Wesnoth 1.16 Add-ons List
To install add-ons using the in-game client, choose “Add-ons” from the main menu, and click “Connect” to connect to the add-ons server. Pick the add-on you want to install from the list and click the “+” icon — the download will commence immediately and the add-on will be automatically installed once finished. Bear in mind that not all add-ons are singleplayer campaigns!
If you really need or would prefer to download add-ons from this web page instead of using the built-in client, use a compatible program to uncompress the full contents of the tar.bz2
file — including the subfolder named after the add-on — to the data/add-ons/
folder in your game’s user data folder. The add-on will be recognized next time you launch Wesnoth or press F5 on the main menu.
Tip: Hover over the type field to see an explanation of the add-on type and over an icon to see a description for the add-on.
Type | Icon | Addon | Size | Traffic | Date | Translations |
---|---|---|---|---|---|---|
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() 8p Elimination Tournament Right now this mod contains 4 different 8 Player Single Elimination Tournament Scenarios. You play a couple of 1vs1 Rounds trying to make it all the way to the final. Can you win it all? This was made with playing vs the Standard 1.16 AI in mind. I can recommend playing Ageless Era with this, for the ultimate mix of matchups. I do also recommend you to check out Advanced Wesnoth Wars or it's fork for more game setup options. The general concept of gameplay is to be a fun semi-competitive experience of consecutive 1vs1 matches while managing your roster vs all different kind of opponents. When you win your Match and advance a Round, your leader and all living units that remained are fully healed and teleported to the next Arena. Special Rules: 1.The Leaders can't move 2.Leaders automatically level up to Rank 3 when reaching Round 2 of the Tournament (if possible) 3.Killing a unit gives the player who killed it 25% gold of the slain units cost Last Update (0.0.9): - Added a new tournament scenario called Reedwood Swamps - Disabled the Shuffle Sides feature because of how the difficulty works right now I am happy for any feedback or stories from your experience playing these Tournament style maps. I will check the forum thread frequently and you can find me over on the wesnoth discord. Credits and alot of Thanks to: lbrande - for creating The Duelist's Tournament map for 1.12. I took alot of parts from his code back from 2015 mattsc - for always giving great advice and pushing me in the right directions octalot - for helping with setting up the gold Pentarctagon - for helping with unit recalls knyght - for helping with all kinds of problems |
8p Elimination Tournament
Forum topic
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8p Elimination Tournament |
755070.07 MiB | 2174 down 5 up |
1673173746Jan 08 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Time Schedule Control Control the time of day schedule, change the lawful bonus, add Midday and Midnight. The first time of day in campaigns will always be the dusk (or the time just after). |
Time Schedule Control
Download
Time Schedule Control |
22460.00 MiB | 527 down 2 up |
1640113483Dec 21 2021 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() The Fourlands 'The Fourlands' is a small 1v1 map with 5 villages at the center of the map. Those villages will be built on turn 8 by default. |
The Fourlands
Download
The Fourlands |
20790.00 MiB | 353 down 2 up |
1684333519May 17 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Sudden Death Add a sudden death to the game! You can choose on which turn it will occur. Sudden death: Every villages or oasis will disappear. Extreme sudden death: Optional, activated by default. Each turn, all units will be harmed by an increasing amount of damage in percent that may provoke death. |
Sudden Death
Download
Sudden Death |
21090.00 MiB | 356 down 1 up |
1641035227Jan 01 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Russia Conquests Russia Conquests is a campaign about a fictional attack by Russia on Europe |
Russia Conquests
Forum topic
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Russia Conquests |
16634541.59 MiB | 1119 down 3 up |
1644862408Feb 14 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Die Suche nach Erlornas Frau Erlornas Frau wurde von Orks entführt. Er muss Sie retten. Es beginnt eine Verfolgungsjagt. Wird er seine Frau wiederfinden und retten können? (Einstufung: Experte, 6 Szenarios.) |
Die Suche nach Erlornas Frau
Download
Die Suche nach Erlornas Frau |
66661956.36 MiB | 797 down 1 up |
1636460547Nov 09 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Random Units Collection An era with a single faction containing a number of units I've created for other add-ons. In the future I plan on making several factions, but there aren't enough units yet |
Random Units Collection
Download
Random Units Collection |
9100020.87 MiB | 298 down 1 up |
1655917716Jun 22 2022 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Raginature Raginature v1.0.2 - multiplayer survival map Try to survive against the most dangerous monsters of Wesnoth! There are 3 game modes: Duel, Coop and Solo. Duel: You have to survive longer than your opponent, Coop: You have to survive with your ally until the end of the waves, Solo: You have to survive alone, but the monsters are twice fewer. For now on, you have to choose the Normal difficulty, but Hard and Insane may come later (if i have the time ^^). |
Raginature
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Raginature |
1323760.13 MiB | 1034 down 2 up |
1641037807Jan 01 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Mirror Faction Same faction for all teams. (But different Leader.) * Works fast on huge Eras (e.g. Ageless) * Manual choice is preferred over random. * Works on maps with AI players (mirroring human sides takes preference) * Works with multiple sides on each team |
Mirror Faction
Download
Mirror Faction |
35910.00 MiB | 394 down 1 up |
1636625653Nov 11 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Lucas' Underground Map Pack A map pack which is containing 5 maps right now: 2p - Caves of Khundar - Battle while looking for an item to gain the upper hand 2p - Trolls - Fight your opponent plus the native trolls 4p - Black Mountain (NEW!) - A scripted adventure where 4 players enter a mountain to defeat a Lich. Special events and items. 4p - Siege of Anghold - 3 invade the cave fortress vs 1 who defends it 8p - Underground - 4 vs 4 |
Lucas' Underground Map Pack
Download
Lucas' Underground Map Pack |
217460.02 MiB | 208 down 2 up |
1677116801Feb 23 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Level Zero Helper Modify the recall cost for level zero units. The default recall cost for level zero units is set to recruit cost + 1, but other options are available. You may start campaigns or multiplayer scenarios with a handful of random level zero units in the recall list. Campaigns can be played with these units at start, or with more after every scenario. There is an optional new unit: the Trainee Mage. This weak level 0 unit has a destiny; it will level up into some random, unexpected level one mage-like unit. You do not get to choose what it will level into. There is an option to include units from the War of Legends addon for more level 0 units and Trainee Mage advancements. This mod uses units from the Default L0 Era. |
Level Zero Helper
Forum topic
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Level Zero Helper |
5609290.53 MiB | 1088 down 6 up |
1685378516May 29 2023 | de |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Capture the Flag (CTF) This 1v1/2v2 multiplayer scenario allows players to participate in the Battle for Wesnoth's iteration of the game mode Capture the Flag (CTF). Capture the Flag has the following rules: 1. Players play in two teams. East (P1 & P4) and West (P2 & P3). 2. The scenario has to be won by capturing the flag a certain number of times. This number is customisable and defaulted to 3. 3. To capture the flag, one of your team's unit has to move to the enemy base. They become the flag carrier, receiving a custom status and overlay to distinguish them from regular units. 4. To score, the team flag carrier must be moved or escorted to the team's base. That is, taking the Western flag to the eastern base and vice versa. 5. The stolen flag can be returned to the team base by killing the enemy. 6. The flag cannot be transferred between units. 7. Side leaders cannot be permanently killed in this scenario mode. Instead, they are teleported to their base's interior. 8. The objective of the game mode is capturing the flag so targetting side leaders is not recommended. Extra Information: 1. If you get bored and/or frustrated at long waiting times for players to join, you may set any side to AI controller. The AI for this scenario has been tailored specifically to play this game mode to an optimal capacity. 2. For further challenge, the scenario also supports options for allowing AI-controlled monster spawns at specific intervals. The difficulty and quantity spawn can be modified by checkboxs under Custom Options. 3. There are also options to spawn Defenders for each base. For feedback, you are requested to head to the forum topic provided or leave the feedback in the #modding channel of the official BfW discord server with preferably pinging the add-on author, knyghtmare#8753. |
Capture the Flag (CTF)
Forum topic
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Capture the Flag (CTF) |
550920.05 MiB | 433 down 6 up |
1659441601Aug 02 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Knights of the Silver Spire The story of the Knights of the Silver Spire and their battles against the evil Crimson Duke to keep the Northlands safe. (Intermediate level, 9 scenarios, 3 endings). Can be played with or without the War of Legends add-on (it replaces undead units with vampire ones and makes the campaign better). Please give feedback on the forums, it would be greatly appreciated. 1.1.0: Japanese Translation added |
Knights of the Silver Spire
Forum topic
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Knights of the Silver Spire |
25508882.43 MiB | 1260 down 2 up |
1683324365May 05 2023 | fr, ja |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Hyperactive Novice Healers Includes two modifications enabled by default. You can choose which to enable or disable. - Hyperactive Healers: Allow healers to heal friendly units whenever they are in a village, they have a regeneration ability or they have already been healed but 35% less effective. - Novice Healers: Will give +1 XP to healers every 5 HP they have healed in a single turn. A cure of poison is +2 XP. But they will need +50% XP to level up. If you want to help with translations, contact me in private or go to https://r.wesnoth.org/p661652 Thank you ! :) |
Hyperactive Novice Healers
Download
Hyperactive Novice Healers |
67060.01 MiB | 1242 down 2 up |
1684333090May 17 2023 | cs, fr |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Gold per Village (easy handicap) Give more/less income to friends-beginners, yourself or AI. Example: Player1 gold: [100] income: [0] Player2 gold: [100] income: [+1] <------- Player3 gold: [75] income: [0] Player4 gold: [50] income: [0] With this add-on, _each village_ will give 1 more gold per turn. It thus scales with map size. Note: this add-on has no effect if you don't set any handicaps. |
Gold per Village (easy handicap)
Download
Gold per Village (easy handicap) |
5650.00 MiB | 1166 down 1 up |
1636625532Nov 11 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Full Music Playlist Play the full music playlist. Every official music of wesnoth will be played in-game. |
Full Music Playlist
Download
Full Music Playlist |
7750.00 MiB | 769 down 1 up |
1640117305Dec 21 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Deception Embark on a journey with Kalgor, whose world is shattered with his father's murder in front of his eyes. Forged in the crucible of battle, betrayal and deception, his fate sparks with glory and tragedy. (Intermediate level, 9 scenarios.) This single-player campaign features unique level 4 advancements for all playable units. The campaign offers 3 difficulties: Beginner: Designed for bloody beginners or very lazy people, who want to focus on the story primarily. Veteran: Intended for the average player who understands the game's basics and knows how to plan ahead. Expert: Only for the most experienced tryhards. It is recommended to play through the campaign on 'Veteran' first, to know the overall scenario design. Please DM feature requests, bug reports and other feedback via Discord: @durmoth / @Durmoth#0695 You may open a pull request on this add-on's github repository: https://www.github.com/schilffarth/deception |
Deception
Forum topic
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Deception |
2522434224.06 MiB | 275 down 1 up |
1692374370Aug 18 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Dawn of Thunder It is 1171 YW. Wesnoth rises in power and evil turns upon other targets. Follow the story of Fiannon and Naia in their desperate tries to protect the whole of Irdya. 18 scenarios, 2 talking only, unfinished. I recommend the latest stable version of Wesnoth, other versions may have bugs. |
Dawn of Thunder
Forum topic
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Dawn of Thunder |
2593652124.73 MiB | 1066 down 5 up |
1693531213Sep 01 2023 | ja |
Other Other
Add-ons which do not fit any other category. |
Combat Information Theme A custom theme. Like the default theme, with the following changes: • Adds a left sidebar • Shows your unit's statistics and the enemy unit's statistics simultaneously • Shows the damage calculations (expected battle result, in HP) in the sidebars, without opening any dialog • Adds two new entries in the Actions menu to speak to all and to speak to allies only to workaround issues on iOS Themes affect the interface during play only. The menus are not affected. After installation, go to Preferences/Display/Theme and select this theme from the pop-up dialog. You also have to enable the modification with the same name when creating a game or starting a campaign. This addon is maintained by josteph. The theme is based on the asymmetric theme by gloccusv (https://r.wesnoth.org/p589619). GitHub: https://github.com/jostephd/combat-info-theme/ |
Combat Information Theme
Forum topic
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Combat Information Theme |
126420.01 MiB | 769 down 4 up |
1654688465Jun 08 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() BonusTile BonusTile - generate random bonuses on map. Similar to BonusSpam add-on, but does not have Out-Of-Sync bugs, and is more fair for symmetrical maps. |
BonusTile
Download
BonusTile |
117670.01 MiB | 1983 down 8 up |
1675959008Feb 09 2023 | |
Other Other
Add-ons which do not fit any other category. |
![]() dwarftough's Study Evaluation of units' movements with various methods |
dwarftough's Study
Forum topic
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dwarftough's Study |
15020.00 MiB | 414 down 1 up |
1643555721Jan 30 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Berserk limiter Limit ''berserk'' duration in game creation dialog. Slider 1 [-----------] 30 May be useful on maps where berserk units are overpowered. |
Berserk limiter
Download
Berserk limiter |
18730.00 MiB | 600 down 1 up |
1636616402Nov 11 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Afterlife survival Afterlife -- survival and race maps. Your units are copied to enemy part of the map to be controlled by AI. Playing time: ~ 25 minutes. |
Afterlife survival
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Afterlife survival |
95720.01 MiB | 2486 down 5 up |
1657472312Jul 10 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Zombies: Introduction Who said a zombie cannot be a good soldier? In this campaign you will learn how to use zombies effectively. Play on the side of a young peasant with a plague staff who dreams to become a lich! Collect 6 types of zombies from enemies of different races. A campaign with 5 scenarios in length but with 6 different ways to pass it. |
Zombies: Introduction
Forum topic
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Zombies: Introduction |
3120685829.76 MiB | 2133 down 1 up |
1628624159Aug 10 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Zombie Upkeep Gives the soulless a upkeep of zero and changes its recall cost to 15. |
Zombie Upkeep
Download
Zombie Upkeep |
3670.00 MiB | 544 down 5 up |
1657400077Jul 09 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() XP Modification This addon provides rightclick menu that allows you to spend unit experience for upgrades. Costs can be changed during game creation, and by default are: * 8 xp for 4 health * 10 xp for 1 movement (for the next turn and all subsequent) * 16 xp for 1 additional damage (for each weapon) * 56 xp for 1 additional strikes (for each weapon) You may locally change slider ranges without any out of sync problems. XP Modification is continuation of XP Era from wesnoth 1.10, based on work by Dovolente, itota and Nosmos. |
XP Modification
Forum topic
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XP Modification |
97420.01 MiB | 8020 down 2 up |
1689871659Jul 20 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() XP Bank Need to urgently level up a unit? some high level unit of yours stole the otherwise useful XP? have a lot of units with small amount of exp? a unit with a lot XP is about to die? well, you came to the right place! this mod provides players a rightclick option to store any units' EXP, and then transfer it to any other one through a somewhat bank-like system, negating all the problems listed above. If you like my mods I would also highly recommend checking out Great Steppe Era Changelog: 1.5.1 Release - added russian translation 1.5.0 Release - ported to 1.15/1.16 1.4.3 Release fixed the mod not working 1.4.2 Release fixed a 1.14-related bug, and added compatibility for an upcoming mod of mine 1.4.1 Release fixed the advancement filter menu appearing after the advancement selection menu on 1.13 1.4.0 Release fixed a huge bug in the 1.13 version of the addon, merged the MP/SP version of the mod for 1.13 1.3.2 Release the xp bank menu won't show up on a unit if there are at least 2 enemy units next to him/her. This way the ability should be a bit less abusable. 1.3.1 Release made the advancement filter toggling option only affect the side of the player toggling it, and not everyone (why haven't i added that before?!) 1.3.0 Release added an 'advancement filtering' option in 'XP Bank' menu. If this option is enabled, then if a unit levels up normally (without using the 'Withdraw' option) then the player whose unit it is gets option whether to let the unit level up, or deposit all it's exp. this can help prevent exp accidentally being wasted on something unwanted, and prevent the need to constantly deposit from all units. NOTE: you will still see the advancement choosing option before this option appears, but it only matters if you decide not to deposit exp from the unit. 1.2.3 Release raised the maximum xp head-start to 100 1.2.2 Release in mp campaigns, the exp will no longer reset at the start of a non-first scenario 1.2.1 Release when sending exp to someone, only the sender, and the reciever will see the message about it 1.2.0 Release added a 'Send XP' option (rightclick menu on allied leaders) hopefully this will enable more teamwork 1.1.1 Release gave the xp bank menu a portrait (it's the tomb guardian from DM). 'Deposit All' option now uses a repeated version of the sound used by the 'Deposit from this unit' menu. the 'invalid WML' message hopefully shouldn't pop up anymore 1.1.0 added the 'Deposit All' option 1.0.0 Release the initial release |
XP Bank
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XP Bank |
140990.01 MiB | 3776 down 6 up |
1636980147Nov 15 2021 | ru |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() War of Legends Modification Enabler Enabler add-on which enables a multitude of modifications for use in Single-player campaigns. There are also modifications which can be used in both. |
War of Legends Modification Enabler
Forum topic
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War of Legends Modification Enabler |
8315330.79 MiB | 2009 down 3 up |
1687711349Jun 25 2023 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Witch Forest This map is designed for 6 Player Multiplayer co-op and pvp or Singleplayer vs AI. Recommended settings: 3 vs 3 (player 1,3,5 vs 2,4,6) or 1v1v1v1v1v1. A Witch houses in these dark Forests, poisoning the minds of whoever comes across her way. Some say she uses dark magic to bring the dead back to life. After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server. You will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2022 |
Witch Forest
Download
Witch Forest |
141940.01 MiB | 580 down 3 up |
1688584779Jul 05 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Wild Frontiers Settle a new town north of the Great River. A town-building Wesnoth campaign, requiring you to balance the building of new villages against the need to defend them. This campaign is more focused on gold management, strategic construction, and town defenses. Install the add-on 'Ultimate_Random_Maps' for additional maps. Wild Frontiers is a fork of 'Cities of the Frontier' v0.6.1 by esci. https://github.com/virtualghetto/Wild_Frontiers |
Wild Frontiers
Forum topic
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Wild Frontiers |
25953232.48 MiB | 2376 down 6 up |
1643376034Jan 28 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() Underness Series - Music Pack Music tracks for campaign and scenario authors. Music authors are listed in disclaimer.txt, all music files are under GPL license. |
Underness Series - Music Pack
Download
Underness Series - Music Pack |
3776397736.01 MiB | 1074 down 1 up |
1678876475Mar 15 2023 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() West's Chronicles II Tracks by Matthias Westlund (West). Uploaded by Pentarctagon. |
West's Chronicles II
Download
West's Chronicles II |
2543001624.25 MiB | 677 down 1 up |
1625283375Jul 03 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() Wesnoth Lua Pack The idea behind the WLP is to collect bits of Lua written by various people that will help supplement the helper library and WML. |
Wesnoth Lua Pack
Forum topic
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Wesnoth Lua Pack |
438260.04 MiB | 541 down 1 up |
1637617894Nov 22 2021 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Wesmoba This add-on contains 3 MOBA-like scenarios (1v1, 2v2 and 3v3). By PapaSmurfReloaded. |
Wesmoba
Forum topic
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Wesmoba |
136630.01 MiB | 637 down 5 up |
1677351522Feb 25 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Weshack Wesnoth hack and slash SP campaign. Weshack is a fork from Wesband by Ken Oh,Exasperation,Dovolente,TL |
Weshack
Forum topic
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Weshack |
60585535.78 MiB | 862 down 8 up |
1643583170Jan 30 2022 | |
MP Campaign Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Wesband Wesnoth hack and slash MP. Ported by vghetto to BfW 1.14 & 1.16. |
Wesband
Forum topic
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Wesband |
60592475.78 MiB | 1190 down 10 up |
1643583076Jan 30 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() WesCraft WesCraft - construct buildings, recruit an army, defend your city, lay siege and destroy your enemies, research technologies from the Mediaeval to Gunpowder age, use the Forum to pass on comments in the WesCraft thread or PM Gwledig |
WesCraft
Forum topic
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WesCraft |
560990.05 MiB | 852 down 3 up |
1639437719Dec 13 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Werewolf Era Werewolves that morph at night. Complete with separate exp/level(e.g. Peasant/L3 Werewolf), percentage-based linked health, and crappy sprites. Was created more or less from the Steelhive Era, but included contributions from the XP Era and Era of Myths. (set-upwise) A gigantic thank you goes to Zookeeper, who showed me the error of my ways and the wonders of WML. Ported from Wesnoth 1.8 to 1.14/16 by Atreides. NEW & IMPROVED! (What is this? Laundry detergent? Maybe the werewolves got a nice shampooing.) :) The crappy werewolf sprites have been replaced. (and shampooed) The night is shorter. (dawn is no longer were-time although it might be Miller-time if you survived the night) I've worked on this some and the newly added 'Default Werewolf Era' might be balanced. They only get level 0 humans as recruits and a level 1 leader. Costs have been adjusted. Now they are very weak in the day and still monsters at night. The old era is still there for those with a need to ruthlessly savage some victims, hehehe. Well the victims are now from AoH so they might resist a few seconds longer. <wide grin> |
Werewolf Era
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Werewolf Era |
494890.05 MiB | 1334 down 5 up |
1676231964Feb 12 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Way of Dragon The story is about how to become a dragon, when depends on it fate of the world ... This upload is part of vghetto port project. |
Way of Dragon
Forum topic
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Way of Dragon |
2347628022.39 MiB | 1454 down 2 up |
1641546507Jan 07 2022 | ru |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Water Era Hi! My name is franz. I'd like to introduce my add-on. It's a multiplayer era called Water Era. Here's a short story of this era. After ages of great wars and collapse of civilization of Wesnoth, a horrifying cataclysm has came. A huge asteroid has fallen on this land and bring an earthquake. After this a great wave has flooded almost the whole continent. Only few survived and now they must fight for their lifes... This era has 7 factions: Nagas, Mermans, People, Water Elves, Brungar , Pirates and Sea Monsters. |
Water Era
Download
Water Era |
67709256.46 MiB | 221 down 1 up |
1673767741Jan 15 2023 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Warring States China A large 9p scenario depicting China during the Warring States period. |
Warring States China
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Warring States China |
319190.03 MiB | 223 down 1 up |
1682048675Apr 21 2023 | zh_CN |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
