Wesnoth 1.18 Add-ons List
To install add-ons using the in-game client, choose “Add-ons” from the main menu, and click “Connect” to connect to the add-ons server. Pick the add-on you want to install from the list and click the “+” icon — the download will commence immediately and the add-on will be automatically installed once finished. Bear in mind that not all add-ons are singleplayer campaigns!
If you really need or would prefer to download add-ons from this web page instead of using the built-in client, use a compatible program to uncompress the full contents of the tar.bz2
file — including the subfolder named after the add-on — to the data/add-ons/
folder in your game’s user data folder. The add-on will be recognized next time you launch Wesnoth or press F5 on the main menu.
Tip: Hover over the type field to see an explanation of the add-on type and over an icon to see a description for the add-on.
Type | Icon | Addon | Size | Traffic | Date | Translations |
---|---|---|---|---|---|---|
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Eclectic Era A multiplayer era which includes 11 factions intended to add variety to multiplayer without changing the feel of the game too much. Included factions: - Drakes (added to) - Celestials (from Era of Myths) - Dunefolk (default) - Elementals (from Era of Myths, slightly modified) - Infernals (assembled from cherry-picked units) - Knalgan Alliance (default) - Loyalists (default) - Northerners (added to) - Quenoth Elves (from Under the Burning Suns) - Sylvans (modifed Rebels faction) - Undead (default) This era is soley an eclectic compilation of ideas and units from other modders and from special campaign units within the original game. Although some tweaks were made, no original art or coding was used in the creation of this era. This mod would not exist without the extensive contributions made by the community. |
Eclectic Era
Download
Eclectic Era |
87067548.30 MiB | 13 down 1 up |
1725591659Sep 06 2024 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
Quenoth Elves MP Faction The Quenoth Elves faction is added as playable multiplayer faction in the era 'Quenoth Elves + default'. This faction contains all four of the recruitable Quenoth units from the 'Under the Burning Suns' campaign in Wesnoth version 1.18.1, the Dust Devil from the same campaign, renamed Desert Hunters from the same campaign in Wesnoth version 1.12, and Merman Hunters. |
Quenoth Elves MP Faction
Download
Quenoth Elves MP Faction |
45279254.32 MiB | 10 down 1 up |
1725591392Sep 06 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Gate Max-level mages (with no unit advancements) with teleport ability get AMLA that allows them to teleport any allied units to other allied units with gate ability. Several configuration options are available. |
Gate
Forum topic
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Gate |
88440.01 MiB | 17 down 1 up |
1725529842Sep 05 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Trials of Tyco In the waters off the coast of the Green Isle, the Merfolk are undergoing retribution from their old enemies, while their leader, Lord Typhon, is off accompaning Prince Haldric to the new land of Wesnoth. He will be the son of Typhon, Tyco, who will have to face the threats looming over his people. (Easy/Intermediate Level, 11 scenarios.) This is an old campaign ported from the 1.6 version of Battle for Wesnoth with some little changes and improvements. Bugs can be reported to argesilao2019@yahoo.com or sending a PM to argesialo2 in Wesnoth Forum |
Trials of Tyco
Download
Trials of Tyco |
21218842.02 MiB | 38 down 1 up |
1725440302Sep 04 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Adventure of the Red Moon A landlady has a mysterious lodger. Warlock Homz thinks her problem is connected to the night-time sightings of the recently deceased, who have a weird shrunken appearance and scutter about Weldyn with some mysterious purpose. |
Adventure of the Red Moon
Forum topic
Download
Adventure of the Red Moon |
16968681.62 MiB | 98 down 1 up |
1724643353Aug 26 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
A New Order The old kingdom of Wesnoth has fallen before barbarian hordes. The occupying barbarians are on the brink of civil war, the seeds of Wesnothian rebellion are kept alive by old legends, while bandits and Dunefolk mercenaries roam the land. Can Gawen Hagarthen unite these disparate factions against a common foe? Discussion thread (development) in the Wesnoth.org forums: https://forums.wesnoth.org/viewtopic.php?t=6486 Report issues to the add-on's GitHub repository: https://github.com/cooljeanius/A_New_Order More information is available in the readme.txt file in the campaign directory. |
A New Order
Forum topic
Download
A New Order |
3539340833.75 MiB | 276 down 1 up |
1724573628Aug 25 2024 | ca, cs, da, de, en_GB, es, fr, hu, it, pl, ru, sv, tr |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The breath of fate (German) Leral, ein erfolgreicher Feldherr aus Kriegen mit den Orcs, wird von seinen Beneidern nachgestellt. Doch als die Falle zuschnappt, nimmt die Geschichte einen sonderbaren lauf und Leral wird zu dem, was er einst zerstören wollte. (Mittleres bis schweres level, 23 scenarios wovon wine nur dialog ist) (Dies ist meine erste Kampagne. Sie wurde vor 4-5 Jahren fertiggestellt aber nie hochgeladen. Das wurde nun geändert. :) Ich freue mich über feedback (thebreath.offate@gmail.com).) |
The breath of fate (German)
Download
The breath of fate (German) |
100147489.55 MiB | 40 down 2 up |
1724479900Aug 24 2024 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Dunefolk Scenario I wanted to test the in-game editor, so I created a scenario with my era. It can be accessed via the Campaigns button in the main menu. |
Dunefolk Scenario
Download
Dunefolk Scenario |
109190.01 MiB | 37 down 1 up |
1724089016Aug 19 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
New Southern Nations This is a imo balanced era, that is needed for the campaign 'A Beginning Dunefolk' - not yet published - . Does include mainline units, but no mainline factions except dunefolk |
New Southern Nations
Download
New Southern Nations |
38810313.70 MiB | 38 down 1 up |
1724088888Aug 19 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Chyrospitals Sixty years after a natural cataclysm put an end to the Wesnoth Kingdom, small human settlements face an unprecedented threath: a horrific army composed of various artificially created monsters starts raiding the land in search of flesh for the enigmatic Chyrospital. Lead Aegir, a lone dwarf who is appointed chief of the villagers as he attempts to resist the clutches of the Chyrospital. Travel through the remains of the Wesnoth Kingdom, seek help from unexcepted allies, experience hope, deceit and revenge as you face some of the strongest antagonists in the history of Wesnoth. (Intermediate level, 17 scenarios) Note: This campaign is designed for those who are tired of fighting orcish warchiefs or ancient liches. Instead you will mostly fight a well balanced completely new faction. Soft difficulty should fit novicer players, while challenging is really meant for players who have played Wesnoth a lot. |
Chyrospitals
Forum topic
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Chyrospitals |
2706246225.81 MiB | 205 down 1 up |
1723937245Aug 17 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Restart game Gives players the ability to re-roll random leaders and restart the game. * only works on turn 1 for sides [1, 2] * if the map has teams, all sides in team take penalty |
Restart game
Download
Restart game |
112540.01 MiB | 129 down 1 up |
1711137600Mar 22 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Mirror Faction Same faction for all teams. (But different Leader.) * Works fast on huge Eras (e.g. Ageless) * Manual choice is preferred over random. * Works on maps with AI players (mirroring human sides takes preference) * Works with multiple sides on each team |
Mirror Faction
Download
Mirror Faction |
104130.01 MiB | 150 down 1 up |
1711135181Mar 22 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Less Random Reduce randomness by having more HP and more strikes. Poison, healing and village effect is increased as well. Game should mostly feel the same -- with a few tactics changed, however. |
Less Random
Download
Less Random |
94490.01 MiB | 359 down 3 up |
1712004634Apr 01 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Gold per Village (easy handicap) Give more/less income to friends-beginners, yourself or AI. Example: Player1 gold: [100] income: [0] Player2 gold: [100] income: [+1] <------- Player3 gold: [75] income: [0] Player4 gold: [50] income: [0] With this add-on, _each village_ will give 1 more gold per turn. It thus scales with map size. Note: this add-on has no effect if you don't set any handicaps. |
Gold per Village (easy handicap)
Download
Gold per Village (easy handicap) |
73880.01 MiB | 424 down 1 up |
1711134919Mar 22 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Tune Era An extended era, meant to enhance the feel of default era while maintaining a balanced environment for SSLM's MP Mods, particularly Grim XP. > 5 new unit trees, sprites borrowed from Era of Myths, Steelhive Era, and Nightmares of Meloen. > 15 new abilities and weapon specials > 4 new status effects > 7 rebalanced factions |
Tune Era
Download
Tune Era |
10618941.01 MiB | 138 down 4 up |
1715057783May 07 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Draconian Era Alternate gameplay era with extended damage types, resistances based on terrain, non standard movement costs, original time of day schedule with original graphics and custom effects, many special weapon vs target interactions, minimal level up gains, etc. Fully equipped with semi-custom sound effects I've developed. Originally it was completely silent. The graphics are a mix of some original art and placeholders plus other placeholders I've put in. The two optional factions had been disabled but I've recreated them and added them as choices in an extended era. Due to the unique nature of the combat/move/etc mechanics I don't believe any of these factions will work well with the default era and can't recommend its use in any scenarios with default mainline units (such as survivals). However just in case I've modified it to handle the new damage types. Includes a couple of 2 player symmetrical maps: Gloom River and Rockhold. Ported to 1.16/14. 1.12 version updated. == siddh's original description (edited) == Multiplayer ERA with 8 factions. Some graphics. (Optional) Bagorian Horde (Barbarian Faction) (Optional) Chadzin Creed (Indian, Roman, Military, Pirate themed Faction) Cabal (Vampire Faction I) Styx (Vampire Faction II) Ranger's Cove (Nature Faction) Emberforge (Dwarf Faction) Sublime Cabinet (Mage faction of tricks) Inoueclan (Samurai Faction) |
Draconian Era
Forum topic
Download
Draconian Era |
13806991.32 MiB | 319 down 1 up |
1709253201Mar 01 2024 | de |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Lucas' Underground Map Pack A map pack which is containing 5 maps right now: 2p - Caves of Khundar - Battle while looking for a powerful item to gain the upper hand 2p - Trolls - Fight your opponent plus the native trolls 4p - Black Mountain (NEW!) - A scripted adventure where 4 players enter a mountain to defeat a Lich. Special events and items. 4p - Siege of Anghold - 3 invade a cave fortress vs 1 who defends it 8p - Underground - 4 vs 4 |
Lucas' Underground Map Pack
Download
Lucas' Underground Map Pack |
224840.02 MiB | 299 down 1 up |
1709253176Mar 01 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Berserk limiter Limit ''berserk'' duration in game creation dialog. Slider 1 [-----------] 30 May be useful on maps where berserk units are overpowered. |
Berserk limiter
Download
Berserk limiter |
86690.01 MiB | 252 down 1 up |
1711134834Mar 22 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Afterlife survival Afterlife -- survival and race maps. Your units are copied to enemy part of the map to be controlled by AI. Playing time: ~ 25 minutes. |
Afterlife survival
Forum topic
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Afterlife survival |
170900.02 MiB | 994 down 1 up |
1711134705Mar 22 2024 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Zombie Apocalypse RPG Solve the mystery behind the zombie outbreak in an old village hidden in the woods! (1p - 7p) |
Zombie Apocalypse RPG
Download
Zombie Apocalypse RPG |
101750909.70 MiB | 432 down 8 up |
1720547271Jul 09 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Xalzar_Maps Fifteen 1v1 maps and five 2v2 maps. Classic gameplay, but with multiple keeps. |
Xalzar_Maps
Forum topic
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Xalzar_Maps |
350350.03 MiB | 191 down 1 up |
1709314198Mar 01 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
XP Modification This addon provides rightclick menu that allows you to spend unit experience for upgrades. Costs can be changed during game creation, and by default are: * 8 xp for 4 health * 10 xp for 1 movement (for the next turn and all subsequent) * 16 xp for 1 additional damage (for each weapon) * 56 xp for 1 additional strikes (for each weapon) You may locally change slider ranges without any out of sync problems. XP Modification is continuation of XP Era from wesnoth 1.10, based on work by Dovolente, itota and Nosmos. |
XP Modification
Forum topic
Download
XP Modification |
118420.01 MiB | 3006 down 4 up |
1722938572Aug 06 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
XP Bank Need to urgently level up a unit? some high level unit of yours stole the otherwise useful XP? have a lot of units with small amount of exp? a unit with a lot XP is about to die? well, you came to the right place! this mod provides players a rightclick option to store any units' EXP, and then transfer it to any other one through a somewhat bank-like system, negating all the problems listed above. If you like my mods I would also highly recommend checking out Great Steppe Era Changelog: 1.7.1 Release -added Arabic translation (contributed by hermestrismi) 1.7.0 Release - ported to 1.18 1.6.0 Release - sending xp to allies is now a toggleable mod setting, now disabled by default (since it is useless in singleplayer but useful in multiplayer) 1.5.1 Release - added russian translation 1.5.0 Release - ported to 1.15/1.16 1.4.3 Release fixed the mod not working 1.4.2 Release fixed a 1.14-related bug, and added compatibility for an upcoming mod of mine 1.4.1 Release fixed the advancement filter menu appearing after the advancement selection menu on 1.13 1.4.0 Release fixed a huge bug in the 1.13 version of the addon, merged the MP/SP version of the mod for 1.13 1.3.2 Release the xp bank menu won't show up on a unit if there are at least 2 enemy units next to him/her. This way the ability should be a bit less abusable. 1.3.1 Release made the advancement filter toggling option only affect the side of the player toggling it, and not everyone (why haven't i added that before?!) 1.3.0 Release added an 'advancement filtering' option in 'XP Bank' menu. If this option is enabled, then if a unit levels up normally (without using the 'Withdraw' option) then the player whose unit it is gets option whether to let the unit level up, or deposit all it's exp. this can help prevent exp accidentally being wasted on something unwanted, and prevent the need to constantly deposit from all units. NOTE: you will still see the advancement choosing option before this option appears, but it only matters if you decide not to deposit exp from the unit. 1.2.3 Release raised the maximum xp head-start to 100 1.2.2 Release in mp campaigns, the exp will no longer reset at the start of a non-first scenario 1.2.1 Release when sending exp to someone, only the sender, and the reciever will see the message about it 1.2.0 Release added a 'Send XP' option (rightclick menu on allied leaders) hopefully this will enable more teamwork 1.1.1 Release gave the xp bank menu a portrait (it's the tomb guardian from DM). 'Deposit All' option now uses a repeated version of the sound used by the 'Deposit from this unit' menu. the 'invalid WML' message hopefully shouldn't pop up anymore 1.1.0 added the 'Deposit All' option 1.0.0 Release the initial release |
XP Bank
Forum topic
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XP Bank |
158210.02 MiB | 1834 down 3 up |
1725449030Sep 04 2024 | ru, ar |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Default L0 Era An era featuring level one leaders with level zero recruits. Consists of Loyalists, Rebels, Knalgans and Undead. Not considered balanced. |
Default L0 Era
Forum topic
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Default L0 Era |
2246360.21 MiB | 32 down 2 up |
1724438461Aug 23 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
War of Legends: Keep Shops This modification when enabled will add an accessible shop to every keep on the scenario map. Move any unit to any keep hex to access the shop for that unit. Items can be damage augmentators, resistance buffers, or dodge enhancers. Items only last for the current scenario and have to purchased again for concurrent scenarios. Supports both SP and MP game modes. |
War of Legends: Keep Shops
Forum topic
Download
War of Legends: Keep Shops |
322810.03 MiB | 754 down 1 up |
1708506433Feb 21 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
War of Legends: Map Pack Collection of Multiplayer Maps. 57 scenarios. |
War of Legends: Map Pack
Forum topic
Download
War of Legends: Map Pack |
1041910.10 MiB | 319 down 3 up |
1723027340Aug 07 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Faction-themed Flags Assigns the correct/immersive flag for each faction. Supports all War of Legends eras, core multiplayer eras (Default/AoH/Dunefolk), Era of Magic and Great Steppe Era |
Faction-themed Flags
Forum topic
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Faction-themed Flags |
548990.05 MiB | 514 down 2 up |
1722696248Aug 03 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Breeze Modification Gives tiles a idyllic look by giving it some wind, which blows over it. This is done for all grass tiles including farmlands and practically all forests (and hills!). |
Breeze Modification
Forum topic
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Breeze Modification |
11992621.14 MiB | 469 down 1 up |
1711199408Mar 23 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
West's Chronicles II Tracks by Matthias Westlund (West). Uploaded by Pentarctagon. |
West's Chronicles II
Download
West's Chronicles II |
2543690224.26 MiB | 257 down 1 up |
1708879790Feb 25 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
West's Chronicles I Tracks by Matthias Westlund (West). Uploaded by Pentarctagon. |
West's Chronicles I
Download
West's Chronicles I |
3570418434.05 MiB | 263 down 1 up |
