they work fine with default, too.
Era of Myths Mappack
Version: 2.0.6
Author: Velensk
0.02MiB
download
306 down
1 up
Jun 29 2016 de
other misc/blank-hex.png
Generic Animations
Replaces all unit sprite animations with procedural effects, to provide more consistent unit visuals.
Generic Animations
Version: 0.1
Author: zookeeper
0.02MiB
download
225 down
1 up
Jul 01 2016
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
scenery/mausoleum01.png
The Silver Age Era
Balanced era with unique units and graphics, which reflects the development of the Great Continent's nations after the end of the Eastern Invasion and the beginning of the Silver Age. With the introduction of new abilities, gameplay built on the interaction of units with each other. Suitable for PvP and as a basis for your add-ons based on the events between 650 and 1000 YW. Currently two out of eight scheduled factions are finished.
The Silver Age Era
Version: 0.0.8a
Author: Saul Black and Co
3.64MiB
download
684 down
24 up
Jan 04 2017 ru
MP faction
multiplayer faction
Usually comes with an era or is dependency of another add-on.
attacks/wail.png
Shadowborn
This add-on features a new, innovative faction consisting of 17 units total. Playable both as an expansion of default and as a standalone faction.

Warning: Units in this add-on use several unusual abilities, therefore I wouldn't recommed it to beginners.
Shadowborn
Version: 1.1.7
Author: White_Drag0n
0.05MiB
download
259 down
3 up
Aug 10 2016
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
units/drakes/armageddon-fire-se-4.png
Era of Legends
Age of Heroes, one step higher. An era with higher level units: level four leaders, with level one, two, and three units available for recruit. Two versions are provided, Era of Legends & Era of Legends + Khalifate. Not considered balanced.
Era of Legends
Version: 1.2.6
Author: SigurdFireDragon
0.03MiB
download
497 down
1 up
Aug 05 2016 pl, ru
MP map-pack
multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer "Create Game" dialog.
units/random-dice.png
Ultimate Random Maps
20 Random Maps for Multiplayer use. Map types are: Archipelago, Barren, Cave, Citadel, Desert, Flood, Forest, Fracture, Frozen, Island, Jungle, Lava, Marsh, Mountains, Ocean, River, Vale, Volcano, Wastes, and Winter.
Ultimate Random Maps
Version: 1.3.1
Author: SigurdFireDragon
0.02MiB
download
345 down
2 up
Mar 30 2017
SP/SP Campaign
single/multi player campaign
After install the campaign will show up both in the list you get when choosing "Campaign" in the main menu, and in the map list in the multiplayer "Create Game" dialog.
units/random-dice.png
Random Campaign
A one player multiplayer campaign.
Select an era, choose your faction, and lead it to victory against random factions over a series of random maps.
(Intermediate level, 7 scenarios.)
Random Campaign
Version: 1.3.1
Author: SigurdFireDragon
4.83MiB
download
266 down
2 up
Mar 30 2017
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
/units/undead/soulless-troll-attack-s.png
Zombies:Introduction
A campaign in one map but with 7 different scenarios on it (6 options choice in the first scenario and then one second scenario). Play on the side of a young peasant with a plague staff who dreams to become a lich! Wipe out the enemy that is standing on his way to undead army of arch-lich Mal-Ravanal he wants to join. Recruit various types of zombies of different races to defeat the enemy.
Zombies:Introduction
Version: 1.0.2
Author: Aldarisvet
1.77MiB
download
406 down
2 up
Feb 26 2017 ru
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
units/undead-necromancers/ancient-lich-magic-2.png
The Abyss' Gaze
A post-fall campaign made to accompany the 'Era of Chaos'. Uses lore from 'Invasion from the Unknown' and its sequel 'After the Storm', but focuses more on gameplay and RPG elements. Currently very WIP. 2 scenarios completed.
The Abyss' Gaze
Version: 0.2.0
Author: bumbadadabum
1.67MiB
download
413 down
1 up
Aug 18 2016
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
units/orcs/warrior-attack-2.png
Strange Legacy - Trader
Strange Legacy: The Orc invasion came without warning and with a brutality that caught the Human Alliance completely off guard and unprepared for. Before the year was over the Orcs controlled half of the Northland. The Winter finally halted their advance. Meh, what's the big deal. I never cared much for politics or policy. But when my uncle was gone, I started into the greatest adventure of my life.