A War of Life and Death 647 YW - The Silver Age of Wesnoth - This tells the tale of the Elvish Lord Ardonath, as he defends the Great Northern Forest in a Grand Alliance as it stands against an invasion of the Dead. (Intermediate level, 17 scenarios, 4 dialogue only, work in progress) This campaign includes several hundred custom units most of which were taken from (or derived from) the Reign of the Lords Era add-on by The_Gnat and some of the mainline campaigns. A huge thanks goes to The_Gnat for letting me use his fantastic Era for this campaign. I highly recommend trying out the Reign of the Lords add-on for yourself. This campaign shall see you fight with, and against, a wide variety of factions with changing objectives and use of custom items you can find in certain scenarios. With custom units providing a wide range of choices of advancements for your units, and unique AMLAs for certain heroes, you should not worry about running out of ways to strengthen your army. This campaign includes repeated references to mainline campaign lore, so it is recommended (althought not strictly necessary) to first play Northern Rebirth and Eastern Invasion. There are also some minor references to The Legend of Wesmere, The Hammer of Thursagan, Heir to the Throne, and eventually, Delfador's Memoirs. This is a work in progress released for Pre-Alpha testing. This campaign is partly translated to Simplified Chinese (zh_CN) up to and including Scenario 11 thanks to the efforts of ERROR1025 (thank you for your contributions). Note: This was made for 1.14 and now updated for 1.16. Should there be issues caused by the transition to 1.16 please let me know on the forums. Enjoy :) |
A War of Life and Death
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A War of Life and Death |
7492488371.45 MiB | 2921 down 20 up |
1689533700Jul 16 2023 | zh_CN |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() War of Legends This is a multiplayer era that consists of my favourite factions. Originally, it was an amalgamation of the add-ons Great Legend Era and GLE Extended. Contains 17 factions: Loyalists, Orcish Union, Aragwaithi, Vampires, Dark Legion, Sylvans, Undead, Outlaws, Drakes, Quenoth Elves, Minotaurs, Knalgan Alliance, Deep Elves, Steel Hive, Dunefolk, Nightmares and the Windsong. This era can also be used in campaigns as it has an easy-to-use format. Some units are not included in the eras because they are hero units and are meant to be used in single-player campaigns only. This era also contains a selection of units from Nightmares of Meloen, which can be used in single-player campaigns. This add-on is required as a dependency for the following add-ons: Struggle for Freedom, Assault on the Citadel, Sepulchre of Elran, Blades of Steel, Cataclysm, Blackfire, Hero of Irdya I, Mercenary Band, Wandering Warriors, Legends of Idaamub, Saga of James, A Song of Fire, War of the Jewel, Aria of the Dragon-Slayer, A Song of the Winds, and Survivals (WoL) |
War of Legends
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War of Legends |
2208797121.06 MiB | 13046 down 38 up |
1687997481Jun 29 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
A War Plan Scarlet Defend the homeland of the halfelven against the first dunefolks to reach the eastern borders of Wesnoth, learning valuable tactics as you do so. |
A War Plan Scarlet
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A War Plan Scarlet |
3887933237.08 MiB | 5096 down 3 up |
1644592376Feb 11 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
War of the Jewel Part IV: City of the Sun - Centuries have passed since the refugees of the Last War, led by Myra of Hiera'Shirsha and the Exodus Heroes, have established a new city for themselves in the faraway Netjer-Ta, the golden Maat'Kare; although they are constantly combatting foes who threaten to conquer them, the Maat'Karians have experienced times of relative comfort. However, this age of peace is soon to end, when the ancient evil that nearly destroyed their ancestors reappears at the very heart of their civilization, attracting upon itself the greedy eyes of darkly neighbours... And, in this brewing storm, the young Akhen Wadjet, Myra's last heir, will be forced to overcome his fears and doubts to protect the legacy his ancestor gave her own life for... (Part II of the Dragon Trilogy; SP Campaign, parts IV and V done with 28 scenarios, including 1 dialogue-only Requires War of Legends add-on Note: the port does not include the ASoF Music add-on yet. Play without it for now. Note 2: The port is working, but is buggy so feedback is appreciated. Please send Feedback to the Wesnoth Modders Guild Discord server's #content-feedback channel directly. Will be missed/not read otherwise. https://discord.gg/rsePgjHRPA This has been ported by the Wesnoth Modders Guild because we care. |
War of the Jewel
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War of the Jewel |
2946915428.10 MiB | 1422 down 5 up |
1669814179Nov 30 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() War of the Gods War of the Gods Era ported to 1.16 by quequo |
War of the Gods
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War of the Gods |
7162239068.30 MiB | 2983 down 1 up |
1637711909Nov 23 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Wandering Warriors Following the creation of an Aragwaithi kingdom in the Northlands, some idiot who can't write good campaigns decided to have another stab at causing their audience to spontaneously combust in frustration, and so a group of soldiers serving the Northern Alliance uncovered the movements of traitorous armies amongst the frozen North. Feedback is welcome and necessary. This campaign is very new, and any help in balancing - especially on Hard - would be great. If you find the campaign inordinately hard, I recommend that you mostly recruit spearmen and a few archers. Intelligent spearmen become Flagbearers, because they need a lot of XP to get to level 4 leadership bonus, while the others (especially Strong and Resilient ones) become Pikemen. Meanwhile, your archers should become Slayers if strong (they get a good melee attack) or Greatbows if resilient (marksmanship, but fewer HP). Any swordsmen should become Guards, because they are pretty much your only units which can withstand a counterattack. Oh, and the magician heroine can recruit, which is nice because at level 3 she can teleport and move between the frontlines to heal and your keep to get reinforcements almost instantaneously. V 0.1: all 8 scenarios done and played through. (Intermediate difficulty; 8 scenarios) |
Wandering Warriors
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Wandering Warriors |
361730.03 MiB | 849 down 3 up |
1650718343Apr 23 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() WML Guide This simple campaign can be played, but it is not really intended for that. Instead, it is intended to be studied as an example of Wesnoth Markup Language. Almost every line of code is explained in the code files themselves. To find the code, use the blue [ i ] icon on the bottom left of the Wesnoth main screen to open your add-ons folder, then open WML_Guide. The code is in _main.cfg, and three other .cfg files in the scenarios and units folders. Feel free to use this add-on as the foundation of your own campaign! |
WML Guide
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WML Guide |
6665870.64 MiB | 900 down 4 up |
1683239040May 04 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Voyage of a Drake: an RPG Once there was a small village called Raplice. It was an ordinary village, full of ordinary people with ordinary lives. But when Voadar's life suddenly turned upside down, the young drake was forced to explore the community, unearth its hairy secrets, and rally the citizens to set things right. Voyage of a Drake is a Wesnoth RPG unlike any other. Instead of focusing on collecting items or leveling skill trees, this campaign is about interacting with complicated NPCs and completing puzzles, mini-games, and boss fights. Come prepared for a few hours of unique gameplay and rich, abundant dialog. All feedback welcome on the forums. |
Voyage of a Drake: an RPG
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Voyage of a Drake: an RPG |
35624633.40 MiB | 1762 down 1 up |
1628957338Aug 14 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Vernum MP scenarios This map pack contains several WML-scripted maps for various modes of enhanced multiplayer games, but mostly free-for-all and team deathmatch. Contact: Vernum#1357 on Discord |
Vernum MP scenarios
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Vernum MP scenarios |
365530.03 MiB | 697 down 7 up |
1638543212Dec 03 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Vendraxis Prophecy I created an small saurian campaign with 8 scenarios, based on a prophecy from a saurian soothsayer called vendraxis. He is know for the campaign Secret of the Ancients. I also added an Era with deep-saurians a independet saurian faction for tests. The main heros got their own advancement tree like the heros of UtBs. Advancementtree of this campaign (not heros) can be found in the forum. Version 1.1.5: Epilogue fix S09. Version 1.1.4: Modified S08, now you need to kill the undead, after destroying the objectives. Version 1.1.3: Vendraxis resistances are now the same as the undead saurian augur. Dialog fix S07 and S08. Added a urn for S07. Adding description for Arnatrax in S08. Version 1.1.2: Tarex recall for S8. Reshan is called Arnatrax now. Bugfix S07. Arnatrax can now recruit lvl 2 units. More openings in the end of S07. S08 if Anexir finds the first urn, dialog fix. Sorrow animation of Vendraxis is darker now. Death dialog for secondary leaders S08. Vendraxis recruits stronger units, after urn 3 is destroyed, if the player ignores him. Version 1.1.1: remove Outdated String from main.cfg Version 1.1.0: Introduction of the Golden Ones a Desert Saurian Tribe who helps Zanza from Scenario 07 to the end. This is a new Version. It will maybe not work with older saves. |
Vendraxis Prophecy
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Vendraxis Prophecy |
1212222711.56 MiB | 517 down 36 up |
1687346454Jun 21 2023 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Unto Others A research scenario to test an aspect of tension in strategy games. If you'd like to help with that, great! (and thank you!). It's very short - the turn limit is 10 to give an idea of just how short. After the scenario there will be a questionnaire, and if you could answer that I'd be a very happy PhD student indeed. If you need to give feedback on the scenario itself - for example if there's a bug I've missed - then feel free to let me know via the feedback topic on the Wesnoth forums. Thank you for your time! And have a wonderful day |
Unto Others
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Unto Others |
1688920.16 MiB | 505 down 6 up |
1656331918Jun 27 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Unitmarker This is a modification for SP/MP which will affect all your campaigns, also mainline ones. It adds a right-click menu that lets you label special units with different overlays. Always recognise your important units! Loyal units, hero units and leaders get different sets of overlays. Wesnoth Modders Guild Discord: https://discord.gg/rsePgjHRPA |
Unitmarker
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Unitmarker |
794630.08 MiB | 560 down 4 up |
1671821395Dec 23 2022 | ja, es |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Up From Slavery The year is... Well, the orcs don't know exactly what year it is. They are captives in the imperial city of Lavinium, gladiators performing for the emperor Optus Maximus. All it will take, however, is one orc to lead his people to freedom. The Samnis called Sparxus may be that orc. (Intermediate level, 7 scenarios.) |
Up From Slavery
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Up From Slavery |
6509530.62 MiB | 1337 down 1 up |
1629292439Aug 18 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Unite the Clans Unite the clans and try the new, southern orcs faction. |
Unite the Clans
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Unite the Clans |
1156640.11 MiB | 1134 down 10 up |
1668612871Nov 16 2022 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
![]() Kal-Karthan Purification Force WARNING: Spoilers to The Hammer of Thursagan campaign ahead! This faction is the armed wing of Kal-Karthan society following a hypothetical scenario in which Aiglondur's expedition made it to Kal-Kartha but failed to destroy Karrag's secret society, and the latter managed to defeat the orcish siege and establish its own nightmare state, where all so-called dirtgrubbers are systematically enslaved and murdered, only to be raised as undead minions to serve their dwarvish masters, in labor and fray alike. The army itself is composed of usual dwarvish heavy infantry, with fighter and thunderer line alignment changed from neutral to chaotic, as well as bats, ghosts and skeleton archers to fill the niche of outlaws and gryphons in mainline Knalgan army. |
Kal-Karthan Purification Force
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Kal-Karthan Purification Force |
14272351.36 MiB | 1168 down 2 up |
1684171992May 15 2023 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Unbalance_Competition_Maps_Pack Two players compete on an unbalance map. The competition has 2 rounds,players exchange their initial keep on the 2nd rounds. The final winner will be dicided by players' comprehensive performance(each rounds win or lose;the turns used to achive the round's goal;the golds amount sacrificed). |
Unbalance_Competition_Maps_Pack
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Unbalance_Competition_Maps_Pack |
46230.00 MiB | 215 down 4 up |
1665059133Oct 06 2022 | zh_CN |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Ultimate Recruits Ultimate Recruits is an era inspired by Horus's PYR. Instead of having factions, you can customize your own team before each game from the recruit list. The era currently offers standard mode with 49 units, advanced mode with 74 units, extended mode with 87 units and ultimate mode with 101 units in total to choose from, depending on the game mode. |
Ultimate Recruits
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Ultimate Recruits |
42319344.04 MiB | 676 down 9 up |
1695502467Sep 23 2023 | |
Other Other
Add-ons which do not fit any other category. |
![]() UMC_Terrain_Pack_Old Just an older version of UMC Terrain Pack. |
UMC_Terrain_Pack_Old
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UMC_Terrain_Pack_Old |
101538669.68 MiB | 294 down 2 up |
1658776762Jul 25 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 09 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 09
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UMC Music Book 09 |
3609205834.42 MiB | 790 down 1 up |
1625282482Jul 03 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 08 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 08
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UMC Music Book 08 |
4402248741.98 MiB | 846 down 1 up |
1625282367Jul 03 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 06 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 06
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UMC Music Book 06 |
4243241140.47 MiB | 713 down 1 up |
1625282191Jul 03 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 04 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 04
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UMC Music Book 04 |
3923558637.42 MiB | 729 down 1 up |
1625281992Jul 03 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 03 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 03
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UMC Music Book 03 |
4267018740.69 MiB | 749 down 1 up |
1625281913Jul 03 2021 | |
Other Other
Add-ons which do not fit any other category. |
![]() War of the Gods Extras War of the Gods Extras ported to 1.16 by quequo |
War of the Gods Extras
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War of the Gods Extras |
5053481648.19 MiB | 3062 down 1 up |
1637711634Nov 23 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 01 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 01
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UMC Music Book 01 |
3687742335.17 MiB | 3096 down 1 up |
1625281759Jul 03 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() A Tale of Two Brothers With a Third Difficulty A Tale of Two Brothers only had 2 difficulties when I played it in 1.14. From looking at the code, it looked like the numbers for EASY and HARD all had midpoints between them that would make for a good NORMAL difficulty, so I went and created just such a difficulty. I also went and made some other changes, too: since the mainline tutorial suggests playing A Tale of Two Brothers directly after finishing the tutorial, I went and made the EASY difficulty here more tutorial-like, because as it stood, the mainline A Tale of Two Brothers never felt like as good of a followup to the tutorial as The South Guard or An Orcish Incursion did. Also, the Dark Adept Muff Toras has some new roles to play on all 3 difficulties. There are a few other new surprises to find as well, so be sure to try all 3 difficulties! (Rookie level, 4 scenarios.) While the maintainer now has an account on the forums, his preference is still that feedback should be directed to the add-on's source repository on GitHub: https://github.com/cooljeanius/Two_Brothers_With_A_Third_Difficulty The maintainer may also be contacted as egallager#0504 on Discord. |
A Tale of Two Brothers With a Third Difficulty
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A Tale of Two Brothers With a Third Difficulty |
70343656.71 MiB | 1247 down 3 up |
1677990397Mar 05 2023 | af, ang, ang@latin, ar, ast, bg, ca, ca_ES@valencia, cs, da, de, el, en@shaw, en_GB, eo, es, et, eu, fi, fr, fur_IT, ga, gd, gl, he, hr, hu, id, is, it, ja, ko, la, lt, lv, mk, mr, nb_NO, nl, pl, pt, pt_BR, racv, ro, ru, sk, sl, sr, sr@ijekavian, sr@ijekavianlatin, sr@latin, sv, tl, tr, uk, vi, zh_CN, zh_TW |
SP/MP Campaign Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog. |
![]() Trial by Fire After two brothers are faced with an unusual raid, one of them suspects a stronger force at play. Are these just normal drake raids, the mystery is still unanswered... (Intermediate Level, 5 scenarios) This is a hybrid SP/MP campaign for 2 players featuring the Northerners MP faction of the Default Era. Players will have to cooperate and play together and accomplish the scenario objectives. This campaign might be offered for mainline if the reviews/feedback is deemed positive enough. |
Trial by Fire
Forum topic
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Trial by Fire |
1399500.13 MiB | 427 down 2 up |
1670857331Dec 12 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Trapped - Fight for Freedom This a short, replayable RPG about a streetkid trapped in an underground arena for illegal bloodsport. It contains various rpg elements, different endings and different descriptions, skills, equipable weapons, armors, shields and abilities for each character. Also includes two fractions, a reputation and hiring system, infinite arenarounds, 5 additional, optional scenarios, extended missions for each fraction, more troops to hire and a rightclick helpmenu. Each difficulty reprents a unique character with different endings, different dialogues and abilities. 1.15 fixes concerning kilma and missing graphics, added forest dragon as a boss 1.14 fixes some issues, Bossbattles - each boss will now show the number of times he was defeated and becomes stronger after each defeat, deactivate npc movement, dim torch option 1.13 patch for BoW 1.16, improvements: wording boss arena fights, zombie ending, npc movement, guide and helpmenu options 1.12 fixed free movement for and teleport for Thief and Footpad, repaired extra income skill |
Trapped - Fight for Freedom
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Trapped - Fight for Freedom |
47664504.55 MiB | 1163 down 4 up |
1677519555Feb 27 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Strange Legacy - RPG Strange Legacy: The Orc invasion came without warning and with a brutality that caught the Human Alliance completely off guard and unprepared for. Before the year was over the Orcs controlled half of the Northland. The Winter finally halted their advance. Meh, what's the big deal. I never cared much for politics or policy. But when my uncle was gone, I started into the greatest adventure of my life. This campaign is a classical rpg that offers a variety of options, you will just control one hero and bring him to fortune. You can trade, pickpocket, be a bard, bounty- or treasurehunter, or working as a craftsman selling your goods. You can also run a building and upgrade it or doing random generated missions. There are a lot of ways to make a fortune. But the world around isn't always friendly and it will react on your character level. You might encounter thieves, orcs, bandits or wild animals and therefore you will need a proper equipment to defend yourself. Equip your charcter with: helmets, armors, shoes, shields, instruments, rings, amulets, ranged or meleeweapons or learn more than 80 powerful spells to gain an advantage. Hire one of 35 mercs to defend your load and recall them using your warhorn. Try to conquer an enemy town to gain a constant tax income. Encounter all kind of enemies each on changing maps, according to the terrain - even your ship might be attacked by naga warriors or dangerous pirates. Follow the storyline with 34 missions that will force you to explore the world of Strange legacy. A new amla system will allow you to create a character in the way you like him, allowing you to solve the game differently each time you play and the difficulty is increasing with each level up. For the most recent changes check the forum thread. Equip your uncles house with furniture allowing you to craft weapons, armors and cook food. If you like to have a classic RPG try out the RPG Mode. Have fun! (1.0 decent bug fixes and essential new features 1.01 bugfixes, details see forum 1.02 bandage and junkstore bug fixed) 1.03 spell changes, ability changes, performance upgrades 1.04 repaired outpost scenario, small corrections to the text, you will now not encounter an army, when you are on a mission 1.05 massive performance upgrade, bug fixes: storymission upgrade outpost, snow upgrade of elves can now be found in a workshop, small corrections to the text, embedded encounters and npc movement directly into the scenarios, encounters are now randomevents, intromission changes! 1.06 a slightly more balanced version featuring a dynamic market, a different load upgrade system and a crafting system based on consumables, instead of goods that require space. This update will make trading a little harder and increases the sense of own buildings. 1.07 several bugfixes, randomdungeons integrated, changed starting scenario to reduce redundancy and added a playable tutorial. 1.071 smaller bugfixes concerning helpmenu and loner ability 1.072 bugfixes concerning version 11.7 compatibility 1.08 leaner code of helpmenu, selloption consumables, improved advanced randomdungeons and encounters, heal wound temple option will heal wounded stats, recipes added, seasons added, marketreset repaired) 1.09 smaller bugfixes: fixed several bugs and replacing unnecessary macros for better performance, glas and sand prices repaired, goldgain when ending turn repaired, swampcity added, ratmissions changed, added bridgebuilding mission, added 16 unique mercs, Swampcity Scenario, Infinite Dungeons with Random Places of Interest, higher effect of the level on the game difficulty 1.091 infinite turns in infinite dungeons, tavern upgrade changed, challenges added, randomsummonscroll added, slight text changes, indenting, halos added for loot and points of interest, changes to treasurehunting and randomloot 1.092 repaired: shipencounter bug, sewerage bug, randomspawn id, enemyspellcasting, changes: drunk can be healed by sleeping and by temple curing wounds, added: sage which can identify flask, new graphics for elementals, demon, orcorcunits, spells, added new units: toads from era of magic, Fatalblade, Deathblade, Medusa 1.093 repaired: several bugfixes, changes: cheaper ingredients and improved crafting macro, slight balancing changes, scattered images different obstacles in dungeons and more places of interest, new monsters: mummies,snakes,flies,panther, new consumeables: movementpotions,attackpotions, different new skills requiring exhaustion 1.100 repaired: several bugfixes (last reported see bugfixes), improved cutscences and music, overlay for hero unit (equipped armors,weapons will show - thanks dugi for the better approach), additional storymissions with really hard quests, added consumables: full mana potion, stamina potion, greaterwarhorn, added ability to destroy walls with picks and bombs, added wisp that can have 11 levels and unlocks up to 10 different spells in infinite dungeons, new spells added: Stonebridge, Gap, Earthshaker, Swampcreation, Entrap, Flyswarm, abilities: smash,rangedshot,wound,whirlwind,cripple,netattack 1.101 repaired: several bugfixes, text changes and balancing issues, dynamic market has less effect and it is again a little easier to trade, the level does no longer effect of enemies in an encounter has this caused still winable, but annyoing battles 1.102 repaired: elvenspells in elvencity, capturing towns works again, new spell woodcreation added 1.103 repaired: all transformspell related bugs, swampdungeon and randomdungeon ship bug, boxmission bugs, added: throwaway all goods of a type button 1.104 repaired: several smaller bugs, modified shipupgrades and battles 1.105 new bardspells, changed crafting, changed trading prices, new monsters, repaired: several bugs in all parts of the game 1.1051 repaired stamina related bugs with bards and pickpocket ability, text changes, dogs, price balancing to improve crafting, food and consumables 1.1052 repaired ship menu 1.1053 repaired infinite dungeon issues, improved code and behaviour, grammar fixes 1.11 repaired crafting issues, random dungeon fix, balancing issues, slight performance improvement, new missions and elements 1.12 repaired several issues, balancing, price changes, new elements such as units, negative states, placesofinterest, improvement of cities and maps 1.13 repaired: boarded encounter, armorspecials, pocket thiefing without stamina, projectile animation enemy spellcasting new features: wolffaction, portraits for john and wolf faction, spellcasting 1.13.1 repaired: ranged special, ranged damage, treasure hunting, increased scholar income 1.13.2 repaired: goods mission, bareskin, treasure after encounter, added enemies with hitchance, eliminated moving carts and objects, added magic and marksman attack specials 1.14 bugfixes: global events, famegain, market-balancing, camping, textcorrection added: citywalls, icons and portraits, equip units, unlimited numeric inventory, buildingworkers, additional dungeons events, faction system 1.14.1 bugfixes: dark wisp and wicked wisps will now spawn, darkwood and volcano will now increase in level, number of equipment (rings,amulet,helmet,boots), furniture will now be useable and some furniture can be crafted 1.14.2 bugfixes: reputationgain saurians repaired, added explaintextes to delivering, put reputations into the status, repaired book of crafting 1.14.3 bugfixes: equip/unequip torch will no longer cause problems, repaired orphan options, levelup equipment works now (basic magic) 1.14.4 bugfixes: wispbuying, ghostarmor, ellipse, desk, macro for factiondelivery, upgraded factiondelivery, added factions orcs, khalifate, nomads, game reacts on reputation and fame 1.15.1 bugfixes: damagegain + several others, overworked factions, added RPG difficulty, overworked faction ambushes, added dark temples and options for darksiders, added 5 different chooseable randomevents + chanceincrease... 