1708879780Feb 25 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Werewolf Era Werewolves that morph at night. Complete with separate exp/level(e.g. Peasant/L3 Werewolf), percentage-based linked health, and crappy sprites. Was created more or less from the Steelhive Era, but included contributions from the XP Era and Era of Myths. (set-upwise) A gigantic thank you goes to Zookeeper, who showed me the error of my ways and the wonders of WML. Ported from Wesnoth 1.8 to 1.14/16/18 by Atreides. NEW & IMPROVED! (What is this? Laundry detergent? Maybe the werewolves got a nice shampooing.) :) The crappy werewolf sprites have been replaced. (and shampooed) The night is shorter. (dawn is no longer were-time although it might be Miller-time if you survived the night) I've worked on this some and the newly added 'Default Werewolf Era' might be balanced. They only get level 0 humans as recruits and a level 1 leader. Costs have been adjusted. Now they are very weak in the day and still monsters at night. The old era is still there for those with a need to ruthlessly savage some victims, hehehe. Well the victims are now from AoH so they might resist a few seconds longer. <wide grin> |
Werewolf Era
Forum topic
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Werewolf Era |
686420.07 MiB | 1098 down 3 up |
1718206743Jun 12 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Waves of Distant Shore The boundless ocean... dead silence. A young mermaid is summoned by a forgotten being. Receiving a task wrapped in the thick darkness of mystery, she swims away, floating on endless ocean waves, to fulfill the forbidden will. (Hard level, 4/5 scenarios - 3/4 battle and 1 story-only scenarios.) |
Waves of Distant Shore
Forum topic
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Waves of Distant Shore |
99600419.50 MiB | 408 down 20 up |
1725211813Sep 01 2024 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Warring States China A large 9p scenario depicting China during the Warring States period. |
Warring States China
Download
Warring States China |
445770.04 MiB | 394 down 1 up |
1711230327Mar 23 2024 | zh_CN |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
War of the Dragon This campaign is a sequel to Count Kromire. You start with the Windsong. Not finished… |
War of the Dragon
Forum topic
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War of the Dragon |
1300250.12 MiB | 231 down 1 up |
1717693218Jun 06 2024 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
A War Plan Scarlet Defend the savannah marches of the halfelven against the first raids of dunefolk clans to reach the southern borders of Wesnoth, learning valuable tactics as you do so. |
A War Plan Scarlet
Forum topic
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A War Plan Scarlet |
8313474279.28 MiB | 1537 down 2 up |
1714580257May 01 2024 | de |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
WarOfTheGods War Of The Gods - Era with 104 units on 0 lvls, 729 units on 1 lvls, 1009 on 2 lvl, 822 on 3 lvl, 196 on 4 lvl, 31 on 5 lvl, 4 on 6 lvl which you can pick. Thx to the one who were helping me with wml codes when I couldn't handle it my self (or I was blocked for a moment with no more ideas, ofcourse most thx to Wesnoth.org users like Ravana, Dugi and some others which I don't remember now). WOTG its a biggest era ever made (there is no other era with so many units)! More than 2800 units here. |
WarOfTheGods
Download
WarOfTheGods |
6960282166.38 MiB | 669 down 2 up |
1718353352Jun 14 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Voyage of a Drake: an RPG Once there was a small village called Raplice. It was an ordinary village, full of ordinary people with ordinary lives. But when Voadar's life suddenly turned upside down, the young drake was forced to explore the community, unearth its hairy secrets, and rally the citizens to set things right. Voyage of a Drake is a Wesnoth RPG unlike any other. Instead of focusing on collecting items or leveling skill trees, this campaign is about interacting with complicated NPCs and completing puzzles, mini-games, and boss fights. Come prepared for a few hours of unique gameplay and abundant dialog. All feedback welcome on the forums. |
Voyage of a Drake: an RPG
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Voyage of a Drake: an RPG |
35614063.40 MiB | 410 down 1 up |
1713241686Apr 16 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Percent Based Village Healing Makes units heal an additional amount based on their maximum health when standing on a village. Can be configured to only work for leaders or when no enemies are adjacent. |
Percent Based Village Healing
Download
Percent Based Village Healing |
77670.01 MiB | 412 down 1 up |
1711634616Mar 28 2024 | |
MP Campaign Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog. |
Venomous Sands Life had been harsh for the Nagas since the Great Fall, but they could not imagine what they faced when forces far more powerful than marauding bands turned their gaze upon them. You'll face the elves of Quenoth and the cultists of Uria, traverse the desert, fight mighty bosses, collect artefacts and more! The world after the Fall is cruel and dangerous, will you be strong enough to survive in it? (Venomous level of difficulty, 4 scenarios.) 1.2.1 patch: - Fixed artifacts not working in 'Across the Venomous Sands' - Fixed the error about missing macros when starting an MP game - Fixed Russian translation 1.2.0 patch: - Naga Chief now has leadership ability - Added Russian translation - Nagas after the Fall era works in any mp scenario now 1.1.0 patch: - Some fixes and quality of life features |
Venomous Sands
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Venomous Sands |
2066171019.70 MiB | 204 down 4 up |
1725907708Sep 09 2024 | ru |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Unitmarker This is a modification for SP/MP which will affect all your campaigns, also mainline ones. It adds a right-click menu that lets you label special units with different overlays. Always recognise your important units! Loyal units, hero units and leaders get different sets of overlays. Wesnoth Modders Guild Discord: https://discord.gg/rsePgjHRPA |
Unitmarker
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Unitmarker |
788080.08 MiB | 719 down 1 up |
1708530909Feb 21 2024 | es, ja |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
United Journey This map is designed for 2 Player Multiplayer or Singleplayer against AI. Only together you have a chance to survive what is comming towards you. After downloading this Addon open Multiplayer start a Local-Game or connect to a Server. Then you will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2021 |
United Journey
Download
United Journey |
180830.02 MiB | 251 down 1 up |
1710432660Mar 14 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Unit Stats Adds per-unit statistics: how many fights a unit fought, how much damage infliced/received, how many enemies defeated and of which unit types the defeated enemies were. Both for campaigns (SP) and multiplayer. |
Unit Stats
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Unit Stats |
84810.01 MiB | 743 down 2 up |
1716672216May 25 2024 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Undead Empire This ANL-alike scenario will put you on offense against the puny mortals and their irrational hate for you. For those who like A New Land but find it too easy, this add-on will present the challenge you desire. In Undead Empire there are 4 playable sides, each side having a unique role. Some sides may be more difficult than others, some more defensive, some more offensive, etc. They key to victory is still teamwork. Gameplay takes about 3 to 4 hours. Please note: A difficulty selection is available in the »Custom Options« tab when creating the game. Originally created by jb, ported to 1.14 by enclave. Currently maintained by Shiki. |
Undead Empire
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Undead Empire |
398880.04 MiB | 524 down 1 up |
1710994453Mar 21 2024 | de |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Ultimate Random Maps 20 different styles of randomly generated maps for multiplayer use. Map types are: Archipelago, Barren, Cave, Citadel, Desert, Flood, Forest, Frozen, Island, Jungle, Lava, Marsh, Mountains, Mushrooms, Ocean, River, Vale, Volcano, Wastes, and Winter. |
Ultimate Random Maps
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Ultimate Random Maps |
203790.02 MiB | 1405 down 1 up |
1708702732Feb 23 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC_Terrain_Pack_Old Just an older version of UMC Terrain Pack. |
UMC_Terrain_Pack_Old
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UMC_Terrain_Pack_Old |
102147889.74 MiB | 50 down 1 up |
1722652117Aug 03 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 13 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 13
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UMC Music Book 13 |
1614724515.40 MiB | 222 down 1 up |
1708879769Feb 25 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 12 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 12
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UMC Music Book 12 |
4295265840.96 MiB | 297 down 1 up |
1708879666Feb 25 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 08 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 08
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UMC Music Book 08 |
4402978641.99 MiB | 348 down 1 up |
1708879570Feb 25 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 06 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 06
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UMC Music Book 06 |
3969518837.86 MiB | 297 down 1 up |
1708879542Feb 25 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 05 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 05
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UMC Music Book 05 |
4329543841.29 MiB | 297 down 1 up |
1708879528Feb 25 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 04 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 04
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UMC Music Book 04 |
3924280837.42 MiB | 300 down 1 up |
1708879512Feb 25 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 02 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 02
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UMC Music Book 02 |
4060576538.72 MiB | 314 down 1 up |
1708879485Feb 25 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Magic Icons A collection of magic icons made by Eleazar, modified for use in wesnoth. A resource for UMC authors. (Original authors : Eleazar, Neoskel. Maintainer : bssarkar. |
UMC Magic Icons
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UMC Magic Icons |
28662982.73 MiB | 177 down 1 up |
1710405135Mar 14 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
AToTB, Sire's Rework A retelling of the story of A Tale of Two Brothers, by Sire. The town of Maghre is terrorized by Mordak the Necromaner. The Mage Baran requests aid from his brother Arvith, who runs a mercenary company of horsemen. Lead the brothers against Mordak, and save the freehold of Maghre! 4 scenarios, Novice Level Version 1.2.0a -- Scenario 1, Arvith now properly shows off if he fights the Ghoul/Necrophage. -- Scenario 2, Bug Fix for Elves as they didn't have Ambush on Hard Difficulty. -- Scenario 3 now has an expanded entrance to Mordak's sanctum (three tiles instead of one). Version 1.1.0 -- Scenario 2 now has a more detailed note about the Elf Leader's death. -- Scenario 3 now has a note explaining how the two map sections work. -- Scenario 4 is now harder on all difficulties. === A new enemy has been added to Scenario 4. === Fixed a bug where Baran would say his lines when Arvith attacked. Version 1.0.0 -- Official Release! Campaign Fully Complete! |
AToTB, Sire's Rework
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AToTB, Sire's Rework |
38131893.64 MiB | 285 down 7 up |
1723985304Aug 18 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
A Nightmare of Two Brothers Do you think A Tale of Two Brothers is too easy? Do you want it to be a challenge? Now it is! Play the main campaign A tale of two brothers in this crazy version. Face higher level enemies, fight more enemies and create new strategies. Now Arvith is an Ice Knight, who possesses a powerful holy spear that freezes his enemies. But he is weaker against the undead! Do you accept the challenge? |
A Nightmare of Two Brothers
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A Nightmare of Two Brothers |
37874013.61 MiB | 819 down 6 up |
1714603503May 01 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Tunnel War Sapper heroines and heroes who must perform seek and destroy missions in urban areas and hostile underground to defend their nation against a sneaking up fanatical threat from the dark and dank below. Learn valuable tactics in urban warfare. A halfelven campaign. |
Tunnel War
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Tunnel War |
4424126942.19 MiB | 1476 down 2 up |
1714580273May 01 2024 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Strange Legacy - RPG Strange Legacy: The Orc invasion came without warning and with a brutality that caught the Human Alliance completely off guard and unprepared for. Before the year was over the Orcs controlled half of the Northland. The Winter finally halted their advance. Meh, what's the big deal. I never cared much for politics or policy. But when my uncle was gone, I started into the greatest adventure of my life. This campaign is a classical rpg that offers a variety of options, you will just control one hero and bring him to fortune. You can trade, pickpocket, be a bard, bounty- or treasurehunter, or working as a craftsman selling your goods. You can also run a building and upgrade it or doing random generated missions. There are a lot of ways to make a fortune. But the world around isn't always friendly and it will react on your character level. You might encounter thieves, orcs, bandits or wild animals and therefore you will need a proper equipment to defend yourself. Equip your charcter with: helmets, armors, shoes, shields, instruments, rings, amulets, ranged or meleeweapons or learn more than 80 powerful spells to gain an advantage. Hire one of 35 mercs to defend your load and recall them using your warhorn. Try to conquer an enemy town to gain a constant tax income. Encounter all kind of enemies each on changing maps, according to the terrain - even your ship might be attacked by naga warriors or dangerous pirates. Follow the storyline with 34 missions that will force you to explore the world of Strange legacy. A new amla system will allow you to create a character in the way you like him, allowing you to solve the game differently each time you play and the difficulty is increasing with each level up. For the most recent changes check the forum thread. Equip your uncles house with furniture allowing you to craft weapons, armors and cook food. If you like to have a classic RPG try out the RPG Mode. Have fun! (1.0 decent bug fixes and essential new features 1.01 bugfixes, details see forum 1.02 bandage and junkstore bug fixed) 1.03 spell changes, ability changes, performance upgrades 1.04 repaired outpost scenario, small corrections to the text, you will now not encounter an army, when you are on a mission 1.05 massive performance upgrade, bug fixes: storymission upgrade outpost, snow upgrade of elves can now be found in a workshop, small corrections to the text, embedded encounters and npc movement directly into the scenarios, encounters are now randomevents, intromission changes! 1.06 a slightly more balanced version featuring a dynamic market, a different load upgrade system and a crafting system based on consumables, instead of goods that require space. This update will make trading a little harder and increases the sense of own buildings. 1.07 several bugfixes, randomdungeons integrated, changed starting scenario to reduce redundancy and added a playable tutorial. 1.071 smaller bugfixes concerning helpmenu and loner ability 1.072 bugfixes concerning version 11.7 compatibility 1.08 leaner code of helpmenu, selloption consumables, improved advanced randomdungeons and encounters, heal wound temple option will heal wounded stats, recipes added, seasons added, marketreset repaired) 1.09 smaller bugfixes: fixed several bugs and replacing unnecessary macros for better performance, glas and sand prices repaired, goldgain when ending turn repaired, swampcity added, ratmissions changed, added bridgebuilding mission, added 16 unique mercs, Swampcity Scenario, Infinite Dungeons with Random Places of Interest, higher effect of the level on the game difficulty 1.091 infinite turns in infinite dungeons, tavern upgrade changed, challenges added, randomsummonscroll added, slight text changes, indenting, halos added for loot and points of interest, changes to treasurehunting and randomloot 1.092 repaired: shipencounter bug, sewerage bug, randomspawn id, enemyspellcasting, changes: drunk can be healed by sleeping and by temple curing wounds, added: sage which can identify flask, new graphics for elementals, demon, orcorcunits, spells, added new units: toads from era of magic, Fatalblade, Deathblade, Medusa 1.093 repaired: several bugfixes, changes: cheaper ingredients and improved crafting macro, slight balancing changes, scattered images different obstacles in dungeons and more places of interest, new monsters: mummies,snakes,flies,panther, new consumeables: movementpotions,attackpotions, different new skills requiring exhaustion 1.100 repaired: several bugfixes (last reported see bugfixes), improved cutscences and music, overlay for hero unit (equipped armors,weapons will show - thanks dugi for the better approach), additional storymissions with really hard quests, added consumables: full mana potion, stamina potion, greaterwarhorn, added ability to destroy walls with picks and bombs, added wisp that can have 11 levels and unlocks up to 10 different spells in infinite dungeons, new spells added: Stonebridge, Gap, Earthshaker, Swampcreation, Entrap, Flyswarm, abilities: smash,rangedshot,wound,whirlwind,cripple,netattack 1.101 repaired: several bugfixes, text changes and balancing issues, dynamic market has less effect and it is again a little easier to trade, the level does no longer effect of enemies in an encounter has this caused still winable, but annyoing battles 1.102 repaired: elvenspells in elvencity, capturing towns works again, new spell woodcreation added 1.103 repaired: all transformspell related bugs, swampdungeon and randomdungeon ship bug, boxmission bugs, added: throwaway all goods of a type button 1.104 repaired: several smaller bugs, modified shipupgrades and battles 1.105 new bardspells, changed crafting, changed trading prices, new monsters, repaired: several bugs in all parts of the game 1.1051 repaired stamina related bugs with bards and pickpocket ability, text changes, dogs, price balancing to improve crafting, food and consumables 1.1052 repaired ship menu 1.1053 repaired infinite dungeon issues, improved code and behaviour, grammar fixes 1.11 repaired crafting issues, random dungeon fix, balancing issues, slight performance improvement, new missions and elements 1.12 repaired several issues, balancing, price changes, new elements such as units, negative states, placesofinterest, improvement of cities and maps 1.13 repaired: boarded encounter, armorspecials, pocket thiefing without stamina, projectile animation enemy spellcasting new features: wolffaction, portraits for john and wolf faction, spellcasting 1.13.1 repaired: ranged special, ranged damage, treasure hunting, increased scholar income 1.13.2 repaired: goods mission, bareskin, treasure after encounter, added enemies with hitchance, eliminated moving carts and objects, added magic and marksman attack specials 1.14 bugfixes: global events, famegain, market-balancing, camping, textcorrection added: citywalls, icons and portraits, equip units, unlimited numeric inventory, buildingworkers, additional dungeons events, faction system 1.14.1 bugfixes: dark wisp and wicked wisps will now spawn, darkwood and volcano will now increase in level, number of equipment (rings,amulet,helmet,boots), furniture will now be useable and some furniture can be crafted 1.14.2 bugfixes: reputationgain saurians repaired, added explaintextes to delivering, put reputations into the status, repaired book of crafting 1.14.3 bugfixes: equip/unequip torch will no longer cause problems, repaired orphan options, levelup equipment works now (basic magic) 1.14.4 bugfixes: wispbuying, ghostarmor, ellipse, desk, macro for factiondelivery, upgraded factiondelivery, added factions orcs, khalifate, nomads, game reacts on reputation and fame 1.15.1 bugfixes: damagegain + several others, overworked factions, added RPG difficulty, overworked faction ambushes, added dark temples and options for darksiders, added 5 different chooseable randomevents + chanceincrease... 