This campaign is a classical rpg that offers a variety of options, you will just control one hero and bring him to fortune. You can trade, pickpocket, be a bard, bounty- or treasurehunter, or working as a craftsman selling your goods. You can also run a building and upgrade it or doing random generated missions. There are a lot of ways to make a fortune. But the world around isn't always friendly and it will react on your character level. You might encounter thieves, orcs, bandits or wild animals and therefore you will need a proper equipment to defend yourself.

Equip your charcter with: helmets, armors, shoes, shields, instruments, rings, amulets, ranged or meleeweapons or learn more than 80 powerful spells to gain an advantage. Hire one of 35 mercs to defend your load and recall them using your warhorn. Try to conquer an enemy town to gain a constant tax income. Encounter all kind of enemies each on changing maps, according to the terrain - even your ship might be attacked by naga warriors or dangerous pirates. Follow the storyline with 34 missions that will force you to explore the world of Strange legacy. A new amla system will allow you to create a character in the way you like him, allowing you to solve the game differently each time you play and the difficulty is increasing with each level up. 
For the most recent changes check the forum thread. Equip your uncles house with furniture allowing you to craft weapons, armors and cook food. If you like to have a classic RPG try out the RPG Mode. Have fun! 
(1.0 decent bug fixes and essential new features
1.01 bugfixes, details see forum
1.02 bandage and junkstore bug fixed)
1.03 spell changes, ability changes, performance upgrades
1.04 repaired outpost scenario, small corrections to the text, you will now not encounter an army, when you are on a mission
1.05 massive performance upgrade, bug fixes: storymission upgrade outpost, snow upgrade of elves can now be found in a workshop, small corrections to the text, embedded encounters and npc movement directly into the scenarios, encounters are now randomevents, intromission changes!
1.06 a slightly more balanced version featuring a dynamic market, a different load upgrade system and a crafting system based on consumables, instead of goods that require space. This update will make trading a little harder and increases the sense of own buildings.
1.07 several bugfixes, randomdungeons integrated, changed starting scenario to reduce redundancy and added a playable tutorial.
1.071 smaller bugfixes concerning helpmenu and loner ability
1.072 bugfixes concerning version 11.7 compatibility
1.08 leaner code of helpmenu, selloption consumables, improved advanced randomdungeons and encounters, heal wound temple option will heal wounded stats, recipes added, seasons added, marketreset repaired)
1.09 smaller bugfixes: fixed several bugs and replacing unnecessary macros for better performance, glas and sand prices repaired, goldgain when ending turn repaired, swampcity added, ratmissions changed, added bridgebuilding mission, added 16 unique mercs, Swampcity Scenario, Infinite Dungeons with Random Places of Interest, higher effect of the level on the game difficulty
1.091 infinite turns in infinite dungeons, tavern upgrade changed, challenges added, randomsummonscroll added, slight text changes, indenting, halos added for loot and points of interest, changes to treasurehunting and randomloot
1.092 repaired: shipencounter bug, sewerage bug, randomspawn id, enemyspellcasting, changes: drunk can be healed by sleeping and by temple curing wounds, added: sage which can identify flask, new graphics for elementals, demon, orcorcunits, spells, added new units: toads from era of magic, Fatalblade, Deathblade, Medusa
1.093 repaired: several bugfixes, changes: cheaper ingredients and improved crafting macro, slight balancing changes, scattered images different obstacles in dungeons and more places of interest, new monsters: mummies,snakes,flies,panther, new consumeables: movementpotions,attackpotions, different new skills requiring exhaustion
1.100 repaired: several bugfixes (last reported see bugfixes), improved cutscences and music, overlay for hero unit (equipped armors,weapons will show - thanks dugi for the better approach), additional storymissions with really hard quests, added consumables: full mana potion, stamina potion, greaterwarhorn, added ability to destroy walls with picks and bombs, added wisp that can have 11 levels and unlocks up to 10 different spells in infinite dungeons, new spells added: Stonebridge, Gap, Earthshaker, Swampcreation, Entrap, Flyswarm, abilities: smash,rangedshot,wound,whirlwind,cripple,netattack
1.101 repaired: several bugfixes, text changes and balancing issues, dynamic market has less effect and it is again a little easier to trade, the level does no longer effect of enemies in an encounter has this caused still winable, but annyoing battles
1.102 repaired: elvenspells in elvencity, capturing towns works again, new spell woodcreation added
1.103 repaired: all transformspell related bugs, swampdungeon and randomdungeon ship bug, boxmission bugs, added: throwaway all goods of a type button
1.104 repaired: several smaller bugs, modified shipupgrades and battles
1.105 new bardspells, changed crafting, changed trading prices, new monsters, repaired: several bugs in all parts of the game
1.1051 repaired stamina related bugs with bards and pickpocket ability, text changes, dogs, price balancing to improve crafting, food and consumables
1.1052 repaired ship menu
1.1053 repaired infinite dungeon issues, improved code and behaviour, grammar fixes
1.11 repaired crafting issues, random dungeon fix, balancing issues, slight performance improvement, new missions and elements
1.12 repaired several issues, balancing, price changes, new elements such as units, negative states, placesofinterest, improvement of cities and maps
1.13 repaired: boarded encounter, armorspecials, pocket thiefing without stamina, projectile animation enemy spellcasting new features: wolffaction, portraits for john and wolf faction, spellcasting
1.13.1 repaired: ranged special, ranged damage, treasure hunting, increased scolar income
1.13.2 repaired: goods mission, bareskin, treasure after encounter, added enemies with hitchance, eliminated moving carts and objects, added magic and marksman attack specials
1.14 bugfixes: global events, famegain, market-balancing, camping, textcorrection added: citywalls, icons and portraits, equip units, unlimited numeric inventory, buildingworkers, additional dungeons events, faction system
1.14.1 bugfixes: dark wisp and wicked wisps will now spawn, darkwood and volcano will now increase in level, number of equipment (rings,amulet,helmet,boots), furniture will now be useable and some furniture can be crafted
1.14.2 bugfixes: reputationgain saurians repaired, added explaintextes to delivering, put reputations into the status, repaired book of crafting
1.14.3 bugfixes: equip/unequip torch will no longer cause problems, repaired orphan options, levelup equipment works now (basic magic)
1.14.4 bugfixes: wispbuying, ghostarmor, ellipse, desk, macro for factiondelivery, upgraded factiondelivery, added factions orcs, khalifate, nomads, game reacts on reputation and fame
1.15.1 bugfixes: damagegain + several others, overworked factions, added RPG difficulty, overworked faction ambushes, added dark temples and options for darksiders, added 5 different chooseable randomevents + chanceincrease...
1.15.2 bugfixes: herorpg changes, leftweapon, double spell bug, waterbased encounters, cast spells will now work on fields again, traps will show and work again.
1.15.3 bugfixes: avoid/damageup armorspecial, scmitar/rapier/armor overlays, new races/heroclasses, new equipment, overworked herographics, overworked inventory hide/show equipment, randomnpcs and randomattacker, castle
1.15.4 bugfixes: repaired various bugs, wording corrections, balancing, increased mission rewards, blood altar, new skills, new missions, infinite dungeon changes: new factions/traps/random encounters based on dungeon ...
1.15.5 bugfixes: Infinite Dungeons lockpick and shovel problem, you can no longer equip a npc two times, strange legacy amla - wardog repair, reduced goldincome by pickpocket and singing, added books and thief/bardequipment
1.15.51 bugfix: repaired fishingground naga catcher spawn
Strange Legacy - Trader
Version: 1.15.51
Author: Heindal aka Mathias Lang
19.65MiB
download
506 down
6 up
Jan 09 2017
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
halo/elven/nature-halo1.png
The North Wind
Wesnoth's army was occupied fighting Mal Ravanal in the East, but there were whisperings of an orcish attack in the north. Konrad II must send Deoran, now an experienced rider and commander, with a small band of knights to hold off the orcs....