1.15.2 bugfixes: herorpg changes, leftweapon, double spell bug, waterbased encounters, cast spells will now work on fields again, traps will show and work again. 1.15.3 bugfixes: avoid/damageup armorspecial, scmitar/rapier/armor overlays, new races/heroclasses, new equipment, overworked herographics, overworked inventory hide/show equipment, randomnpcs and randomattacker, castle 1.15.4 bugfixes: repaired various bugs, wording corrections, balancing, increased mission rewards, blood altar, new skills, new missions, infinite dungeon changes: new factions/traps/random encounters based on dungeon ... 1.15.5 bugfixes: Infinite Dungeons lockpick and shovel problem, you can no longer equip a npc two times, strange legacy amla - wardog repair, reduced goldincome by pickpocket and singing, added books and thief/bardequipment 1.15.51 bugfix: repaired fishingground naga catcher spawn 1.15.6 multiple buy, vampirecity and castle scenarios, bugfixes such as becharm, see complete list in the forum 1.15.7 bugfixes, weapons special changes, manageable village, graphic changes, race/class based upgrades 1.16 bank and treasure vault, temple fix, reduced selling prices for consumables 1.16.1 bug fix concering sandcave, corrected some minor typo 1.16.2 seasons, weather effect, three new scenarios and global events, duels, more/upgraded randomevents, npc equipable weapons, complete list in the forum 1.16.2.1 several fixes 1.16.2.2 several fixes 1.16.3 many bugfixes, several new features such as escorts, assassinationmissions, balancing, encounter changes 1.16.3.1 bugfixes, added randompotion effect 1.16.3.2 bugfixes 1.16.4 bugfixes for version 1.14, mapchanges with new terrainelements, overworked randomdungeon with different sizes and new typesofinterest 1.16.5 bugfixed achievements, changed the achievement picture 1.16.5.1 fixed treasurehunt, fixed duel, improved duel 1.16.5.2 fixed transformations, fixed merman/guards, wording corrections/changes, new class paladin and new female hero 1.16.5.4 fixed spellprojectile bug and some minor issues, craft own weapons and create own spells, alchemy and mining skill, collect materials from worldmap 1.16.6 updated performance, improved helpmenu, crafting customizable bows, armors and equipment, new monsternests and scavenging, experience for actions, overworked graphics, halloween content 1.16.6.1 you can place pumpkins via right click, fixed all problems with error messages, wording and portrait correction 1.16.6.2 repaired random dungeons, hindered random missions and nests to be spawned on cities, credited Mik3art 1.16.6.3 bugfixes 1.16.6.4 bugfixes, create unique Summon Spells, added the ascension as random event, drop wintertrees on snow, winter effects more areas and cities, improved movement 1.16.7 bug and glitchfixes, bargaining update, sell/buy all changes, armies, townupgrades, skill spells, sea encounter changes 1.16.7.1 bugfixes reported by Stahlrohr 1.16.7.2 bugfixes / changes pickpocket and thiefguild quest 1.16.7.3 fixed Mr. Caufield Bug (extrastrikes by equipment now work as intended) 1.16.7.4 fixed several wordings and smaller bugs, added bank-robber scenario 1.16.8 added: mounts, disguises, decorations, third sewer level with infinite exploration, fixed + improved infinite dungeons 1.16.9 repaired glitches in overlay, church, overworked miracles, added new mounts, halloween ends, areatraps, randomtraps 1.16.9.1 added Twilight gods, balancing, bugfixes 1.16.9.2 increased performance, RPG Mode Difficulty, simplified trade, prod + global event changes, added hidden temples 1.16.10 less source code, sounds integrated, city markets, faction diplomacy, new spells and equipment, archaelogy, various improvements 1.16.11 bugfixes, illusion and haircuts, new drawbacks for rpg and difficulties 1.16.12 fixed broken saved games in 1.15. BoW version 1.16.13 many fixes such as haggling and carousing, new spells, recipes, carvan concept and balancing changes 1.16.14 basic fixes, new options for wildlifes, monsternest spawn on every worldmap, season changes for all worldmaps 1.16.15 increased number of overlays, fixed several bugs, some 1.15 related bugs, various changes for translation, german translation 1.16.16 fixes, improved options as vampire, poison weapons, crafting changes 1.16.17 improvements to random dungeons,taverns and temples, bombs, fixes, dragonchild perk 1.16.18 improvements, new units and fixes to class selection problem 1.16.19 improvements + bugfixes, options to counter competitors, 4 new scenarios, overhauled event concept, event log 1.16.20 ship events upgrade, random drop repaired improved, new graphics / terrains, titan boss monsters, dog companion, new spells / stores 1.16.20.1 fixed small bug, that caused allies to attack side 1 instead of the enemy of a side 1.16.21 halloween decorations, disguises + haircuts, improvement to titans, haunted house, fixes 1.16.22 bugfixes, improvements, new setting and transform options for companion 1.16.22.1 bugfix: expeditions deleted the mission state, will now be more forgiving 1.16.23 bugfixes, overhaul of cheating and pickpocketing, shadow poi, pirate costume, different exploration mechanics more active terrains and biomes in dungeons 1.16.23.1 small fix to flask store 1.16.23.2 smaller fixes to transport shop, arena and treasurehunt 1.16.24 fishing mechanics, reworked several skills and building options, improved harbourcity 1.16.24.1 fixed typo, smaller bugfixes 1.16.24.2 made some options clearer in the interface, added some new dishes |
Strange Legacy - RPG
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Strange Legacy - RPG |
5613348153.53 MiB | 5845 down 16 up |
1693244849Aug 28 2023 | de |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
To Lands Unknown - Resources pt. 2 This is the part 2 of the required resources module for To Lands Unknown If you have problems with downloading this add-on, try using add-on server web interface: http://addons.wesnoth.org |
To Lands Unknown - Resources pt. 2
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To Lands Unknown - Resources pt. 2 |
9345792389.13 MiB | 11962 down 10 up |
1687018012Jun 17 2023 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Female Orcish Shamans Provides brand-new unit sprite artwork for female variants of the 'Orcish Shamans'. This add-on is a resource to be used for other add-ons. This add-on does *NOT* provide a modification package or unit configuration files. Please write feedback via Discord: @orcsteve Wesnoth Modders Guild Discord: https://discord.gg/rsePgjHRPA |
Female Orcish Shamans
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Female Orcish Shamans |
544380.05 MiB | 316 down 3 up |
1691258157Aug 05 2023 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Criminal of the Authourities Cota is a single scenario where the goal is to escape a prison and free other prisoners along the way. This is my first addon so there are likely balance issues that may have to be addressed. CHANGELOG: V1.0.0, Scenario release V2.0.0, Added custom art+animations for the cutpurse as well as an advancement line, toned down difficulty by making enemies mainly recruit-based instead of generated. V2.0.1, Fixed apprentice paladin sprite error V2.1.0, Fixed difficulty icons not appearing, Jarred was a apprentice paladin and made a few dialogue changes |
Criminal of the Authourities
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Criminal of the Authourities |
9131060.87 MiB | 532 down 4 up |
1655909215Jun 22 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
To Lands Unknown - Resources pt. 1 This is the part 1 of the required resources module for To Lands Unknown If you have problems with downloading this add-on, try using add-on server web interface: http://addons.wesnoth.org |
To Lands Unknown - Resources pt. 1
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To Lands Unknown - Resources pt. 1 |
9483022890.44 MiB | 12121 down 12 up |
1687017962Jun 17 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
To Lands Unknown Hear the story of Mehir, a young city guard from al-Kamija - an isolated city in the middle of the Great Desert, where people and jinn live together. Reveal Mehir's destiny, visit many exotic places, encounter strange nations and learn about their intentions. This is the most visually sophisticated add-on ever created for the Battle for Wesnoth. It has the following features: - multihex terrain visuals (images covering entire maps to simulate height for example) - animated cutscenes (video clips) - more than 200 unique animated units (all from the Era of Magic add-on) - a completely different universe, not BfW-related - an innovative map screen which keeps track of player's achievements - a special gameplay mode offering an alternative story progression - custom music (25 scenarios, some of which are dialog-only - Requires 'Era of Magic' add-on) If you encounter any bugs, please notify the campaign author, so the patch can be delivered. If you have problems with downloading this add-on, try using add-on server web interface: http://addons.wesnoth.org |
To Lands Unknown
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To Lands Unknown |
5255015050.12 MiB | 12342 down 20 up |
1687018060Jun 17 2023 | pl, de, es, fr, hu, it, ru, zh_CN |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() West's Chronicles I Tracks by Matthias Westlund (West). Uploaded by Pentarctagon. |
West's Chronicles I
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West's Chronicles I |
3569660634.04 MiB | 705 down 1 up |
1625283259Jul 03 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The second Strife The unknown story of the group of heroes who saved the central region of the Great Continent from falling into utter chaos and created hope for lasting peace. A story about courage and intelligence, about patience and defiance, about sacrifice. The story of The Second great Strife Version 0.0.11 (IMPORTANT: for now only 11 scenarios for testing purposes.) |
The second Strife
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The second Strife |
412530.04 MiB | 374 down 11 up |
1677455497Feb 26 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Thelien Attack It is said the Elvish Invasion of the Far North had been crushed by the might of Great Chief Kapou’e, Son of the Black-Eye. Little known was the part played by the Saurians of the Black Marshes. This is their yarn, perhaps the most significant in the downfall of the last of Landar's Elves. (Hard level, 6 scenarios.) |
The Thelien Attack
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The Thelien Attack |
46352354.42 MiB | 692 down 2 up |
1641259902Jan 04 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The South Guard Nightmare This is the regular, mainline South Guard campaign with a fourth difficulty level added. Choose the “General” difficulty to try TSG on nightmare! |
The South Guard Nightmare
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The South Guard Nightmare |
74023697.06 MiB | 394 down 1 up |
1664554691Sep 30 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Revival of Halstead This is the tale of Blenry, son of Sir Gerrick of Westin. Aspiring to be more than merely an aristocratic member of the Royal Court, he is called upon to perform a great task, one that shall prove to be far more crucial than any would have presumed. Join him in his battles as he thwarts the nefarious plans of the enemies of Wesnoth. (Intermediate level, 11 scenarios.) |
The Revival of Halstead
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The Revival of Halstead |
48539764.63 MiB | 1000 down 1 up |
1641152284Jan 02 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Return of the Sea Hag A Nagas centered campaign. Hoping that no one will feel offended, hurted, wounded or distraught by the 'nostalgic' exhumation of some old units, I wish you all a lot of fun. (Intermediate level, 13-14 scenarios.) P.S. I have no intention of opening, on the forum, a thread which could be closed arbitrarily for unforeseeable reasons, so if anyone encounters problems with the campaign, he can write an email to argesilao2019@yahoo.com, or open a forum thread related to the campaign under his own responsibility. |
The Return of the Sea Hag
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The Return of the Sea Hag |
7152646668.21 MiB | 2494 down 4 up |
1692046203Aug 14 2023 | it |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Return of the Darks The Darks are an ancient species with a great knowledge of magic. Long ago in the past they lived in Wesnoth together with the other races. But after a horrible fight against a strong enemy they decided to leave Wesnoth. With their great knowledge they created islands floating in the sky. Since then they lived there and never came back to Wesnoth. But now the islands are falling down and a great amount of their knowledge got lost. So they send their last adventurer to Wesnoth to handle this problem. This Campaing follows the adventure of Rumion the last adventurer of the Darks. The Campaing is still ongoing. Currently there are 15 scenarios and 2 of them are story only. |
The Return of the Darks
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The Return of the Darks |
30904002.95 MiB | 950 down 21 up |
1658651431Jul 24 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Return of Flame Lead the elvish necromancer Hiroc and take the power of darkness in your hands. (Intermediate level, 6 scenarios now.) Notice: As of version 0.1.6.2, TRoF will cease development and the project will be moved to Innocence, the finished release. I recommend that newcomers to the game start with Innocence. |
The Return of Flame
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The Return of Flame |
29524032.82 MiB | 141 down 3 up |
1695614292Sep 25 2023 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Ravagers One night, a shadowy stranger entered the Midnight Boozer in Weldyn, calling himself Nightranger. While passing time in the inn and enjoying a few good drinks, his quick paced tale will take you to the cruel Northlands, where orcish warchiefs rise and fall, and the people are kept as slaves or worse. Witness the descructive power of the savagest alliance ever forged between orcs and dark elves, and learn of his damnation by having brought justice to those with unforgivable sins. The Ravagers, revised and grander than ever, is now available for Wesnoth version 1.16.0 or newer. Duration: 25 main scenarios, 12 (optional) sidequest scenarios |
The Ravagers
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The Ravagers |
6637066863.30 MiB | 1156 down 3 up |
1680780181Apr 06 2023 | de, hu |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Pool of Ek In this 5-scenario campaign, you are the respected Leader of the frogfolk tribe. A malignant pool of green slime threatens the entire swamp, and it is up to you to get somehow rid of it. The powerful army at your command consists entirely of frogs, mushrooms, and bugs. All custom-made units are thoroughly animated with attack animations, death animations, and more. The small maps are almost puzzle-like, and present a multitude of exciting tactical challenges. A casual player will probably win on Easy. A pretty good player will enjoy a nice challenge on Normal. Hard is winnable, but definitely hard. NOTE 1: This is a small campaign with a deep story. Players who skip the dialogue may become confused about what they need to accomplish. NOTE 2: The hefty file size is due to a special animated title, which is totally worth the several extra seconds of download time, in my opinion. (Intermediate level, 5 scenarios) |
The Pool of Ek
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The Pool of Ek |
3026162328.86 MiB | 1036 down 5 up |
1674918986Jan 28 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Nameless Fellowship Saga A dunefolk centered campaign with some strange issue, set in the Sandy Wastes, and surroundings, during the time of the Mal-Ravanal invasion. It's advisable to read all the dialogues carefully to understand the game and the story. The campaign is complete, and it's even fully tested, at least at normal difficulty, but there is always the Murphy's law. (Intermediate level, 36 scenarios.) logs: 1.0.1 Fixed incorrect description about isawati's special ability to cure allied units Fixed Troll Shaman - Troll Sorcerer issue in scenario 16 1.0.2 Fixed surians counter's issue in scenario 23 (The Convoy) 1.1.0 Fixed the error that prevented some important events in scenario 26 (the Battle for Qalaba) from taking place 1.2.0 Fixed the error in scenario 34 (The Hidden valley): replaced passive_leader=yes with max_moves=0 so orc leaders don't leave their keep, and therefore they can't be killed outside their keep; when this happened Dundrain the dwarf was not released, and it was not possible to finish the scenario. Fixed minor issue in the same scenario 1.3.0 Added the Italian Translation fixed a lot of minor typos 1.3.1 Minor change in dialogues and fixed some typos in Italian translation fixed the skeleton archer typos in scenario 09 (The Canyon of the Undead) fixed the error which make not appears the Troll Chief in scenario 16 when playing in Italian fixed the possible error in the FRAB Sorcerer advancement 1.3.2 Fixed two errors which appears in scenario 2 when selected the HARD difficulty 1.3.3 Fixed the error in scenario 27 (Sumir Last Stand) which prevented Clitus and/or Gerbal from being saved if they were killed and couldn't move 1.3.4 Fixed a bug in the rats' respawn in scenario 12 (Maqadash Underground) 1.4.0 scenario 26: Sumir is now a passive leader even in HARD difficulty; Kycilia has a limitated mobility to avoid suicidal behavior Deprecated the drawbridge's option Changes in Sumir's side behavior and composition scenario 27: Fixed three falcon->Falcon bugs in HARD difficulty no more used Hell Bat Fixed various weird aggression's values units: higher castle's defense for Wallkeeper and Gatekeeper (50%->60%) lower HP for Undead Catapult (50->40) 1.4.1 scenario 31: More castle tiles for undead's side scenario 35: More cautious behavior for the enemy leaders new income for enemies side units: Higher HP and doubled attaks for Smoking Tower advice: The author has no intention of participating in a forum in which the moderators deem admissible a campaign like Russia Conquests, and the same moderators deem inadmissible a harmless discussion about green trolls. Therefore any error reports must be sent directly to the email argesilao2019@yahoo.com |
The Nameless Fellowship Saga
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The Nameless Fellowship Saga |
2030009019.36 MiB | 943 down 12 up |
1680123492Mar 29 2023 | it |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Hidden Kingdom The Tale of the fall of the Hidden Kingdom of the Elves: Of its discovery, resistance, and destruction by the Dark Lord. Set during the Silver Age of Wesnoth, we learn of that a nation of Elves have made a Hidden Kingdom to the escape from the Chaos of the Age of Fear. Now, they are about to be discovered. (4 scenarios / incomplete) This upload is part of vghetto port project. |
The Hidden Kingdom
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The Hidden Kingdom |
2952880.28 MiB | 705 down 1 up |
1641764593Jan 09 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Harvest Unmodified Wesnoth we all love and enjoy incorporated into a new campaign. This is a low-power campaign. The gold is going to be scarce, the bulk of your units will be level 0 and the enemy AI will strategize against you. I draw my inspiration from games like Myth: The Fallen Lords, Homeworld and Sunless Sea. Undead are the main antagonist, while your unit roster grows more varied over time. Currently there are two levels. Third level is going to comprise some kind of early ending. I invite potential collaborators. Characters still use placeholder names and portraits, while some plot details are still missing. My ideas are mostly for level design and puzzles. If you are interested, please send me an email. michal.bajczyk@gmail.com There are several ways to finish each level. I am curious of everyone's unique approach and solution. If you want to show me how YOU beat my challenge, please send email to this forum thread: https://forums.wesnoth.org/viewtopic.php?t=56629 |
The Harvest
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The Harvest |
1275655412.17 MiB | 435 down 12 up |
1680896323Apr 07 2023 | |
MP Campaign Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog. |
![]() The Greatest Quest Journey across the land to find a new home after an invading force fouls your water supply collecting powerful artifacts on your way. A 6-scenario WC-like campaign for three players, with short-medium length skirmishes and theme-designed moderately randomised maps. LotI adaptation of The Great Quest from 1.14, with all LotI items, advancements and extra content from Invincibles Conquest available. |
The Greatest Quest
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The Greatest Quest |
1059310.10 MiB | 271 down 1 up |
1686238707Jun 08 2023 | en_GB, es, pl |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Garardine Ascendancy In the 417 YW, ending years of strife and division, Garard I seizes the throne and becomes king of Wesnoth, beginning the Garardine Dynasty. A concise phrase that hides a lot of events, as well as the long and difficult road that the young Garard, born count of Dan'Tonk, had to travel to reach the throne of Wesnoth. If you want to travel that long road, here is its beginning. (Hard Level, 28 scenarios.) |
The Garardine Ascendancy
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The Garardine Ascendancy |
1633023415.57 MiB | 4223 down 11 up |
1685480281May 30 2023 | it |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Flight of Drakes Legends of the Emerald Forest, chapter I: The Flight of Drakes. Follow drake king Klader on his quest to find the Crown of Light, a legendary artifact from pre-historic times. This campaign is the first chapter of a trilogy; the second chapter is an Undead campaign and it's called 'Only Death Behind'. (Intermediate level, 7 scenarios.) |
The Flight of Drakes
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The Flight of Drakes |
10447461.00 MiB | 844 down 1 up |
1638210252Nov 29 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Desert war Operation desert storm and battle of Earth on landen you can play a historic battle in Iraq (desert storm operation) or you can play a battle between the forces of Earth and the forces of the First Natural Galactic Empire. examples of units are: m-1 abrams, m-2 bradley, t-14 armata, t-15 armata ET-ET, ET-ST, ET-MP planes, tank, ifv tags:modern 0.1.5 is version with var east 0.1.11 new campaing 0.1.16 tank destroyers cannon, aatank, anti rocket 0.2.1 add TR-85 and Gepard |
Desert war
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Desert war |
44928684.28 MiB | 1101 down 2 up |
1676833616Feb 19 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Fall of Wesnoth As the beloved human empire of Wesnoth becomes lazy and arrogant in it's peaceful state of happiness, Emperor Dantair demands the creation of another sun in a desperate hope for the destruction of evil. Or is it all for a different purpose? A man named Alitar sees it that way, and now he must survive the most evil inhabited lands if he is to stop chaos from rising, and Wesnoth from falling... This is the story of The Fall of Wesnoth. This upload is part of vghetto port project. |
The Fall of Wesnoth
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The Fall of Wesnoth |
4003773738.18 MiB | 2818 down 2 up |
1641993844Jan 12 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Failing Line of Farheidt Once reknowned as a house of great Wesnothian knights, the line of Farheidt has been forced into exile. Lead Bazil Farheidt and his family on a journey through perils east of the Estmark Hills in hopes of finding a new land for them and their people. This upload is part of vghetto port project. |
The Failing Line of Farheidt
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The Failing Line of Farheidt |
58161435.55 MiB | 845 down 2 up |
1639736670Dec 17 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Eight of Cembulad Join Sel and Taan as they reunite the Eight of Cembulad and overthrow the evil king of Cirithin. (24 scenarios) Please note: that the porting of this UMC is ongoing and more follow up patches will be done in due time. I ported this from the 1.8.x add-ons server since I liked how these campaigns by WYRMY stick quite close to good/decent quality and take some references from IftU for its gameplay and mechanics. Anyways, the port works from start to end but there are some non-breakage bugs here and there. Might need a new forum topic ID as well as the previous thread is over 12 years old To provide feedback: 1. Forums 2. Wesnoth Modders Discord (https://discord.gg/K9N56hqGTm) 3. Wesnoth Official Discord (https://discord.gg/battleforwesnoth) |
The Eight of Cembulad
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The Eight of Cembulad |
52230094.98 MiB | 914 down 2 up |
1669811305Nov 30 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Earth's Gut It is 515YW and you are Hamel, a young dwarven leader. Your tribe resides in the Knalga caverns near the Dwarven Doors and is constantly under threat of attack. Resources are also becoming scarce in your area, so you must guide your people on a quest for more minerals. With the new minerals you will be able to forge new weapons and armor to push back your enemies. The campaign focuses on 'dwarvish dungeon crawling', and the developer intention is to make it playable for newbies on easy while also keeping it challenging for experienced players on hard. (Beginner level, 23 scenarios (nearly finished, but not quite)) Requires BfW 1.16 or greater. Requires 'The Hammer of Thursagan' to be installed (which is part of mainline now, so it should already be there unless you've deleted it or something). Former working title: 'Dwarven Kingdom' (which is now the title of a separate campaign by Ashmyr/Myrian). |
The Earth's Gut
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The Earth's Gut |
1135364510.83 MiB | 708 down 6 up |