1.15.2 bugfixes: herorpg changes, leftweapon, double spell bug, waterbased encounters, cast spells will now work on fields again, traps will show and work again. 1.15.3 bugfixes: avoid/damageup armorspecial, scmitar/rapier/armor overlays, new races/heroclasses, new equipment, overworked herographics, overworked inventory hide/show equipment, randomnpcs and randomattacker, castle 1.15.4 bugfixes: repaired various bugs, wording corrections, balancing, increased mission rewards, blood altar, new skills, new missions, infinite dungeon changes: new factions/traps/random encounters based on dungeon ... 1.15.5 bugfixes: Infinite Dungeons lockpick and shovel problem, you can no longer equip a npc two times, strange legacy amla - wardog repair, reduced goldincome by pickpocket and singing, added books and thief/bardequipment 1.15.51 bugfix: repaired fishingground naga catcher spawn 1.15.6 multiple buy, vampirecity and castle scenarios, bugfixes such as becharm, see complete list in the forum 1.15.7 bugfixes, weapons special changes, manageable village, graphic changes, race/class based upgrades 1.16 bank and treasure vault, temple fix, reduced selling prices for consumables 1.16.1 bug fix concering sandcave, corrected some minor typo 1.16.2 seasons, weather effect, three new scenarios and global events, duels, more/upgraded randomevents, npc equipable weapons, complete list in the forum 1.16.2.1 several fixes 1.16.2.2 several fixes 1.16.3 many bugfixes, several new features such as escorts, assassinationmissions, balancing, encounter changes 1.16.3.1 bugfixes, added randompotion effect 1.16.3.2 bugfixes 1.16.4 bugfixes for version 1.14, mapchanges with new terrainelements, overworked randomdungeon with different sizes and new typesofinterest 1.16.5 bugfixed achievements, changed the achievement picture 1.16.5.1 fixed treasurehunt, fixed duel, improved duel 1.16.5.2 fixed transformations, fixed merman/guards, wording corrections/changes, new class paladin and new female hero 1.16.5.4 fixed spellprojectile bug and some minor issues, craft own weapons and create own spells, alchemy and mining skill, collect materials from worldmap 1.16.6 updated performance, improved helpmenu, crafting customizable bows, armors and equipment, new monsternests and scavenging, experience for actions, overworked graphics, halloween content 1.16.6.1 you can place pumpkins via right click, fixed all problems with error messages, wording and portrait correction 1.16.6.2 repaired random dungeons, hindered random missions and nests to be spawned on cities, credited Mik3art 1.16.6.3 bugfixes 1.16.6.4 bugfixes, create unique Summon Spells, added the ascension as random event, drop wintertrees on snow, winter effects more areas and cities, improved movement 1.16.7 bug and glitchfixes, bargaining update, sell/buy all changes, armies, townupgrades, skill spells, sea encounter changes 1.16.7.1 bugfixes reported by Stahlrohr 1.16.7.2 bugfixes / changes pickpocket and thiefguild quest 1.16.7.3 fixed Mr. Caufield Bug (extrastrikes by equipment now work as intended) 1.16.7.4 fixed several wordings and smaller bugs, added bank-robber scenario 1.16.8 added: mounts, disguises, decorations, third sewer level with infinite exploration, fixed + improved infinite dungeons 1.16.9 repaired glitches in overlay, church, overworked miracles, added new mounts, halloween ends, areatraps, randomtraps 1.16.9.1 added Twilight gods, balancing, bugfixes 1.16.9.2 increased performance, RPG Mode Difficulty, simplified trade, prod + global event changes, added hidden temples 1.16.10 less source code, sounds integrated, city markets, faction diplomacy, new spells and equipment, archaelogy, various improvements 1.16.11 bugfixes, illusion and haircuts, new drawbacks for rpg and difficulties 1.16.12 fixed broken saved games in 1.15. BoW version 1.16.13 many fixes such as haggling and carousing, new spells, recipes, carvan concept and balancing changes 1.16.14 basic fixes, new options for wildlifes, monsternest spawn on every worldmap, season changes for all worldmaps 1.16.15 increased number of overlays, fixed several bugs, some 1.15 related bugs, various changes for translation, german translation 1.16.16 fixes, improved options as vampire, poison weapons, crafting changes 1.16.17 improvements to random dungeons,taverns and temples, bombs, fixes, dragonchild perk 1.16.18 improvements, new units and fixes to class selection problem 1.16.19 improvements + bugfixes, options to counter competitors, 4 new scenarios, overhauled event concept, event log 1.16.20 ship events upgrade, random drop repaired improved, new graphics / terrains, titan boss monsters, dog companion, new spells / stores 1.16.20.1 fixed small bug, that caused allies to attack side 1 instead of the enemy of a side 1.16.21 halloween decorations, disguises + haircuts, improvement to titans, haunted house, fixes 1.16.22 bugfixes, improvements, new setting and transform options for companion 1.16.22.1 bugfix: expeditions deleted the mission state, will now be more forgiving 1.16.23 bugfixes, overhaul of cheating and pickpocketing, shadow poi, pirate costume, different exploration mechanics more active terrains and biomes in dungeons 1.16.23.1 small fix to flask store 1.16.23.2 smaller fixes to transport shop, arena and treasurehunt 1.16.24 fishing mechanics, reworked several skills and building options, improved harbourcity 1.16.24.1 fixed typo, smaller bugfixes 1.16.24.2 made some options clearer in the interface, added some new dishes 1.16.24.3 bugfixes, companion overwork: new companions and orders, new decorations and disguises for ascension 1.16.24.4 movement type bugfixes for rpg mode, animal decorations, decorations show ammount 1.16.25 catch pet mechanic, vampire overhaul, skills overhaul, animal pictures as decoration, bugfixes 1.16.26 bugfixes, building reworks, enter buildings and village, additional options 1.16.26.1 bugfixes 1.16.27 bugfixes, tavern upgrade,tavern minigame, decorate tavern, terrain and monster updates, added encountermaps 1.16.28 bugfixes, museum inside, museum minigames and quest, more tiles for dungeoncreation, anchor ship 1.16.28.1 small bugfix caused by broken german translation |
Strange Legacy - RPG
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Strange Legacy - RPG |
5688879754.25 MiB | 2660 down 4 up |
1721840477Jul 24 2024 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Town of Arnsreach The beginnings of a campaign, spanning over decades, centered around the development of a town. You can find Durzi and Refumee on Wesnoth Discord if you have feedback Features: -.. Translations: -.. Version 0.1 - 0.1.5 -First scenario at 95% completed state (playable). -Some game-breaking bugs fixed, and more. -Utility added, movement on snow ect.. -Secrets expanded, firestorm, bugfixes.. -firestorm sound, animals added, bug fixes.. -bug fixes.. |
Town of Arnsreach
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Town of Arnsreach |
3021040.29 MiB | 309 down 6 up |
1715544752May 12 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Tough People The Heart Mountains are a tough place, and to live there you have to be equally tough, especially if you're not a dwarf, a troll, or an orc. This is the story of some of these tough men and women who found themselves dealing with the waste of a not-so-distant past. For every issue write an email to argesilao2019@yahoo.com or send a PM to Argesilao2 in the Wesnoth's Forum |
Tough People
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Tough People |
103180799.84 MiB | 257 down 2 up |
1724337841Aug 22 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
To Lands Unknown - Resources pt. 1 This is the part 1 of the required resources module for To Lands Unknown If you have problems with downloading this add-on, try using add-on server web interface: http://addons.wesnoth.org |
To Lands Unknown - Resources pt. 1
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To Lands Unknown - Resources pt. 1 |
9476681690.38 MiB | 4932 down 2 up |
1714753329May 03 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
To Lands Unknown Hear the story of Mehir, a young city guard from al-Kamija - an isolated city in the middle of the Great Desert, where people and jinn live together. Reveal Mehir's destiny, visit many exotic places, encounter strange nations and learn about their intentions. This is the most visually sophisticated add-on ever created for the Battle for Wesnoth. It has the following features: - multihex terrain visuals (images covering entire maps to simulate height for example) - animated cutscenes (video clips) - more than 200 unique animated units (all from the Era of Magic add-on) - a completely different universe, not BfW-related - an innovative map screen which keeps track of player's achievements - a special gameplay mode offering an alternative story progression - custom music (25 scenarios, some of which are dialog-only - Requires 'Era of Magic' add-on) If you encounter any bugs, please notify the campaign author, so the patch can be delivered. If you have problems with downloading this add-on, try using add-on server web interface: http://addons.wesnoth.org If you enjoy the add-on and wish to support its development further, you can now do so at: https://ko-fi.com/inferno8 |
To Lands Unknown
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To Lands Unknown |
5278633650.34 MiB | 5279 down 2 up |
1714753358May 03 2024 | pl, hu, it, zh_CN, de, es, fr, ru |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Tiny Maps 16 tiny maps (6x6) for FFA game with monsters (tentacles) - by ChaosRider. |
Tiny Maps
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Tiny Maps |
102360.01 MiB | 63 down 2 up |
1718353011Jun 14 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Wolves' Last Path What's the secret of immortal power and glory? What does it take to become a hero, a legend, or at least a reputable man? Dysagrest has never woken up early enough in the morning to find it out, nor has his boss, a wealthy and unpredictable merchant dwarf, ever encouraged him in this direction. However, chance can forge fate just as well as the strongest will, and may surprise the unwary sailors even in the most quiet waters. The cold and harsh north is certainly not what a traveler would call calm waters, yet it is there, hundreds of miles away from any place he used to call home, that Dysagrest will have to come to terms with his past... Incomplete (10 playable scenarios) |
The Wolves' Last Path
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The Wolves' Last Path |
40284113.84 MiB | 394 down 3 up |
1712173628Apr 03 2024 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Three Sisters Saga For fifty years the life of the settlers of the islands called -the Three Sisters- has passed peaceful; the descendants of those who rebelled to the Queen Ashviere, and were forced to flee from the Mainland, have now completely colonized the island of Wessild, and begin to turn their attention to the other two sisters, Ansaldid and Boresild, but also someone else began to be interested in the three islands. (Intermediate level, 12 scenarios.) |
The Three Sisters Saga
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The Three Sisters Saga |
86349258.23 MiB | 873 down 1 up |
1711215825Mar 23 2024 | it |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Return of the Sea Hag A Nagas centered campaign. Hoping that no one will feel offended, hurted, wounded or distraught by the 'nostalgic' exhumation of some old units, I wish you all a lot of fun. (Intermediate level, 13-14 scenarios.) P.S. I have no intention of opening, on the forum, a thread which could be closed arbitrarily for unforeseeable reasons, so if anyone encounters problems with the campaign, he can write an email to argesilao2019@yahoo.com, or open a forum thread related to the campaign under his own responsibility. |
The Return of the Sea Hag
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The Return of the Sea Hag |
7152597168.21 MiB | 777 down 1 up |
1711222951Mar 23 2024 | it |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Nameless Fellowship Saga A dunefolk centered campaign with some strange issue, set in the Sandy Wastes, and surroundings, during the time of the Mal-Ravanal invasion. It's advisable to read all the dialogues carefully to understand the game and the story. The campaign is complete, and it's even fully tested, at least at normal difficulty, but there is always the Murphy's law. (Intermediate level, 36 scenarios.) For every issue about the campaign you can write a PM to Argesilao2 in Wesnoth forum or sent directly an email to argesilao2019@yahoo.com logs: 1.0.1 Fixed incorrect description about isawati's special ability to cure allied units Fixed Troll Shaman - Troll Sorcerer issue in scenario 16 1.0.2 Fixed surians counter's issue in scenario 23 (The Convoy) 1.1.0 Fixed the error that prevented some important events in scenario 26 (the Battle for Qalaba) from taking place 1.2.0 Fixed the error in scenario 34 (The Hidden valley): replaced passive_leader=yes with max_moves=0 so orc leaders don't leave their keep, and therefore they can't be killed outside their keep; when this happened Dundrain the dwarf was not released, and it was not possible to finish the scenario. Fixed minor issue in the same scenario 1.3.0 Added the Italian Translation fixed a lot of minor typos 1.3.1 Minor change in dialogues and fixed some typos in Italian translation fixed the skeleton archer typos in scenario 09 (The Canyon of the Undead) fixed the error which make not appears the Troll Chief in scenario 16 when playing in Italian fixed the possible error in the FRAB Sorcerer advancement 1.3.2 Fixed two errors which appears in scenario 2 when selected the HARD difficulty 1.3.3 Fixed the error in scenario 27 (Sumir Last Stand) which prevented Clitus and/or Gerbal from being saved if they were killed and couldn't move 1.3.4 Fixed a bug in the rats' respawn in scenario 12 (Maqadash Underground) 1.4.0 scenario 26: Sumir is now a passive leader even in HARD difficulty; Kycilia has a limitated mobility to avoid suicidal behavior Deprecated the drawbridge's option Changes in Sumir's side behavior and composition scenario 27: Fixed three falcon->Falcon bugs in HARD difficulty no more used Hell Bat Fixed various weird aggression's values units: higher castle's defense for Wallkeeper and Gatekeeper (50%->60%) lower HP for Undead Catapult (50->40) 1.4.1 scenario 31: More castle tiles for undead's side scenario 35: More cautious behavior for the enemy leaders new income for enemies side units: Higher HP and doubled attaks for Smoking Tower 1.4.2 allowed Saurian Skirmisher to level up like Saurian Spearthrower 1.4.3 fixed minor bugs and changed the server presentation 1.5.0 fixed the issue with Gerbal and Clitus that sometimes make unplayable scenario 29 fixed minor issue |
The Nameless Fellowship Saga
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The Nameless Fellowship Saga |
2028170819.34 MiB | 886 down 3 up |
1724096319Aug 19 2024 | it |
SP/MP Campaign Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog. |
Under the Burning Suns (Classic + MP) This is the classic UtBS version from Wesnoth 1.12, with MP mode, updated graphics and achievements! In the distant future a small band of elves struggles to survive amidst the ruins of fallen empires. Lead your people out of the desert on an epic journey to find a new home. (Expert level, 10 scenarios.) Feedback (discord): orcsteve, catbegemot |
Under the Burning Suns (Classic + MP)
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Under the Burning Suns (Classic + MP) |
1259941512.02 MiB | 44 down 2 up |
1725741839Sep 07 2024 | ru, bg, ca, da, de, el, es, fr, gl, id, it, ja, ni, pl, pt, racv, sk, sr, sr@ijekavian, sv, vi, hu, pt_BR, zh_CN |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Hammer of Thursagan with Bosses Pretty much the same campaign you are used to... Wait, is that a Mechanical Goliath?! Original premise: In the first years of the Northern Alliance, an expedition from Knalga seeks out their kin at Kal Kartha and to learn the fate of the legendary Hammer of Thursagan. The perils of their journey through the wild Northern Lands, though great, pale beside the evil they will face at its end. (Upper-intermediate level, 11 scenarios.) Fight the overpowerered enemies with overpowerered allies, overcome the overwhelming boss battles and expect the nastiest things at the most unexpected moments. Plot and dialogue is mostly unchanged, you can play this campaign if you haven't played the original one, but, naturally, there are obvious deviations from the mainline lore. Translations for the most part of the campaign are used from the mainline. Heavily influenced by the addons “Invasion from the Unknown” and “After the Storm”. Music addons “Invasion from the Unknown Music” and “After the Storm Music” are recommended for a better atmosphere of epicness. Have fun and good luck, you will need it A LOT! ;) Bugreports and feature requests: https://github.com/kabachuha/The_Hammer_of_Thursagan_with_Bosses. If you want to contact me, find me on Wesnoth's Discord server under nickname kabachuha#6934 |
The Hammer of Thursagan with Bosses
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The Hammer of Thursagan with Bosses |
72925726.95 MiB | 502 down 2 up |
1712779460Apr 10 2024 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Flight of Drakes Legends of the Emerald Forest, chapter I: The Flight of Drakes. Follow drake king Klader on his quest to find the Crown of Light, a legendary artifact from pre-historic times. This campaign is the first chapter of a trilogy; the second chapter is an Undead campaign and it's called 'Only Death Behind'. (Intermediate level, 7 scenarios.) |
The Flight of Drakes
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The Flight of Drakes |
10447681.00 MiB | 351 down 1 up |
1712508935Apr 07 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
The Elder Evil Era The add-on contains 3 factions for multiplayer (Iron Legion, Blood Cult, Order of Void). Compatible with existing factions. Note: The faction functionality is ready, but some units are under development. |