This campaign features unique gameplay characteristics such as a lack of recruiting and a 24-turn time-of-day cycle.
(1 playable scenario of 6)
The North Wind
Version: 0.2.0
Author: aelius, Deusite, pyndragon
2.95MiB
download
306 down
1 up
Oct 12 2016
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
units/drakes/inferno.png
Ashen Hearts
A population of drakes located in the Heartfangs are slowly losing their inner fire that is keeping them alive. Play as Herkarth, the soon-to-be-king of the Ashen's Maw, delve into the past of the drakes and find a way to keep your heart burning. (Expert difficulty, 8 scenarios)
Ashen Hearts
Version: 1.6
Author: Kwandulin
4.62MiB
download
511 down
3 up
Apr 09 2017 de
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
attacks/greatsword-human.png
War of Legends
This is MP era that consists of my favourite factions. Originally, it was an amalgamation of the add-ons Great Legend Era and GLE Extended. Contains 13 factions: Human Alliance, Orcish Union, Aragwaithi, Southerners, Elementals, Vampires, Dark Legion, Sylvans, Undead, Outlaws, Drakes, Minotaurs and the Windsong. This era can also be used in campaigns as it has an easy-to-use format. Some units are not included in the eras because they are hero units and are meant to be used in single-player campaigns only. This era also contains a selection of units from Nightmares of Meloen, which can be used in single-player campaigns.
War of Legends
Version: 1.1.7
Author: Tahsin Jahin Khalid (Lord-Knightmare)
8.73MiB
download
495 down
1 up
Nov 27 2016
Scenario
single player scenario
After install the scenario will show up in the list you get when choosing "Campaign" in the main menu. (Basically it's just a campaign with only one scenario.)
units/elves-wood/enchantress.png
Sepulchre of Elran
Elran was the first King of the Lintair Elves and a renowned hero among them. Now, reports of undead sightings near his sarcophagus have caused the High Council of Elves to send a detachment of soldiers under the command of an aspiring sorceress in order to investigate. What will they find inside?
(Intermediate Level)
Sepulchre of Elran
Version: 1.0.0
Author: Tahsin Jahin Khalid (Lord-Knightmare)
0.08MiB
download
151 down
1 up
Nov 27 2016
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
data/core/images/misc/leader-expendable.png
Unitmarker modification
This is a modification for single- and multiplayer Wesnoth that can be toggled on & off. It adds a right-click menu item that lets you label units you might consider special with different kinds of overlays. Always recognise your important units! Loyal units, hero units, and leaders get different sets of overlays.
Unitmarker modification
Version: 1.4
Author: Paulomat4
0.02MiB
download
79 down
5 up
Dec 04 2016
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
icons/ring_gold.png
Reign of The Lords
The Reign of the Lords is an era where you play as 6 factions of ultimate lords reigning over a division of wesnoth - yet you are not satisfied. Fight as the greatest heroes, villains, and warriors of The Loyal Human army, The Orcish wartribe, The Dwarvish alliance, The Wizards of the Land, The Dark Legion, and The High Elves. Fight in the most epic of battles where every unit has the power to determine the outcome. 
This Era is differen't from all others and in this legendary battle all your soldiers are mighty warriors above level 3. Differen't strategy will  be needed in these ultimate battles as you command a small elite group of high level soldiers. Are you up for the challenge of the Lords?