1677773024Mar 02 2023 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Dark Master Project Resources beta (13 campaigns) <big>There was a time when all the inhabitants of Wesnoth knew the name of Argan, the servant of Ragan, and passed his story among them from fathers to sons. However, despite the habits of Alduin's wizards of digging up and recording every notable historical event, the story of the beginning of his baffling rise remained unknown and marred until Elynia, his heroic wife - and then his greatest enemy -, decided to risk publishing some passages from his diaries that he wrote to overcome the amnesia that afflicts those who wander between dimensional gates or Shassangoth the Immortal. This is a story of Argan, who the light of his great accomplishments, and his heroic followers, lit up the skies of the realm of Irdya just as the darkness of his black robe threatened every living being and nearly destroyed all hope of escaping from his might.</big> The story of the rise of a hero among heroes and a monster among monsters... Inspired by many works from BfW 1.0 and 1.2 finished, playable, tested on normal, 13 campaigns (more may be added later), new units. 10 scenarios + 12 scenarios + 13 scenarios + 08 scenarios + 06 scenarios + 05 scenarios + 16 scenarios + 08 scenarios + 07 scenarios + 07 scenarios + 12 scenarios + 10 scenarios + 8 scenarios + 09 scenarios. Each campaign can be played separately (but the story can be confusing in this case). Another campaign is under construction. |
The Dark Master Project Resources beta (13 campaigns)
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The Dark Master Project Resources beta (13 campaigns) |
7426395770.82 MiB | 488 down 20 up |
1694239654Sep 09 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Dark Hordes Lead fugitive dark sorcerer Gwiti Ha’atel to mastery of the undead hordes. This upload is part of vghetto port project. |
The Dark Hordes
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The Dark Hordes |
10364130.99 MiB | 1578 down 2 up |
1641938555Jan 11 2022 | af, bg, ca, ca_ES@valencia, cs, da, de, el, en_GB, eo, es, et, eu, fi, fr, ga, he, hu, id, it, ja, ko, la, nb_NO, nl, pl, pt_BR, ro, ru, sk, sl, sr, sr@ijekavian, sr@ijekavianlatin, sv, tr, zh_CN |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 07 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 07
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UMC Music Book 07 |
4337407241.36 MiB | 713 down 1 up |
1625282290Jul 03 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Dark Elves:
The Return Lead Varish'na through the caves to find the truth about the Dark Elves. And while you're at it, defeat the Dwarvish scum. Version 0.9.3 13 scenarios- playable Inspired by campaign named 'DarkElves' from BfW 1.9 |
The Dark Elves:
The Return
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The Dark Elves:
The Return |
465950.04 MiB | 749 down 5 up |
1669612889Nov 28 2022 | ru, sv, tr |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Draconian Era Alternate gameplay era with extended damage types, resistances based on terrain, non standard movement costs, original time of day schedule with original graphics and custom effects, many special weapon vs target interactions, minimal level up gains, etc. Fully equipped with semi-custom sound effects I've developed. Originally it was comletely silent. The graphics are a mix of some original art and placeholders plus other placeholders I've put in. The two optional factions had been disabled but I've recreated them and added them as choices in an extended era. Due to the unique nature of the combat/move/etc mechanics I don't believe any of these factions will work well with the default era and can't recommend its use in any scenarios with default mainline units (such as survivals). However just in case I've modified it to handle the new damage types. Includes a couple of 2 player symmetrical maps: Gloom River and Rockhold. Ported to 1.16/14. 1.12 version updated. == siddh's original description (edited) == Multiplayer ERA with 8 factions. Some graphics. (Optional) Bagorian Horde (Barbarian Faction) (Optional) Chadzin Creed (Indian, Roman, Military, Pirate themed Faction) Cabal (Vampire Faction I) Styx (Vampire Faction II) Ranger's Cove (Nature Faction) Emberforge (Dwarf Faction) Sublime Cabinet (Mage faction of tricks) Inoueclan (Samurai Faction) |
Draconian Era
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Draconian Era |
13930081.33 MiB | 309 down 4 up |
1680391051Apr 01 2023 | de |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() The Harvest scenario no2 Unmodified Wesnoth we all love and enjoy incorporated into a new campaign. This is the second level of The Harvest campaign. It's separate for testing purposes. You are defending a hill against a well-organized enemy. The level is heavily scripted and the AI plays like a human. Let me know how the scenario worked out for you: https://forums.wesnoth.org/viewtopic.php?t=56629 Fixed the directory path. |
The Harvest scenario no2
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The Harvest scenario no2 |
66847416.38 MiB | 81 down 4 up |
1691188151Aug 04 2023 | |
MP Campaign Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog. |
![]() The Altaz Mariners A non-linear two-player campaign following the swashbuckling adventures of two brothers on the open sea. Players can navigate their own path through the story - trading goods, boarding ships, solving puzzles and completing subquests. Combat ranges from RPG-style fights and squad skirmishes to full-scale battles. It can either be played as a multiplayer or a single player campaign. 35 islands to investigate, conquer and loot - many consisting of several mini scenarios or alternate endings 34 inventory items to find and use to solve puzzles and unlock subquests 30 subquests to complete - all of which are recorded in your ship's log along with clues and reminders 27 random encounters to discover as you sail the seas - including ghost ships, boarding parties and rare easter eggs 12 custom portraits made by Bear/bera especially for this campaign 10 special attacks for your leaders which improve the more you use them 9 figureheads to collect which offer a range of upgrades for your recruits 8 cutscenes with unique story art and audio narration courtesy of jb 8 followers with distinctive dialogue which can be recalled for free 8 trainers which allow your leaders and followers to acquire extra abilities 6 ship types for naval battles, from longboats and frigates to galleons with incendiary mortars 2 brothers seeking revenge for a ruthless family betrayal 1 long year spent on the prison island of Altaz |
The Altaz Mariners
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The Altaz Mariners |
3039948828.99 MiB | 3095 down 3 up |
1640621594Dec 27 2021 | fr |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Warfare of far lands An era that contains 2 entirely new factions, filled with new units and abilities, and with new ones to come. This add-on also contains a few custom sprites that were animated by yours truly. The current factions contains : The ruald kingdome : A human faction filled with lawful soldiers, similar in some aspects to loyalist but with numerous twists. Play with cheap militia and more costly soldiers. The dark cult : A faction of undeads, humans and monsters, all serving darker gods. Cultists are strong and fairly fast, creatures are fairly tanky, and undeads are agile and spread the plague. This era is fairly balanced, but could use your help to balance out things and find bugs, so feel free to contact me on the Wesnoth forums. Credit crew : Archaic era for some sprites, that I later edited and animated, as well as some projectiles. Era of magic, mostly for projectiles sprites Mechanical art thread on the forum for a few units Sounds from various UMC contents, as well as mainline Wesnoth. If anyone still need to be credited, feel free to send me a message. Current update changes : Rebalance of some units stats. -Ruald mage HP reduced to 28 instead of 30. -Patrolman damage reduced by 1 point, and price increased to 15g instead of 14g. -Brawl mage resistance to fire and cold increased to 10% fire and 20% cold. -Mistral mage resistance to fire and cold increased to 20% fire and 30% cold. Removed the heal +4 ability. -Regular's impact weakness reduced to -10% instead of -20. -Ruald infantry sword attack changed to 7x3 instead of 6x3, and removed the pierce attack. Also increased hp up to 40, effectively keeping a role of frontline unit. -Magic knight melee attack changed to 9x3 instead of 7x4, and nerfed ice bomb damage to 9x2. -Ruald crossbow parry reduced by -5% on the ranged attack, to fix the unconsistency with higher promotions. HP reduced to 36. -Wall guard health increased to 50hp instead of 46hp. -Ruald Lady flash attack damage heavily nerfed, to 7x2 instead of 10x2. -Ruald Sage gain the heal +4 ability. -Ruald scout hasn't been touched, but could get nerfed in the future. Huge thanks once again to IPS for the feedbacks and balance suggestions. |
Warfare of far lands
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Warfare of far lands |
60697095.79 MiB | 260 down 3 up |
1668288329Nov 12 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Tech Tree Mod The Tech Tree mod uses Wesnoth's progression system to establish a simple tech tree, which is compatible with having AI players. Two different tech tree mechanisms are available in the custom options. The tech tree is based on unit advancements, but you can accelerate this process ('research a technology') by buying experience for individual units. Since AI is too stupid to buy experience, AI players can be allowed to gain quadruple killing xp. All aspects of the mod can be turned on or off individually by accessing custom options while setting up a game. I'm grateful for feedback, regardless whether it concerns balancing, fun factor, or bugs. |
Tech Tree Mod
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Tech Tree Mod |
95410.01 MiB | 166 down 1 up |
1688803740Jul 08 2023 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() Tamanegi Jukebox (NOT a MOD) A simple jukebox for SP campaigns. In addition to core musics, the following addons will be used if installed. - UMC Music Books 1-12 - West's Chronicle I - West's Chronicle II - Archaic Sounds If you add your own tracks in music folder of this addon, they will be available from jukebox menu. |
Tamanegi Jukebox
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Tamanegi Jukebox |
307330.03 MiB | 8773 down 3 up |
1681626231Apr 16 2023 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Tale of Vaniyera 115-116 SI The expansionist Lavinian Legion, led by the Imperator himself, has invaded the northern forests of the Sidhe. It is up to the young Vaniyera to push its armies back from the border... (Easy level appropriate for imperial era beginners; Hard is a challenge. 5 scenarios.) |
Tale of Vaniyera
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Tale of Vaniyera |
18781081.79 MiB | 1216 down 2 up |
1646532216Mar 06 2022 | en_GB, ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Tale of Thunedain 480 YW, dwarves an' humans used to live side by side in tha Dwarven Doors for a long time, it was a relatively peaceful time indeed... but that peace was threathened once more by tha orcs. I now tell thee how our greatest hero, Thunedain held tha line an' guaranteed for us a chance to fight another day.(Normal difficulty,7 scenarios,2 talk only.) |
Tale of Thunedain
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Tale of Thunedain |
1385058513.21 MiB | 595 down 2 up |
1655919483Jun 22 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Tactics Puzzles A collection of Wesnoth tactics puzzles, inspired by the ones in chess. In these puzzles, everyone is given a 100% chance to hit, and you have to achieve some goal like killing an enemy leader without losing any of your own units. In order to do that you'll have to make optimal use of hexes, leadership or illuminates, etc. Has 7 puzzles so far, will add more later! |
Tactics Puzzles
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Tactics Puzzles |
3371690.32 MiB | 537 down 1 up |
1644790357Feb 13 2022 | it, ja |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
TOP GUN EARTH (EUROPEN UNION EMPIRE) VS FIRST GALAXY EMPIRE Fight the first galactic empire by being the empire of the European Union and defend Earth. Or, being the first galactic empire, conquer Earths. The raise is done by air, so the units are space fighters, fighters, cruiser parts, ships and military bases. examples of units are: f-35,f-22a,j-20 shendugu,j-31 shenjang and su-57 tie figther, tie advanced, tie defender, tie phantom, tie stricker Warning: AI dedication long time for selection unit recruit.(repaired) |
TOP GUN
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TOP GUN |
10031600.96 MiB | 558 down 1 up |
1635960427Nov 03 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() Amaranthine Stone Music Contains music for FaeLord authored campaigns. It is included as a separate download due to Wesnoth server file size limits. One new song added as of version 1.1.2. This upload is part of vghetto port project. |
Amaranthine Stone Music
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Amaranthine Stone Music |
8802201883.94 MiB | 3472 down 1 up |
1641563422Jan 07 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Switch Leader Allows players assign another unit they own as leader, instead of the previous leader. Mainly intended for survival games. Requires wesnoth 1.15.2+. |
Switch Leader
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Switch Leader |
10420.00 MiB | 2198 down 1 up |
1626648465Jul 18 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Swamplings (stock 1.12) Warning: The official 'Swamplings' add-on is not available for BFW-1.16. This add-on was not uploaded by its author. Swamplings Banished by orcs, a tribe of lowly swamp goblins endure in the deadly mire of Pogo Bog. Situated before the founding of Wesnoth, this is the story of the goblins' struggle against the intrigues and betrayals of the greater races, and the rise of the first wolf rider. 14 scenarios. Complete. Contains French, German and Russian translations. Only the 'default' difficulty level is available for selection. NB: to play this campaign, you have to load the core 'Chào mừng' available after the dependency add-on is installed. You'll be ready to select the 'Swamplings' scenario through the 'Campaign' menu and activate the modification 'The wayback WML machine (1.12)'. The needed 'core' can be loaded following these steps: - Start wesnoth and go to -> 'Preferences' -> 'Hotkeys' - In 'Search' box, enter 'core' - Press 'Add Hotkey' then press CTRL+SHIFT+k, and close dialog. - In main 'Title Screen', press CTRL+SHIFT+k to open 'core' selection dialog. - Select item 'Chào mừng (Wesnoth 1.12 core)'. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.16: you have to press CTRL+SHIFT+k and select the 'Wesnoth (Default)' core. Please do not report any problem with this add-on in the official feedback thread for 'Swamplings'. |
Swamplings (stock 1.12)
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Swamplings (stock 1.12) |
2007377519.14 MiB | 1547 down 4 up |
1680735300Apr 05 2023 | de, fr, ru, en_US |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Swamp Witch Curse A Faerie Tale for the Era of Four Moons, complete at 9 scenarios long. Protect a cursed princess as she works her way through a small adventure. |
Swamp Witch Curse
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Swamp Witch Curse |
483960.05 MiB | 775 down 1 up |
1646501580Mar 05 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Survivals (War of Legends) Contains War of Legends Era variants for the current survival scenarios in mainline. Requires War of Legends as a dependency. For feedback, you are requested to head to the forum topic provided or leave the feedback in the #modding channel of the official BfW discord server with preferably pinging the add-on author, knyghtmare#8753. |
Survivals (War of Legends)
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Survivals (War of Legends) |
274760.03 MiB | 1503 down 2 up |
1625322864Jul 03 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() SX RPG ADDON SX RPG ADDON is a stand-alone multiplayer ADD ON for Battle of Wesnoth. What does SX mean: ----------------------------------- Originally SX meant --Survival Extreme-- which became throughout the history of wesnoth-add-ons a synomyn for maps that feature stand-alone-Heroes, that can be upgraded in so-called --shops--, fighting against an army of creeps, which constantly increase in strengh while the game proceed. For killing creeps players are granted with gold, that is used on their side to upgrade their heroes as well, to keep up with stonger creeps and to finally kill the ai leaders. Gold from killing creeps will be generally given to ALL players. So no matter who kills the creeps, its always a good thing. A major fun factor is that players gain additional temporary moves and attacks from killing enemy units, so they are able to perform well planned killing streaks that bring even more gold to the players. In order to win, players had to kill all enemy leaders, which were boosted in strengh greatly. Players need to grow stronger from killing creeps and/or find gold from other sources to achieve this goal. All 10ish turn ai als release a batch of bosses, exceptional strong units, which need some teamplay to win against, or a very well developed single hero. SXRPG ADDON: -------------------------------- Featuring SXgameplay with RPG elements. While SX is a basic hack-n-slay rpg-like approach, which attracted many players, SXRPG features elaborated maps, adding adventure and dungeon-exploring gameplay to it. On Top of the already existing differences among the different units, SXRPG adds 6 classes of Warriors, Clerics, Rangers, Mages, Rogues and Roguemages all with different strenghs and weaknesses. It contains so far 6 elaborated Maps/Scenarios which need 80 to 120 turn to finish in average. Each scenerio in this ADD ON is an adventure for 1 - 5 players. Any number of Players is welcome. Less players means more Gold for each player to get started with. While less players get more gold at start, but it is obvious that more players means more total income, since all players get the gold for killing creeps. As a special Feature you can define the -Starting Level- in -advanced Options- in Game-Creation-Menu, default is 0, but for more elaborated starting-Heroes you can chose higher Starting Levels. The higher the starting Level, the higher the starting gold, but all enemies also rise accordingly to the Level. I.E.: on lvl-0-start mobs start also at lvl 0, at lvl-4-start mobs start at lvl 4. (Level is NOT the default level of wesnoth units, instead a sx-dependent measure for stat multipliers) Starting at different Levels may change the Gaming Expierience and Gameplay. This Map-Pack also features new units, new terrain, theres an additional soundfile. The stuff included was mostly done by parts of the wesnoth-community and hopefully put to good use here. Credits goes out to all who find their work here implemented. Thx to all contributors. Big thx to all playtesters and people who gave suggestions. Many things implemented were suggested by players and without these ideas SXRPG would be a lot different. :) Have Fun. Give Feedback in SXRPG Thread in Wesnoth.org Forums |
SX RPG ADDON
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SX RPG ADDON |
2931053127.95 MiB | 1929 down 33 up |
1693342081Aug 29 2023 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() Resources for 1.10-1.14 cores Images from BFW 1.10/1.12/1.14 removed in BFW 1.16. If resources are not installed, some images used in stock campaigns may be missing. While not mandatory at this time, the cores will use these resources if installed. |
Resources for 1.10-1.14 cores
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Resources for 1.10-1.14 cores |
4007991038.22 MiB | 152 down 1 up |
1681137207Apr 10 2023 | |
Core Core/Total Conversion
Cores enable total conversion of The Battle for Wesnoth. A core can replace all the content in Wesnoth: when a different core is loaded, the regular units, terrains and the like do not exist. This can be used to provide a completely different game experience. |
![]() Support 1.10-1.14 cores The cores to run the campaigns from past versions: - core 'Selamat (1.10)' to support running 'Selamat Datang di Wesnoth!' add-on - core 'Selamat (1.10)' to support running 'Gobowars' stock add-on 1.10 - core 'Chào mừng (1.12)' to support running 'Chào mừng đến với Wesnoth!' add-on - core 'Chào mừng (1.12)' to support running 'Swamplings', 'Girl unDead' stock add-ons 1.12 - core 'Bienvenue (1.14)' to support running 'Bienvenue à Wesnoth !' add-on - core 'Bienvenue (1.14)' to support running 'Half Civ', 'Pax Romana' or 'Napoleonic Wars' stock add-ons 1.14 - core 'Bienvenue (1.14)' to play 'any' UMC campaign from version 1.14 (see below). The 'core' can be selected following these steps: - Start wesnoth and go to -> 'Preferences' -> 'Hotkeys' - In 'Search' box, enter 'core' - Press 'Add Hotkey' then press CTRL+SHIFT+k, and close dialog. - In main 'Title Screen', press CTRL+SHIFT+k to open 'core' selection dialog. - Select core 'Wesnoth 1.10', 'Wesnoth 1.12' or 'Wesnoth 1.14' based on the campaigns you're interested in. - Select core 'Wesnoth 1.10' for playing *and observing* 'Gobowars (stock 1.10)' in multiplayer. - Select core 'Wesnoth 1.14' for playing *and observing* 'Half Civ (stock 1.14)' in multiplayer. With this add-on, you are able to run campaigns from 1.14 in BFW 1.16 by loading the core 'Bienvenue (1.14)'. If your favorite 1.14 add-on is missing on the current add-on server, you can play it locally by following these straightful steps: - download the campaign of your choice from BFW 1.14 add-on server (with the 1.14 client or the web browser to https://addons.wesnoth.org/1.14) - move the directory to the user directory for the version 1.16 of wesnoth - edit the _info.cfg file to add the following line inside the [info] section: core=core_1_14 - That's all! No script, no further edit. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.16: you have to press CTRL+SHIFT+k and select the core 'Wesnoth (Default)'. |
Support 1.10-1.14 cores
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Support 1.10-1.14 cores |
93677528.93 MiB | 3523 down 48 up |
1691693725Aug 10 2023 | et, hu, id, gl, sk, vi, de, fr, ru, pt, my, ca, cs, it, ja, pl |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Stranger in Wesnoth Intermediate-level campaign featuring the adventures of a bemused spy who landed in Wesnoth from a completely different universe. 15 scenarios. |
Stranger in Wesnoth
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Stranger in Wesnoth |
89661608.55 MiB | 627 down 1 up |
1661957904Aug 31 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Strange_Legacy_Light - RPG Strange Legacy Light: The Orc invasion came without warning and with a brutality that caught the Human Alliance completely off guard and unprepared for. Before the year was over the Orcs controlled half of the Northland. The Winter finally halted their advance. Meh, what's the big deal. I never cared much for politics or policy. But when my uncle was gone, I started into the greatest adventure of my life. This campaign is a classical rpg that offers a variety of options, you will just control one hero and bring him to fortune. You can trade, pickpocket, be a bard, bounty- or treasurehunter, or working as a craftsman selling your goods. You can also run a building and upgrade it or doing random generated missions. There are a lot of ways to make a fortune. But the world around isn't always friendly and it will react on your character level. You might encounter thieves, orcs, bandits or wild animals and therefore you will need a proper equipment to defend yourself. Equip your charcter with: helmets, armors, shoes, shields, instruments, rings, amulets, ranged or meleeweapons or learn more than 80 powerful spells to gain an advantage. Hire one of 35 mercs to defend your load and recall them using your warhorn. Try to conquer an enemy town to gain a constant tax income. Encounter all kind of enemies each on changing maps, according to the terrain - even your ship might be attacked by naga warriors or dangerous pirates. Follow the storyline with 34 missions that will force you to explore the world of Strange legacy. A new amla system will allow you to create a character in the way you like him, allowing you to solve the game differently each time you play and the difficulty is increasing with each level up. For the most recent changes check the forum thread. Equip your uncles house with furniture allowing you to craft weapons, armors and cook food. If you like to have a classic RPG try out the RPG Mode. Have fun! This is the light version of Strange Legacy, with a smaller size, but no portraits, story images and sounds. (1.16.23.1 23/04/01: light version of Strange Legacy with a way smaller size 1.16.23.2 smaller fixes 1.16.24 new fishing and skill mechanics, graphic improvement, fishmarket 1.16.24.1 smaller fixes 1.16.24.2 minor changes, dishes added |
Strange_Legacy_Light - RPG
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Strange_Legacy_Light - RPG |
1480249714.12 MiB | 312 down 5 up |
1693245088Aug 28 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Strange Alliance Humans are getting more powerful every day. To better combat their foes, they need more lumber and metals to craft their homes and weapons. Protect your homeland against them and find allies to help you, so a strange alliance can begin. 3 scenarios, medium difficulty. |
Strange Alliance
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Strange Alliance |
143650.01 MiB | 899 down 1 up |
1635230205Oct 26 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Story of the Wose The trees are not always what they seem. |
Story of the Wose
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Story of the Wose |
9731820.93 MiB | 425 down 1 up |
1675512152Feb 04 2023 | cs, fr, ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Stormtrooper The story of a freshly recruited, cowardly Stormtrooper trying to make his name in the Land of Close Combat. This upload is part of vghetto port project. |
Stormtrooper
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Stormtrooper |
15936221.52 MiB | 767 down 2 up |
1642664638Jan 20 2022 | de |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Steppe Afterlife Random Afterlife Random adapted for the Great Steppe Era |
Steppe Afterlife Random
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Steppe Afterlife Random |
71540.01 MiB | 595 down 4 up |