The Elder Evil Era
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The Elder Evil Era |
1436700.14 MiB | 101 down 3 up |
1724396419Aug 23 2024 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Dark Rising Story of vicious dark sorcerer Syrus and his rise to power in far north. Intermediate level, 13 scenarios. (Completed, and somewhat balanced). |
The Dark Rising
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The Dark Rising |
55616675.30 MiB | 186 down 1 up |
1722336347Jul 30 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Dark Master Project full pack (pack of 22 campaigns in this add-on) There was a time when all the inhabitants of Wesnoth knew the name of Argan, the servant of Ragan, and passed his story among them from fathers to sons. However, despite the habits of Alduin's wizards of digging up and recording every notable historical event, the story of the beginning of his baffling rise remained unknown and marred until Elynia, his heroic wife - and then his greatest enemy -, decided to risk publishing some passages from his diaries that he wrote to overcome the amnesia that afflicts those who wander between dimensional gates or Shassangoth the Immortal. This is a story of Argan, who the light of his great accomplishments, and his heroic followers, lit up the skies of the realm of Irdya just as the darkness of his black robe threatened every living being and nearly destroyed all hope of escaping from his might. The story of the rise of a hero among heroes and a monster among monsters... Inspired by many works from BfW 1.0, 1.2 and 1.4 finished, playable, tested on normal, 22 campaigns (more may be added later), new units. 10 scenarios + 12 scenarios + 13 scenarios + 08 scenarios + 06 scenarios + 05 scenarios + 16 scenarios + 08 scenarios + 07 scenarios + 07 scenarios + 12 scenarios + 10 scenarios + 8 scenarios + 09 scenarios + 30 scenarios + 30 scenarios + 08 scenarios + 16 scenarios + 08 scenarios + 11 scenarios + 16 scenarios + 14 scenarios + 13 scenarios. Each campaign can be played separately (but the story can be confusing in this case). Another campaign is under construction. |
The Dark Master Project full pack (pack of 22 campaigns in this add-on)
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The Dark Master Project full pack (pack of 22 campaigns in this add-on) |
53710755.12 MiB | 1190 down 4 up |
1711698541Mar 29 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Bees Journey That summer, the hornets invasion destroyed the Kingdom of Bees. You, the princess, must lead the bees on their journey to rebuild the homeland. (Intermediate level, 12 scenarios.) This is Wesnoth's first campaign featuring insects. After a long development process, all scenarios are finally playable. We hope you have fun with the game. |
The Bees Journey
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The Bees Journey |
87541138.35 MiB | 164 down 2 up |
1719872780Jul 01 2024 | ja |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Zombie Variations Recruited Walking Corpses and Soullesses will have a random variation. Allows to configure which variations you want (for MP, in the 'Custom Options' tab). Works both for campaigns and multiplayer. |
Zombie Variations
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Zombie Variations |
77950.01 MiB | 677 down 1 up |
1709593006Mar 04 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Tamanegi Jukebox A simple jukebox for SP campaign. For the mod version for SP/MP games, please check Tamanegi_Jukebox_Mod. In addition to core musics, the following addons will be used if installed. - UMC Music Books 1-13 - West's Chronicle I - West's Chronicle II |
Tamanegi Jukebox
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Tamanegi Jukebox |
303180.03 MiB | 3921 down 2 up |
1708941018Feb 26 2024 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Tales of the Rubies It doesn't matter how powerful a magical artifact can be, or how precious a jewel can be; they are useless and worthless as long as they remains hidden in a hole in the ground. In 25 YW king Haldric II decides it's time for the Ruby of Fire to cease to be useless and worthless. (Intermediate level - 13 scenarios) |
Tales of the Rubies
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Tales of the Rubies |
41258693.93 MiB | 536 down 1 up |
1711222169Mar 23 2024 | it |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Talentless Mage After being scolded by his master, a mage is sent out on a dangerous mission - to seek out the 'The Ultimate Rod of Super-Powers'. Yet there is one problem... Gyrzan only knows one spell. A Humourous and silly campaign, about what it takes to be one of the worst mages ever. |
The Talentless Mage
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The Talentless Mage |
25070762.39 MiB | 301 down 3 up |
1717935434Jun 09 2024 | de |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
TWLP_Music Non-mainline music for the SP campaign 'The Wolves' last path', by skeptical_troll |
TWLP_Music
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TWLP_Music |
2255306721.51 MiB | 390 down 2 up |
1712173571Apr 03 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
TOP GUN EARTH (EUROPEN UNION EMPIRE) VS FIRST GALAXY EMPIRE Fight the first galactic empire by being the empire of the European Union and defend Earth. Or, being the first galactic empire, conquer Earths. The raise is done by air, so the units are space fighters, fighters, cruiser parts, ships and military bases. examples of units are: f-35,f-22a,j-20 shendugu,j-31 shenjang and su-57 tie figther, tie advanced, tie defender, tie phantom, tie stricker Warning: AI dedication long time for selection unit recruit.(repaired) Addon have modification which add Fuel and radar mechanics to plains |
TOP GUN
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TOP GUN |
11172311.07 MiB | 129 down 1 up |
1714154353Apr 26 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Hammer of Thursagan Revised Revised The Hammer of Thursagan campaign. Closer look on first years of Northern Aliance after events from Northern Rebirth Rewritten. |
The Hammer of Thursagan Revised
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The Hammer of Thursagan Revised |
41683263.98 MiB | 57 down 1 up |
1723376643Aug 11 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Switch Leader Allows players assign another unit they own as leader, instead of the previous leader. Mainly intended for survival games. Requires wesnoth 1.15.2+. |
Switch Leader
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Switch Leader |
76350.01 MiB | 1149 down 1 up |
1710631279Mar 16 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Resources for 1.16 emulator Images from BFW 1.16 removed in BFW 1.18. This resources contain the png images that have been removed in version 1.18. This doesn't include images for story, campaigns, campaign units and portraits. This add-on is a mandatory dependency to the cores starting from version 1.16. |
Resources for 1.16 emulator
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Resources for 1.16 emulator |
1684306216.06 MiB | 1397 down 3 up |
1717315833Jun 02 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Resources for 1.16 campaigns Images from BFW 1.16 campaigns removed in BFW 1.18. This resources contain the png images that have been removed in version 1.18. This does include images for campaigns, story, scenery and campaign units. This add-on is a mandatory dependency to running the campaigns from version 1.16. |
Resources for 1.16 campaigns
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Resources for 1.16 campaigns |
6161782158.76 MiB | 521 down 1 up |
1717315511Jun 02 2024 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Survivors Area This scenario need other addon WOTG to works well(its using units from War Of The Gods v2.5.9.3). |
Survivors Area
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Survivors Area |
7403660.71 MiB | 74 down 2 up |
1718353001Jun 14 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Portraits for 1.16 campaigns Portraits from BFW 1.16 campaigns removed in BFW 1.18. This resources contain the png portraits that have been removed in version 1.18. This add-on is an optional dependency to the 1.16 campaigns. |
Portraits for 1.16 campaigns
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Portraits for 1.16 campaigns |
4503006542.94 MiB | 542 down 1 up |
1717315469Jun 02 2024 | |
Core Core/Total Conversion
Cores enable total conversion of The Battle for Wesnoth. A core can replace all the content in Wesnoth: when a different core is loaded, the regular units, terrains and the like do not exist. This can be used to provide a completely different game experience. |
Support 1.8-1.16 emulators The emulators to run the campaigns from past versions: - emulator 'Selamat (1.10)' to support running 'Selamat Datang di Wesnoth!' add-on - emulator 'Selamat (1.10)' to support running 'Gobowars' stock add-on 1.10 - emulator 'Chào mừng (1.12)' to support running 'Chào mừng đến với Wesnoth!' add-on - emulator 'Chào mừng (1.12)' to support running 'Swamplings', 'Girl unDead' stock add-ons 1.12 - emulator 'Bienvenue (1.14)' to support running 'Bienvenue à Wesnoth !' add-on - emulator 'Bienvenue (1.14)' to support running 'Half Civ', 'Pax Romana' or 'Napoleonic Wars' stock add-ons 1.14 - emulator 'Benvingut (1.16)' to support running 'Benvingut a Wesnoth!' add-on - emulator 'Benvingut (1.16)' to support running 'Ladder Era (1.16)' included in this add-on - emulator 'Benvingut (1.16)' to replay saves from 'Default Era' and 'Ladder Era' from BfW 1.16. - emulator 'Benvingut (1.16)' to play 'any' UMC campaign from version 1.16 (see below). The emulator can be selected following these steps: - In main 'Title Screen', press 'k' to open 'core' selection dialog. - Select core 'Wesnoth 1.10', 'Wesnoth 1.12', 'Wesnoth 1.14' or 'Wesnoth 1.16' based on the campaigns you're interested in. - Select core 'Wesnoth 1.10' for playing *and observing* 'Gobowars (stock 1.10)' in multiplayer. - Select core 'Wesnoth 1.14' for playing *and observing* 'Half Civ (stock 1.14)' in multiplayer. - Select core 'Wesnoth 1.16' for playing *and observing* 'Ladder Era (1.16)' in multiplayer. - Select core 'Wesnoth 1.16' for replaying BfW 1.16 savegames (default and ladder eras only). With this add-on, you are able to run campaigns from 1.16 in BFW 1.18 by loading it on the emulator 'Benvingut (1.16)'. If your favorite 1.16 add-on is missing on the current add-on server, you can play it locally by following these straightful steps: - download the campaign of your choice from BFW 1.16 add-on server (with the 1.16 client or the web browser to https://addons.wesnoth.org/1.16) - move the directory to the user directory for the version 1.18 of wesnoth - edit the _info.cfg file to add the following line inside the [info] section: core=core_1_16 - That's all! No script, no further edit. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.18: you have to press 'k' and select the core 'Wesnoth (Default)'. |
Support 1.8-1.16 emulators
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Support 1.8-1.16 emulators |
2735243426.09 MiB | 1492 down 6 up |
1717192278May 31 2024 | cs, de, es, fr, it, ja, pt_BR, ru, tr, zh_CN, zh_TW, ca, my, pl, pt, et, gl, hu, id, sk, vi, sr |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Struggle for Freedom Follow the Eastern Elves in the time of Asheviere (506 YW). Will they succeed in their struggle for freedom, or will a betrayal at their heart strike them at the brink of victory? (Intermediate Level, 9 scenarios) |
Struggle for Freedom
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Struggle for Freedom |
38178493.64 MiB | 973 down 1 up |
1708531447Feb 21 2024 | ja |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
World_Conquest_Item_Pack Love World Conquest? Looking for more? This mod includes a growing list of 17+ World Conquest artifacts and trainings. Released 8/16/24 |
World_Conquest_Item_Pack
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World_Conquest_Item_Pack |
270360.03 MiB | 80 down 6 up |
1725588245Sep 06 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Steel and Fire A short and linear Drakes' campaign, where the Bilheld's Drakes have to face an unspected invasion. 4 battle scenarios, 1 dialogue scenario and 1 epilogue, of intermediate difficult. For every issue write an email to argesilao2019@yahoo.com or send a PM to Argesilao2 in the Wesnoth's Forum v 1.0.1: correct the type of the second melee's attack of Seawolf and Boatswain v.2.0.0 Added new seamen units and changed the existing ones allow Drake Fighter to level up like Sword Drake changed the drakes' halo when uses Gullveig's potion added some short dialogue added gold reward in scenario 03 when an enemy leader is forced to flee minor balancement v.2.1.0 Changed the ranged attack in Harpooner's unit line, with one less attack and more damage added the attack's icon for the grappling hook in Boarder's unit line added the italian translation |
Steel and Fire
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Steel and Fire |
71267556.80 MiB | 185 down 2 up |
1722251388Jul 29 2024 | it |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
StealingWeapons Units can steal one of enemy weapons when kill it. Chance for weapon stealing is higher when killed unit had higher lvl than the one who killed it. Chance for each lvls difference: -1 lvls (and less) - 20%, 0 lvls - 30%, 1 lvl - 40%, 2 lvls - 50%, 3 lvls - 60%, 4 lvls - 70%, 5 lvls - 80%, 6 lvls (and more) - 90%. It works for all weapon specials from mainline era. Weapons can be dropped on a ground with using in unit menu (right button on your unit which you want to drop weapon) dropping weapons options. Oos are no longer expected because code isnt base anymore on sides controllers (ai/human/network). It's playable with weapon specials from mod Recruit Bonuses v0.2.1 and Chaos Maps v0.4.1. Go get it now! |
StealingWeapons
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StealingWeapons |
199360.02 MiB | 155 down 2 up |
1718352990Jun 14 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
StealingAbilities Units can steal enemy abilities when kill it. Chance for ability stealing is higher when killed unit had higher lvl than the one who killed it. Chance for each lvls difference: -1 lvls (and less) - 20%, 0 lvls - 30%, 1 lvl - 40%, 2 lvls - 50%, 3 lvls - 60%, 4 lvls - 70%, 5 lvls - 80%, 6 lvls (and more) - 90%. It works for all abilities from mainline era. It's playable with abilities from mod Recruit Bonuses v0.2.1 and Chaos Maps v0.4.1. Go get it now! |
StealingAbilities
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StealingAbilities |
209630.02 MiB | 710 down 2 up |
1718352966Jun 14 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Soliton Bugcampaign A campaign for Soliton to analyze a bug. You shouldn't download this campaign it is just meant for bugtesting. But probably you will and it will be my most successful campaign. Please don't. It is based on a Simple Campaign by Anonymissimus, opensourcejunkie. Thanks you two for this amazing campaign. This is a stub of a campaign, intended to make life easier in creating a campaign. Contains about the bare minimum that's needed for a campaign and some helpful comments. |
Soliton Bugcampaign
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Soliton Bugcampaign |
5259080.50 MiB | 141 down 3 up |
1713544229Apr 19 2024 | de, fr, uk |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Sleep Walker Setting: 6 Player Multiplayer co-op/vs or Singleplayer vs AI. After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server. You will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2023 |
Sleep Walker
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Sleep Walker |
191600.02 MiB | 164 down 1 up |
1710432667Mar 14 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Skele Survivals Survivals pack. * Prison Break (2p and 4p versions) * Isar's Blasphemy * Kill the Virgins Made by Skele. Modified by Jason. |
Skele Survivals
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Skele Survivals |
290790.03 MiB | 238 down 3 up |
1713475260Apr 18 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Siddh's Multiplayer Maps 4 maps by Siddh. Two are new and two are similar to the ones included with the Draconian Era. |
Siddh's Multiplayer Maps
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Siddh's Multiplayer Maps |
144410.01 MiB | 147 down 1 up |
1709314191Mar 01 2024 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Shadow of the Abyss This map is designed for 2 Player Multiplayer or Singleplayer against AI. An intense Battleground is waiting for you. After downloading this Addon open Multiplayer start a Local-Game or connect to a Server. Then you will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2021 |
Shadow of the Abyss
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Shadow of the Abyss |
133490.01 MiB | 218 down 1 up |
1710432672Mar 14 2024 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Sepulchre of Elran Elran was the first King of the Lintanir Elves and a renowned hero among them. Now, reports of undead sightings near his sarcophagus have caused the High Council of Elves to send a detachment of soldiers under the command of an aspiring sorceress in order to investigate. What shall they find inside? (Intermediate Level, 1 Scenario) |
Sepulchre of Elran
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Sepulchre of Elran |
960630.09 MiB | 329 down 5 up |
1710909933Mar 20 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Season Changer Mod This mod causes the map to adopt a different look every couple of turns, creating the effect of changing seasons. By PapaSmurfReloaded. |
Season Changer Mod
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Season Changer Mod |
89400.01 MiB | 457 down 5 up |
1718413999Jun 15 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Era of Seafire A set of eras designed for prolonged campaings. Based on the default era. All units get AMLA's, which also raise their level. If used for a campaign, read campaigns.txt. Inspired by Dugi's RPG AMLA era. |
Era of Seafire
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Era of Seafire |
3107830.30 MiB | 249 down 2 up |
1714210314Apr 27 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Santa Must Die For his crimes against humanity, Santa must die. This is a campaign designed to give players experience with the entire Rebels multiplayer faction. It does not introduce new units (outside of Santa himself) and features battles against the standard factions including Dunefolk. This is in no way related to standard Wesnoth continuity. 9 scenarios (1 dialogue only). |
Santa Must Die
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Santa Must Die |
2410380.23 MiB | 268 down 1 up |
1709444225Mar 03 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Sand in the Wind A new colony threatens the way of life for a group of Windriders. The young rider Musa must fight for the survival of his people. A four-scenario Dunefolk campaign, meant to introduce the faction to players. |
Sand in the Wind
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Sand in the Wind |
60352995.76 MiB | 395 down 1 up |