This Era includes a multiplayer modification option which when enabled allows all the base wesnoth units to advance to these new Lords. The 5 Lords Default Unit Advancement addon is also available and allows all campaign units to advance to these new Lords.

(Version 1.2.4.5) - A new faction has been added: The Outcasts. It contains outlaws and swamp creatures. Many new units have been added since the past updates. Sprites have been improved, descriptions have been fixed, bugs in advancements and animations have been addressed!
If you have any suggestions or ideas please post any comments on the wesnoth forum about the Reign of The Lords era! The 5 Lords Default Unit Advancement Modification allows all mainline wesnoth units to advance to the lords in campaigns, however it is not required and may conflict with some user made campaigns.
Reign of The Lords
Version: 1.2.4.5
Author: The Gnat
40.40MiB
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Apr 23 2017
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
icons/cloak_leather_brown.png
5 Lords Default Unit Advancements
The 5 Lords Reign is an epic faction which gives you dozens of new 3rd,4th, and 5th level units. Have you ever played a campaign and been overjoyed when your unit finally advanced only to realize it was at its maximum level? Nevermore... This allows the base wesnoth units to advance to 3rd,4th and 5th level Lords in all campaigns. This addon is dependent entirely on the 5 Lords Reign addon which MUST be installed as well!
5 Lords Default Unit Advancements
Version: 0.1
Author: The Gnat
0.01MiB
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1 up
Dec 16 2016
MP Scenario
multiplayer scenario
After install the scenario will be available in the map list in the multiplayer "Create Game" dialog.
scenery/village-human-burned2.png
Mountain of the Damned
Survival scenario based on The Silver Age Era (you need era version 0.0.7e or higher to play it without any problems). For 3 or less players (suitable for team- or singleplay).