1635988612Nov 04 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Squad-Scale Units Modpack A pack of five simple multiplayer modifications, which can be turned on or off individually: 1. Squads mod reduces weapon accuracy according to the percentage of hitpoints a unit has. Furthermore, it allows fusing and splitting of units in order to heal and rescue experience of low-hp units, or to concentrate fire power to fewer hexes. 2. No Heal on Advance Mod removes full healing for advancing units. 3. Defined Army Mod disables recruitment after first turn, but allows units to leave castle hexes directly after being recruited. Effectively, an army must be recruited in first turn, and sticked with afterwards. 4. Better Castles Mod increases defense on castles and keeps by 10% for all units. 5. Killing XP-Tweaks mod either splits killing experience among nearby units or sets killing experience to 1 (as if the units had merely fought). 6. Old Squads Mod is a legacy version of Squads mod that works substantially different: It adds swarm special to all attacks, doubles HP, but also attack number. Furthermore, it allows fusing and splitting of units in order to heal and rescue experience of low-hp units. The mod comes with a few balancing tweaks to counter these changes. This version of squads mod will probably be replaced by the new default version in one of the next versions of this modpack, since Ruvaak's Advanced Wesnoth Wars mod pretty much does what this mod does, but better. If you prefer this version, just let me know in the forum and I'll provide it in the future as well. Killing XP-Tweaks mod is now compatible with Eagle11's Advance on Kill mod. The mods are meant to be used in conjunction with the Advance on Kill-mod by Eagle 11 and my own Proper Flying-mod, but also work completely on their own. Also, they should be compatible with several non-default eras. Feel free to leave feedback in the forums, I am especially curious about which of these mods are actually played, since I consider splitting the pack. |
Squad-Scale Units Modpack
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Squad-Scale Units Modpack |
136950.01 MiB | 99 down 1 up |
1688803254Jul 08 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Undead Rising This campaign is currently being developed and is incomplete, feedback is appreciated. Humans have lived in harmony for far too long, guide Mal Keshar through the complete conquest of Wesnoth. |
The Undead Rising
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The Undead Rising |
6773160.65 MiB | 734 down 1 up |
1639437863Dec 13 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Speak Mod+ An improved version version of Speak Mod, originally made by Nikitaw99 on 1.12. This mod allows you to make units speak like in campaigns, via a rightclick menu. Useful when you want to roleplay a bit during matches. If you like my mods I would also highly recommend checking out Great Steppe Era Changelog: 1.2.0 - added russian translation 1.1.0 - ported to 1.15/1.16 |
Speak Mod+
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Speak Mod+ |
92640.01 MiB | 1264 down 4 up |
1636980153Nov 15 2021 | ru |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Southern Nations Southern Nations. Currently these are present: Southern Elves Southern Orcs Southern Drakes Southern Dwarves Southern Mages Southern Swamplords Southern Mercenaries |
Southern Nations
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Southern Nations |
998750.10 MiB | 397 down 25 up |
1667559519Nov 04 2022 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
![]() The Soul's Order Adding a new faction of mages: The Soul's Order. These mages no matter the cost do everything to reach immortality. In a WIP but playable state. |
The Soul's Order
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The Soul's Order |
8822230.84 MiB | 336 down 1 up |
1678686264Mar 13 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Son of the Black-Eye Easy Edition Son of the Black Eye was originally designed as an expert-level campaign. In that state, it was too hard for me. While I respect the designers' decisions to make it hard, I also think players deserve an easier campaign of mainline quality where they get to play as orcs. This is my attempt to make it easy enough for even beginners to be able to handle. Note that my edits are primarily designed only to make the main objectives easier; optional objectives (such as killing enemy leaders in survival missions) still ought to be difficult. (18 scenarios.) While the maintainer now has an account on the forums, his preference is still that feedback should be directed to the add-on's source repository on GitHub: https://github.com/cooljeanius/Son_Of_The_Black_Eye_Easy_Edition The maintainer may also be contacted as egallager#0504 on Discord. |
Son of the Black-Eye Easy Edition
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Son of the Black-Eye Easy Edition |
1562319414.90 MiB | 628 down 1 up |
1659403907Aug 02 2022 | af, ang, ang@latin, ar, ast, bg, ca, ca_ES@valencia, cs, da, de, el, en@shaw, en_GB, eo, es, et, eu, fi, fr, fur_IT, ga, gd, gl, he, hr, hu, id, is, it, ja, ko, la, lt, lv, mk, mr, nb_NO, nl, pl, pt, pt_BR, racv, ro, ru, sk, sl, sr, sr@ijekavian, sr@ijekavianlatin, sr@latin, sv, tl, tr, uk, vi, zh_CN, zh_TW |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() Small Healing Halo An edit of the White Mage's healing halo frames with their elements slightly repositioned to be closer together, as in 1.0-era Wesnoth's healer sprites. Likely not a perfect 1:1 to how the old halos looked, but I don't have the original project files, and the effects are an irremovable part of the older units' sprites, so this is as close as I can get them. Might be useful for UMC devs making smaller units that can't spread their hands and/or staffs wide enough to look good with the current mainline halos! Whether you want a little dwarf or goblin to have this white bright healing animation, or you just balk at creeping biggerism and want to keep your units small in stature, I hope somebody out there can find this useful. Contains six (6) .png files. |
Small Healing Halo
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Small Healing Halo |
240640.02 MiB | 159 down 1 up |
1679801253Mar 26 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Sleuth Sisters Devyan and Dallyra are sisters, but other than that they are very different; Devyan is a rat-catcher, while Dallyra has just finished training to be a mage. However, when they overhear a plot to assassinate the local general, they show just how well they are able to work together. Novice level, 12 scenarios. Optional strategy hints are available for each scenario. This upload is part of vghetto port project. |
Sleuth Sisters
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Sleuth Sisters |
17685801.69 MiB | 832 down 1 up |
1642321535Jan 16 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 11 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 11
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UMC Music Book 11 |
4708400044.90 MiB | 834 down 1 up |
1625282718Jul 03 2021 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Sleep Walker Setting: 6 Player Multiplayer co-op/vs or Singleplayer vs AI. After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server. You will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2023 |
Sleep Walker
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Sleep Walker |
191930.02 MiB | 144 down 2 up |
1681109352Apr 10 2023 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Skele Survivals A classic collection of survivals. * Prison Break Survivals. * Kill the Virgins! * High Sourcery Fun. |
Skele Survivals
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Skele Survivals |
281630.03 MiB | 711 down 4 up |
1644471258Feb 10 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Tales of the Rubies It doesn't matter how powerful a magical artifact can be, or how precious a jewel can be; they are useless and worthless as long as they remains hidden in a hole in the ground. In 25 YW king Haldric II decides it's time for the Ruby of Fire to cease to be useless and worthless. (Intermediate level - 13 scenarios) |
Tales of the Rubies
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Tales of the Rubies |
41262743.94 MiB | 1314 down 3 up |
1681936911Apr 19 2023 | it |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Sire's Scenarios A collection of two standalone scenarios created by Sire. It has been ported over from the 1.4 branch. Woodcutters - Play as a band of Northerners against Loyalist and Elvish forces as you attempt to cut down forests for the war effort. Intermediate Level The Night Watch - Play as a small garrison of soldiers and the local populace to fend off overwhelming outlaw and undead forces. Intermediate Level Version 1.2.1b - Ported to Wesnoth the 1.6 branch. |
Sire's Scenarios
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Sire's Scenarios |
321870.03 MiB | 435 down 1 up |
1649713001Apr 11 2022 | de |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Silent Grave This map is designed for 6 Player Multiplayer co-op and pvp or Singleplayer vs AI. It is recommended not to change any settings regarding gold and +gold. Map size: 43x18 Players: 6 Uh, what's that? Did you hear that? They are crawling out of their graves... After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server. You will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2022 |
Silent Grave
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Silent Grave |
108220.01 MiB | 343 down 3 up |
1680784337Apr 06 2023 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() TWLP_Music Non-mainline music for the SP campaign 'The Wolves last Path', by skeptical_troll |
TWLP_Music
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TWLP_Music |
2255306721.51 MiB | 891 down 1 up |
1637624123Nov 22 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Shards Era Resources Non-essential resources (currently portraits) for Shards Era. |
Shards Era Resources
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Shards Era Resources |
6718440064.07 MiB | 936 down 5 up |
1659450108Aug 02 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Shards Era Shards Era makes unit advancement more flexible. |
Shards Era
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Shards Era |
4972739947.42 MiB | 828 down 5 up |
1659450166Aug 02 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Shakespeare's Ghost (Undead Campaign) A ghost makes enemies through a quest for domination. This is a campaign with all text taken from Shakespeare, with occasional minor modification. It's designed to gain familiarity with the standard undead faction, and features match-ups with all 7 factions. 9 scenarios including Epilogue. Allows Ancient Lich and Death Knight advancements. |
Shakespeare's Ghost (Undead Campaign)
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Shakespeare's Ghost (Undead Campaign) |
191060.02 MiB | 944 down 3 up |
1648607992Mar 30 2022 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Shadow of the Abyss This map is designed for 2 Player Multiplayer or Singleplayer against AI. An intense Battleground is waiting for you. After downloading this Addon open Multiplayer start a Local-Game or connect to a Server. Then you will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2021 |
Shadow of the Abyss
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Shadow of the Abyss |
63810.01 MiB | 579 down 3 up |
1640645471Dec 27 2021 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Sepulchre of Elran Elran was the first King of the Lintair Elves and a renowned hero among them. Now, reports of undead sightings near his sarcophagus have caused the High Council of Elves to send a detachment of soldiers under the command of an aspiring sorceress in order to investigate. What shall they find inside? (Intermediate Level, 1 Scenario) |
Sepulchre of Elran
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Sepulchre of Elran |
943570.09 MiB | 938 down 4 up |
1641333009Jan 04 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Season Changer Mod This mod causes the map to adopt a different look every couple of turns, creating the effect of changing seasons. By PapaSmurfReloaded. |
Season Changer Mod
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Season Changer Mod |
85620.01 MiB | 1144 down 2 up |
1675609958Feb 05 2023 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Sea Fire Training Training promotions in SeaFire Era. |
Sea Fire Training
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Sea Fire Training |
781230.07 MiB | 129 down 4 up |
1691839996Aug 12 2023 | |
MP Campaign Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog. |
SeaFire Two campaigns using the SeaFire era. SeaFire: Returnation is about the warlords of SeaFire alliance getting abducted by an elven lord and fighting to get back. Complete, mostly debugged. SeaFire: Origins is about how the SeaFire alliance came to be. Complete, mostly debugged. Both campaigns are designed for 4 cooperative players. |
SeaFire
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SeaFire |
2922859127.87 MiB | 274 down 1 up |
1677324599Feb 25 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Saving Elensefar Redux Elensefar has been overrun by orcs, now you had to gather an army to sucessfull retake it. Non-linear seafaring campaign — small armies, tiny maps and refreshing new game mechanics. Saving Elensefar was orginally by turin and trewe. Saving Elensefar Redux is a fork from the latest available version by trewe. |
Saving Elensefar Redux
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Saving Elensefar Redux |
12416211.18 MiB | 910 down 13 up |
1642962371Jan 23 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Saving Elensefar Meneldur, elvish mariner of Elensefar, is driven to sea by the same orcs who attacked the city. He must gather an army willing to fight for him to regain Elensefar, his adopted homeland. (Expert level, 4 - 22 scenarios.) |
Saving Elensefar
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Saving Elensefar |
6316440.60 MiB | 3562 down 5 up |
1636910460Nov 14 2021 | ca, cs, da, de, en, es, fr, hu, it, ja, pl, pt_BR, pt, ru, sv |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Saurian Pack A modification that adds additional upgrades for selected Saurian units. All added units feature complete sets of animations. This modification is compatible with the official eras, as well as all campaigns that use the mainline Saurian units. The add-on also contains predefined resources, which can be included in custom campaigns and eras. Additional units include: - Saurian Spearwoman: Saurian Skirmisher alternative upgrade. - Saurian Warden: Saurian Spearwoman upgrade. - Saurian Seer: Saurian Soothsayer upgrade. - Saurian Prophet: Saurian Oracle upgrade. |
Saurian Pack
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Saurian Pack |
2814930.27 MiB | 1496 down 9 up |
1654244802Jun 03 2022 | pl |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Salt Wars A short easy campaign for the Era ofFour Moons |
Salt Wars
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Salt Wars |
354170.03 MiB | 663 down 1 up |
1645488905Feb 22 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() SX RPG MUSIC ADD ON SX RPG MUSIC is an ADD ON for SXRPG. contains: pieces from west's chronicles pieces from Nickolay (wesnoth music forum) Have Fun. |
SX RPG MUSIC ADD ON
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SX RPG MUSIC ADD ON |
4027654838.41 MiB | 1979 down 1 up |
1630663486Sep 03 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() SXCollection Collection of SurvivalXtreme maps. In SurvivalXtreme you don't recruit, but can enhance your leader during the game. You get gold, extra moves and an extra attack for every enemy you kill. Up to five players can play cooperatively against the AI. Many of these maps are balanced for play with characters from the SXC Default Low-Level Era. Some maps require all players to have Ageless Era installed, as the AI will use units from that era even if the players' units are from the default era. This pack also contains some abandoned scenarios in the 'unbalanced' directory, the aim of this is to collect the maps which could be turned back in to playable scenarios. To enable these maps, you need to edit the add-on. Addon moved to Wesnoth v1.12 by ChaosRider, and currently uploaded by Octalot. If you find bugs, please comment in the forum thread, or pm Octalot. |
SXCollection
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SXCollection |
6007540.57 MiB | 2376 down 3 up |
1683033443May 02 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Rustling in the Wind The Forests of Bright Shade are dying. The former sanctuary of elven race and its wose friends lies soaked by the dark powers feeding on the goodness of this place. Join Laneenfe the elvish priestess and her squad made of mysterious daredevils to overcome evil sprouted in the sacred lands of their kind. (Intermediate level, 8 scenarios (5 battle and 3 story-only scenarios.) |
Rustling in the Wind
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Rustling in the Wind |
1836950517.52 MiB | 247 down 7 up |
1695187349Sep 20 2023 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Royal Rumble Royal Rumble maps. Includes 6p ffa and 8p tournament scenarios. Includes content from SpoOkyMagician, Frezycus, norbert |
Royal Rumble
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Royal Rumble |
488560.05 MiB | 115 down 4 up |
1684530435May 19 2023 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Rough Desert This map is designed for 2 Player Multiplayer or Singleplayer against AI. Explore a huge Desert controlled by deadly Forces and Beasts, can you defeat them? After downloading this Addon open Multiplayer start a Local-Game or connect to a Server. Then you will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2021 |
Rough Desert
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Rough Desert |
194620.02 MiB | 626 down 4 up |
1640645475Dec 27 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Rogue Order After the Age of Fear, a rogue mage steals the secrets of his former order to forge a new path in the north. Feiren's theft of the Silver Tomes launches him and his wife into the midst of Elensefarian intrigue, as their possession of the secret arts now hinders the political aspirations of the last remaining silver mage. On the run, this new, rogue order must overturn a plot to monopolize the silver arts, deceive Lord Konrad II, and steal the Sceptre of Fire. A campaign focusing on exploration and stealth tactics. (Intermediate level, 8 scenarios.) |
Rogue Order
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Rogue Order |
4014571838.29 MiB | 681 down 4 up |
1679077515Mar 17 2023 | de, fr, uk |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Roar of the Woses Fight to save a swamp as the saurian Kylix, gathering allies along the way. 11 playable scenarios + 1 dialog. |
The Roar of the Woses
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The Roar of the Woses |
4233650.40 MiB | 1078 down 2 up |
1653765704May 28 2022 | de, es, fr, hu, ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Three Elves three elves have just begun their adventure in the northern swampland. Will they become heroes or will they be responsible for another undead expansion? (Novice level, 8 scenarios) |
The Three Elves
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The Three Elves |
4103270.39 MiB | 1309 down 1 up |
1638233343Nov 30 2021 | ru, pt, de |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Road Movement Bonus Are you annoyed at seeing roads on the map and not being able to move faster on them? Perhaps you're a wargamer who is used to a road movement bonus. Well fret no longer! This little modification will give your units a speed boost as they march along those fine roads. How much, I hear you cry, well that's up to you. Choose your speed boost but my advice would be not to overdo it and keep it at a moderate 20%. Or go nuts. Up to 100% is available. Version 2 is a complete remake that squashes a rare incompatibility with some add-on abilities. Better yet the dots over their heads have migrated to the status bar where they are less distracting and even offer a tool-tip to explain themselves. |
Road Movement Bonus
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Road Movement Bonus |
102800.01 MiB | 1294 down 5 up |
1676052146Feb 10 2023 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Rise of the Elementalist Part 1: Tragedy and loss leads a young mage down a unique path to explore the magic of the world. Part 2: The demon awakes from his imprisonment with revenge on his mind. Can you conquer the world? Part 3: Kil'rathacar is gaining strength and immortal, is there any way to stop him? Intermidiate difficulty 17 scenarios in part 1, 8 scenarios in part 2, 15 scenarios in part 3. Forum: http://forum.wesnoth.org/viewtopic.php?t=30509 |
Rise of the Elementalist
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Rise of the Elementalist |
93118328.88 MiB | 2272 down 2 up |
1636411351Nov 08 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Rise of the Dunefolk Rise an empire from few villages in the deserts. Defeat your enemies and find allies in the hostile environment. Travel through difficult terrains only to get home and confront your worst enemy. |
Rise of the Dunefolk
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Rise of the Dunefolk |
584780.06 MiB | 1541 down 2 up |
1635248621Oct 26 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() RftA_Music Non-mainline music for the SP campaign 'Return from the Abyss', by skeptical_troll |
RftA_Music
Download
RftA_Music |
2150809420.51 MiB | 2618 down 1 up |
1626814395Jul 20 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Revolution Four brothers attempt to escape slavery but end up leading the rebels in the 2nd civil war of Wesnoth. Not yet finshed. If you find any problems please email me at caleb.elkevizth@gmail.com *note* Dying Slaves turn back into Slaves once at full health. Recent updates : Massive changes to story, this now fits in with the official Wesnoth timeline; Fixed tons bugs in the first 4 scenarios thanks to white_haired_uncle; Fixed some balancing issues and made dialogue more believable. Fixed MAJOR issues in the 10th scenario which made it nearly unplayabe |
Revolution
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Revolution |
1744320.17 MiB | 700 down 3 up |
1645579793Feb 23 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Final exam Young mage Erinna must find a magic book to become a true mage. But will it really be her final exam? (4 scenarios, for beginners and WML coders) This campaign is aimed to be: - easy to play - easy to modify - easy to learn basics of WML - easy to translate |
Final exam
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Final exam |
1801490.17 MiB | 1302 down 2 up |
1635237301Oct 26 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Return of the Monster A naga campaign, involving with some monsters, 16 game-play and 2 dialogue scenarios, and playable all. This upload is part of vghetto port project. |
Return of the Monster
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Return of the Monster |
61691935.88 MiB | 945 down 2 up |
1641549707Jan 07 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Return of Sir Charles An inquisitive young man starts messing around with his sister's grimoires and tries to summon a wyvern; instead, he gets Sir Charles Davenport, who then has to be returned to his own world. Intermediate level, 15 scenarios. |
Return of Sir Charles
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Return of Sir Charles |
9949750.95 MiB | 593 down 1 up |
1662233965Sep 03 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Reign of The Lords The Reign of the Lords is an era where you play as 9 factions of ultimate lords reigning over a division of wesnoth - yet you are not satisfied. Fight as the greatest heroes, villains, and warriors of The Loyal Human army, The Orcish wartribe, The Dwarvish alliance, The Drake Stormfront, The Wizards of the Land, The Dark Legion, The Outcasts, The High Elves, and The Desert Kingdoms. Fight in the most epic of battles where every unit has the power to determine the outcome. This Era includes a MP and SP modification option which when enabled allows ALL THE BASE WESNOTH units to advance to nearly two hundred new 3rd,4th, and 5th level units. Are you up for the challenge of the Lords? (VERSION 9.2.10) - A few different bug fixes for typos or incorrectly named units. (Outcasts can now recruit again, Dune Luminary can now advance, fixes to a few unit images) (VERSION 9.2.9) - Minor bug fix for Dunefolk faction. (VERSION 9.2.8) - Added Quenoth Elves. If you have any suggestions or ideas please post any comments on the wesnoth forum about the Reign of The Lords era! |
Reign of The Lords
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Reign of The Lords |
1918624518.30 MiB | 7605 down 4 up |
1694933220Sep 17 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Reflections Adds reflections to Wesnoth. |
Reflections
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Reflections |
55329535.28 MiB | 637 down 9 up |
1680364989Apr 01 2023 | de, sv |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Red Winter Reborn 501 – Years Wesnoth – Season of Winter The Turmoil of Asheviere… The isolated populace of the Estmark Mountains are known for their warrior prowess and for their military academy at Estlyn. Asheviere, desiring to use these warriors to strengthen her hold on the throne, sent emissaries in an attempt to gain their aid. The proud people of the Estmarks declined to join Asheviere, and the Dark Queen would soon respond with an answer of her own... Play as these proud Humans from the Estmarks, resist against Queen Asheviere, and discover the legacy of the Esterian people. All the while, as mortal forces clash in combat, an unseen force seeks release from her prison... Features: -- A Planned 7 Scenario Loyalist campaign, with story interludes. (2 Scenarios Ready) -- Emphasis on Story and Characters, with custom traits to make the characters more unique! -- Custom music from the UMC Music Books. -- A focus on higher level units. All of the player's units are level 2 or higher! -- Limited forces. You cannot recruit new units for this campaign, only recall! -- 3 Planned Massive Battle Engagements (Scenario One, Four, and Seven) Note: This addon includes some UMC music, which is included in this campaign. This is why the file size is relatively large. Version 0.16.1 - Public Release, Two Scenarios Ready |
Red Winter Reborn
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Red Winter Reborn |
4364584041.62 MiB | 1099 down 1 up |
1653893096May 30 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Red Winter (Abandoned) This is the original version of Red Winter, created back in the 1.12 days. It has been looked over to work with 1.16, but remains incomplete. -- Scenarios 1-4 should be polished enough for regular play. -- Scenario 5 should function, but may not be polished. -- Scenario 6 is incomplete, but is playable. The rest of the campaign remains unfinished. -- This add-on has been uploaded for archival purposes, and to those curious what the original version of Red Winter was like. Red Winter is replaced by Red Winter Reborn, which remakes the entirity of this campaign from the ground up. You can find it on this Add-On server. Note: This addon includes some UMC music, which is included in this campaign. This is why the file size is relatively large. Version 0.16.a - Ported to Wesnoth the 1.16 branch. |
Red Winter (Abandoned)
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Red Winter (Abandoned) |
6523443462.21 MiB | 464 down 1 up |