1709518861Mar 04 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Sanctuary Four heroes holding their well-fortified sanctuary against a flood of enemies, four scenarios, each on the same map. In the first scenario, all level 0 and level 1 units can appear as enemies, in the second all level 2 units, in the third all level 3 units, and in the fourth all level 4 and 5 units. If desired, a custom “Battle Mage” unit with quite a number of AMLAs can be recruited (fully functional, but without any new graphics). (Intermediate level, 4 scenarios.) |
Sanctuary
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Sanctuary |
402050.04 MiB | 732 down 2 up |
1725469419Sep 04 2024 | ar, de, fr, it |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Afterlife 1v1v1v1 4 player edit to the afterlife 1v1v1 map pack made by dwarftough. Might not work, no promises :) |
Afterlife 1v1v1v1
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Afterlife 1v1v1v1 |
123130.01 MiB | 17 down 2 up |
1725620657Sep 06 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
SacrificeSurvival 6p competitive survival with sacrifices. Sacrifice units in order to attack your enemies. They will be reborn stronger with each next turn! Blood decrease from turn 1 to 10 is equal 3, later it's equal 6. From turn 10 you can sacrifice 2 units each turn. With blood below 0 you'll gain punishment! Any era, 70% XP, Gold: 125 +3/turn +5/village, no fog. Leaders has increased hp by 50. Each 5 turns monsters will appear to fight with everyone! This version by ChaosRider. |
SacrificeSurvival
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SacrificeSurvival |
146380.01 MiB | 49 down 2 up |
1718352941Jun 14 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 03 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 03
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UMC Music Book 03 |
4267721040.70 MiB | 306 down 1 up |
1708879499Feb 25 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
SXRPG SX RPG ADDON is a stand-alone multiplayer ADD ON for Battle of Wesnoth. !!Doza min doza teye!!! What does SX mean: ----------------------------------- Originally SX meant --Survival Extreme-- which became throughout the history of wesnoth-add-ons a synomyn for maps that feature stand-alone-Heroes, that can be upgraded in so-called --shops--, fighting against an army of creeps, which constantly increase in strengh while the game proceed. For killing creeps players are granted with gold, that is used on their side to upgrade their heroes as well, to keep up with stonger creeps and to finally kill the ai leaders. Gold from killing creeps will be generally given to ALL players. So no matter who kills the creeps, its always a good thing. A major fun factor is that players gain additional temporary moves and attacks from killing enemy units, so they are able to perform well planned killing streaks that bring even more gold to the players. In order to win, players had to kill all enemy leaders, which were boosted in strengh greatly. Players need to grow stronger from killing creeps and/or find gold from other sources to achieve this goal. All 10ish turn ai als release a batch of bosses, exceptional strong units, which need some teamplay to win against, or a very well developed single hero. SXRPG ADDON: -------------------------------- Featuring SXgameplay with RPG elements. While SX is a basic hack-n-slay rpg-like approach, which attracted many players, SXRPG features elaborated maps, adding adventure and dungeon-exploring gameplay to it. On Top of the already existing differences among the different units, SXRPG adds 6 classes of Warriors, Clerics, Rangers, Mages, Rogues and Roguemages all with different strenghs and weaknesses. It contains so far 6 elaborated Maps/Scenarios which need 80 to 120 turn to finish in average. Each scenerio in this ADD ON is an adventure for 1 - 5 players. Any number of Players is welcome. Less players means more Gold for each player to get started with. While less players get more gold at start, but it is obvious that more players means more total income, since all players get the gold for killing creeps. As a special Feature you can define the -Starting Level- in -advanced Options- in Game-Creation-Menu, default is 0, but for more elaborated starting-Heroes you can chose higher Starting Levels. The higher the starting Level, the higher the starting gold, but all enemies also rise accordingly to the Level. I.E.: on lvl-0-start mobs start also at lvl 0, at lvl-4-start mobs start at lvl 4. (Level is NOT the default level of wesnoth units, instead a sx-dependent measure for stat multipliers) Starting at different Levels may change the Gaming Expierience and Gameplay. This Map-Pack also features new units, new terrain, theres an additional soundfile. The stuff included was mostly done by parts of the wesnoth-community and hopefully put to good use here. Credits goes out to all who find their work here implemented. Thx to all contributors. Big thx to all playtesters and people who gave suggestions. Many things implemented were suggested by players and without these ideas SXRPG would be a lot different. :) Have Fun. Give Feedback in SXRPG Thread in Wesnoth.org Forums |
SXRPG
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SXRPG |
2930615427.95 MiB | 311 down 1 up |
1715440367May 11 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Side Color Changer Does what it says on the tin. Launch a scenario / campaign with the modification enabled and change any side's color to the one you want via right click menu. Now with optional persistence, so the side will keep the color through the rest of the campaign. Thanks to Lord Knightmare, Forest Dragon, Myrian and Mirion147 for improvement suggestions. |
Side Color Changer
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Side Color Changer |
95890.01 MiB | 263 down 2 up |
1725554710Sep 05 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Ruins of the Ancients Play ball! Wesbowl is a special scenario that resembles the Superbowl. Each side tries to carry or pass its ball (each side has its own that only it can pick up) to reach the opposing endzone and score. The units you get are determined by which leader you choose. Tackles can get pretty brutal. Death is not final however as players get patched up and sent back onto the field. But not at 100%. The units have been revised and updated for 1.16. Scenario was originally created by the founder of Wesnoth. A collection of maps that were either removed from mainline since 1.0 or changed basically. This version includes: -Charge (2p) -Blitz (2p) -Across the River (2p) -Wesbowl (2p) -An Island (4p) -King of the Hill (4p) -Forest of Fear (5p) |
Ruins of the Ancients
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Ruins of the Ancients |
185950.02 MiB | 188 down 1 up |
1709314205Mar 01 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Royal Rumble Royal Rumble maps. Includes 6p ffa and 8p tournament scenarios. Includes content from SpoOkyMagician, Frezycus, norbert |
Royal Rumble
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Royal Rumble |
490880.05 MiB | 175 down 1 up |
1710631284Mar 16 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Red MP Maps 3 People have been mapping for Red MP Maps until now: RedMoonK RedKlabauter RedSheep 12 Maps have been published so far: War 4 Hexcastle - 2vs2 by RedMoonK Gibble Mountain - 1vs1vs1 by RedMoonK Isars Benz - 1vs1vs1 by RedMoonK Gibble vs Gimple - 1vs1 by RedMoonK 3 Bridges - 1vs1 by RedMoonK Mountain Pass - by 1vs1 RedKlabauter Hoehlenolm - 1vs1vs1 by Redsheep Donnergipfel - 1vs1vs1 by RedMoonK Ronjas Burg - 1vs1 by RedMoonK Borderland - 1vs1 by RedKlabauter Mount_Vulverest - 1vs1 by RedMoonK Fire in the hole - 1vs1vs1 by RedMoonK We would be very happy to read your feedback in the forums! Now compatible with the Civil War and Revolution mod. Fully updated for 1.16 using new terrain graphics. Version 3 upgrades the three maps that had teleport points with tunnels instead. German Translation by Atreides. |
Red MP Maps
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Red MP Maps |
354340.03 MiB | 272 down 2 up |
1710606183Mar 16 2024 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Epic Between the Tide A Merfolk Campaign (with some occasionally strange allies). This version of the campaign, in some scenarios of the second part, presents significant differences compared to the version published for version 1.15 of BfW. 14-16 scenarios (5 dialogue only) of intermediate/difficult difficulty. For any problem you can write on the topic relating to the campaign, or directly to Argesilao2019@yahoo.com. In both case the problem will be noted, but in the fisrt one it's better don't expect for answer. |
Epic Between the Tide
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Epic Between the Tide |
63755666.08 MiB | 555 down 1 up |
1709840958Mar 07 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Vendraxis Prophecy I created an small saurian campaign with 8 scenarios, based on a prophecy from a saurian soothsayer called Vendraxis. He is known from the campaign, Secret of the Ancients. I also added an Era with deep-saurians as an independent saurian faction for tests.. The main heros got their own advancement tree like the heros of UtbS. Advancementtree of this campaign (not heros) can be found in the forum. Version 1.2.8f: Removing loophole in S08. Version 1.2.8e: Edit hint from S01. Added a new recruit function for lvl 0 units, the player can decided the traits now. Version 1.2.8d: Small fix to the snow effect. Version 1.2.8c: S07 Anti-Frozen Spell doesn't affect fast units on snow now. Version 1.2.8b: Code clean up. Version 1.2.8a: Bugfix S6 and code clean up of civilian count. Version 1.2.8: Some Map updates. Fixing some Ghostly Flanker, being able to have traits. Version 1.2.7a: Bugfix Bola-Events. Version 1.2.7: Fixed images on S04. Rebalance S08. Version 1.2.6: Nerfing of the last scenario, for enemy and allies. Version 1.2.5: New Campaign Icon. Zanza is able to recruit Bandits and Deep Saurian as soon as she is able to. No more Golden Ones units for the player in the last scenario. Version 1.2.4: Updating the credits. Fixed some sprites for deep saurian fighter line. New structure for the add-on. |
Vendraxis Prophecy
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Vendraxis Prophecy |
26981992.57 MiB | 546 down 31 up |
1718998819Jun 21 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Dungeons of Wesnoth A heavily wounded lich discovers the magic to build an own dungeon lair and different dungeons rooms which will allow him to call new units, to place traps and to research spells. His new opponent is a overmotivated paladin, who can build a village with different buildings which will unlock new units and abilities. Guide them on their way. This is Parody Dungeon Defence Game, in the style of Dungeon Keeper and preform of a multiplayer campaign. This is a very fast paced campaign, and needs some balancing as well as overwork of techtrees and buildingtrees. 4 Scenarios. 0.6 - added two, :p, new dungeon levels and a little bit of storyline, as well as some fixes and funny descriptions. 0.61 - added some options, when you jump to a new level, added cheat mode and additional dialogues, design improvements 0.62 - color changes, reduced some deprecated macros, repaired some icons missing after the merge to 1.18 0.63 - thanks to ForestDragon, I could find and replace more missing images and fixed the royalarmory message spam |
Dungeons of Wesnoth
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Dungeons of Wesnoth |
13891161.32 MiB | 633 down 4 up |
1711315504Mar 24 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Desert Map Pack This map-pack gives you standard multi-player maps in a southern desert style. |
Desert Map Pack
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Desert Map Pack |
18632021.78 MiB | 1507 down 1 up |
1714573538May 01 2024 | de |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
BonusTile BonusTile - generate random bonuses on map. Similar to BonusSpam add-on, but does not have Out-Of-Sync bugs, and is more fair for symmetrical maps. |
BonusTile
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BonusTile |
118630.01 MiB | 969 down 1 up |
1711134867Mar 22 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
The Punic Wars This is an early version of what might come later if their are enough downloads of this mod soon I will do more work on it like a campaign, maps, and etc. I hope your experience is fun. Updates will come out every once in a while, to post feedback go to this site. https://forums.wesnoth.org/viewtopic.php?f=XX&t=58282 Soon coming to wesnoth 1.18 |
The Punic Wars
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The Punic Wars |
1057650.10 MiB | 122 down 2 up |
1716442560May 23 2024 | de, it |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
Default + Halflings Halfling faction added to mainline. |
Default + Halflings
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Default + Halflings |
1550700.15 MiB | 76 down 4 up |
1724830754Aug 28 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
LotI Modification Modification allowing to use everything from Legends of the Invincibles for SP and MP. |
LotI Modification
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LotI Modification |
1271594612.13 MiB | 656 down 5 up |
1722313237Jul 30 2024 | de, es, fr, ru |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Dead Whispers This is a Singleplayer map. You are on your own against 4 hostile kings, will you survive? After downloading this Addon open Multiplayer start a Local-Game or connect to a Server. Then you will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2021 |
Dead Whispers
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Dead Whispers |
133190.01 MiB | 267 down 1 up |
1710432715Mar 14 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Drunkards, Dwarves, and Doubloons A criminal mastermind gathers a team to pull of a heist in the richest part of Wesnoth: the tax-collecting city-state of Elensefar. This is a campaign designed to give players experience in the Knalgan faction, with the same units as in the multiplayer faction introduced a couple at a time. Dwarvish Runesmith and Arcanister are unlocked, but you can choose not to use them for a more authentic experience. 10 playable scenarios. |
Drunkards, Dwarves, and Doubloons
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Drunkards, Dwarves, and Doubloons |
286920.03 MiB | 659 down 1 up |
1709395758Mar 02 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Corpse Mod Allows dead units to drop onto the ground and rot for a while, before they vanish. The effect is purely visual and does not do anything gameplay related. This add-on includes custom textures for units from the Default Era and uses scripts to generate dead bodies for any non-Default units. Additionally, blood will spill upon a unit's death, as long as the attack would cause wounds (i.e. no blood from cold) and fire will instead cause the unit to trun into ash. This add-on also gives the host the ability to customise variables such as the time for a corpse to vanish, if ever, or to disable blood effects. In addition to that, the host is able to turn on an option to make decayed corpses to be bury in a grave, so that the player can inspect them. Please install Corpse Mod Blood-In-Water to make blood in water work, however use it at your own risk. |
Corpse Mod
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Corpse Mod |
19049911.82 MiB | 1279 down 2 up |
1720858277Jul 13 2024 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
SXC Backside Survive until the turns run out or defeat all enemy leaders to win. There are shops where you can enhance your unit for gold. For any unit you kill you get gold and gain 4 MP back, what allows you to attack as long as possible. There will also appear some exceptionally strong bosses later, and the enemy will become stronger over time. Good Luck! |
SXC Backside
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SXC Backside |
71430.01 MiB | 74 down 1 up |
1718133406Jun 11 2024 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Dark Siege Take the castle or defend it! A 2 vs 2 team battle for a moated castle over 15 turns. The Warlords (Northerners and Undead) have only 15 turns to capture the castle from the Barons (the other 4 factions) before their supplies run out. Both sides have custom recruit lists as well as receiving free reinforcements at specified intervals. There are gatehouses with lowerable drawbridges. It has been carefully balanced for multiplayer and should provide a close fight. It can also be played as a survival vs the AI which has been tuned to both attack and defend the castle for each side. To play as a survival choose the Barons and change the gold for the Warlords to 100 and the income for the Barons to 0. These should of course be set to whatever suits your skill level. Ported from 1.4 to 1.14/16. |
Dark Siege
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Dark Siege |
149890.01 MiB | 445 down 1 up |
1708717681Feb 23 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Drums of War For five years the kingdom of Anduria has been at war. The orc warlord, Sreng, has pushed the realm to its limits. King Ethylin-Mor gathers the heroes of Anduria for one last effort to rid the land of this plague once and for all. If Anduria is to survive, Sreng must die. (6 scenarios: Beginner - Intermediate Level) This upload is part of vghetto port project. |
The Drums of War
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The Drums of War |
2326208922.18 MiB | 527 down 1 up |
1712746467Apr 10 2024 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Through the Dwarven Roots General Dulotmos of Garhme learns that his city has been attacked, with the only cause assumed to be trolls. Join him and his companions on an epic battle through Dwarven lands and history with themes of nuance, prejudice and moral ambiguity. Former Working Titles: Dwarvish Kingdom, Journey Into the Dwarven Roots This campaign may be more text-heavy than you are used to. (Intermediate level, 10/13 scenarios finished. 3 are dialogue-only, and there are multiple scenario 9s and 10s.) Credits: MAJOR HELP FROM: GreenScarab: Made the maps for S0-S7, made the portraits for Dulotmos, Arolmar, Semas, Garug, Veknor Jeremias: Helped with coding and playtesting Patience_Reloaded: Helped with feedback and playtesting Mechanical: Helped with feedback for playtesting and units and updating the Mage sprite. Kat: Revised my dialogue and greatly improved the quality. Konrad2: Feedback and playtesting Mirion: Feedback and playtesting ASSETS FROM: The Earth's Gut: Alchemist line and portrait, Troll Apprentice Shaman unit line Sceptre of Fire: Jeman's portrait, Mardon's portrait Return From the Abyss: Dwarvish King unit image Obscured Folklore Era: Dwarvish Spearman sprite Extended Era: Flamethrower sprite (I am in the Wesnoth discord server - contact me there or on the forums.) |
Through the Dwarven Roots
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Through the Dwarven Roots |
30336872.89 MiB | 161 down 3 up |
1720809100Jul 12 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
A Vision Blinded Defend the northern forest against what appeared like a routine orcish raid, and unravel the greater conspiracies that lie below its waves. You fight with Elfes against Dwarves, Orcs, Humans and Undead. Later in the campaign you can recruit Trolls, Humans and Woses. 13 scenarios total. 1 of them is dialogue only. |
A Vision Blinded
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A Vision Blinded |
47778354.56 MiB | 1650 down 1 up |
1711543415Mar 27 2024 | ru, ja, fr |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Custom Campaign This mp modification saves your faction and units on victory so they can be used in future scenarios. |
Custom Campaign
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Custom Campaign |
303300.03 MiB | 671 down 1 up |
1708702092Feb 23 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Crossroads A mappack that will be a collection of crossroad maps. What's new in this update: One New Map Ported from 1.10 to 1.14/16. Contains: 2p - A Crossing 2p - Assault on Wesmere 3p - Isle of the Elves 4p - The Grey Isle 4p - Wesmere Border Assault |
Crossroads
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Crossroads |
134320.01 MiB | 279 down 1 up |
1708885288Feb 25 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Fencer Eternal When death comes for a young man named Elouin Fulminis, he isn't particularly happy about it. Fortunately for him, he manages to cheat death and achieve immortality. Though this campaign is fully playable, it is still under development |
The Fencer Eternal
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The Fencer Eternal |
4747135445.27 MiB | 107 down 2 up |
1724603826Aug 25 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Children of the Dust In the aftermath of the Fall, the glorious civilization of the dwarves is on its knees. Strongholds who resisted entire eras have vanished together with their inhabitants, the very same mountains and caves that protected them for so long finally collapsed and became their grave. The few survivors are scattered around the continent and in disarray, hunted by old and new enemies and abandoned by their old allies. But dwarves are no folk to give up easily, nor to wallow in self-pity. Help Walhort and his fellows escape destruction, reclaim their spot in this new, hostile, world, and lay the foundation on which dwarves could build their future and, one day, flourish again. (10 playable scenarios) |
Children of the Dust
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Children of the Dust |
30210792.88 MiB | 824 down 1 up |
1711212966Mar 23 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 10 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 10
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UMC Music Book 10 |
3636057034.68 MiB | 646 down 1 up |
1708879635Feb 25 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
An Independence War Fight against the world to save your people. This is a sequel to A Group in a War campaign. Intermediate to Expert level (containing very strange features). The game system is completely different from the standard of BfW. Main units in this campaign are troops which consist of multiple units. Tamanegi Jukebox addon is required. UMC Music Books (1-12) and West's Chronicles (I and II) are not required but recommended to install. |
An Independence War
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An Independence War |
4392980.42 MiB | 1399 down 4 up |
1716977861May 29 2024 | ja, pt_BR |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
CriticalStrike In this mod units weapons has critical strikes. |
CriticalStrike
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CriticalStrike |
176140.02 MiB | 162 down 2 up |
1718352354Jun 14 2024 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Assassin in the Forest Play as a lone, but highly-skilled, assassin. Lurk in the shadows and wait until the best moment to strike presents itself. (1 Scenario) |
Assassin in the Forest
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Assassin in the Forest |
146120.01 MiB | 675 down 1 up |
1708471004Feb 20 2024 | de, de |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Town of Arnsreach Resources 1 This is a resource pack for 'Town of Arnsreach'. |
Town of Arnsreach Resources 1
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Town of Arnsreach Resources 1 |
3073076629.31 MiB | 303 down 4 up |
1715373816May 10 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Crin of Crenlyn Dark forces pursue a young man during the reign of Queen Asheviere. Nineteen battle and five dialog scenarios. Difficult level has not been tested. |
Crin of Crenlyn
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Crin of Crenlyn |
22933622.19 MiB | 307 down 1 up |
1717348637Jun 02 2024 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Creep Wars == About Creep Wars is a Human-vs-Human map. Each team consists of 3 human leaders and a minor AI side. To start the game, buy upgrades in Shop, then go fighting in center. Return to Shop to heal and buy more upgrades. To win the game, kill one of the enemy guards. |
Creep Wars
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Creep Wars |
350380.03 MiB | 361 down 2 up |
1711451379Mar 26 2024 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Conquest* Conquest is a game mode for multiplayer matches. It uses simplified combat and shifts the focus more on the big picture: conquering regions. RPG elements are removed, instead new strategy elements are added: * Recruiting units happens in the villages, not with leaders or keeps. * Control all villages in a region to get bonus gold. * Naval combat! * Diplomacy with other players… * Also check the »Random Maps« To join your game, it is not required that other players download the add-on. Maps can be played with up to 6 players. You can start the game while leaving slots empty. The Changelog: (08-08-2024 v2.1.0) - Renamed Conquest* to just Conquest and changed scenario IDs. - Explain difficulties in mouseover in detail. - Others do not need to install the add-on. - Colored Europe map and changed gold: Italy 4, Germany 8. - Surdmark uses by default different mapvariant. - Different flag, to better see village ownership when zoomed out. - If you are ever more than 6 players, you only need to edit sides.cfg. - One can choose between different implementations for tunnels in Pasarganta. (15-07-2024 v2.0.4) - Colored Poland / Palandir, Jel’Wan, Lotrando maps. - Wesnoth map can be played without boats to introcude the game to new players. - On Wesnoth winter map your initial units have 3 moves. - New difficulty option surprise / auto-select. Renamed difficulties. (28-06-2024 v2.0.3) - Colored regions for Pasarganta. - You can give new players more gold or income. - AI receives 2 village_gold, AI boni are visible via alt+s. - Fix worker not working. - Default hotkey »g« for recruiting. (21-06-2024 v2.0.2) - 11/14 and 11/13/15 starting gold for 1vs1 and 1vs1vs1. - Dunefolk riders can't pass mountains; 8g Drake removed. - Torath, Samrock, Liquergue fit better into Pasarganta. (16-06-2024 v2.0.1) - Bugfix/tweaks for difficulties and Alliances Mod support. - Re-enabled building of boats in Merfolk villages. - Pasargata map version 2.4 from forums (previously 2.3) (11-06-2024 v2.0) - It is now possible to translate this add-on. German translation included. While other players do not need the add-on to play, they need it when they want it translated. - Added Surdmark map with teleports by Lich_Lord. - Added Pasargata and all its variants from Lich_Lord. - Added Palandir variant and teleports to Poland map. - Added Roman variant to Europe map. - Added winter map of Wesnoth. - Added World map (without regions). - New recruit menu, one can assign a hotkey to it in the hotkey preferences under Custom WML Commands. - Units have now levels (equivalent to their gold cost). - Nicer realm mode and game mode presentation. - Disabled building of boats in Merfolk villages. - Rare board ship bug when adjacent to two cities fixed. - Corner case of first player spawning with 4 villages fixed. - Menus fit on screen when played with 2x scaling on 1920x1080 (effectively 960x540). - Games can be started from the command line. (21-04-2024 v1.9.6) - Support Alliances Mod by revealing leaders to other players. - Scroll to new region in realm mode. Realm mode added to Crusaders. - Fog and shroud can be switched off/on (village_gold remains unchangeable). - Uses a resource now. Disabled xp gain. - Changed default options on some maps to showcast them. - Removed ampersand from random maps region name, causes a bug. - All village mode works when leaving a side in-between empty. (22-03-2024 v1.9.5) - Ported to Wesnoth 1.18. - Boats are displayed for all players. Dhow is replaced by new Outrigger sprite from main game. - New objectives screen, updated many descriptions. Objectives are shown for other players at the right time too. - Finished option to increase neutral unit strength. - Fixed Realm mode having first_time_only=yes. (17-11-2019 v1.9.4.1) - Bug fixed. Boats were unable to be recruited with different type of shallow waters or fords nearby. Now you are able to recruit boats near any water. (17-11-2019 v1.9.4) - Added random maps generator with 4 different sizes. You can customize size in Settings where you normally regenerate map and it should work, but I have not tested it. (10-11-2019 v1.9.3.3) - AI will recruit ships sometimes too, but yet cannot board them. (9-11-2019 v1.9.3.2) - AI can recruit up to 25g human units. - AI will attack enemies adjacent to new recruits if they are likely killable. - AI recruits will be animated and focused on. (5-11-2019 v1.9.3.1) - Removed turn limit option in start of game. I dont see point, we all use unlimited always.. waste of time to have this option. - AI recruitments will leave 1 stronger unit inside village. (3-11-2019 v1.9.3) - AI recruits appear in normal places, not on stupid water hexes etc. - Jelwan map fixed for bugs. - Base income bonus bug fixed. Previously when ships were capturing cities by unboarding units the base income was not updating. - Added option to adjust AI extra starting gold (Default 0) - Added option to adjust AI extra per turn income (Default 0) - Some AI recruitment pattern bugs fixed. - First turn AI recruits bugs fixed. Previously AI would rarely recruit on turn 1 and error message would also appear. - AI will spend most or all leftover gold. (27-10-2019 v1.9.2.2) - AI a bit smarter to capture enemy empty villages. (27-10-2019 v1.9.2.1) - Swapped capitol with all village mode (renamed standard into all village as well) and made capitol a default choice on start of game. (27-10-2019 v1.9.2) - Added experimental AI but only for human recruits, therefore only Europe, Crusades and Wales maps. The AI will control enemy's properly droided sides or computer controlled sides. It does not cheat to the best of my knowledge, but it is bugged in a way that units appear on water around villages etc. The AI is very stupid, but I still had medium-hard time fighting it in Europe FFA with me and 5 AIs. In 1v1 AI does not stand a chance, it can not build ships, etc, but it will be improved in future and bugs fixed and more maps added to support AI.. AI will become more intelligent in later updates, although it wont let you kill itself easily in its current state either. (26-10-2019 v1.9.1) - Bug fixed: Changed 15g merman unit attack from pierce to blade. Thanks Spieler. - All assassins will deal extra damage to all type of 25 gold generals and warships. (11-08-2019 v1.9) - Added Crusades, Lotrando, Gagarna and Jelwan maps (last one gives an error related to region names, need to fix & investigate, not sure if affects anything, either bonuses will be broken or most likely just region names cut in half) - Fixed Miedzyrzec typo on Poland map into Miedzyrzecz as advised by Elder. (11-08-2019 v1.8) - Fixed neutrals spawn bug on turn 2. - Added option for neutrals to get stronger every X turns. (11-08-2019 v1.7) - Added options to show village labels in fog or not. - Fixed fog clearer bug for REALM and STANDARD game modes. - Added tools to convert c- maps with less effort. - Added Poland map. (03-08-2019 v1.6) - Added droid menu to be able to droid sides properly. You will no longer have to see other sides when their previous owners die or leave game. To use just right click on your king. But make sure you specify your nickname in host settings or it will not work. (03-08-2019 v1.5) - Increased speed of distance to enemy function by removing capture event from it. - Added visual graphics for sides bonuses when you mouse over on flag in top left corner. - Modified the code of map bonuses, now we can easier transfer c- maps into c* - Fixed spearman pierce bug which I accidently created myself before. - Fixed the scatter fog clearers, now they will for sure occupy every empty village and it is also much faster. (02-08-2019 v1.4) - Distance to enemy should work now. It is slow for now, it is ugly, but it seems functional.. (01-08-2019 v1.3) - Added Wesnoth map. - Ships image shows units loaded inside which enemies can not see. - Can load unit inside ship even when ship has no moves left. (01-08-2019 v1.2) - Added Dwarfs neutral spawns (2g and 4g) and included into c- theme. - Added 3 more options of C- easy, C- medium, C- hard neutral spawns themes. - Moved workers to the end of recruit list. (31-07-2019 v1.1) - Modified Europe Map to work based on C* rules. (30-07-2019 v1.0) - Modified Wales Map to work based on C* rules. - Neutrals are white color instead of orange. - Unboarding and recruiting refreshes the fog. - Added 4 Options of AI spawns on turn 2: a) random neutrals like in C- (1g/3g/5g) b) all 1g like C original c) 2 of my own modifications (1-15g) (Can switch theme in hosting settings). - Fixed magenta color and fog clearer units.. - Other minor unnoticable bug fixes. - Removed giant text spam that blocked seeing recruit list for ships and units. |
Conquest*
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Conquest* |
3355230.32 MiB | 494 down 9 up |
1723251594Aug 10 2024 | de |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Commander Command Squads as a commander and control the battlefield |
Commander
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Commander |
128210.01 MiB | 152 down 1 up |
1714085113Apr 25 2024 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
ColosseumRandomMWC Its a Colosseum Random MWC. In this addon you will find randomly picked enemies, many weapons available in shop, if you dont know which you would like to buy you can allways get randomly created weapon or even create one by your self (in this option you can set how much add dmg, strikes or even weapon specials). So gl & hf, in great addon created ofcourse by me ChaosRider. This addon have enemies from Modified World Conquest v1.6.7.1, so its require this addon to play it. |
ColosseumRandomMWC
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ColosseumRandomMWC |
1768300.17 MiB | 80 down 2 up |
1718352309Jun 14 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Ultimate Recruits Ultimate Recruits is an era inspired by Horus's PYRA. Instead of having factions, you can customize your own team before each game from the recruit list. The era currently offers standard mode with 49 units, advanced mode with 82 units, extended mode with 96 units and ultimate mode with additional selection of original and add-on units to choose from, depending on the game mode. Also includes, our own versions of pick, pick from random (draft), random recruits and highlander mods together with their variations. |
Ultimate Recruits
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Ultimate Recruits |
44692874.26 MiB | 542 down 9 up |
1720539736Jul 09 2024 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
ColosseumOneWinner Almost the same colosseum expect one additional last fight between human players & - another one wave full of human players units clones - weapons in shop - more abilities (masochist - gives unit xp when enemies hit it, murderous effort - during fight you have 25% less hp but 50% more damage, ready for death - with hp less than 40% your weapons damages and strikes will be increased, true warrior - improve melee weapons, makes weaker ranged weapons, to activate it, you need to have ranged weapon with atleast 4-2, true archer - improve ranged weapons, makes weaker melee weapons, to activate it, you need to have melee weapon with atleast 4-2, gold collector - gives you gold at every turn start, prismatic discharge - swap both units resistances while fight, barbarian rage - at battle start 40% to have 40% more hp and 20% more dmg, ancient endurance - at battle start 60% to have 15% more of hp for each enemy around, the hearth of giant - 50% to recover from slow or poison after each turn and battle, lord of siege - +2 to damage for each enemy near you while fight, master of dodging - 3% less chance to hit for enemy for every enemy near you, unyielding defense - 5% less damage for enemy for every enemy near you, shieldbreaker - decrease enemies resistances, dark aura - decrease enemy damage, freezing aura - slows enemies at turn start and sometimes before fight, lucky - sometimes allows to fight again when your enemy survived battle, thorns/wind/water/flames/ice/sacred auras - deals enemies damages when they hit your unit, war rage - increase your unit damages, adept of death - transform in to undead units after own death, shapeshifter - can change in to enemies after fighting with them, resurrection - allows you to resurrect unit after own death once for 10 turns, diplomacy - when 2 units start fighting the one with this ability can change other one side (if you're lucky), each new unit gives some money) - available buying weapon special in shop - useless in fight abilities (like ambush, teleport, concealment, submerge) are changed for money - units with max 0/1 lvl gets bonuses - artifacts in shop (over 70) - you can play gamble in shop (it's risky!) - by ChaosRider. If you have any idea for new weapon in shop, or new ability or other stuff to this addon go find the topic on wesnoth forum at http://forums.wesnoth.org/ |
ColosseumOneWinner
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ColosseumOneWinner |
1391430.13 MiB | 84 down 2 up |
1718352265Jun 14 2024 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
ColosseumEditHarder Changed a bit standart colosseum. For this addon is needed another one addon, War Of The Gods v2.5.9.3.1. |
ColosseumEditHarder
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ColosseumEditHarder |
3333200.32 MiB | 76 down 2 up |
1718352250Jun 14 2024 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Silent Grave This map is designed for 6 Player Multiplayer co-op and pvp or Singleplayer vs AI. It is recommended not to change any settings regarding gold and +gold. Map size: 43x18 Players: 6 Uh, what's that? Did you hear that? They are crawling out of their graves... After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server. You will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2022 |
Silent Grave
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Silent Grave |
107940.01 MiB | 233 down 1 up |
1710432670Mar 14 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
The Era of Chaos A multiplayer era containing 10 post-fall factions, known from campaigns such as ‘Under the Burning Suns’, ‘Invasion from the Unknown’ and ‘After the Storm’. Ported from 1.12 to 1.16 (1.14 has too many id conflicts with other eras but 1.16 solves that problem). |
The Era of Chaos
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The Era of Chaos |
53658355.12 MiB | 1418 down 1 up |
1709148925Feb 28 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Dotman_SX_Maps Imoroving- still reducing add-on (modifiyed difficulty on SXC Temple Of Brick )!*** |
Dotman_SX_Maps
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Dotman_SX_Maps |
806640.08 MiB | 73 down 36 up |
1724697206Aug 26 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
The Dark Master Project: Images Resources I Images files for The Dark Master campaigns (full pack' version) |
The Dark Master Project: Images Resources I
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The Dark Master Project: Images Resources I |
6228018459.40 MiB | 1081 down 2 up |
1711350411Mar 25 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Champions Hi everyone, this is me ChaosRider! In this addon you have to fight vs other players. You don't end your fun after your leader first death. You'll have to take part in three battles on 3 different battlegrounds. Each battle result (won/lost) determines your final place. This scenario is playable with 2-8 sides. Each side get 50% bonus to leader hp and one random 1 lvl hero. Everytime you kill or your leader get killed leaders and units of the battleground (where it happened) are restored (full hp, no poison, no slow) and will move to new battleground. There is 12 battlegrounds, each with randomly created terrain. Host can set at start do you want ai guardians or not. If yes, then in each of battlegrounds are ai guardians. They can't move, but can attack. Before each new battle you get 50 gold. Also you get in 2nd battle 1 lvl hero and in third battle 2 lvl hero. Your leader and your recruits (also new) will be petrified until on the battleground show up your opponent. At the right side of map are places for leaders. From the highest for best (3x won) and to the lowest for worst player (3x lost). Before end champions score board will appear. If you ended game on 8th position, then don't worry. Just try it again and play better next time! This addon is called Champions. If you liked it, go download it or visit topic on wesnoth forum and leave feedback. Good luck and have fun! |
Champions
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Champions |
249580.02 MiB | 72 down 2 up |
1718352196Jun 14 2024 | |
MP Campaign Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog. |
Invincibles Conquest II A hybrid of the renowned randomized MP campaign World Conquest II (WC II) with the inventory system of Legend of the Invincibles. The add-on glues together LotI and WC II to provide LotI drops and items in WC II scenarios. Also several unit lines have been given new LotI-style advancements. The WC II item system isn't touched and works in parallel with LotI's one. NOTE 1: beware of mods, they might be incompatible with LotI! NOTE 2: new LotI-style advancements have been added for most recruitable default era unit lines. Maybe will add anything more in the future NOTE 3: Some bugs of mainline World Conquest are fixed in this mod |
Invincibles Conquest II
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Invincibles Conquest II |
19567401.87 MiB | 84 down 1 up |
1724504739Aug 24 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Refumees Saurian Pack My own saurian for free for everyone. It is also needed to play my campaigns. 1.3.7k: Adding cold weakness to saurian ghoul. Buffing the stealh line of the ghoul. 1.3.7j: Adding fire resi to saurian ghoul. 1.3.7i: Fixing missing descriptions for armorer and making him stronger. Adding new desert saurian sprites WIP. Adding new undead saurian line dark adept. New ghoul attack. 1.3.7h: Fixing typo. 1.3.7g: Adding saurian ghoul to the undead (wip). 1.3.7f: Fixing new lizard sprites (green ones). Adding back the factions to multiplayer era. 1.3.7e: Adding new lizard sprites (green ones). 1.3.7d: Bugfix Saurian Hunter Thief costet only 1 gold. 1.3.7c: Adding sound to the undead saurian augurs attacks. 1.3.7b: Balancing of different Saurian Units. 1.3.7a: Added new Sprites from Inky's Quest and SX RPG. 1.3.7: Added new undead Saurian Sprites and Units You will also find some WIP saurians in there, maybe. |
Refumees Saurian Pack
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Refumees Saurian Pack |
1680720016.03 MiB | 1064 down 38 up |
1724877110Aug 28 2024 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Colosseum Several gladiators fight together and try to defeat all enemies in an arena, in order to be freed from captivity. Check the »Custom Options« of the scenario when creating a game! Contains scenarios for 2-3 and 5-6 players. ANL map (A New Land) included. About Colosseum: The code in this add-on is structured in a way that one can easily create other Colosseum style scenarios with it. Have a look at the files. |
Colosseum
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Colosseum |
769790.07 MiB | 1568 down 3 up |
1722459629Jul 31 2024 | de |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
A Random RPG Adventure ARRPGA is an add-on with two modes of gameplay. The first gameplay mode is a single RPG scenario known as AI DM, which pits a party of heroes controlled by 1 to 4 human players against an AI-controlled Dungeon Master who plays enemy units and NPCs. This mode of gameplay features premade quests, random battles, random events, skills, an alignment system, among other features. In the second mode of gameplay, known as Human DM, a human player takes on the role of the Dungeon Master (DM), creating the adventure and challenges for the party of heroes, who are controlled by up to 4 human players. The Dungeon Master has a variety of tools at their disposal, which allow them to narrate the story, manipulate units, manage the party inventory, control the scenario map, among others. The Premade Adventure Human DM mode is a combination of both modes, allowing for a more casual experience of the Dungeon Master role. It is possible to play custom maps using the Human DM mode. The instructions to do so are included within the add-on files. By PapaSmurfReloaded. |
A Random RPG Adventure
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A Random RPG Adventure |
2037880.19 MiB | 889 down 4 up |
1718414188Jun 15 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Dotman_SXC_Maps_001 You have to try to kill all leaders or survive until the turn limit expires. You play only with your leader but you can enhance it during the game. You get gold, extra moves and attack for every enemy you kill. Use default map settings otherwise you will lose immediately. Best use the SXC or SurivalXtreme Era. Have fun!" |
Dotman_SXC_Maps_001
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Dotman_SXC_Maps_001 |
531660.05 MiB | 68 down 1 up |
1719439549Jun 26 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Color Changer The addon that aims to improve playing experience by replacing uncomfortable and dark colors with brighter ones. I would appreciate feedback about what other colors to add. |
Color Changer
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Color Changer |
85760.01 MiB | 1624 down 2 up |
1718373214Jun 14 2024 | |
SP/MP Campaign Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog. |
Trial by Fire After two brothers are faced with an unusual raid, one of them suspects a stronger force at play. Are these just normal drake raids, the mystery is still unanswered... (Intermediate Level, 5 scenarios) This is a hybrid SP/MP campaign for 2 players featuring the Northerners MP faction of the Default Era. Players will have to cooperate and play together and accomplish the scenario objectives. This campaign might be offered for mainline if the reviews/feedback is deemed positive enough. |
Trial by Fire
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Trial by Fire |
1310060.12 MiB | 558 down 1 up |
1708530916Feb 21 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Rage (16+) A brutal story about a group of drakes, who had nothing to lose, about the insidious dunefolks, about blood, about revenge and about the power of primal rage. Contains RPG and slasher elements, not recommended for those under 16 years old, or for the faint of heart |
Rage (16+)
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Rage (16+) |
3184373730.37 MiB | 340 down 2 up |
1717872509Jun 08 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Clanhoof Highlands Engage in a storyline that portrays the ascension and subsequent decline of Hooflan Kingdom situated far from the lands of Wesnoth. Experience the kingdom's journey from its rise to power to its eventual fall, navigating through the challenges and triumphs that shape its destiny. 05 campaigns |
Clanhoof Highlands
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Clanhoof Highlands |
3578488234.13 MiB | 477 down 7 up |
1724506878Aug 24 2024 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
default_plus_infernal test of a demon faction on top of the core factions |
default_plus_infernal
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default_plus_infernal |
98750.01 MiB | 13 down 1 up |
1725644438Sep 06 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Dov's Maps 'n Mods A variety of multiplayer scenarios, including survival scenarios such as the original Orocia and Deep Shrine, and MP mods such as the XP era (buy stats for XP), Shops era (buy enhancements at keeps) and Settlers era. Ported from 1.11 to 1.14/16. Other maps are: 2p Despair - Two team mates must hold off two bigger computer sides coming from all sides 2p Elf Chess - Elves as Chess pieces only 2 moves per turn 3p Cut Throat - Three competitors must survive computer enemies while also fighting (or temporarily co-operating with) the others 3p Erdynok - Under construction (but kinda playable), it was supposed to be a survival where a gold filled cart must be escorted through the mines but currently the cart doesn't exist yet 6p Rumble 3D - A vicious brawl on a small map with 3 levels and extra computer attackers thrown in There is also a Drops mod era which causes killed enemies to drop a weapon. Has been incorporated into both the Lonely Era and A Neverending Era and can be used with all factions in either of them. |
Dov's Maps 'n Mods
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Dov's Maps 'n Mods |
488920.05 MiB | 1313 down 2 up |
1709409863Mar 02 2024 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Epical Epical is a Science Fiction / Cyberpunk Campaign in a near future of the real world. The young hacker Dimitri makes a discovery, that will change his life forever. It features two fully animated factions. |
Epical
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Epical |
52846375.04 MiB | 453 down 1 up |
1711149197Mar 22 2024 | de |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Choose your flag Allows players to choose their flag for a game. |
Choose your flag
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Choose your flag |
221620.02 MiB | 215 down 1 up |
1716305547May 21 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Project Thursagan Music This add-on is a resource package providing music for campaigns by kabachuha (e.g. The Hammer of Thursagan with Bosses). It is NOT intended for installation without the campaign. Installation of this add-on is optional for players with limited download rates or quotas, or who don't play with music or sounds enabled. |
Project Thursagan Music
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Project Thursagan Music |
3626415934.58 MiB | 478 down 1 up |
1712503251Apr 07 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Lifetime of Stones After the Second Great War, the life of trolls changed forever. The echoes of the defeat at Durn-Turum have traveled through the centuries and reached even the little troll Grump, who was recently born in the Heat Caves. Grump has no idea what adventures the legacy of gray antiquity will lead him into. (Intermediate level, 11 scenarios) |
Lifetime of Stones
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Lifetime of Stones |
1361160.13 MiB | 793 down 2 up |
1710200005Mar 11 2024 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Red Winter Reborn (On Hold) 501 – Years Wesnoth – Season of Winter The Turmoil of Asheviere… The isolated populace of the Estmark Mountains are known for their warrior prowess and for their military academy at Estlyn. Asheviere, desiring to use these warriors to strengthen her hold on the throne, sent emissaries in an attempt to gain their aid. The proud people of the Estmarks declined to join Asheviere, and the Dark Queen would soon respond with an answer of her own... Play as these proud Humans from the Estmarks, resist against Queen Asheviere, and discover the legacy of the Esterian people. All the while, as mortal forces clash in combat, an unseen force seeks release from her prison... Features: -- A Planned 7 Scenario Loyalist campaign, with story interludes. (2 Scenarios, 1 Interlude Ready) -- Emphasis on Story and Characters, with custom traits to make the characters more unique! -- Custom music from the UMC Music Books. -- A focus on higher level units. All of the player's units are level 2 or higher! -- Limited forces. You cannot recruit new units for this campaign, only recall! -- 3 Planned Massive Battle Engagements (Scenario One, Four, and Seven) Note: This addon includes some UMC music, which is included in this campaign. This is why the file size is relatively large. Note 2: For detailed patch notes, please visit the forum thread. Version 0.16.2 - Ported over to 1.18. -- Estlyn Interlude included. Scenario Three playable, but not fully finished. Version 0.16.1 - Public Release, Two Scenarios Ready |
Red Winter Reborn (On Hold)
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Red Winter Reborn (On Hold) |
4541324843.31 MiB | 435 down 1 up |
1711326270Mar 25 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Electrifyre: An Aragwaith Story An ancient relic from the First Elemental War being guarded by an aragwaith village has been stolen. It is up to the local militia to bring it back. (Intermediate Level, 9 scenarios) This campaign features the Aragwaithi. The tutorial difficulty of this campaign is aimed at first time players. Requires War of Legends to be installed. Please give feedback in either the Wesnoth UMC Discord server or the Forum Thread. |
Electrifyre: An Aragwaith Story
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Electrifyre: An Aragwaith Story |
13098291.25 MiB | 614 down 9 up |
1724081021Aug 19 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
CanBeOnlyOne Unit after killing enemy gains enemy: 20% hp, 15% mp, 20% dmg, 25% strikes, 50% xp. Damage/strikes bonus will be added only from same weapon range & type. If unit hadn't weapon of range & type as killed unit then it'll have added new weapon with 85% of damage & 100% strikes(new weapon won't have weapon specials). I propose to use it in multiplayers maps as isar's cross, world conquest, any other survival maps. |
CanBeOnlyOne
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CanBeOnlyOne |
80600.01 MiB | 184 down 2 up |
1718352176Jun 14 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
The Dark Master Project: Music files Music files for The Dark Master campaigns (beta and full pack) |
The Dark Master Project: Music files
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The Dark Master Project: Music files |
3052778229.11 MiB | 1087 down 2 up |
1711350490Mar 25 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Magic Conquest Combine EoMA factions to fit into the recruit-swap mechanism of WCII. The original eight factions in EoMA are converted to four WCII-style factions. |
Magic Conquest
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Magic Conquest |
87090.01 MiB | 277 down 2 up |
1714947395May 05 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Dream in the Sand The days were numbered, the nights hopeless. In the chambers of silver the bearded race started to dream about wealth and soon victory over cunning oponnent till one day when everything changed. When the golden lamp again shined under the sun to be rubed by a sinister hand. (Expert level, 14/15 scenarios - 7/8 battle and 7 story-only scenarios.) |
Dream in the Sand
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Dream in the Sand |
1471146014.03 MiB | 828 down 8 up |
1725728102Sep 07 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
BomSite Maps A new add-on split off from the Extended Armies Era. Nine maps originally included with the EAE that don't require it to work and thus deserve to be independently available. The maps are: 1p-vs-5ai-MountainSpiral.map - fight your way through a narrow spiral, large map 2p_fist_fight.map - a brawl in the sandy waste between two fortresses, small map, symmetrical 6p_arena.map - a large map roughly wheel with spokes shaped, each spoke has different terrain, focus is at the hub 6p_cave.map - a bit similar to arena but terrain is more homogenous, in a cave 6p_mountain.map - mountain version of cave 6p_colosseum.map - symmetrical 6 spoked map, medium sized, lots of villages, 6 starting in towns at end of spokes, centre contains another town 6p_colosseum_forest.map - forest version 6p_colosseum_desert.map - desert version 6p_colosseum_low_houses.map - unlike the other colosseum maps has a normal number of villages Custom support for Revolution and Civil War mod added to all 6-player maps. Ported from 1.12 to 1.14/16. 1.12 version available upon request. |
BomSite Maps
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BomSite Maps |
332760.03 MiB | 305 down 1 up |
1709057370Feb 27 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Story of the Wose The trees are not always what they seem. |
Story of the Wose
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Story of the Wose |
9717240.93 MiB | 551 down 1 up |
1711138273Mar 22 2024 | cs, fr, ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Benvingut a Wesnoth! Warning: The official updated campaigns are distributed as part of mainline. This is an attempt to recover translations for two 1.16 campaigns before overhaul. This is brought to you with no warranty. The goal of this add-on is to make these campaigns available again to play in fully translated version. This is done by using outdated scenarios, so there may be playability and balance issues and shortcomings in the plot. Available translations: Catalan (ca), Chinese (zh_CN), French (fr), German (de), Italian (it), Portuguese (Brazil) (pt_BR), Russian (ru), Spanish (es), Turkish (tr). The campaigns are released as part of an emulator, they can be selected following these steps: - In main 'Title Screen', press 'k' to open 'core' selection dialog. - Select 'Wesnoth (1.16)' core. - The 1.16 campaigns are now available in the 'Campaigns' menu. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.18: you have to press 'k' and select the 'Wesnoth (Default)' core. Please do not report any problem with this add-on in the official feedback threads for mainline campaigns. Available campaigns: - Eastern Invasion (1.16) - Under the Burning Suns (1.16) |
Benvingut a Wesnoth!
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Benvingut a Wesnoth! |
65034866.20 MiB | 879 down 4 up |
1717315541Jun 02 2024 | ca, de, fr, es, it, pt_BR, ru, tr, zh_CN |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Era of Myths Ported to 1.18 by Atreides with the kind permission of Shiki This is an MP era which contains seven factions not found in default. Featuring Vampires, Devlings, Celestials, Elementals, The Warg, Therians and Windsongs. Can be played alongside the default factions. With Count Kromire and War of the Dragon (separate add-ons) exist two single player stories. There exists also a mappack. |
Era of Myths
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Era of Myths |
53832035.13 MiB | 780 down 1 up |
1717010325May 29 2024 | de, la |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
AfterLife Era This is an era for rated Afterlife, based on Wesnoth 1.16 Default Era with changes made considering Afterlife Rated winrate statistics. The list of changes comparing to Wesnoth 1.16 Default: * Dwarvish Steelclad and Dwarvish Lord have 20% blade/impact/pierce resistances; * Dwarvish Thunderer costs 18 gold; * Thieves and their advancements have 30% arcane resistance; * Orcish Crossbowman needs 50 xp to level up. Orcish Slayer requires 50 xp to level up to Orcish Nightblade; * Orcs can recruit Orcish Leader and Orcish Shamaness; * Goblin costs 7 gold; * No Red Mage and White Mage in Rebels' leaderpool; * Woses have -25% cold resistance; * Elvish Sorceress has -10% arcane resistance; * No Bone Shooter in Undead's leaderpool; * Revenant has 0% impact resistance. Draug has 20% impact resistance; * Lich has -30% arcane and fire resistances; * Vampire Bat costs 12 gold; * The Heavy Infantyman line has -10% cold resistance. |
AfterLife Era
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AfterLife Era |
6504010.62 MiB | 7 down 1 up |
1725920332Sep 09 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Bienvenue à Wesnoth ! Warning: The official updated campaigns are distributed as part of mainline. This is an attempt to recover translations for four 1.14 campaigns before overhaul. This is brought to you with no warranty. The goal of this add-on is to make these campaigns available again to play in fully translated version. This is done by using outdated scenarios, so there may be playability and balance issues and shortcomings in the plot. Available translations: German (de), French (fr), Catalan (ca), Polish (pl), Portuguese (pt), Dutch (nl). Experimental translation: Sardinian (srd; you have to select the Burmese (mranmabhasa) language to see Sardinian instead). The campaigns are released as part of an emulator, they can be selected following these steps: - In main 'Title Screen', press 'k' to open 'core' selection dialog. - Select 'Wesnoth (1.14)' core. - The 1.14 campaigns are now available in the 'Campaigns' menu. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.16: you have to press 'k' and select the 'Wesnoth (Default)' core. Please do not report any problem with this add-on in the official feedback threads for mainline campaigns. Available campaigns: - Descent into Darkness (1.14) - Liberty (1.14) - The Sceptre of Fire (1.14) - The Hammer of Thursagan (1.14) |
Bienvenue à Wesnoth !
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Bienvenue à Wesnoth ! |
15460051.47 MiB | 221 down 3 up |
1717315528Jun 02 2024 | it, nl, pl, pt, ca, de, fr, my |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Count Kromire A vampire campaign! |
Count Kromire
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Count Kromire |
2491950.24 MiB | 444 down 1 up |
1717693264Jun 06 2024 | de, ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Chào mừng đến với Wesnoth! Warning: The official updated campaigns are distributed as part of mainline. This is an attempt to recover translations for all 1.12 campaigns before overhaul. This is brought to you with no warranty. The goal of this add-on is to make these campaigns available again to play in fully translated version. This is done by using outdated scenarios, so there may be playability and balance issues and shortcomings in the plot. Current available translations: Vietnamese (vi), Slovak (sk), Galician (gl). The campaigns are released as part of an emulator, they can be selected following these steps: - In main 'Title Screen', press 'k' to open 'core' selection dialog. - Select 'Wesnoth (1.12)' core. - The 1.12 campaigns are now available in the 'Campaigns' menu. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.18: you have to press 'k' and select the 'Wesnoth (Default)' core. Please do not report any problem with this add-on in the official feedback threads for mainline campaigns. Available campaigns: - Tutorial (1.12) - The Eastern Invasion (1.12) - Liberty (1.12) - The Sceptre of Fire (1.12) - The Hammer of Thursagan (1.12) - Under the Burning Suns (1.12) - Descent into Darkness (1.12) |
Chào mừng đến với Wesnoth!
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Chào mừng đến với Wesnoth! |
78358167.47 MiB | 97 down 2 up |
1722778940Aug 04 2024 | vi, gl, sk |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
The Dark Master Project: Images Resources II Images files for The Dark Master campaigns (full pack' version) |
The Dark Master Project: Images Resources II
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The Dark Master Project: Images Resources II |
9128758187.06 MiB | 1078 down 2 up |
1711350464Mar 25 2024 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Assault on the Citadel Aid the Windsong in vanquishing a source of evil. (Intermediate Level) For feedback: (i) Email to knyghtmare1995@gmail.com (ii) Send a PM to Lord-Knightmare on the Wesnoth forums (iii) Or, send a DM to knyghtmare#8753 on Discord. (iv) leave feedback at the #modding channel of the BfW discord server. |
Assault on the Citadel
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Assault on the Citadel |
197710.02 MiB | 468 down 1 up |
1708531407Feb 21 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Tale of Vaniyera 115-116 SI The expansionist Lavinian Legion, led by the Imperator himself, has invaded the northern forests of the Sidhe. It is up to the young Vaniyera to push its armies back from the border... (Easy level appropriate for imperial era beginners; Hard is a challenge. 5 scenarios.) |
Tale of Vaniyera
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Tale of Vaniyera |
18885931.80 MiB | 471 down 1 up |
1711285010Mar 24 2024 | en_GB, ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Born to Live Year 417, time marking the Dark Age of Wesnoth, when Garard I ascended the throne ending the rule of self lords. Witness a story hitherto unknown to any prince or sage of Alduin, a story of great significance but forgotten: about the loss of loved ones, fear and desperation moving forward. Lend your ears to hear of daredevils born to live during this sad time, chosen to move the whells of their fate. (Expert level, 4 scenarios.) |
Born to Live
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Born to Live |
44761444.27 MiB | 639 down 7 up |
1725211804Sep 01 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Vanilla Plus Factions I wanted to create a faction with the existing creatures so I did. I also ended up adding some more stuff along the way. |
Vanilla Plus Factions
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Vanilla Plus Factions |
912100.09 MiB | 223 down 11 up |
1715054628May 07 2024 | pl, ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Free Cities From slavery to liberation, four heroes emerged. They founded the Free-cities, defying the chains that bound them. This is their story. under further developpement. For now, 12/? scenarios. Requires The Great Steppe Era |
Free Cities
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Free Cities |
1250907711.93 MiB | 476 down 7 up |
1719059567Jun 22 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
A Song of Fire In a long-forgotten era, at the heart of the Great Continent, an ancestral evil is awakened, threatening to destroy the whole world. Follow young Myra in the war that will alter the future of Irdya and its peoples forever. (Part I of the Dragon Trilogy SP Campaign, (36 scenarios + 5 dialog-only) Requires War of Legends add-on Note: the port does not include the ASoF Music add-on yet. Play without it for now. Note 2: The port is working, but is slightly buggy so feedback is appreciated. Please send Feedback to the Wesnoth Modders Guild Discord server directly. Will be missed/not read otherwise. https://discord.gg/rsePgjHRPA This has been ported by the Wesnoth Modders Guild because we care. |
A Song of Fire
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A Song of Fire |
2215913821.13 MiB | 3649 down 1 up |
1708506413Feb 21 2024 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Cold Dark This map is designed for 6 Player Multiplayer co-op and pvp or Singleplayer vs AI. After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server. You will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2022 |
Cold Dark
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Cold Dark |
226850.02 MiB | 238 down 1 up |
1710432694Mar 14 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Age of Desert Heresy A new multiplayer competitive era in the post-Fall setting. Familiar units have merged into bizarre cults under the rule of the Chthonic Incarnations. A whole new duel format awaits you — the time of day no longer matters, and your main goal is to capture Tributes for your Overlord to deal damage to the enemy. However, the Tributes are in the centre of the map, which means you'll have bloody and dynamic battles to fight until the very end... !There are now 7 maps adapted for the era: Basilisk Caves, Freelands, Hamlets, Weldyn Channel, Isar Cross, Moritori, Underworld. They can be found at the end of the scenario list labelled AoDH. !Era contains a Tutorial scenario. It is recommended to go through it first. Changelog: 1.2.1 Release: - Arsonist Thunderer now have not Quick trait - Added Random Side to factions list - Fixed some minor bugs 1.2.0a Release: - Added detailed objectives with mechanics info - Enemy leader now always visible - Added map picker - Improved some era texts - Players have more gold/income in Competitive mode - Updated Tutorial 1.1.0 Release: - Sinisters, Mystics and Arsonisters factions got reworked; - Champions now have no traits; - A few terrain changes of Basilisk and Freelands maps for better balance; - Added support of 3+ player maps; - New 2v2 maps: Isar, Moritori, Underworld; - Fixed Tribute logs and labels; - Units with tweaked stats now have custom name and description about changes; |
Age of Desert Heresy
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Age of Desert Heresy |
14106381.35 MiB | 254 down 6 up |
1720125687Jul 04 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Armies of Amberan Fight for supremacy on the continent of Amberan ! Take control of a late middle-age/renaissance army (for the moment, most are european style, but more exotic factions will come in the future) *Upload to 1.18.0* The factions consist of : - Farengarian kingdoms - Nobles leading mighty knights, wizards and well rounded infantry (mostly lawful) - Finn's Empire - Very profesional and disciplined army who destroy their ennemies with the power of steel and gunpowder (lawful) - Mauve Islands Federation - Union of the brave clans warriors (lawful) and the powerful wizards of the cities (neutral) - Norse Jarldoms - An army consisting of competant but expensive soldiers (neutral) and cheap raiders units (chaotic) - Kingdoms of Rovahr - lead holy warriors and their men at arms to victory on their crusade against evil (lawful) - Galianos Imperium - Defend the empire with their well rounded cavalry, infantry and specialists (lawful and neutral) - Farengarian dwarve's Counties - Dwarves living alongside the mens of farengar. Use their solid infantry and artillery to achieve victory (mostly neutral) - Dwarven Kingdoms of Morkenost and Darfenlend - Alliance of the dwarves of Morkenost, the militarist kigndom keeping the dwarven realms, and the dwarves of Darfenlend, snow-dwelling griffin riders and sorcerers (neutral) - Mountain Goblins - An unending horde of little green raiders from the mountains swarming their ennemies (chaotic) - Rovahrian Elves - Elves from the grand forest of Rovahr. A mobile force taking advantage of the forest (neutral) Plus some default factions (used as placeholders for future factions) : dunefolk and undeads Future factions will be added and replace default factions (work in progress) |
Armies of Amberan
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Armies of Amberan |
54174285.17 MiB | 511 down 1 up |
1711129557Mar 22 2024 | fr (Français), armies_of_amberan, fr |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Age of Trials MP era with six new factions, mostly new units. Fully playable with new abilities, traits and specials all working. Feedback welcome, see the forum thread under Faction and Era Development. Updated to 1.16 by Atreides. All units now have either a semi-custom attack sound based on weapon name or one or more of 12 types of generic sounds based on type and range. Can be combined with the Lonely Era now! Both must be installed of course. Together with the default it comes to 20 factions to play with or against. Up to 54 as part of the Neverending Era if that is installed. |
Age of Trials
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Age of Trials |
6495380.62 MiB | 1338 down 1 up |
1708558972Feb 21 2024 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Journey of a Frost Mage Magic takes turns in unexpected ways. Meet the Frost Mage as she takes her first step into the big world and the great challenges that appear in her path. Let the story unfold! (Part-I done, 10 scenarios) |
Journey of a Frost Mage
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Journey of a Frost Mage |
35045173.34 MiB | 652 down 17 up |
1723176923Aug 09 2024 | bn |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Dusan maps Interesting and atypical maps for multiplayer games Ported from 1.8 to 1.14/1.16. Upgraded to be compatible with the Civil War and Revolution mod. The following 6 maps are enclosed: 3p - MP I <3 U - A unique map where the two outside players fight the central player on terrain that spells out the title. 5p - Schwertkaempfe (Sword Fights) - A smallish asymmetric map where 5 players fight a free for all in 5 types of terrain. 4p - Gelbe Insel (Yellow Isle) - A tiny balanced map centred around a desert island oasis. 4p - Am Insel (At the Island) - A small balanced map with A central island keep. 2p - Im Herz (Inside the Heart) - A small balanced map with a single continuous keep enclosing a heart shaped island. 2p - Bei meiner Liebe (By my love) - An asymmetric map where the 2 sides start out next to another while a large area with villages is nearby but enclosed within a heart shaped mountain range. |
Dusan maps
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Dusan maps |
98470.01 MiB | 214 down 1 up |
1708642013Feb 22 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
SSLM's MP Suite Includes several modifications to enhance multiplayer: > Grim XP: XP is simply earned by attacking. Relies less on random chance to level up, eliminates fuss about the killing blow. Level 2s are more common in MP! > Boreal Day: Lighting follows a sine curve, and each side gets a chance to take advantage of each new hour. > Triage: Starting player balanced by giving starting gold over the course of the first round. > Single Elimination: More fun multiplayer team games. > Doorstep: The leader can always step back to the home keep. > Jamming Mode: The most comprehensive wesnoth vision mod yet! Maps: Millirandom generates each piece of terrain by a 1000-sided die for a fresh, diverse, and balanced multiplayer experience. Changelog:: 1.7 Added Doorstep mod Added 5p battlestar map: Pantokratic Pentagraeme 1.6 Removed millirandom clumping. Map tweaks. |
SSLM's MP Suite
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SSLM's MP Suite |
1181150.11 MiB | 120 down 5 up |
1714697448May 03 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
AfterLife 1v1v1 Afterlife for three players (FFA). Each player faces copies of two opponents. |
AfterLife 1v1v1
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AfterLife 1v1v1 |
121090.01 MiB | 446 down 1 up |
1712525533Apr 07 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The South Guard, Re-Revised Intended for mainline, this “The South Guard” revision is designed as an introductory campaign to teach new players the basics of Wesnoth. A young knight, Deoran, is dispatched to the southern frontier town of Westin. Thrust quickly into a hapless conflict against marauding bandits, Deoran soon encounters darker forces at play. Rally the South Guard and defend your homes! ----v1.0.3: Major Change - S04 (Choice in the Fog): map is now larger, spooker, and populated with more challenging enemies General: made snow less glittery General: scenarios now use separate strings for different companions, instead of a $companion_name variable (to help with translations) S01 (Born to the Banner): undo hint is now less likely to trigger inappropriately S02 (Proven by the Sword): bandit taunt about attacking from water is now less likely to trigger inappropriately S03 (Vale of Tears): bandit leader is now moved to his keep before playing the ending cutscene S04 (Choice in the Fog): restored storytext S04 (Choice in the Fog): add objective note about the new recruit, for players who skip the dialogue S05a (The Long March): elf dialogue makes it more clear that the elves didn't know about Mebrin until Ethiliel arrived S06a (Vengeance): slightly increased difficulty ----v1.0.1, v1.0.2: Changed some of Ethiliel, Mebrin, and Afalas's dialogue to be less petty. Fixed a number of minor bugs. ----v1.0.0: Initial release! |
The South Guard, Re-Revised
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The South Guard, Re-Revised |
5397510651.47 MiB | 117 down 4 up |
1724553799Aug 25 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Rustling in the Wind The Forests of Bright Shade are dying. The former sanctuary of elven race and its wose friends lies soaked by the dark powers feeding on the goodness of this place. Join Laneenfe the elvish priestess and her squad made of mysterious daredevils to overcome evil sprouted in the sacred lands of their kind. (Intermediate level, 8 scenarios - 5 battle and 3 story-only scenarios.) |
Rustling in the Wind
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Rustling in the Wind |
1753057616.72 MiB | 738 down 12 up |
1725295776Sep 02 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Legend of the Invincibles Sometimes, people don't embrace the tempting powers of darkness because of desires to rule, but merely for survival. Can the dark powers be used to fight against dark schemes with no limits or will they eventually corrupt its users? A massive 200 scenarios long campaign divided into 2 parts, each of them consisting of five substories. The chapters offer a varied character development and changing strategies throughout. Although preserving the traditional Wesnoth gameplay, there are also many powerful items to collect, as well as a level-up system for all units that goes beyond the L3 limit. Your recalls will be all the more unique and fun to use due to the many power-ups obtained throughout this campaign. Also contains two coop multiplayer scenarios related to the campaign. The campaign has two spin-offs, 'The Beautiful Child' and 'Affably Evil'. The campaign 'Kill the King' is also related. |
Legend of the Invincibles
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Legend of the Invincibles |
1755506616.74 MiB | 2399 down 1 up |
1718495933Jun 15 2024 | de, es, fr, ru |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Era of Empires This map is designed for 6 Player Multiplayer or Singleplayer against AI. 6 Castles for all 6 Races in Wesnoth, additionally the 7th and 8th Player are Beasts located in the very middle of the Map. After downloading this Addon open Multiplayer start a Local-Game or connect to a Server. Then you will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2021 |
Era of Empires
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Era of Empires |