Mountain of the Damned is home of the evil lich, who rules the army of its victims. Are you ready to challenge the Evil? Regardless of what you are saying, you aren't ready. No one is ready. No one is worthy. No one could pass.
Mountain of the Damned
Version: 1.1.0
Author: Saul Black and Co
0.03MiB
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Jan 15 2017
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
data/core/images/terrain/castle/sand/keep-tile.png
Arabian Nights
Arabian Nights inspired era.

*note - many images have been adapted from other areas and credited in a CREDITS file. This era is intended to complement a larger Arabian Nights inspired campaign (still in development). It can be played also with the addon The Great Quest or alongside the default era.
Arabian Nights
Version: 0.1.3d
Author: Coffee
1.53MiB
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11 up
Jan 26 2017
MP Scenario
multiplayer scenario
After install the scenario will be available in the map list in the multiplayer "Create Game" dialog.
data/core/images/units/monsters/yeti-attack1.png
2p/3p vs Survival
Survive through the enemy waves longer than your opponent. Your side loses when your leader dies. Can be played with 2 or 3 players, or solo with an empty side. UPDATED: Khalifate wave mod.
2p/3p vs Survival
Version: 2.2.2a
Author: Coffee
0.02MiB
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2 up
Dec 30 2016
MP Campaign
multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer "Create Game" dialog.
data/core/images/items/sword.png
The Great Quest
3p multiplayer campaign - The Great Quest.

Journey across the land to find a new home after an invading force fouls your water supply. Battle your way through 6 short-medium length skirmishes against AI and receive bonuses, such as items and great heroes along the way.

#Partial Polish/Spanish translations, support for era modifications, support for UMC eras, see CHANGELOG for bug fixes/map balancing/etc.
The Great Quest
Version: 2.9.9a
Author: Coffee
0.10MiB
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Feb 05 2017 en_GB, es, pl
MP faction
multiplayer faction
Usually comes with an era or is dependency of another add-on.
units/elves-wood/enchantress.png
The Deep Elves
The Deep Elves are a multiplayer faction designed to be played with the default era. They feature high mobility units with a high damage output and a small pool of hitpoints. The faction has lawful, neutral and chaotic units. Features 20 units.
The Deep Elves
Version: 1.0
Author: Kwandulin
1.41MiB
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5 up
Apr 13 2017 de
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
attacks/blank-attack.png
Dawn of Thunder
It is 1171 YW. Wesnoth rises in power and evil turns upon other targets. Follow the story of Fiannon and Naia in their desperate tries to protect the whole of Irdya. 18 scenarios, 2 talking only, unfinished. I recommend the latest version of Wesnoth, other versions may have bugs.
Dawn of Thunder
Version: 0.1.8
Author: Paulomat4
22.68MiB
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5 up
Apr 01 2017
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
attacks/thorns.png
Default + Vilkai
A northern faction, living in cold and harsh forests. 
8 recruitable units and 27 in total. 

Last Changes: 		v0.8.18 some balancing tweaks and sprite improvements - for details, have a look into the changelog.txt

Co-Workers: Alresu
Default + Vilkai
Version: 0.8.18
Author: Bitron
0.32MiB
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Apr 22 2017 de
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
misc/blank-hex.png
Carved in Stone
During the glorious Silver Age of Wesnoth - an age of prosperity and civilization - seemingly endless series of orcish attacks were led against dwarvish settlements, that were newly founded in the Northlands. But times have changed. One day the orcish attacks suddenly stopped. Accompany our dwarvish heroes led by Andurin, a wise runesmith, on their journey through the vast plains of the southwestern Northlands; bring the evil doings of orcs and trolls to light and disclose their secrets. (Easy difficulty, 8 scenarios)
Carved in Stone
Version: 0.90.01
Author: Kwandulin
21.48MiB
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6 up
Apr 19 2017
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
scenery/fire1.png
Imperial Era
The Imperial Era, one of Wesnoth's oldest and most beloved UMC eras - Lavinian Legion, Marauders, Sidhe Elves, Gladiator Orcs, Frost Elves, Cavernei Dwarves and Arendians.
Imperial Era
Version: 0.22.6
Author: Orbivm Project
3.87MiB
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5 up
Apr 11 2017
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
scenery/fire1.png
Tale of Vaniyera
115-116 SI

The expansionist Lavinian Legion, led by the Imperator himself, has invaded the northern forests of the Sidhe. It is up to the young Vaniyera to push its armies back from the border...

(Easy level appropriate for imperial era beginners; Hard is a challenge. 5 scenarios.)
Tale of Vaniyera
Version: 0.10.9
Author: oreb/turin
0.57MiB
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4 up
Apr 19 2017
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
scenery/rune3-glow.png
Count Kromire
A vampire campagin. Era of Myths required
Count Kromire
Version: 1.4.1
Author: Velensk
0.24MiB
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1 up
Jan 22 2017 ru
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
scenery/rune4-glow.png
War of the Dragon
The Sequel to Count Kromire. ONLY PARTIALLY COMPLETE. Era of Myths required
War of the Dragon
Version: 0.1.1
Author: Velensk
0.10MiB
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2 up
Feb 02 2017
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
units/elves-wood/shaman.png
Mountain Witch
Young witches Hana and dancers, Sally helped the last elves survive. There was a surprising fact in the shadow of the elf's extinction. Three people go on a journey in search of elven treasures. Please use the new summoning method and medicine preparation to lead the witch to victory.
Mountain Witch
Version: 1.1.3
Author: IIIO_METAL
27.17MiB
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3 up
Apr 01 2017 ja
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
icons/ankh_necklace.png
The Hitpoint Modification
This is the Hit Point Modification it modifies all units in campaigns and multiplayer by increasing or decreasing their hitpoints and damage.

NOTE: for campaigns scroll to the bottom of the campaign menu and select the modification option
NOTE: this mod gives a large advantage to certain units and unbalances components of the game. For example the berserker ability is unbalanced if this mod is used. Similarily traits like resilient have a disadvantage now. Also heals and regenerates are disadvantaged if you increase the hitpoints significantly.

0.2.6 updates the mod to proportionaly increase the damage for poison. And the heal amount for resting and villages.
0.2.5 updates the mod to correctly increase damage and fixes the leadership ability being used with the damage modification.

Comments and feedback are appreciated and welcome!
The Hitpoint Modification
Version: 0.2.6
Author: The Gnat
0.01MiB
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4 up
Mar 19 2017
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
attacks/faerie-fire.png
Era of Magic
The Era of Magic (EoMa) is considered one of the best UMC addons ever created for the Battle for Wesnoth. Being in developement since 2009, it contains 8 playable factions with fully animated units (230 total) and tons of special effects. The aim of the EoMa is to make the most visually appealing and nice to play UMC era. By playing this add-on you'll see the most outstanding special effects and attack animations ever created for the BfW game as well as lead many unique units with amazing abilities straight into battle!
Since 2.0 the Era of Magic has come with the Zombies Challenge multiplayer survival scenario.

This era is required to play To Lands Unknown (TLU) campaign.
Era of Magic
Version: 2.0.4
Author: inferno8
21.70MiB
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6 up
Apr 22 2017 de, es, ga, hu, it, ja, pl, ru
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
units/elves-wood/fighter.png
Galuldur's First Journey
While the belligerence of orcs is nothing new, their intensifying attacks on a fledgling colony of elves in Pindir Forest begin to show signs of a deeper malice, forcing Galuldur, the young son of the colony's adventurous founder Galur, to venture out of his forest's friendly trees in search of help. His simple errand quickly turns into a frantic quest to unearth the roots of the mysterious evil threatening his people. As you lead him through unknown lands, Galuldur, forced to match wits with unexpected adversaries at nearly every turn in a desperate attempt to save his world, quickly learns that the world is neither a friendly nor a simple place.

Intermediate level. 8 or 9 scenarios depending on choices made in game. Complete.
Galuldur's First Journey
Version: 1.2.2
Author: mattsc
1.14MiB
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Mar 28 2017
other attacks/staff-ruby.png
Gui Debug Tools
Provides debug tools in Wesnoth through a graphical user interface. The tools are available in the right-click menu when debug mode is active. 

For Wesnoth 1.13.7 and up. Based on code from the Wesnoth Lua Pack.
Gui Debug Tools
Version: 0.9.6
Author: SigurdFireDragon
0.02MiB
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29 down
2 up
Apr 20 2017
MP modification
multiplayer modification
After install the included MP gameplay modification(s) will be available in the multiplayer "Create Game" dialog.
units/unknown-unit.png
Custom Campaign
This modification saves your faction and units on victory so they can be used in future scenarios.
Custom Campaign
Version: 2.0.0
Author: SigurdFireDragon
0.02MiB
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1 up
Mar 31 2017
MP faction
multiplayer faction
Usually comes with an era or is dependency of another add-on.
icons/rusty_targ.png
Heroes
'Heroes' features 22 unique heroes, each with their own AMLA set and abilities. Pick a hero and fight with him against other players in a deathmatch mode. Most of the 22 heroes origin from the campaigns Oath of Allegiance, Carved in Stone or Ashen Hearts.
Heroes
Version: 0.1
Author: Kwandulin
7.07MiB
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1 up
Apr 07 2017
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
scenery/fire1.png
Wild Era
In the deepest depths of pre-history, Orbivm was populated on by the Wild Menn, descendants of the Orcs, and even wilder monsters.
Wild Era
Version: 0.1.4
Author: Orbivm
0.11MiB
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39 down
1 up
Apr 14 2017
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
scenery/fire1.png
Dreams of Urduk
It is a time before men arrived on the continent later to be known as Evrosia. There, only the orcs possess language, though it is primitive at best. There is no history, for there are none to keep it. But soon, all of that may change.
    
(Intermediate level, 5 scenarios.)
Dreams of Urduk
Version: 0.3
Author: turin
0.03MiB
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33 down
1 up
Apr 14 2017
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
scenery/fire1.png
Gali's Contract
951-952 SI

The Thunderblades were forged centuries ago - a monument to the skill of the dwarven craftsmen and the magic of the Sidhe stormlords. But now, Alfhelm the Wise, king of men, travels east, and he desires a new weapon - one that can overpower the legendary swords of the Sidhe. The dwarf Gali will gladly make one for him, for a fair price, but there are some who would object.

(Intermediate level, 7 scenarios.)
Gali's Contract
Version: 0.4.2
Author: turin
0.07MiB
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1 up
Apr 14 2017
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
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The Final Exam
Young mage Erika must find a magic book to become a true mage. But will it really be her final exam?

(4 scenarios, for beginners and WML coders)

This campaign is aimed to be:
- easy to play
- easy to modify
- easy to learn basics of WML 
- easy to translate
The Final Exam
Version: 2.7
Author: Stanislav Hoferek
0.07MiB
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26 down
3 up
Apr 18 2017
Campaign
single player campaign
After install the campaign will show up in the list you get when choosing "Campaign" in the main menu.
items/book1.png
A Vilkish Tale
WORK IN PROGRESS

This campaign is in a very early stage. It was originally created just to test the Vilkai in consecutive battles but it might be admitted to the actual story of the Vilkai when it's finished.
A Vilkish Tale
Version: 0.0.1
Author: Bitron
5.50MiB
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1 up
Apr 22 2017 de
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
scenery/monolith1.png
Ageless Era
The largest era ever made featuring Default Era with the Khalifate faction, Extended Era, Archaic Era, the Era of the Future, BEEM, the Era of Four Moons, the Yokai faction, the Dark Legion, the Desert Elves, the Steelhive faction, the Era of Myths, Feudal Era, Imperial Era, the Era of Strife, the Era of Magic, the Era of Chaos, and Mercenaries Era.

All of these eras were made by other authors. I am simply compiling them. All credit goes to them and I highly suggest you download their era if you like it.
Ageless Era
Version: 4.17
Author: Ravana, Mnewton1, various
51.81MiB
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Apr 22 2017 de, fr, ga, hu, it, ja, la, pl, ru
MP map-pack
multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer "Create Game" dialog.
unit_env/terrain/terrain-castle.png
Desert Map-Pack
The southern lands, home of desert clans, raiders, bandits, which sojourn the Sandy Wastes. It is a defiant region. Daunting to most but calling to others ...
Desert Map-Pack
Version: 2017.04.23.a
Author: TreeHugger et al.
0.01MiB
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Apr 23 2017
MP era
multiplayer era
After install the included era(s) will be available in the multiplayer "Create Game" dialog.
icons/icon-hotseat.png
Enhanced Great War
An era where mainline units are divided to 2 factions - Alliance of Light and Allience of Darkness. 

Consists of 3 eras (I recommend using Enhanced or Original):
Original Great War: A formerly mainline era, discontinued in version 1.6. Based on Great War era by Shield. I only added random faction choice.
Enhanced Great War: Tried to make Great War with e. g. Drakes and other originally unused units. Slightly unbalanced, balance in progress. 
Extended Great War: Contains most of the ingame units (excluding monsters and Khalifate; including e. g. Sergeant). Extremely unbalanced. 
Enhanced Great War
Version: 1.1.0
Author: irendie
0.01MiB
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Apr 26 2017
MP faction
multiplayer faction
Usually comes with an era or is dependency of another add-on.
unit_env/terrain/terrain-mountains.png
Ivrim Nation
*New: default & ivrim   +15 new unique units!*

Ivrim Nation is a unique faction; 'ivrim' meaning '[those] from the other [southern] side [of the Black River]' or 'set aside'; it is set in southern parts of the Great Continent Irdya, beyond the Black River.

Imagine, that the Ivrim nation traditionally fights with bronze impact weaponry for iron is rather non-common in their regions. But they are a sturdy people, highly literate, peaceful, creative & building.

Originating from the east, they were the first humans which had an early contact to the drakes, dragons, elves and dwarfs in Irdya prehistory, even before the establishment of Wesnoth by king Aldrik and his men. Eventually, they came to settle in nearly every part of Wesnoth. Until today, they mostly live as deep-read merchants, traders, researchers, teachers in cities and ports. Some profess the very old combat system called Abir-Qesheth, 'qesheth' meaning (rain)bow and 'abir' meaning brave, an ancient warrior art.

Many of their customs and features are incredible different to the standards konwn in Wesnoth, to the point it puts them even far from all other factions, to which they seek to live in peace.

* This faction can easily be intergated in custom scenarios, campaigns or multiplayer adventures. It has a very easy format. Everything is explained in the source files and in various code comments: try it out!
* All unit schematics are clear and open!
	___________________________________________________________________________

	= List of all units (33 + 12 + 7 = 52) :
		# Hasmonee [archer] line:
			 (level 1)  |-> (level 2)   -> (level 3)   -> (level 4)
			 ..................................................................
			+ hasmonee_turai
						|-> hasmonee_turai_rishon -> hasmonee_rav_turai
						|-> hasmonee_segen -> hasmonee_segen_rishon -> hasmonee_seren
					   	|-> hasmonee_abir -> abir_gadol -> abir_aluf
					   	|-> field_resident -> field_surgeon
					   	|-> hasmonee_spy -> hasmonee_agent
			+ hasmonee_segen_mishne -> hasmonee_segen -> hasmonee_segen_rishon
			+ field_paramedic -> field_resident -> field_surgeon


		# Levite [fighter] line:
			 (level 1)  |-> (level 2)   -> (level 3)   -> (level 4)
			 ..................................................................
			+ levite_samal
						|-> levite_samal_rishon -> levite_samal_bakhir
						|-> levite_sgan_aluf |-> levite_aluf -> levite_rav_aluf
											 |-> levite_merkava_ii -> .._iii
						|-> levite_kama -> levite_kaab
						|-> posek -> gaon -> navi
			+ levite_rav_seren -> levite_sgan_aluf -> levite_aluf -> levite_rav_aluf
			+ levite_merkava_i -> levite_merkava_ii -> levite_merkava_iii

		# Abir [scout] line:
		 (level 1)  -> (level 2) -> (level 3)  -> (level 4)
		     ..................................................................
			+ abir  ->  abir_rav -> abir_gadol -> abir_mattityahu

		# Rav [healer] line:
		 (level 1) -> (level 2) -> (level 3) -> (level 4)
		     ..................................................................
			+ rav  ->   posek   ->    gaon   ->   navi

		# Golem [in-game-menu archer units] line:
			   (level 1) -> (level 2) -> (level 3) -> (level 4)
			 ..................................................................
			+ clod_golem -> loam_golem -> clay_golem -> glow_golem

		# Chol bird [scout] line:
			   (level 0) -> (level 0) -> (level 1) -> (level 2)
			 ..................................................................
			+ chol_bird -> .._qualified -> .._experienced -> .._elder

*Happy virtual fighting and a good interesting experience! *
Ivrim Nation
Version: 2017.04.24.a
Author: TreeHugger et al.
3.39MiB
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Apr 23 2017