1653853308May 29 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Red MP Maps 3 People have been mapping for Red MP Maps until now: RedMoonK RedKlabauter RedSheep 12 Maps have been published so far: War 4 Hexcastle - 2vs2 by RedMoonK Gibble Mountain - 1vs1vs1 by RedMoonK Isars Benz - 1vs1vs1 by RedMoonK Gibble vs Gimple - 1vs1 by RedMoonK 3 Bridges - 1vs1 by RedMoonK Mountain Pass - by 1vs1 RedKlabauter Hoehlenolm - 1vs1vs1 by Redsheep Donnergipfel - 1vs1vs1 by RedMoonK Ronjas Burg - 1vs1 by RedMoonK Borderland - 1vs1 by RedKlabauter Mount_Vulverest - 1vs1 by RedMoonK Fire in the hole - 1vs1vs1 by RedMoonK We would be very happy to read your feedback in the forums! Now compatible with the Civil War and Revolution mod. Fully updated for 1.16 using new terrain graphics. German Translation by Atreides. |
Red MP Maps
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Red MP Maps |
334430.03 MiB | 790 down 8 up |
1640968074Dec 31 2021 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Rebellion in the North A great orcish uprising tends to destabilise the Northlands. As the future Lord Protector of the Northern Alliance can you crush the rebellion and establish peace again? (Intermediate level, 29 scenarios, all complete and balanced.) This upload is part of vghetto port project. |
Rebellion in the North
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Rebellion in the North |
33631393.21 MiB | 1757 down 1 up |
1642284924Jan 15 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Plunder, Rebuild and Scorched Earth Allows the plundering, rebuilding and razing of villages. Plundering a village grants a configurable amount of gold, but plundered villages cannot be captured until they are repaired. Razing a village destroys it, preventing it from ever being rebuilt. To plunder a village, one of your level 1 or above units must stand on that village. To raze a village after it has been plundered, a level 2 or above unit is required. To plunder or raze a village, the unit standing on it must have full movement points, must not have attacked during the current turn and have no enemies adjacent to it. Plundering, razing or rebuilding consumes all movement points and prevents attacking. Use the custom menu to configure gold gained by plundering and the cost to repair plundered villages. To plunder raze or rebuild a village right-click on your unit standing on it. |
Plunder, Rebuild and Scorched Earth
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Plunder, Rebuild and Scorched Earth |
85600.01 MiB | 611 down 1 up |
1649520390Apr 09 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Vyncyn Rashy Era 15 playable Factions with a high amount of selfmade sprites: Aquana, Trarashy, Marashy, Elyser(Elves), Vixen Amazones, Darkelves, Regis, Chevalier, Dardo, Luz, Mountaintribes, Forestfolk, Dwarves, Gnomes and Necromancers Extra Assassin(Darkelf) faction for AoH. List of changes: -New unit: Regis Castellan balancing some bugfixes some image updates old changes from 1.6 to 1.6.12: New units for some factions Bugfixes and code upgrades New Graphics for some units Balancing for lots of units & factions added new mechanic, where some untis can apply status conditions to others (drunk,blurred,injured,corroded...) Huge thanks to IPS for helping me balance this. It's been so many add-ons over the years that I lost track of all my ressources and their authors, but I still want to thank the countless artists and coders from other add-ons for giving me a base to work with. |
Vyncyn Rashy Era
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Vyncyn Rashy Era |
16407801.56 MiB | 779 down 102 up |
1691469804Aug 08 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Random Units Instead of the normal recruit list, you recruit randomly chosen units. Includes options to change the selection algorithm. |
Random Units
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Random Units |
144090.01 MiB | 676 down 2 up |
1632798994Sep 28 2021 | eo |
SP/MP Campaign Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog. |
![]() Random Campaign A one player multiplayer campaign. Select an era, choose your faction, and lead it to victory against random factions over a series of random maps. (Intermediate level, 7 scenarios.) |
Random Campaign
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Random Campaign |
53574455.11 MiB | 1883 down 2 up |
1636518161Nov 10 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Ultimate Wesnoth Survival Pack More advanced version of the classical TSW Survival known simply as The Scrolling Survival. Choose from the multitude of options available to tailor your game to your mood. To get the most of it you should enable the xp mod, otherwise the game may prove to be simply impossible to beat. You can also experiment with other mods available although my personal recommendation would be xp mod and xp mod only. For those of you who are not familiar with the concept of a scrolling survival - basically you get to kill a lot of bad guys :) Good luck and have fun! |
Ultimate Wesnoth Survival Pack
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Ultimate Wesnoth Survival Pack |
34113063.25 MiB | 1067 down 128 up |
1695494048Sep 23 2023 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Arena Survival Fight waves of enemies to challenge Arena Gods |
Arena Survival
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Arena Survival |
19861961.89 MiB | 3214 down 122 up |
1674749150Jan 26 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Expendable Leaders 2 Allows leaders to promote level 3 and 4 units to the rank of general. Generals can recruit, but cannot appoint other generals. Also allows leaders to appoint messengers. Messengers can promote units to generals in the leader's stead. Only one messenger may be appointed per unit that has reached level 3 and only one general may be promoted per messenger. Upon being promoted to general, the unit loses all MP for that turn. Messengers are marked with a loyal icon, while generals are marked with a silver crown. It is also possible to always promote the first recruited unit to a general, if it is the only unit you control or if you do not already have a general. For this, check Create Deputy or Recurring Deputy in the Custom Options menu. Intended for use with Age of Lords, but can be used in with any Era. Compatible with Revolution and Civil War (Generals do not prevent rebellions). Original mod by Eagly 11. |
Expendable Leaders 2
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Expendable Leaders 2 |
88460.01 MiB | 1183 down 1 up |
1649520400Apr 09 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() Project Thursagan Music This add-on is a resource package providing music for The Hammer of Thursagan with Bosses. |
Project Thursagan Music
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Project Thursagan Music |
4201819240.07 MiB | 251 down 1 up |
1674426903Jan 22 2023 | |
Other Other
Add-ons which do not fit any other category. |
![]() Classic Theme Allows the pre-1.12 classic theme to be loaded for campaigns/scenarios. Note: This will just LOAD the theme into the campaign/scenario and the theme has to be activated/selected from preferences -> Displays -> Themes Ported by the Wesnoth Modders Guild (https://discord.gg/K9N56hqGTm) |
Classic Theme
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Classic Theme |
38150.00 MiB | 456 down 1 up |
1654624142Jun 07 2022 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
![]() Steppefolk During most of the Golden Age, the humans who inhabited the Great Continent were mostly Wesnothians, divided across various territories such as the Northlands, Elensefar and the kingdom of Wesnoth itself. Among these human peoples, the Steppefolk, horse people from the steppes, survived on the Great Continent. However, there was once a time of great strife during which the Steppefolk became known more widespread. Originally, they came from the northern steppe and hill regions. Eventually, they came to settle to the Great Steppe to the east of Wesnoth. They mostly lived as mercenaries, guards and soldiers in that time until they have formed their own kingdom - the Kingdom of the Steppefolk. |
Steppefolk
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Steppefolk |
1769530.17 MiB | 969 down 7 up |
1650294135Apr 18 2022 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
![]() Ironriders The Ironriders are a specialized cavalry-based faction within the Kingdom of Wesnoth. As such, they are mounted, mobile and deadly. There's also some special units for the Loyalists. |
Ironriders
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Ironriders |
772170.07 MiB | 1154 down 38 up |
1666878638Oct 27 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Trinity Wesnoth is under assault from horrors from the north and lands beyond. Sequel (and conclusion) to Bad Moon Rising, though it can be played on its own. SP Campaign, complete but there may be some bugs, and some revision may be needed (based on feedback). The last half has been massively revised from the version available in BfW 1.10; the campaign has been split into two campaigns. Requires the add-ons Archaic_Era and Archaic_Resources. Please see the forum post in the link below for more information. |
Trinity
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Trinity |
2288449521.82 MiB | 1267 down 3 up |
1687752085Jun 26 2023 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Devil's Flute Creona, the well-known assassin, gets a strange job from a strange person. So, in fact, it's no surprise that things take a strange turn... Level: ranging from easy to nightmare, 10 scenarios (2 text-only) This upload is part of vghetto port project. |
The Devil's Flute
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The Devil's Flute |
1865260217.79 MiB | 875 down 1 up |
1639916077Dec 19 2021 | hu |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Progressive Mod Progressive Mod Beta 2 Players are allowed to advance units before the game starts. Icons indicate if a unit has the ability to level up. Advancement options are listed in unit's context menu. Explore new strategies with 2nd and 3rd level units reinforcing your ranks without extra unit cost. Progressive mod also calculates extra unit statistics, allows the setting of unit advancement and marks fallen units on the map. There are many settings to adjust the mod. Try different mod settings. Play Progressive Mod against AI. Unit statistics are available on the side pane as an extra unit trait marked with the ⚔ icon. Do not mix Progressive mod with other advancement selecting mods to prevent any interference. |
Progressive Mod
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Progressive Mod |
1460300.14 MiB | 885 down 5 up |
1644437429Feb 09 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() ProWesnothStart-modf(PWSM) pro start,you can dl ProWesnothStart |
ProWesnothStart-modf(PWSM)
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ProWesnothStart-modf(PWSM) |
78390.01 MiB | 132 down 4 up |
1675598760Feb 05 2023 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() ProWesnothStart(PWS) pro start,you can dl ProWesnothStart-modf(now not have).use AE-ERA WML;Ladder Era LUA |
ProWesnothStart(PWS)
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ProWesnothStart(PWS) |
173470.02 MiB | 115 down 6 up |
1684382545May 18 2023 | zh_CN |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Princess Nilwyn This campaign is about an elven princess, getting kidnapped. Your task is to liberate her. This campaign is finished and tested. (Medium Difficulty, 7 Scenarios) I'm happy about any feedback: write an email to anagkai_wesnoth@keraunos.de -version 1.2.2: fixed some spelling misstakes and gave the scenarios english ids -version 1.3.0: superior balancing changes, small storyline changes, some changes on maps This upload is part of vghetto port project. |
Princess Nilwyn
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Princess Nilwyn |
198580.02 MiB | 1164 down 2 up |
1641545819Jan 07 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Platoon Wars Era Modern warfare between the army and terrorists. |
Platoon Wars Era
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Platoon Wars Era |
94597299.02 MiB | 624 down 1 up |
1636650817Nov 11 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() PlatinumRealm MP Era Provides each faction with unique leaders, while also getting rid of the unbalanced level 4 units that were added to Wesnoth at past to some of the factions. Best paired with the Soul Crystals Leader Revival mod (do not enable that mod's leader downgrade, as the unique leaders in this era are unrelated to any tree). |
PlatinumRealm MP Era
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PlatinumRealm MP Era |
48360.00 MiB | 439 down 6 up |
1635605735Oct 30 2021 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Peninsula Survival 4-player map with monster spawns |
Peninsula Survival
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Peninsula Survival |
104790.01 MiB | 744 down 1 up |
1637789911Nov 24 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Xalzar Quest After the Saurgrath's desctruction by the elves, a saurian named Xalzar leads what remains of his people in search of a new home (Intermediate level, 6 scenarios.) |
Xalzar Quest
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Xalzar Quest |
71554306.82 MiB | 1059 down 7 up |
1681399143Apr 13 2023 | it |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Struggle for Freedom Follow the Eastern Elves in the time of Asheviere (506 YW). Will they succeed in their struggle for freedom, or will a betrayal at their heart strike them at the brink of victory? (Intermediate Level, 9 scenarios) |
Struggle for Freedom
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Struggle for Freedom |
39950183.81 MiB | 1542 down 11 up |
1668699282Nov 17 2022 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Pax Romana (stock 1.14) Warning: The official 'Pax Romana: The Rise of Vespasian' add-on is not available for BFW-1.16. This add-on was not uploaded by its author. Pax Romana: The Rise of Vespasian Follow a young Roman plebeian named Vespasian in his rise to the rank of Emperor of Rome. This campaign contains 18 scenarios. Many atwork comes from the Imperial Era (mainly Turin's sprites). I'd like to thank UnwiseOwl for allowing me to use them. The language of the texts is not of high quality since I've always been English-challenged. Only the 'easy' difficulty level is available for selection. NB: to play this campaign, you have to load the core 'Bienvenue' available after the dependency add-on is installed. You'll be ready to select the 'Pax Romana' scenario through the 'Campaign' menu. The needed 'core' can be loaded following these steps: - Start wesnoth and go to -> 'Preferences' -> 'Hotkeys' - In 'Search' box, enter 'core' - Press 'Add Hotkey' then press CTRL+SHIFT+k, and close dialog. - In main 'Title Screen', press CTRL+SHIFT+k to open 'core' selection dialog. - Select item 'Bienvenue (Wesnoth 1.14 core)'. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.16: you have to press CTRL+SHIFT+k and select the 'Wesnoth (Default)' core. Please do not report any problem with this add-on in the official feedback thread for 'Pax Romana: The Rise of Vespasian'. |
Pax Romana (stock 1.14)
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Pax Romana (stock 1.14) |
31283782.98 MiB | 486 down 3 up |
1681026750Apr 09 2023 | en_US |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Panther Lord An Era of Four Moons campaign complete at 14 combat scenarios in length. Expert level. An outcast of your people for your unusual companion you find yourself called back into their service to fight off imperialist encroachment. |
Panther Lord
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Panther Lord |
7341970.70 MiB | 774 down 3 up |
1645663232Feb 24 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Plums cave crawl An easy cave crawl of few characters. Not much talk, lots of spiders, some skeletons, scarabs, gold, potions and rings. |
Plums cave crawl
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Plums cave crawl |
13847201.32 MiB | 436 down 18 up |
1666301053Oct 20 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Terrain Pack Compilation of Terrain graphics and types from various UMC. Ported to 1.16. |
UMC Terrain Pack
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UMC Terrain Pack |
1738352316.58 MiB | 895 down 1 up |
1637940556Nov 26 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Outrun the Flood Any side can initiate an unstoppable flood during its own turn. Water will rise and engulf the neighboring lands drowning anyone stuck in its depths. Who will grab that's called a victory first in the doomed land? |
Outrun the Flood
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Outrun the Flood |
104080.01 MiB | 674 down 1 up |
1638039757Nov 27 2021 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Innocence The reign of Emperor Delvhar II of Wesnoth. The banished elvish necromancer Hiroc seeks opportunities to exact revenge against the Ka'lian who had wronged him. In the meantime mysterious fears had begun to grow in the north under the name of Mal Aquram. Their struggle was by no means without meaning. (Hard level, 12 scenarios.) |
Innocence
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Innocence |
1795819117.13 MiB | 58 down 2 up |
1695734113Sep 26 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Order of Oerbrae When a young cleric discovers corruption in the high offices of Vaerya, she must flee her home in the city and seek the protection of a secretive community of smugglers. Will she elude the Warden's soldiers and find the answers she wants? Her quest will take her to the far coast, beyond the Roaen Wood, as she uncovers the truth about the Order and, maybe, what really happened to her father. This is a sequal to Betrayal of Thaeylan. (Intermediate level, 8 scenarios.) |
Order of Oerbrae
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Order of Oerbrae |
70163886.69 MiB | 1209 down 4 up |
1658499820Jul 22 2022 | |
SP/MP Campaign Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog. |
![]() Ooze Mini Campaign You are an ooze, and you are hungry. Devour the foolish intruders that have entered your domain! Four levels, including an RPG level. Multiplayer: For network game latest version is recommended! (Novice level, 4 scenarios.) Maintainer :Cure |
Ooze Mini Campaign
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Ooze Mini Campaign |
16417291.57 MiB | 1197 down 1 up |
1644131237Feb 06 2022 | cs, it, ja, pl, ru |
SP/MP Campaign Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog. |
Ogre Crusaders Ogre Crusaders is a hybrid campaign, playable either alone or with 2 players. An exciting crusading adventure (7 scenarios) awaits you. Each scenario will be very different from the previous one and will set different goals for you, which can only be achieved with skilled teamwork. Demonstrate ogrish determination and cunning to defeat the enemy army, go deep into their lands, capture a large city and destroy their holy sites! Changelog: 2.0.2 Release -Barkuk's portrait is now shown on the right side of the screen instead of on the left, and flipped (to make him stand out from Shrogg a little more) 2.0.1 Release -fixed serious bug if you had the old version of the campaign installed 2.0.0 Release -renamed the campaign from 'Northern Crusade of Shrogg Stoneface' to 'Ogre Crusaders' -added tutorial scenario -added 2 more scenarios besides the tutorial -heavily changed most scenarios -expanded the lore (story/dialog) -all scenarios now have a pre-battle map similar to mainline campaigns 1.0.1 Release -enemies in the first scenario now have less gold/income and can't recruit jousters on easy/normal difficulties 1.0.0 Release the initial release |
Ogre Crusaders
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Ogre Crusaders |
99634539.50 MiB | 1498 down 5 up |
1658593631Jul 23 2022 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Tale of Prashnak(WIP) Work in progress. Only one scenario ready at the moment |
Tale of Prashnak(WIP)
Download
Tale of Prashnak(WIP) |
3021900.29 MiB | 89 down 1 up |
1691329417Aug 06 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Nuke Mod Nuclear strategy by kabachuha! 1. Every turn each player decide what locations they will attack with *tactical charges* and which with *nukes*. (attacks cost gold) 2. To launch a nuke the player has to build a *missile silo* (appears as a chasm) beforehand. It can be build only adjancent to player's units and only on empty hexes. 3. In the beginning of the turn the attacks will be commited in the following order: 3.1 Tactical attacks from each side. If the center of the explosion hits a nuclear lauch silo *directly*, it will be disabled. 3.1.1 The blast kills everyone (except for a small list of SP exceptions) in a radius of one hex and destroys the terrain. 3.2 All nukes are lauched from the available sites and will hit their targets with a devastating blast. 3.2* If a nuke hits a lauch site at this stage, it will not prevent the counterattack as it's assumed that the nukes had been lauched almost simultaneously. 3.2.1 The blast kills everyone (except for a small list of SP exceptions) in a radius of 10 hexes and destroys the terrain in a radius of 6 completely, and in a radius of 13 only removes the overlays, such as forests. (these values are customizable) 3.2.2 All units on the map will be slowed and poisoned by radiation. Also, you'll get an easter egg if you finish Northern Rebirth with this mod on :) |
Nuke Mod
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Nuke Mod |
163960.02 MiB | 788 down 6 up |
1663279374Sep 15 2022 | ru |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() The Dark Master Project Resources Resources for The Dark Master campaigns |
The Dark Master Project Resources
Forum topic
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The Dark Master Project Resources |
8175031977.96 MiB | 3893 down 35 up |
1677583223Feb 28 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Northern Rebirth Remake People of Dwarven Doors are fighting for freedom! While this combat becomes harder there are spreading some dangerous rumors about darkness in their leaders' heart. Return to Northern Rebirth once more! Face foes you know, now more deceitful than ever! Ally with your sworn enemies! Rise against your friends! Your hero, your journey! It is up to you what weapon do you use, which path do you take! This is an unofficial fork of a mainline campaign Northern Rebirth by Taurus. It features complete alternate branch, brings improvements to core scenarios - many of them posted on Northern Rebirth forum - and fixes numerous issues still remaining in version of a campaign shipped with the game. New branch has 12 scenarios (3 first scenarios are the same for both branches). |
Northern Rebirth Remake
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Northern Rebirth Remake |
71555646.82 MiB | 957 down 1 up |
1652566229May 14 2022 | af, ang, ang@latin, ar, bg, ca, ca_ES@valencia, cs, da, de, el, en@shaw, en_GB, eo, es, et, eu, fi, fr, fur_IT, ga, gd, gl, he, hr, hu, id, is, it, ja, ko, la, lt, lv, mk, mr, nb_NO, nl, pl, pt, pt_BR, racv, ro, ru, sk, sl, sr, sr@ijekavian, sr@ijekavianlatin, sr@latin, sv, tl, tr, uk, vi, zh_CN, zh_TW |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Non-Fatal Wounds: maimed edition This is an extension of the Non-Fatal Wounds add-on by Octalot and Armagedonus that adds lasting injuries to your units whom nearly escaped death. Your units can recover from non-permanent injuries instead of progressing to the next level. permanent injuries can be disabled permanent injureies include: death, undead-ghost,undead-zombie,non-canonical fear based wounds have a chance of being healed when you defeat an apponent while affected by them Non-Fatal Wounds needs to be disabled to prevent it from running twice, but it still neends to be installed for Maimed Edition to work. |
Non-Fatal Wounds: maimed edition
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Non-Fatal Wounds: maimed edition |
68110.01 MiB | 330 down 9 up |
1661277780Aug 23 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Non-Fatal Wounds Extended This is an improved version of the Non-Fatal Wounds and Non-Fatal Wounds: Maimed Edition add-ons which acts as a standalone addon with a complete help menu and many new features. Authors of the previous addons: Octalot and CookieLord (Maimed) Original idea from: Armagedonus * When a unit reaches 0 hp, it’s removed for the current scenario and receives an injury instead of dying (except if receives a 'death' wound). This unit go back into the recall list for next mission or next turn (to choose) with the wound received. * If you activate wounds, most of them are based on fatal attacks received, the type of terrain where the victim is standing on, and other additional conditions. Other wounds and death depend solely on chance. In like manner, all wounds are designed to be applied to units that can suffer or are affected in some way. Magical wounds for magical units, wounds on arms, legs, or wings in races that possess such limbs, mechanical units are immune to fear, ghosts can't receives ghost wound, undeads can't receives the undead wound but can receives the ghost wound, etc. * There are more than 50 psychological and physical wounds, plus 3 fears (to the race, weapon, and type of the enemy) that can have a virtually infinite variety. Optional wounds are death, undeath, ghosts, elementals and funny wounds. Ghost, undeath, elementals and some funny wounds affect not only the unit's stats, but also its appearance and abilities, and are permanent. * If a unit is killed by a plague attack and isn't unplagueable, is lost even if you don't choose the death wound as an option, so be careful. You can disable this behavior by also disabling all basic wounds. * Almost all wounds -except for optional wounds and plagued- can be healed with different methods. * All wounds info, probabilities, and healing methods can be consulted at any time in the optional help menu, with the possibility of disable the addon for certain scenarios, or change the available wounds and other options. * This does not protect your heroes or other specific units, you'll still lose if any character who has to survive is wounded. The enemy isn't going to miss the chance of finishing the battle by letting a leader escape. All mainline campaigns and some UMC campaigns has been adapted to change their behavior on certain events depending on the situation, some of them optionals. * This addon may affects campaign balance, but makes the RNG much less punishing of mistakes, while still being not too lenient since you will lose the opportunity to continue leveling on that scenario, in addition to an important debuff that will be expensive to cure (if possible). With deaths activated, the campaigns will remain balanced in most. The severity of the consequences of injuries has been greatly increased compared to the Maimed version. NOTE: You don't need to install original or Maimed Non-Fatal Wounds. Read CHANGELOG.md file for more details of the changes. |
Non-Fatal Wounds Extended
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Non-Fatal Wounds Extended |
25039902.39 MiB | 433 down 30 up |
1689206173Jul 12 2023 | es, de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Napoleonic Wars (stock 1.14) Warning: The official 'Napoleonic Wars' add-on is not available for BFW-1.16. This add-on was not uploaded by its author. Napoleonic Wars 11 scenarios and a tutorial following the career of Napoleon Bonaparte. Is about 98% complete and released for beta-testing. Only the 'easy' difficulty level is available for selection. NB: to play this campaign, you have to load the core 'Bienvenue' available after the dependency add-on is installed. You'll be ready to select the 'Napoleonic Wars' scenario through the 'Campaign' menu. The needed 'core' can be loaded following these steps: - Start wesnoth and go to -> 'Preferences' -> 'Hotkeys' - In 'Search' box, enter 'core' - Press 'Add Hotkey' then press CTRL+SHIFT+k, and close dialog. - In main 'Title Screen', press CTRL+SHIFT+k to open 'core' selection dialog. - Select item 'Bienvenue (Wesnoth 1.14 core)'. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.16: you have to press CTRL+SHIFT+k and select the 'Wesnoth (Default)' core. Please do not report any problem with this add-on in the official feedback thread for 'Napoleonic Wars'. |
Napoleonic Wars (stock 1.14)
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Napoleonic Wars (stock 1.14) |
8794522783.87 MiB | 772 down 2 up |
1681642190Apr 16 2023 | en_US |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
A new human era Its my first Era. Containing lvl 0-7 Units. Implements one faction. Damage should be more balanced. Modified the resistances. Modified the movement types. Removed lvl 7 unit form leaderlist. Leaders are Lvl 4 units. Any compliants please let me know over discord or e-mail -update: new units implemented: Elementalincarnation Conqueress -all advancements are now up to date -90/90 units playable -thanks to patience_reloaded for helping me with balancing the units and creating seduce weapon skill -also thanks to everyone on discord who explained me so many things -ported from v1.14 -Bug reporting:lightningbold@d-reves.de -Report accepted languages:english, german, portuguese |
A new human era
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A new human era |
70460496.72 MiB | 176 down 1 up |
1691173870Aug 04 2023 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Nosmos Survival Maps Two survival maps, Originally created by Nosmos and maintained by other users over the years. |
Nosmos Survival Maps
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Nosmos Survival Maps |
152060.01 MiB | 1208 down 2 up |
1641250613Jan 03 2022 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Mountain Witch Young witche Hana and dancer Sally helped the last elf survive. There was a surprising fact in the shadow of the elves extinction. To solve the mystery of the extinction of the elves, three people go on a journey to find the treasure of the elves. Please use the new summoning method and medicine preparation to lead the witch to victory. |
Mountain Witch
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Mountain Witch |
2977163828.39 MiB | 2142 down 3 up |
1641897009Jan 11 2022 | ja |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Monkey Hill Island A 6-player king of the hill game, within a hostile environment on this jungle island. Will you fail while aiming for the top alone, or will you be betrayed while trying to cooperate... Note: AI is set up to follow the objective of the scenario so it is possible to play with/against AI. However, due to the nature of the objective, do not expect good tactical play from AI. Playing with human players is therefore preferred. 2020-08-08 v1.1.0: Number of enemies now scales down if there are less players. |
Monkey Hill Island
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Monkey Hill Island |
50230.00 MiB | 401 down 1 up |
1643493142Jan 29 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Modern Warfers a set of fictional campaigns set in modern wars (there is only one campaign for now, new ones will be added in the future). |
Modern Warfers
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Modern Warfers |
20281671.93 MiB | 346 down 1 up |
1676836251Feb 19 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Zombie Variations Recruited Walking Corpses and Soullesses will have a random variation. Allows to configure which variations you allow (for MP, in the 'Custom Options' tab). Works both for campaigns and multiplayer. |
Zombie Variations
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Zombie Variations |
9340.00 MiB | 1590 down 1 up |
1636056254Nov 04 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() 2023 Modern Combat Reborn Work in progress! Join our play group on discord if you want to play this mod with an active community: https://discord.gg/jekZpTub3X Modern combat, an old mod revised in a new era! Currently in development with additional features, factions, and bug fixes on the way. Enjoy Wesnoth in the current year with tanks, planes, missiles, warships, leader-powers, and research. There's no Geneva Convention here! Please report any issues to the appropriate forum. Original mod by PsychoticKittens and A Guy. Updated 2023 by Adama, Nanoknight and Gantic. |
2023 Modern Combat Reborn
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2023 Modern Combat Reborn |
79587397.59 MiB | 933 down 42 up |
1685858205Jun 04 2023 | |
Other Other
Add-ons which do not fit any other category. |
![]() Mod Amla Plus A modification that gives more AMLA options. |
Mod Amla Plus
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Mod Amla Plus |
83040.01 MiB | 1058 down 1 up |
1636040967Nov 04 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Case of the Missing Scepter Warlock Homz must locate a missing scepter and stop a plot by his nemesis to over-run the world with an army of undead. This upload is part of vghetto port project. |
Case of the Missing Scepter
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Case of the Missing Scepter |
9320950.89 MiB | 830 down 1 up |
1642870116Jan 22 2022 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Miracle 4 Player Multiplayer co-op or pvp or Singleplayer against AI. It is recommended not to change any settings regarding gold and +gold. Map size: 44x19 Players: 4 In a smal forest landscape, four kings seek to dominate the battlefield, while at the center of their greed a deadly beast has awakened. After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server. You will find this Addon at the very bottom of the Scenarios-List. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2023 |
Miracle
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Miracle |
102150.01 MiB | 89 down 1 up |
1688764696Jul 07 2023 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Mini Maps Collection A collection of minimaps from 1.14's Mini Isar and Mini Maps addons. Contains 8 maps for 2 players and 7 maps for 4 players including Mini Isar, Micro Isar, Modified Closed Relation and others |
Mini Maps Collection
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Mini Maps Collection |
45500.00 MiB | 504 down 1 up |
1641434956Jan 06 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Messenger Mod Allows leaders to appoint adjacent units as messengers or gold carriers via right-click-menu. Another player can read the message or collect the gold by using the right-click-menu if the messenger is adjacent to their leader. If a unit kills a messenger, that unit becomes a messenger in it's stead and can deliver the message or gold as the original messenger. Intended for big free for all games in which communication via team-chat is not viable. Compatible with Expendable Leaders 2, though generals cannot compose or receive messages. |
Messenger Mod
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Messenger Mod |
85660.01 MiB | 429 down 1 up |
1649520385Apr 09 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Merry Christmas Christmas-Themed Mini-Campaign Santa's elves have run out of Christmas trees during decorating and must travel to the Lintanir Forest for more. The guardians of the woods are not well pleased with this and will seek to oppose you. Can you gather enough trees to save Christmas in time? Three difficulty levels based on a time limit. Unlike most campaigns the time limit is for the whole campaign not a single scenario. If you waste too much time on one scenario you may be doomed no matter how quickly you do the others. Features a unique modify terrain ability. Alter the landscape to favour your side. |
Merry Christmas
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Merry Christmas |
58637285.59 MiB | 874 down 7 up |
1672263500Dec 28 2022 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Marauding Thieves Marauding Thieves is a singleplayer campaign that takes a totally different approach to Wesnoth gameplay. Here, stealth and evasion count for more than brute strength. Why charge at a guard when you can sneak past, assassinate him from the shadows or simply plant a bomb behind his back? Combat is for losers! The campaign takes place across a series of missions which are selected by the player on a world map of Wesnoth. There are four mission types with a variety of unique objectives (loot the chests, rescue the prisoners, blow the bridge!). With a variety of special stealth options and hiding abilities at your disposal, your ragtag team of thieves must take on the combined might of the royal empire. You will be outnumbered and overpowered, but you have the skillz. This is a fork of 'Den of Thieves' by Bob_The_Mighty & jb. To play the original multiplayer version with 2 or 3 players, please download their copy instead. Marauding Thieves is the Single Player variation. It should be started from the 'Campaigns' button found at the main screen, and not from the Multiplayer setup screens. |
Marauding Thieves
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Marauding Thieves |
2025450.19 MiB | 842 down 1 up |
1641291359Jan 04 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Make HttT Anime Again 'The only secret was that it was possible...' Replaces HttT and Tutorial (also affects add-on 'Nightmare to the Throne') portraits with their previous versions (around Wesnoth 1.8), which are said to be more anime-like. Note: Lisar's sceptre animations still missing, since they would require quite more work. |
Make HttT Anime Again
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Make HttT Anime Again |
36062313.44 MiB | 467 down 1 up |
1672502090Dec 31 2022 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Mage of Runes Aside the normal magic of mages there also exist another type of magic based on magic runes carved into crystals. A few beings become able to use this magic not only for themselves. They also were able to use this magic to support their allies. This campaign includes a rune spell system. All Rune Mages in this campaign have their own rune inventory which allows them to use spells on themselves or allied units they are linked with. These spells only last or a few turns and should be used with caution. The campaign is in an early stage of development it includes three level of difficulty which might be not well balanced. So far 30 Scenarios are playable including five story scenario. |
Mage of Runes
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Mage of Runes |
21206442.02 MiB | 882 down 2 up |
1643129956Jan 25 2022 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Random Map Pack Just some random maps that I modified years ago. |
Random Map Pack
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Random Map Pack |
50340.00 MiB | 527 down 1 up |
1642256920Jan 15 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Proper Flying and Vision Mods This is a pack containing two mods of mine: 1. Proper Flying Mod: With this mod enabled, several flying mainline units are unattackable in melee by ground units, and receive the skirmisher ability. In return, they become outstandingly bad at holding villages and other points of interest. 2. Vision Mod: This mod makes vision independent from movement points and movement costs. Instead, it depends on time of day, terrain the unit stands on, and height of overlooked terrain. |
Proper Flying and Vision Mods
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Proper Flying and Vision Mods |
105110.01 MiB | 96 down 1 up |
1688803242Jul 08 2023 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() LotI Modification Modification allowing to use everything for Legends of the Invincibles for your campaign. |
LotI Modification
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LotI Modification |
87268028.32 MiB | 48 down 1 up |
1694101107Sep 07 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Legend of the Invincibles Units in Mainline Campaign Enables Units, Items, and Advancements from Legend of the Invincibles by Dugi. Incorporates additional units by dwarftough in Invincibles Conquest II. Specific supported campaigns have additional modules that are available if applicable. Some campaigns do not need a compatibility module. Dead Water is the only unsupported mainline campaign. |
Legend of the Invincibles Units in Mainline Campaign
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Legend of the Invincibles Units in Mainline Campaign |
435480.04 MiB | 207 down 10 up |
1689805541Jul 19 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() LotI Advancements Adds LotI advancements for default era units in multiplayer. |
LotI Advancements
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LotI Advancements |
23560.00 MiB | 1374 down 2 up |
1658086396Jul 17 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Bees Journey That summer, a hornets invasion brought down the Kingdom of Bees. You, the princess, must lead the bees on their journey and rebuild the kingdom. (Intermediate Level, 20 scenarios.) TBJ is the first project in Wesnoth's history to create a campaign featuring bees. This campaign is still incomplete. If you have any problems playing, please give me feedback. |
The Bees Journey
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The Bees Journey |
93042688.87 MiB | 702 down 29 up |
1691653516Aug 10 2023 | ja |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Lonely Era The Lonely Era is a new collection of six selected superior solitary sides with interesting and unusual abilities, traits and attributes. It has been extensively revised and rebalanced over the last few years from the original era and the constituent factions. Included are: 1) Santa's Helpers are his Elves as well as animated pine trees. They are an updated faction based on the Merry Christmas Campaign. Beware of Elves bearing gifts though, the presents are very distracting. They are unique in not having standard levels, they each can gain up to 4 special abilities via AMLA but always remain at level 1. Of course there are also Flying Reindeer and Christmas Seals. 2) Gremlins are an all teleporting race of elusive ethereal creatures. Individually fragile they work together using their tremendous mobility to swarm and overwhelm their enemies. Their mages are perhaps the ultimate glass cannons but if you can somehow keep one alive long enough it might even get to level 5 and become immortal. 3) Vaeringjar are a Viking faction allied with Wolfkin. The vikings eschew ranged weapons as well as sissy ideas like dodging blows but are a very, very hardy lot. They also have a unique herbalist unit that can inspire berserker rage in adjacent vikings for a turn. The wolfkin are lithe and armed with bows and teeth on the other hand. They are also very agile in contrast to the vikings. As nocturnal hunters they are devastating at night and almost helpless in the day. 4) Avians are cold loving, water hating bipedal birds. Their hollow bones and feathers make them vulnerable to fire and blunt weapons. They are unique in having cheap level 0 healers. Unusually their leaders are not drawn from the ranks but form a separate class only selectable as leaders. Tamed Albatrosses to patrol the awful waters. 5) The Deep Ones - Slimy, slippery, blasphemous fish-frogs of the nameless design - living and horrible - have now been sighted on the edge of Wesnoth. Mutants who slowly evolve from human to monster these creatures are nothing to be trifled with! An all water faction they are quite capable of holding their own against the landlubbers. 6) Jephrifs live far up in the sky, miles above land. Away from even the most basic things most other races take for granted, such as solid ground, their society developed to be quite alien indeed. In recent times, jephrifs began descending from the skies to participate in combat against other races - apparently for their own amusement, seeing life as a game. These are challenging factions to master. Each has odd strengths and weaknesses that require some thought to get the best out of. It can be combined with the Everfell Era, Age of Trials or Dov's Maps 'n Mods if both are installed. |
Lonely Era
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Lonely Era |
71791896.85 MiB | 1756 down 24 up |
1676232007Feb 12 2023 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Liberating Alduin When undead grow powerful, someone has to stop it, or the undead will simply take over Wesnoth and rule it. This Mage that has to stop it, is just a simple Mage, but with a lot of potential. (intermediate level, 8 scenarios) This upload is part of vghetto port project. |
Liberating Alduin
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Liberating Alduin |
6310570.60 MiB | 942 down 1 up |
1640902842Dec 30 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Legends of Idaamub Dark times await Idaamub. After a long period of peace between races, orcs have begun to attack peasant villages. But, in the shadows, a dark presence pulls the strings. Travel through Idaamub to prevent it from falling into chaos. Some big maps and long scenarios. (Not balanced yet, first three chapters complete (22 scenarios)) |
Legends of Idaamub
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Legends of Idaamub |
99205329.46 MiB | 1069 down 8 up |
1673040436Jan 06 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Legend of the Invincibles (beta) This is a daily build version of Legend of the Invincibles. It contains the latest changes, but also the latest bugs. Use this only for testing or if you have problems with the main version and you know it has been already fixed but not uploaded. |
Legend of the Invincibles (beta)
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Legend of the Invincibles (beta) |
1480276314.12 MiB | 2258 down 138 up |
1694480142Sep 12 2023 | es, de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Tale of a Mage The young boy Dillon only wanted to live his life in peace. After his village is destroyed by bandits however, he is forced to throw his lot with the magi. It is a difficult life, and little does he know that his destiny may lie along side that of Prince Arand II himself. (Intermediate level, 30 scenarios) Currently maintained by mathbrush |
Tale of a Mage
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Tale of a Mage |
52184634.98 MiB | 2762 down 2 up |
1627410137Jul 27 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Legend of the Invincibles Sometimes, people don't embrace the tempting powers of darkness because of desires to rule, but merely for survival. Can the dark powers be used to fight against dark schemes with no limits or will they eventually corrupt its users? A massive 200 scenarios long campaign divided into 2 parts, each of them consisting of five substories. The chapters offer a varied character development and changing strategies throughout. Although preserving the traditional Wesnoth gameplay, there are also many powerful items to collect, as well as a level-up system for all units that goes beyond the L3 limit. Your recalls will be all the more unique and fun to use due to the many power-ups obtained throughout this campaign. Also contains two coop multiplayer scenarios related to the campaign. The campaign has two spin-offs, 'The Beautiful Child' and 'Affably Evil'. The campaign 'Kill the King' is also related. |
Legend of the Invincibles
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Legend of the Invincibles |
1423714313.58 MiB | 15114 down 2 up |
1668817478Nov 19 2022 | de, ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Mercenary Band Before the Fall, a new group of humans entered the continent. The mercenary Aragwaithi bands came across the vast sea, and were involved in settling many disputes before the Fall. This is the story of one such band. Feedback is welcome and necessary. This campaign is very rough around the edges. It is also practically fractal in its vast quantities of edges, and <sarcasm>definitely not</sarcasm> an excuse for a campaign with the Aragwaith as the main faction. If you find the campaign hard, I recommend that you mostly recruit Guards (level 2/3 swordsmen) and a few leadership units (level 2/3/4 spearmen). V 0.9.3: removed some bugs and buglike occurences. (Intermediate difficulty; 12 scenarios + 1 epilogue) |
Mercenary Band
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Mercenary Band |
536130.05 MiB | 1204 down 6 up |
1647278196Mar 14 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Legend_of_Far_North Tale of Karun the Black Eye, greatest of the orcs, depicting his struggle for orcish unity, his long war with the humans, his successes and his tragic death (Intermediate level, 18 scenarios.) |
Legend_of_Far_North
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Legend_of_Far_North |
44653884.26 MiB | 814 down 2 up |
1660841791Aug 18 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Elf, the Dwarf and the Mage A dwarf falls out of the sky! Novice-level campaign with steampunk elements. |
The Elf, the Dwarf and the Mage
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The Elf, the Dwarf and the Mage |
58973765.62 MiB | 687 down 1 up |
1661958239Aug 31 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Leader of the Drakes Leader of the Drakes is killed by assassins. Orcs are coming to the islands, that the drakes call home. Who will be the next leader? Who will save drakes from enemy invasion? 3 scenarios, medium difficulty. |
Leader of the Drakes
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Leader of the Drakes |
152290.01 MiB | 902 down 1 up |
1635230197Oct 26 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Sanctuary Four heroes holding their well-fortified sanctuary against a flood of enemies, four scenarios, each on the same map. In the first scenario, all level 0 and level 1 units can appear as enemies, in the second all level 2 units, in the third all level 3 units, and in the fourth all level 4 and 5 units. If desired, a custom “Battle Mage” unit with quite a number of AMLAs can be recruited (fully functional, but without any new graphics). (Intermediate level, 4 scenarios.) |
Sanctuary
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Sanctuary |
247700.02 MiB | 1873 down 1 up |
1624728854Jun 26 2021 | de |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Leader Renewal 2 When your leader dies, one of your other units will become your new leader instead. Difference to the original mod by Xinge Callidus is, that this mod uses less resources and only gives a new leader if the side does not already have two leaders. Made for use with Age of Lords, but can be used with any era. |
Leader Renewal 2
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Leader Renewal 2 |
74880.01 MiB | 767 down 1 up |
1649520380Apr 09 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Lazersquad Based on Laser Squad and Rebelstar Lazersquad - equip and use your squad of elite space marines to defeat your opponents! Inspired by 'Laser Squad' and 'Rebelstar'. |
Lazersquad Based on Laser Squad and Rebelstar
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Lazersquad Based on Laser Squad and Rebelstar |
300040.03 MiB | 347 down 3 up |
1639437568Dec 13 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Ladder Era Balanced version of the Default Era for competitive play. May be used only with approved maps. Adds modified versions of Den of Onis, Hamlets, Silverhead Crossing, The Freelands and Fallenstar Lake maps. Provides a map picker for selecting random map from a pool of approved maps. Changes comparing to the Default Era: Leaders - Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era) - Pikeman, Red Mage, White Mage, Elvish Sorceress, Trapper and Rogue removed from the leader pools - Removed leaders from the manual selection pool that are not present in the random selection pool Drakes - Drake Fighter: 30% defense in shallow water - Drake Burner: -50% cold resistance Knalgan Alliance - Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed. - Footpad: melee blade 5-2 - Poacher: 32 hitpoints - Ulfserker: 20 gold - Thunderer: 16 gold - Guardsman: ranged attack 6-1 Loyalists - Spearman: ranged attack 5-1 - Bowman: melee attack 5-2 - Cavalryman: 18 gold - Heavy Infantryman: -10% cold resistance Northerners - Orcish Archer: ranged pierce attack 5-3 Rebels - Elvish Shaman: no dextrous trait, ranged attack 3-2 - Merman Hunter: 32 hitpoints, 60% defense in deep water Undead - Vampire bat: no intelligent trait - Skeleton Archer: 15 gold |
Ladder Era
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Ladder Era |
1356780.13 MiB | 2226 down 2 up |
1674232060Jan 20 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Labyrinth of Cornet A mischievous cat has opened the lid of the 'Demon cauldron' on display at the Cornet Museum! The magical power of the 'Demon cauldron' turns the museum into a labyrinth, and monsters overflow from the cauldron. This campaign is one of the quests for the add-on 'Castle of Evil Spirit' that is currently being created, and is an add-on that is almost a roguelike game. |
Labyrinth of Cornet
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Labyrinth of Cornet |
2069024319.73 MiB | 697 down 6 up |
1644637673Feb 12 2022 | ja |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Orocia Random Mod Orocia - survival with custom upgrade sets, weapons, tents of allied units, maps and random waves of Ageless Era units. |
Orocia Random Mod
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Orocia Random Mod |
659960.06 MiB | 1436 down 8 up |
1690569620Jul 28 2023 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
LordAwsomeness's RPG Era Resources Resources for LA_RPG_Era. *required for LA RPG Era* version 1.0.1 - 08-01-20 |
LordAwsomeness's RPG Era Resources
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LordAwsomeness's RPG Era Resources |
5565806653.08 MiB | 1292 down 1 up |
1643320215Jan 27 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() War of the Dragon This campaign is a sequel to Count Kromire. You start with the Windsong. Not finished… |
War of the Dragon
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War of the Dragon |
1300250.12 MiB | 279 down 1 up |
1685938064Jun 05 2023 | de |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
LordAwsomeness's RPG Era First off hats off to Bob_The_Mighty for his rpg era because many of my ideas and inspirations derived greatly from his creations! Second the heroes are custom units pillaged from 1.8 Wesband that have changing sprites according to the weapons you have equipped. (all credit goes to those who helped work on that legendary addon. Rest in peace Wesband) (Except the drake; that was all me and I take all credit for frakenstining that as it took a full day to complete) In this addon you able able to build your character from 8 different races across multiple different maps with various gamemodes and objectives. Most maps settings are heavily customizable with Custom Settings offering a vast array of options. The replayablity of scenarios in this addon addon is infinite! Choose from humans, dwarves, elves, goblins, orcs, saurians, trolls and now the newest addition: drakes. Create your hero with unique classes, magic abilities and weapons. Weapons and skills are upgradeable, magic is castable from afar, and your heroes can adopt numerous playstyles to fit your preference. Try out the magic system that was reworked in update 0.3.0 and enjoy the mana and magic casting system which has been heavily expanded upon and updated since the start of 2020! As of version 0.4.0 LA_RPG_Maps is no longer supported as its contents have been merged with LA_MP_Pack and it has been removed from the addons server. Currently the addon contains 8 multiplayer maps: LA: 6p Arena Survival - A medium sized Boss based survival map. Kill the bosses or simply survive as long as you can! LA: 4p The Maze Lite RPG Adventure - A simple Lite RPG that was shipped out with the 0.3.0 release. New larger, story driven RPG adventure maps will be released in the upcoming months! LA: 6p Rumble - Tiny map for quick action. Players receive a huge amount of hero points and gold to start and battle it out in the middle of the tiny arena for the precious artifacts. LA: 5p Evolve - Medium map that was released with version 0.3.0. This gamemode is due to get reworked to a 5-7 player PvP map in the future so stay tuned for that update! LA: Creep Wars - 3 different Creep War maps! Contains a broad set of options and modifactions so you can play it exactly the way you want to! LA: 7 World Survival - Players jump from world to world trying to survive the oncoming waves and kill all of the other players. Please make sure that you download LordAwsomeness's RPG Era's Resources for all of the music, images, and sounds. It is necessary to run this addon. Thank you so much for your support as we continue to develop this mess! version 0.4.8b - 03-26-20 Known bugs for 0.4.8 (including bugs carried over from previous patches) *sometimes there is a bug where spell cast attacks do not kill enemies as they are supposed to even if they have the proper amount of damage for it. *damage from fire aura and thornmail doesnt always calculate properly when used offensively resulting in the damage retaliation only being 1 damage. (this usually only happens when your unit is attacking offensively. defensively it works fine.) *when heroes are using non-casting magical attacks, the hero's image will swap to other weapon variations *(ei: if a human is using fireball while holding a sword, the animation variation will switch to other weapons such as an axe, then a staff, etc.) *this isnt a gamebreaking bug and I am working on a way to patch this issue. *if you have a javelin equipped and you unequip a spear or another polearm weapon then the javelin will remain. *sometimes when you attempt to use your summoning ability as a goblin, the units you have unlocked will not show up. *on the 6p Arena Survival Map: stepping on chests dropped from killing towers will not reward the player with the gold they are supposed to receive *there is a visual bug where when you kill an enemy with a csting attack, if you have enemy heroes on the other team it will display them receiving the gold and XP from the kill. They do not actually gain the gold and xp so it is a minor bug that is just visual. *if this happens on creep wars however, the points will be given to the wrong team. Update 0.4.8b - 03-26-20 *fixed a bug where the buffs were being applied to creeps in 7WS on the first wave. *added wave number as a label to 7WS. Update 0.4.8a - 03-26-20 *minor bugfixes. Update 0.4.8 - 03-25-20 *added the new map LA: 7 World Survival. Update 0.4.7c - 03-24-20 *another small bugfix. Update 0.4.7b - 03-24-20 *small bugfix. Update 0.4.7a - 03-24-20 *created a temporary fix for the issues with the tower chests being dropped and players not being able to pick them up. *updated modification options and gave players more choices on some of the Creep Wars options. *added more clarity to modification option descriptions. Update 0.4.7 - 03-24-20 *fixed some bugs where if you used a casting attack and killed a unit, units on the other team would recieve the kill gold as well. *seperated the images, sounds, and music to the new resources for this addon: LordAwsomeness's RPG Era Resources. *adjusted some of the magic casting attack Hero Point costs. Update 0.4.6a - 03-23-20 *fixed a major bug with revives not working properly. *added the dry version of the 3v3 Creep Wars map. Update 0.4.6 - 03-23-20 *nerfs to the fire avatar and the fire god: reduced damage. *huge buffs to all magician classes: drastically reduced the hero point costs of all magical attacks (non-casting attacks for magician classes) *major adjustments to magical casting attacks: *added upgrades to the casting attack trees. *nerfed the base damage to give more value to upgrading the casting attacks. Update 0.4.5d - 03-22-20 *minor adjustments to creep wars as well as a bugfix. Update 0.4.5b - 03-21-20 *fixed a major bug for the creep wars maps. Update 0.4.5a - 03-21-20 *fixed some small bugs. *adjusted some scaling properties of creeps in creep wars. *reduced the cooldown for almost all magical casting and passive abililties. *changed the objective from the bosses dying to the towers dying being the victory condition. *fixed the bug where player revives would still give gold to the enemy teams. Update 0.4.5 - 03-20-20 *fixed a bug where you could loot an infinite amount of gold from dead bodies. *fixed multiple other minor bugs. *added new maps: *LA: 2v2v2 Creep Wars - 3 teams facing off against each other to kill the other teams' boss! *spend gold in the shops to upgrade your creeps and overcome your opponents! *LA: 3v3 Creep Wars - 2 teams facing off against each other to kill the other team's boss! *spend gold in the shops to upgrade your creeps and overcome your opponents! *added another level for the swift upgrade. (2 upgrades of swift total) *added even one more level for the swift upgrade only for trolls (3 upgrades of swift total for trolls) Update 0.4.4 - 03-19-20 *added a new map: *6p LA Rumble - PvP arena map *changed some descriptions and names of maps and scenarios in multiplayer lobbies to make it easier for players to find scenarios attached to this map pack. *reverted hero points to 5 points gained per advancement. *removed heroes gaining levels after advancing multiple times (heroes always remain level 1) *changed spoils rewards to reflect competitive gamemodes: *the changes to this allows the addition of countless PvP projects that we have been imagining for months now! Enjoy as we add new and exciting PvP gamemodes and reimagine some old maps! *added a consumables menu inside of the items menu. *added melee attacks to all of the towers on the survival map. *added some UI clarity as well as an explaination on artifacts when picking them up. *added a new drake class: drake burner - fire breath focused class. *made several changes to all races: *each race now begins with a starting bonus: *drakes now all have fire breath (as of patch 0.4.3) *dwarves begin with a runic artifact of their choice *elves begin with +1 frenzy movement (already been applied from previous updates) *goblins: begin with the concealment ability *humans: begin with the inspire ability *orcs: begin with bloodlust lvl 1 *saurians: begin with skirmisher *trolls: begin with regenerates +2 *added 3 new artifacts: *runic warhammer *runic greaves *runic chestplate *fixed a bug where polearm mastery wasn't giving the Firstrike ability when equipping any polearm weapons. *fixed a bug where crystaline scepter wasing giving the additional casting range. *fixed a bug where items in the shop applied the increased costs before the gold was subtracted, causing the players to pay double for the items/potions and go into negative numbers. *various minor bugfixes, spelling fixes and UI adjustments. Update 0.4.3a - 03-17-20 *fixed a major bug with hero points not properly getting applied upon leveling up. Update 0.4.3 - 03-17-20 *increased the water elemental, avatar, and god's defense in flat terrain from 30% to 40%. *added the magical weapon special to the water elemental, avatar, and god's waterspray attack. *fixed a bug where if you pick up socerer's shoes from dead bodies, you will lose the stats that you are supposed to gain. *fixed a bug where if you kill an enemy while your hero is holding a stacking artifact, the artifact's bonus resistance or hp would go to the unit that killed the enemy rather than your hero. *added 2 more levels of the frenzy upgrade (has a max level of 5 rather than 3 now). *fixed a number of animations for the elementals. *changed some elementals' hitpoints, damage and xp for some maps. *for survival maps massively increased the hp and xp for avatars and gods for each respective elemental. *for survival maps, increased damage for avatars and gods for each respective elemental. *removed the magical weapon special from the fire elemental lines' melee attack and replaced it with 'ablaze'. *replaced the cleave 40% ability on the earth god with a more ally friendly cleave 40% - this ability does not harm or kill ally units. *added the cleave 30% ability to the earth avatar on specific maps. *removed deprecated armors and clothes from being able to be picked up off of dead heroes' bodies. *added the regernerates abilities back to the earth elemental lines. *reworked the troll race's regernerates ability *trolls now have to upgrade their regenerates: starts at regenerates 2 and can be upgraded up to regenerates 12. (early game nerf, mid/lategame buff. *gave the drake race fire breath by default. *added upgrades to fire breath. Update 0.4.2 - 03-16-20 *fixed a bug where sorcerers shoes would remove the stats instead of give them when picking it up from a chest. *fixed a bug where when you give the crystal staff away it would increase your stats instead of decreasing them. *changed the trolls from having access to the red magic tree. *gave all magician classes magical attacks. *restricted all classes except for magician classes from accessing standard magical attacks. *added upgrades for magical attacks for magician classes. *nerfs to the fire avatar: max hp 55 to 50, cold resistance from -25% to -50% *nerfs to the fire god: max hp 75 to 65, cold resistance from -20% to -50% *nerfed the fire elemental: cold resistance from -30% to -50% *changed the towers resistances and damage types. *changed the towers max hp from 100 to 120 (except for the dwarf tower). *reduced the cooldowns for all attack casting spells. Update 0.4.1a - 03-15-20 *fixed a bug where the unit wouldnt hold the weapon equipped after the initial weapon swap. *fixed a bug where the prices for potions, lily and some other items were not displaying in the shop. *other minor bugfixes. Update 0.4.1 - 03-15-20 *updated original race selection lore. *created a new UI menu for the artifacts. *added the first set of artifacts as well as incorperated them into the scenarios. *Tears of the goddess *Golden Armlet *Silver Armlet *Haldric's Helmet *Scepter of Fire *Frozen Heart *Crystaline Staff *Yrumry's Lightning Rod *Socerer's Shoes *Magic Boots *added a couple of traps to the maps. Update 0.4.0 - 03-14-20 *major performance fixes. *merged the addon LA_RPG_Maps back into one full addon. *this has solved many of the issues previously plaguing the two addons as now the preprocessor will no longer load both of the addons multiple times. Update 0.3.5d - 03-14-20 *added updated damage calculations to the new weapon UI (it will actually display the correct adjusted equipped damage). *updated the lore for the races. Update 0.3.5c - 03-14-20 *added a confirmation message for salvaging weapons. *major buxfix with the issues with weapons equipping with 0 damage. Update 0.3.5b - 03-13-20 *fixed some major bugs. *fixed some performance issues. *changed the weapon UI to allow more interactions in the future. Update 0.3.5a - 03-11-20 *quick bugfix Update 0.3.5 - 03-11-20 *fixed a minor bug with hero levels getting reset when they equip and unequip weapons. *fixed a major bug with tier 5 weapons not appearing in the shop. *major nerfs to the earth elemental line as it proved to be far too strong in just about every situation. - removed the regeneration ability at all levels, changed fire and cold resistances to negative values at all levels. (the rock dude is now weak to fire same as most rock and mud type monsters are in wesnoth) *fixed a minor bug where the human backstab ability would get removed when equipping daggers when it was supposed to remain. *adjusted the cost of Heroic Potion from 40g to 50g for the first purchase and the price increases by 25g everytime the player buys another. *adjusted the cost of Haste Potion from 20g to 30g for the first purchase and the price increases by 15g everytime the player buys another. *adjusted the cost of Max Mana Potion from 15g to 25g for the first purchase and the price increases by 25g everytime the player buys another. *added new casting abilities: *brute magic tree: *exposing curse *decay magic tree: *temporal winds *adjusted casting abilities: *brute magic tree: *intimidation: *changed the debuff from a flat rate to a percentage rate (ie: level 1: changed from -1 damage to -10% damage). *changed mana costs from 8 to 7. *added 2 more levels of intimidation: totaling up to 5 levels of the spell. *cripple: *changed the mana costs from 10 to 6. *changed the max cooldown from 7 to 5. *runic magic tree: *runic forge: *added a percentage rate on top of the existing flat rate (ie: level 1: changed from +1 damage to +1 + 10% damage) *added 1 more level of runic forge: totaling up to 4 levels of the spell. *nerfed the ability despair's effect from being 15% to 10% *added the bloodlust ability to the orcs race tree. *buffed vigor to give an additional +1 max hitpoints on upgrades 1-3 and +2 max hitpoints on upgrades 4-6. Update 0.3.4a - 03-10-20 *minor bugfix with the tomes 'Purification' and 'Gust' not appearing in the consumables menu. *adjusted some menus to display the weapon type as to avoid confusion for newer players or people who just are not sure of what type of damage a weapon does. *fixed a minor bug where your summoned units would lose the upkeep=loyal modification as soon as it leveled up above level 1. Update 0.3.4 - 03-10-20 *thoroughly went through and patched in remove overlays onto all of the times players will spend their hero points *minor bugfixes *several changes to the difficulty of the Arena Survival map *new tomes added: *minor tome of healing *major tome of healing *magical tome of the gust *magical tome of purification *added new casting spells for the decay magic line *ice blast (casting attack) *null magic scales *adjusted the costs of summoning tomes from 30g to 45g. *adjusted the cost of Heroic Potion from 25g to 40g. *adjusted the cost of Huge Health Potion from 35g to 40g *adjusted several weapons: *prices for all weapons have been changed (including the weapons listed below, all prices for tier 3-5 have increased) *heavy sling tiers 1-5 damage and price increased *heavy sling tier 5 deftness and dexterity req increased *thunderstick tiers 3-5 damage and price increased *repeater tiers 3-5 damage and price greatly increased *halberd tiers 3-5 damage and price increased *pike tiers 3-5 damage and price increased *crossbow tiers 3-4 damage and price increased *crossbow tier 5 damage and attacks adjusted from 16-3 to 24-2 *guinsoos rageblade damage and price decreased *guinsoos rageblade deft, dexterity and magic requirements increased by 1 each *guinsoos rageblade damage type changed from 'fire' to 'blade' *mace tiers 1-5 damage and attacks adjusted from having 2 strikes to 1 and increased damage *light sword tiers 4-5 damage and price decreased *orcish sword tiers 4-5 damage and price greatly increased *orcish sword tiers 4-5 strength requirement increased *hatchet tier 2 damage and price increased *hatchet tiers 3-5 damage and price greatly increased *fire bow tiers 3-5 price greatly increased *fire sword tiers 3-5 price greatly increased Update 0.3.3 - 03-09-20 - MASSIVE UPDATE!! *ADDED A NEW HERO RACE: Drakes *drakes have access to Red Magic and also have exclusive access to the warblade weapon in the shop and in their inventory. Very fun new hero race to play so try it out! *added the new map: Arena Survival *modified a minor bug where heroes who chose the Ritesh bloodline would receive +2 extra gold instead of +1 per enemy unit kill. Now +2 is the standard (as this line needed a buff anyways). *added multiple new magical passive and casting abilities. *arcane shield: recovers a certain amount of damage recieved from combat. *fire aura: Any unit that strikes the unit with fire aura in melee suffers fire damage equal to 1/4 the damage dealt (damage amount is slightly buggy when the player is the attacker. working on a fix). *thornmail: Any unit that strikes the unit with thornmail in melee suffers pierce damage equal to 1/4 the damage dealt (damage amount is slightly buggy when the player is the attacker. working on a fix). *second skin: At your last breath instead of dying, remain at 1 hp until the begining of your next turn. *undershirt: At your last breath instead of dying, remain at 1 hp until the begining of your next turn. *from the ashes: revives your hero with 34% of your max hp. *mana surge: When the targeted is hit, they will gain +1 mana for each hit until they have full mana again. *added a ton of new castable attacks! Attack your enemies from several tiles away! *Ice blast, Hail Strike, Flaming Stones, and several more! (some are locked away in tomes that you can buy, or must find on a map). *heavily buffed all existing healing spells. *adjusted the mana and cooldowns of several magical casting abilities. *minor UI changes for better clarity and understanding for the players in several menus. *when you select an option that you lack the proper core stats (strength, magic, etc.), you now get an option that asks if you would like to be taken to the proper menu to make those upgrades. *nerfs to hero amla: *heroes now gain 10% max xp upon leveling up instead of 5%. *heroes now only heal for 10 HP + 20% of their max hp upon leveling up. *this can be upgraded in the hero races upgrades *fixed a bug were if you cast a spell, multiple options in red would pop up saying 'you cannot cast a spell on a target that already has this spell cast on them' *fixed a bug where the wrong variable numbers were input and made the tier 3,4 and 5 crossbows far more cost effective than they should have been (not to mention their damage output was obscene because of this bug) *major consumable items rework (potions and such): *heavily reduced the cost of all potions. *heavily increased the heal power of all potions (more bang for your buck. potions are actually worth purchasing now). *added a hero point potion *added a movement reset potion *added multiple new consumables: *potions: *Potion of Heroic Power - gives 5 hero points *Potion of Haste - resets moves to max *tomes: *Arcane Tome - makes all of the hero's weapons (not magical attacks) arcane for a turn) *Blade Tome - makes all of the hero's weapons (not magical attacks) blade for a turn) *Cold Tome - makes all of the hero's weapons (not magical attacks) cold for a turn) *Fire Tome - makes all of the hero's weapons (not magical attacks) fire for a turn) *Impact Tome - makes all of the hero's weapons (not magical attacks) impact for a turn) *Pierce Tome - makes all of the hero's weapons (not magical attacks) pierce for a turn) *Lawful Tome - makes your hero's alignment lawful *Neutral Tome - makes your hero's alignment neutral *Chaotic Tome - makes your hero's alignment choatic *added reduced costs for weapon upgrades on races specialties. (ie: elves get reduced hero point costs with light melee weapons and standard ranged weapons). *added better descriptions for magic trees and what specifically they bring to the table. *fixed a bug where if a player stepped on a chest the chest would split between dead and alive players. *added a new weapon lines: *Repeater Rifle *bolas *hatchet (thrown) *torch *Pike *Halberd *heavily reduced the thunderstick weapon tree's damage for the first 3 tiers, and slightly reduced the damage on tier 4 and 5. Update 0.3.2 - 01-31-20 *more minor bugfixes *fixed a longtime bug where the label on shops wasn't appearing *fixed a major bug where when the spoils xp procs, the dungeon master and other playable oppossing players' leaders would also gain the xp. *fixed a major bug: when an ally kills an enemy unit and the spoils xp procs, if the xp was enough to level up an ally unit it would level them up 3 times giving them unfair Hero Point gains as well as level advantages. This fixed a major balancing issue. the level up animation may still go off multiple times but the bonuses will not be applied (so rest assured that the bug itself is fixed, just the multiple level up animation is all that remains). *added more nonplayable animals into upcoming gamemodes. Update 0.3.1 *lots of minor bugfixes *lots of major bugfixes including fixing a gamebreaking bug where when you equipped a new weapon, your hero regains full HP. *added bonus upgradeable hp in the races menu *disabled the debug mode by default *added a new setup option that allows players to start with an allotted amount of hero points after creating their character (ranges from 0-25) *removed the dungeon master gamemode from this add-on (may be replaced with an updated version in LordAwsomeness's RPG Map Pack) |
LordAwsomeness's RPG Era
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LordAwsomeness's RPG Era |
3491460.33 MiB | 1142 down 1 up |
1643320150Jan 27 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Start of the War Witness, firsthand, the beginning of the endless war between dwarves and trolls. (Expert Level, 6 scenarios) This campaign was ported from 1.10 as part of the ongoing porting project. |
Start of the War
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Start of the War |
338740.03 MiB | 829 down 4 up |
1640277486Dec 23 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Count Kromire A vampire campaign! |
Count Kromire
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Count Kromire |
2491950.24 MiB | 479 down 1 up |
1685938046Jun 05 2023 | de, ru |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Wesnoth Terraforming Multiplayer add-on that allows players modifying terrain during gameplay. Contains some special maps and many configurable options. |
Wesnoth Terraforming
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Wesnoth Terraforming |
207500.02 MiB | 941 down 3 up |
1645290104Feb 19 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Mabee Maps Three maps for 1v1 games against humans or AI. Includes interconnected islands in Boardwalk, two neighboring kingdoms in Feud, and the winter-themed From Rumyr with Love. Feel free to PM me on the forums with any aesthetic or balance suggestions. Ported from 1.8 to 1.12-16. |
Mabee Maps
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Mabee Maps |
110130.01 MiB | 134 down 1 up |
1679882774Mar 27 2023 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Realm of the Dark (Survival) Realm of the Dark is a survival scenario for 1p/2p which comes in three modes (cooperative/solitaire/competitive) and four levels of difficulty (Normal/Challenging/Difficult/Nightmare). Cooperative mode is 2 players teaming up to resist and conquer the enemy waves. Competitive is a PvP mode which lets the players compete against each other as in who can survive the longest without being conquered by the enemy waves. Solitaire mode is the one player mode of the survival scenario. Players can pick either slot two or slot three in solitaire mode. For feedback, you are requested to head to the forum topic provided or leave the feedback in the #modding channel of the official BfW discord server with preferably pinging the add-on author, knyghtmare#8753. |
Realm of the Dark (Survival)
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Realm of the Dark (Survival) |
272080.03 MiB | 1009 down 6 up |
1678209076Mar 07 2023 | es |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Knightmare This map is designed for 6 Player Multiplayer co-op and pvp or Singleplayer vs AI. It is recommended not to change any settings regarding gold and +gold. Map size: 60x60 Players: 6 Player 1 and 2 should be AI controlled and within the same alliance. After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server. You will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2022 |
Knightmare
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Knightmare |
62540.01 MiB | 329 down 2 up |
1664244146Sep 27 2022 | |
SP/MP Campaign Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog. |
![]() The War for Illiria a lot of work for two levels |
The War for Illiria
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The War for Illiria |
54240.01 MiB | 537 down 2 up |
1649100555Apr 04 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Kingdom Builder Mod KBM allows units to build keeps, castles, villages and roads. Leaders may promote other units. This add-on works in any sort of map, premade or randomly generated, and AI controlled-sides work with it. A 4p scenario comes included with it. By PapaSmurfReloaded. |
Kingdom Builder Mod
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Download
Kingdom Builder Mod |
140800.01 MiB | 1817 down 4 up |
1674335012Jan 21 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Kill the King The current situation in the kingdom is not exactly the best, mainly because the king's incompetence. Lead a troupe of bards on their quest to rouse a rebellion to remove the king and replace him with somebody more suitable. This is a very short campaign that should not be taken seriously in any case. Many elements of the story are quite far fetched just to keep it funny. I hold no responsibility for any offences taken. Sorry for the size of the download, but this story seriously needed some rock music :D |
Kill the King
Forum topic
Download
Kill the King |
1847637717.62 MiB | 1394 down 1 up |
1645465941Feb 21 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |