Wesnoth 1.19 Add-ons List
To install add-ons using the in-game client, choose “Add-ons” from the main menu, and click “Connect” to connect to the add-ons server. Pick the add-on you want to install from the list and click the “+” icon — the download will commence immediately and the add-on will be automatically installed once finished. Bear in mind that not all add-ons are singleplayer campaigns!
If you really need or would prefer to download add-ons from this web page instead of using the built-in client, use a compatible program to uncompress the full contents of the tar.bz2
file — including the subfolder named after the add-on — to the data/add-ons/
folder in your game’s user data folder. The add-on will be recognized next time you launch Wesnoth or press F5 on the main menu.
Tip: Hover over the type field to see an explanation of the add-on type and over an icon to see a description for the add-on.
Type | Icon | Addon | Size | Traffic | Date | Translations |
---|---|---|---|---|---|---|
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Halfelven Maps 🗺 This map-pack gives you standard multi-player maps in a style resembling the south-western parts of the Great Continent (Irdya), near Wesnoth, beyond the Black River, where the Halfeven live. |
Halfelven Maps 🗺
Download
Halfelven Maps 🗺 |
18691751.78 MiB | 4 down 2 up |
1732620558Nov 26 2024 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
test test |
test
Download
test |
346010.03 MiB | 36 down 1 up |
1713951579Apr 24 2024 | ja, de, ar, pl |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
War of Legends: Keep Shops This modification when enabled will add an accessible shop to every keep on the scenario map. Move any unit to any keep hex to access the shop for that unit. Items can be damage augmentators, resistance buffers, or dodge enhancers. Items only last for the current scenario and have to purchased again for concurrent scenarios. Supports both SP and MP game modes. |
War of Legends: Keep Shops
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War of Legends: Keep Shops |
322810.03 MiB | 39 down 1 up |
1723553946Aug 13 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Swamp Witch Curse Creator - Velesk. Maintainer - Holypaladin A Faerie Tale from the World of Four Moons. In the tradition of Evil Sorceress's, a witch from the jungle made a surprise visit at the presentation of a sultans daughter. Promptly declaring the girl to be the future bride for her son she lays a curse that will harm any other man which approaches her. The girl grew up wild and somewhat bitter. Now many years later, word arrives of a merchant lord who knows a way to break the curse but in exchange he wants to marry her and receive a large dowery. |
Swamp Witch Curse
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Swamp Witch Curse |
3119660.30 MiB | 4 down 2 up |
1732464107Nov 24 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Faction-themed Flags Assigns the correct/immersive flag for each faction. Supports all War of Legends eras, core multiplayer eras (Default/AoH/Dunefolk), Era of Magic and Great Steppe Era |
Faction-themed Flags
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Faction-themed Flags |
549490.05 MiB | 44 down 2 up |
1731097796Nov 08 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Raz al Ghoul 🪬 The Raz al Ghoul campaign (WIP) tells the myth of how the first Ghoul was created and black magic came to Wesnoth. Note: In the beginning, players can choose between a female or male maincharacter. The easy difficulty level and tutorium are aimed at first-time players. Raz al Ghoul is user-made content (UMC) for the open source game Battle for Wesnoth. |
Raz al Ghoul 🪬
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Raz al Ghoul 🪬 |
4953228447.24 MiB | 7 down 6 up |
1732620529Nov 26 2024 | de |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Unitmarker This is a modification for SP/MP which will affect all your campaigns, also mainline ones. It adds a right-click menu that lets you label special units with different overlays. Always recognise your important units! Loyal units, hero units and leaders get different sets of overlays. Wesnoth Modders Guild Discord: https://discord.gg/rsePgjHRPA |
Unitmarker
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Unitmarker |
788080.08 MiB | 42 down 1 up |
1723553934Aug 13 2024 | es, ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Tough People The Heart Mountains are a tough place, and to live there you have to be equally tough, especially if you're not a dwarf, a troll, or an orc. This is the story of some of these tough men and women who found themselves dealing with the waste of a not-so-distant past. For every issue write an email to argesilao2019@yahoo.com or send a PM to Argesilao2 in the Wesnoth's Forum |
Tough People
Download
Tough People |
66130166.31 MiB | 19 down 1 up |
1729784358Oct 24 2024 | it |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Watcher 🔰 The Watcher are a unique era from the south-western parts of the Great Continent (Irdya), near Wesnoth, beyond the Black River. This era features 3 multiplayer variant sets: * Watcher + (1)Civillians [♕lvl1 - ♙lvl0] * Watcher + (2)Braves [♕lvl2 - ♙lvl1] * Watcher + (3)Heroes [♕lvl3 - ♙lvl2 ♙lvl1] Watcher units are relatively cheap and rather weak but willing to survive in dangerous conditions in war. They generally level up quickly due to their intelligence and sophistication. They feature liminal units that strategically coordinate attacks at dawn or dusk around leaders and tactically use terrain fatures and strategy to prevail. |
Watcher 🔰
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Watcher 🔰 |
1162005011.08 MiB | 11 down 4 up |
1732620513Nov 26 2024 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The South Guard, Re-Revised Intended for mainline, this “The South Guard” revision is designed as an introductory campaign to teach new players the basics of Wesnoth. A young knight, Deoran, is dispatched to the southern frontier town of Westin. Thrust quickly into a hapless conflict against marauding bandits, Deoran soon encounters darker forces at play. Rally the South Guard and defend your homes! ----Patch Notes: v1.0.4: - S01: bandits no longer retreat during the day - S03: added hint about disabling rain/snow v1.0.3: - Major Change - S04 (Choice in the Fog): map is now larger, spooker, and populated with more challenging enemies - General: made snow less glittery - General: scenarios now use separate strings for different companions, instead of a $companion_name variable (to help with translations) - S01 (Born to the Banner): undo hint is now less likely to trigger inappropriately - S02 (Proven by the Sword): bandit taunt about attacking from water is now less likely to trigger inappropriately - S03 (Vale of Tears): bandit leader is now moved to his keep before playing the ending cutscene - S04 (Choice in the Fog): restored storytext - S04 (Choice in the Fog): add objective note about the new recruit, for players who skip the dialogue - S05a (The Long March): elf dialogue makes it more clear that the elves didn't know about Mebrin until Ethiliel arrived - S06a (Vengeance): slightly increased difficulty v1.0.2: Changed some of Ethiliel, Mebrin, and Afalas's dialogue to be less petty. Fixed a number of minor bugs. ----v1.0.0: Initial release! |
The South Guard, Re-Revised
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The South Guard, Re-Revised |
5654999953.93 MiB | 65 down 5 up |
1728151346Oct 05 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
A New Land Era An add-on based of the mainline scenario »A New Land, https://github.com/Robertdebrus/ANLEra«. Level 0 units can construct buildings and terraform the landscape, scholars may unlock new units while leaders can either help other players or unlock units of other factions. AI-Enemies get over time new recruits too, and they might destroy your buildings. This add-on is formed around an era, with which this mechanism can be applied to any map. Also included are several custom scenarios, for 2 to 5 players. Original idea and implementation was done by Bob_the_Mighty. |
A New Land Era
Forum topic
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A New Land Era |
32274203.08 MiB | 12 down 1 up |
1731297315Nov 11 2024 | de |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
War of Legends: Map Pack Collection of Multiplayer Maps. 57 scenarios. |
War of Legends: Map Pack
Forum topic
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War of Legends: Map Pack |
1040730.10 MiB | 38 down 1 up |
1723553969Aug 13 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Shakespeare's Ghost A ghost makes enemies with all text taken from Shakespeare. This is a campaign with all text taken from Shakespeare, with occasional minor modification. It's designed to give familiarity with the standard undead faction, and features match-ups with all seven factions. Allows Ancient Lich and Death Knight advancements. Has an item allowing you to 'possess' exactly one other unit in the game, letting you keep and level a unit from any faction. 9 playable scenarios. |
Shakespeare's Ghost
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Shakespeare's Ghost |
259710.02 MiB | 65 down 1 up |
1718121753Jun 11 2024 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Sepulchre of Elran Elran was the first King of the Lintanir Elves and a renowned hero among them. Now, reports of undead sightings near his sarcophagus have caused the High Council of Elves to send a detachment of soldiers under the command of an aspiring sorceress in order to investigate. What shall they find inside? (Intermediate Level, 1 Scenario) |
Sepulchre of Elran
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Sepulchre of Elran |
960830.09 MiB | 26 down 1 up |
1725635174Sep 06 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Sand in the Wind A new colony threatens the way of life for a group of Windriders. The young rider Musa must fight for the survival of his people. A four-scenario Dunefolk campaign, meant to introduce the faction to players. |
Sand in the Wind
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Sand in the Wind |
60354195.76 MiB | 79 down 1 up |
1718121744Jun 11 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Wild Era Little is known about the history of the first age of the Orbis Terrarvum. Those were the dark ages, when the primitive tribes of menn fought against the brutality of nature, trying to carve a place for themselves upon the continent. These orcs had no writing, and so no recorded history, and their language itself was primitive. The legends cannot even agree whether this age lasted a hundred years, or a thousand years. All we know is that at the beginning of the age, when the orcs first arrived on Evrosia, they numbered only a few small tribes, and by the end of the age, before the men appeared on the continent in the south-east, they had lit fires in camps from the great steppes in the north-west to the fertile plains and forests in the east. Creator - Turin. Past Maintainer - UnwiseOwl. Current Maintainer - Holypaladin |
Wild Era
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Wild Era |
1120540.11 MiB | 2 down 1 up |
1732372583Nov 23 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Reconquest of Heaven - The Dwarven Advent What happened in the Green Island after Haldric runaway? Well, something it's here. 8 scenarios plus one epilogue of normal/difficult difficulty. In addition to referencing the mainline lore, this campaign contains references, in text and dialogue, to my addon campaign Reconquest of Heaven; however, this campaign is perfectly self-contained and does not require having played Reconquest of Heaven. Any problem can be communicated to the author by writing to argesilao2019@yahoo.com or sending a PM to Argesilao2 in the Wesnoth Official Forum |
Reconquest of Heaven - The Dwarven Advent
Download
Reconquest of Heaven - The Dwarven Advent |
46955094.48 MiB | 22 down 1 up |
1729784334Oct 24 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Hammer of Thursagan Revised Revised The Hammer of Thursagan campaign. Closer look on first years of Northern Aliance after events from Northern Rebirth Rewritten. |
The Hammer of Thursagan Revised
Download
The Hammer of Thursagan Revised |
41836283.99 MiB | 9 down 1 up |
1730473734Nov 01 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Reconquest of Heaven What happened in the Green Island after Haldric runaway? Well, something it's here. 17-18 scenarios (4 of dialogue only), of easy/intermediate difficulty. This campaign is a revision of the campaign of the same name published by the same author for previous versions of BfW. Any problem can be communicated to the author by writing to argesilao2019@yahoo.com or sending a PM to Argesilao2 in the Wesnoth Official Forum |
Reconquest of Heaven
Download
Reconquest of Heaven |
69516196.63 MiB | 16 down 1 up |
1731184921Nov 09 2024 | it |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Terrain Pack Compilation of Terrain graphics and types from various UMC. Ported to 1.18 |
UMC Terrain Pack
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UMC Terrain Pack |
1738385116.58 MiB | 41 down 1 up |
1723553785Aug 13 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Real Ranged Attacks Are you tired of right click ranged attacks? Scroll no more, this is exactly as amazing as it sounds. Play with real ranged archers, mages, drakes... against your friends, strangers or AI. Have fun! Now features move&attack and melee&ranged attack menu united! Repaired move&attack missing after unit moved. |
Real Ranged Attacks
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Real Ranged Attacks |
628720.06 MiB | 38 down 2 up |
1725198759Sep 01 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Chronicles of the Green Island This campaign tells of the dramatic arrival of the wesfolk on the Green Isle, and how the inhabitants of the Isle developed magical fire and arcane light to fight them. The campaign is complete, and need the version 1.2.0 of Argesilao Units Pack or later. 19 scenarios (6 of dialogue only plus 1 epilogue), of easy/intermediate difficulty. Any problem can be communicated to the author by writing to argesilao2019@yahoo.com or sending a PM to Argesilao2 in the Wesnoth Official Forum |
Chronicles of the Green Island
Download
Chronicles of the Green Island |
1215435711.59 MiB | 3 down 1 up |
1732722305Nov 27 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
War of Legends This is a multiplayer era that consists of my favourite factions. Originally, it was an amalgamation of the add-ons Great Legend Era and GLE Extended. Contains 17 factions: Loyalists, Orcish Union, Aragwaithi, Vampires, Dark Legion, Sylvans, Undead, Outlaws, Drakes, Quenoth Elves, Minotaurs, Knalgan Alliance, Deep Elves, Steel Hive, Dunefolk, Nightmares and the Windsong. This era can also be used in campaigns as it has an easy-to-use format. Some units are not included in the eras because they are hero units and are meant to be used in single-player campaigns only. This era also contains a selection of units from Nightmares of Meloen, which can be used in single-player campaigns. This add-on is required as a dependency for the following add-ons: Struggle for Freedom, Assault on the Citadel, Sepulchre of Elran, Blades of Steel, Cataclysm, Blackfire, Hero of Irdya I, Mercenary Band, Wandering Warriors, Legends of Idaamub, Saga of James, A Song of Fire, War of the Jewel, Aria of the Dragon-Slayer, A Song of the Winds, and Survivals (WoL) |
War of Legends
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War of Legends |
1867142417.81 MiB | 160 down 3 up |
1725635111Sep 06 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Northern Rebirth Rewritten Totally rewritten Northern Rebirth. Follow people of Dwarven Doors in their path to freedom and build aliance over the Northlands. |
Northern Rebirth Rewritten
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Northern Rebirth Rewritten |
2233725021.30 MiB | 12 down 1 up |
1730473708Nov 01 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Sanctuary Four heroes holding their well-fortified sanctuary against a flood of enemies, four scenarios, each on the same map. In the first scenario, all level 0 and level 1 units can appear as enemies, in the second all level 2 units, in the third all level 3 units, and in the fourth all level 4 and 5 units. If desired, a custom “Battle Mage” unit with quite a number of AMLAs can be recruited (fully functional, but without any new graphics). Arabic, French and Italian translation by hermestrismi. (Intermediate level, 4 scenarios.) |
Sanctuary
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Sanctuary |
404130.04 MiB | 96 down 5 up |
1730569534Nov 02 2024 | ar, de, fr, it |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Halfelven 🧿 The Halfelven are a unique era from the south-western parts of the Great Continent (Irdya), near Wesnoth, beyond the Black River. Among them are male and female leaders, medics, mechatronics, marines, scouting birds, and golem cyborgs. This era features 3 multiplayer variant sets: * Halfelven + (1)Civillians [♕lvl1 - ♙lvl0] * Halfelven + (2)Braves [♕lvl2 - ♙lvl1] * Halfelven + (3)Heroes [♕lvl3 - ♙lvl2 ♙lvl1] Halfelven units are relatively cheap and rather weak but willing to survive in dangerous conditions of war. They generally level up quickly due to their intelligence and sophistication. They feature liminal units that strategically coordinate attacks at dawn or dusk around leaders and tactically use terrain fatures and strategy to prevail. Medics heal the wounded and mechatronics keep the cyborgs in action. |
Halfelven 🧿
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Halfelven 🧿 |
1801706117.18 MiB | 59 down 13 up |
1733021463Dec 01 2024 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Goblin's Glory In his dreams, the goblin Shlag is called to glory! But who is this figure in his visions, and what does this glory entail? This is a campaign designed to give players experience with the entire Northerners faction. It includes two bonus scenarios: an opening dream sequence where you play as an Armageddon Imp, and a later survival game scenario where six small teams face off in an arena with magical weapons. 9 playable scenarios. |
Goblin's Glory
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Goblin's Glory |
1394900.13 MiB | 71 down 1 up |
1718121731Jun 11 2024 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Forward They Cried You are the leader of an advanced detachment that has been tasked with capturing a bridgehead while the main army prepares to attack. It should be a simple enough assignment. (Intermediate Level) |
Forward They Cried
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Forward They Cried |
338910.03 MiB | 35 down 1 up |
1723553854Aug 13 2024 | ar, de, ja, pl |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Flames of Hope Strange and terryfing news coming from cities and coutrysides disturbs Wesnothian people. Can you find out what happened? |
Flames of Hope
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Flames of Hope |
37607283.59 MiB | 10 down 1 up |
1730578406Nov 02 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Era of Four Moons Era of Four Moons. Creator - Velesk. Maintainer - Holypaladin. |
Era of Four Moons
Forum topic
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Era of Four Moons |
19664831.88 MiB | 11 down 1 up |
1730737623Nov 04 2024 | |
Theme UI or in-game theme
UI or in-game themes that can be enabled in preferences. |
Combat Information Theme A custom theme. Like the default theme, with the following changes: • Adds a left sidebar • Shows your unit's statistics and the enemy unit's statistics simultaneously • Shows the damage calculations (expected battle result, in HP) in the sidebars, without opening any dialog • Adds two new entries in the Actions menu to speak to all and to speak to allies only to workaround issues on iOS Themes affect the interface during play only. The menus are not affected. After installation, go to Preferences/Display/Theme and select this theme from the pop-up dialog. You also have to enable the modification with the same name when creating a game or starting a campaign. This addon is maintained by josteph. The theme is based on the asymmetric theme by gloccusv (https://r.wesnoth.org/p589619). GitHub: https://github.com/jostephd/combat-info-theme/ |
Combat Information Theme
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Combat Information Theme |
127740.01 MiB | 92 down 2 up |
1728654760Oct 11 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Highlights A compilation of my ten personal highlights from the UMC Music Books, including the following excellent tracks: In the Land of Madness Ambuscade Climatic Contemplation Enchanted Forest The High King’s March Dark Passage Flight of the Drakes City of Dwarves The Gathering Storm Everlasting Night |
UMC Music Highlights
Download
UMC Music Highlights |
4178944539.85 MiB | 5 down 1 up |
1729011542Oct 15 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Deceiver’s Gambit, Revised New mainline candidate: The Deceiver’s Gambit Yearning for adventure, a newly-trained apprentice from the magic academy at Alduin fights alongside Wesnoth’s king during a major war against the orcs of the north. Play a pivotal role during this time of turmoil, as despite a string of battlefield victories Wesnoth seems to be slipping inexorably into chaos... Replaces and retcons Delfador’s Memoirs, as part of the in-progress “Terror of Asheviere” story arc. - obliterate your foes with 23 learnable magic spells. - manage varying objectives across 15 scenarios. - spoiler: Deoran appears in this campaign. He’s a retcon, not a continuity error; TSG is getting moved earlier in the timeline. ----Patch Notes: v2.1.3 - 'The Ambassador' now requires only Delfador to move to the exit - 'Ring of Swords' is now more difficult on Normal - far-west units in 'The Great River' now move east when the second phase is triggered - enemies in 'Ruins of Saugrath' start with less gold, but their income increases over time - enemies in 'Ruins of Saugrath' no longer detect invisible units - 'Houses of the Dead' spell selection is now delayed until sighting the undead drakes - reduced lag in 'Galcadar' - fixed a bug in 'Revelry, Revisited' where Barin would turn hostile if Lynyan had already died - in 'Long Live the Queen', Eldred no longer retreats unless Delfador attempts to duel him - restored epilogue in 'Long Live the Queen' - eyestalk now has a portrait - casting Cataclysm now fades out the background music - fixed L0 saurian spear throw missing projectile images - fixed an issue where units dying to enemy attacks while under the affect of Panacea would die even after being saved by Contingency - fixed an issue where elementals dying to enemy attacks could level up and survive - plus countless other minor enhancements, rebalances, and bugfixes v2.1.2: - Fixed the entire campaign crashing! Oh no! - Added enemy vision indicator to 'The Great River.' Reduced difficulty on Easy/Normal, but removed option to skip. - Many other minor changes v2.1.0: - Numerous assorted improvements and bugfixes suggested by Mirion147 - Major rebalance of 'The Deceiver' and 'Ring of Swords' - 'Sylvan Seer' now autosaves when reaching part 2 - Reduced 'The Ambassador' difficulty and RNG on Hard/Deadly. - New Asheviere sprite (thanks Mechanical!) - Replaced Whitefangs in part II with a new clan: Foxtails - Improved performance for Counterspell and Enthrall - Fixed an issue where undoing Counterspell would have unintended effects. - Fixed Deoran not being carried over from Part I to Part II. - Fixed scenario not ending in defeat when Delfador dies after victory. v2.0.7 Part 2's Delfador portrait is now visibily older. Improved continuity with other campaigns. Assorted balance tweaks and bugfixes. v2.0.6 Fixed a serious issue where one of your veterans would vanish during 'Revelry' v2.0.5 - Barin is no longer loyal. - Added AI-explaining dialogue to Ring of Swords. - Fixed enemy leader appearing to die twice in 'Houses of the Dead'. - Fixed a false goto destination sometimes appearing after spellcasting. - Fix some typos. v2.0.4: - Spellcasting menu is now available by right-clicking on Delfador. - XP scaling changed from 50/75/100 to 60/80/100 - Fix familiar sometimes not carrying over between parts 1 and 2. - Fix some outdated references to Hudell. - Fix Delfador sometimes becoming poisoned after un-polymorphing. v2.0.3: Revise the 'Black Bottle' macguffin, fix incorrect help message icons in 'Fort Garard', and fix more typos. v2.0.2: Fixed a serious issue where Scenario 2 'Stirrings of War' wouldn't end properly. Also fixed some typos. ----v2.0.0: Spoilers: I'm proud to release the second iteration of mainline candidate The Deceiver's Gambit! Special thanks to everyone who provided quality feedback, without whom these improvements wouldn't have been possible! - **new scenario!** Pursue Omaranth into the depths of the earth, and fight alongside the spirits of the departed in a Land-of-the-Dead inspired dungeon crawl. - **altered ending!** Delfador and Eldred still duel, but their dialogue and the themes involved have been altered for (hopefully) a more satisfying climax. - **character changes!** Both Garard and Delfador should now be quite a bit more likeable, and a number of minor characters are more distinctly defined. - **two-part campaign!** To simplify the campaign and remove a temporary recall list wipe, TDG has been split into a Part 1 and a Part 2. - **new art!** Delfador now has custom, animated mage sprites, based on Maksiu's work. - and countless new adjustements, bugfixes, and QoL changes! |
The Deceiver’s Gambit, Revised
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The Deceiver’s Gambit, Revised |
7182719068.50 MiB | 48 down 10 up |
1731889065Nov 18 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Electrifyre: An Aragwaith Story An ancient relic from the First Elemental War being guarded by an aragwaith village has been stolen. It is up to the local militia to bring it back. (Intermediate Level, 9 scenarios) This campaign features the Aragwaithi. The tutorial difficulty of this campaign is aimed at first time players. Requires War of Legends to be installed. Please give feedback in either the Wesnoth UMC Discord server or the Forum Thread. |
Electrifyre: An Aragwaith Story
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Electrifyre: An Aragwaith Story |
13066471.25 MiB | 63 down 1 up |
1724081090Aug 19 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Joy Camps ☭ A Place of Joy, a Paradise of Labor, a Beacon of Hope and Renewal ☭ The Joy Camps offer a unique opportunity for citizens to contribute to the greater good while experiencing personal growth and fulfillment. In these vibrant communities, individuals work together to strengthen our nation and build a brighter future for all. After a full day of productive labor, in nightly struggle sessions workers develop socialist conscience, empowering them to become valuable assets to society. The Joy Camps are a testament to the collective power of the people. By embracing the spirit of cooperation and selfless service, we can overcome challenges and create a more just and equitable society. And yet, even in the darkest of times, there is hope. For in the hearts of the oppressed, a spark of defiance may still burn. A spark that could ignite a fire, a fire that could consume the tyranny of the Party. Comrade ✊ Are you harboring thoughts of doubt or disloyalty? Do you find yourself clinging to outdated ideas that hinder the revolution? The Joy Camp is your chance for renewal! Under the watchful eye of your comrades, you will confront your ideological shortcomings and expose the remnants of bourgeois thought within yourself. Through honest self-criticism and the collective wisdom of the group, you will emerge purified and reborn. The Joy Camp struggle sessions are not about punishment, but about transformation. It is an opportunity to align your thinking with the revolutionary spirit and contribute to the building of a new society. Embrace the Joy Camp, love the struggle session! Embrace the revolution ☭ Based uppon the mainline scenario A New Land. Lvl0 units can build and terraform. Lvl1 intelligentzia units may unlock new technologies or new units. Lvl1 leaders may interact with other socialist players through diplomaty or unlock international workers. AI-bourgeoisy may develop new units over time, too, and proove it's sinister destructive natur by destroying socialist buildings. This era is in universal spiral progress upwards and can be applied to any map. |
Joy Camps ☭
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Joy Camps ☭ |
33019013.15 MiB | 4 down 2 up |
1733069900Dec 01 2024 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Drunkards, Dwarves, and Doubloons A criminal mastermind gathers a team to pull of a heist in the richest part of Wesnoth: the tax-collecting city-state of Elensefar. This is a campaign designed to give players experience in the Knalgan faction, with the same units as in the multiplayer faction introduced a couple at a time. Dwarvish Runesmith and Arcanister are unlocked, but you can choose not to use them for a more authentic experience. 10 playable scenarios. |
Drunkards, Dwarves, and Doubloons
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Drunkards, Dwarves, and Doubloons |
287240.03 MiB | 83 down 1 up |
1718121726Jun 11 2024 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Defending Halostrand The Aragwaithi have lived in the North-western lands of Argea, the Old Continent for centuries since the end of the First Elemental War. They have established a massive kingdom encompassing the entire North-Western Argea. Now, Halostrand, a coastal Aragwaithi Town, must prepare to survive the unforgiving Winter. (Intermediate, 1 Scenario) |
Defending Halostrand
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Defending Halostrand |
414340.04 MiB | 5 down 2 up |
1729882259Oct 25 2024 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
Default + Woodlanders Woodlander faction added to mainline. |
Default + Woodlanders
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Default + Woodlanders |
8421180.80 MiB | 10 down 1 up |
1730473600Nov 01 2024 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
Default + Wisps Default Era + A faction with just Fire Wisps. There is also an Age of Heroes version with Fire Guardians. Not balanced is the slightest. 0.0.2: Fixed missing faction image 0.0.3: Fixed indentation and some paths 0.0.4: Fixed a single typo |
Default + Wisps
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Default + Wisps |
73440.01 MiB | 17 down 4 up |
1728324116Oct 07 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Gali's Contract The Thunderblades were forged centuries ago - a monument to the skill of the dwarven craftsmen and the magic of the Sidhe stormlords. But now, Alfhelm the Wise, king of men, travels east, and he desires a new weapon - one that can overpower the legendary swords of the Sidhe. The dwarf Gali will gladly make one for him, for a fair price, but there are some who would object. Creator - Turin. Previous Maintainer - UnwiseOwl. Current Maintainer - Holypaladin |
Gali's Contract
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Gali's Contract |
7530610.72 MiB | 2 down 1 up |
1733065204Dec 01 2024 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
Default + Halflings Halfling faction added to mainline. |
Default + Halflings
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Default + Halflings |
1538170.15 MiB | 10 down 1 up |
1730473587Nov 01 2024 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Assault on the Citadel Aid the Windsong in vanquishing a source of evil. (Intermediate Level) For feedback: (i) Email to knyghtmare1995@gmail.com (ii) Send a PM to Lord-Knightmare on the Wesnoth forums (iii) Or, send a DM to knyghtmare#8753 on Discord. (iv) leave feedback at the #modding channel of the BfW discord server. |
Assault on the Citadel
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Assault on the Citadel |
197710.02 MiB | 26 down 1 up |
1725635152Sep 06 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Asheviere's Shadow Even in the deserts far to the south of Wesnoth, Queen Asheviere's shadow darkens the land. This is a campaign designed to give players experience in the Dunefolk faction, with the same as in the multiplayer faction. Units are introduced a few at a time. Dune Paragon is enabled, and Jinn and Wyvern Riders are included as enemies. |
Asheviere's Shadow
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Asheviere's Shadow |
11010671.05 MiB | 118 down 1 up |
1718121720Jun 11 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
An Orcish Incursion Defend the forests of the elves against the first orcs to reach the Great Continent, learning valuable tactics as you do so. (Novice level, 7 scenarios) |
An Orcish Incursion
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An Orcish Incursion |
77257067.37 MiB | 115 down 1 up |
1723553895Aug 13 2024 | af, ang, ang@latin, ar, ast, bg, ca, ca_ES@valencia, cs, da, de, el, en@shaw, en_GB, eo, es, et, eu, fi, fr, fur_IT, ga, gd, gl, he, hr, hu, id, is, it, ja, ko, la, lt, lv, mk, mr, nb_NO, nl, pl, pt, pt_BR, racv, ro, ru, sk, sl, sr, sr@ijekavian, sr@ijekavianlatin, sr@latin, sv, tl, tr, uk, vi, zh_CN, zh_TW |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Realm of the Dark (Survival) Realm of the Dark is a survival scenario for 1p/2p which comes in three modes (cooperative/solitaire/competitive) and four levels of difficulty (Normal/Challenging/Difficult/Nightmare). Cooperative mode is 2 players teaming up to resist and conquer the enemy waves. Competitive is a PvP mode which lets the players compete against each other as in who can survive the longest without being conquered by the enemy waves. Solitaire mode is the one player mode of the survival scenario. Players can pick either slot two or slot three in solitaire mode. For feedback, you are requested to head to the forum topic provided or leave the feedback in the #modding channel of the official BfW discord server with preferably pinging the add-on author, knyghtmare#8753. |
Realm of the Dark (Survival)
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Realm of the Dark (Survival) |
298450.03 MiB | 24 down 2 up |
1728402460Oct 08 2024 | es |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Argesilao Unit Pack During my now more than ten-year activity as a campaign creator I happened to create some new units, since these units were sometimes used in more than one campaign I thought of standardizing them and gathering them in a single package: this one. Unfortunately, since I have no talent for graphics, the units here are not very original graphically; they were almost all created using old versions now in disuse of old units, more or less modified. In this pack I have included some units present in some campaigns in the Wesnoth mainline, this is because they are the result of a level increase of some of my 'original' units here. Of course, anyone who wishes can use all the resources in this package in any way they wish. Any problem can be communicated to the author by writing to argesilao2019@yahoo.com or sending a PM to Argesilao2 in the Wesnoth Official Forum |
Argesilao Unit Pack
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Argesilao Unit Pack |
1313004412.52 MiB | 37 down 3 up |
1732722265Nov 27 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
A Song of the Winds Every era has its heroes and heroines. Before the song of Myra, the odyssey of Akhen Wadjet and the aria of Tenma Yozora, there was the song of the winds that echoed in the mountains and halls at the heart of the Great Continent. Follow young Maat of Hiera'Shirsha and Prince Abhai of Garet-Desh in the war that set the stage for one of the greatest upheavals Irdya has ever witnessed. (Prequel to the Dragon Trilogy; SP campaign, 43 scenarios, including some dialogue-only) Requires War of Legends add-on Note: the port does not include the ASoF Music add-on yet. Play without it for now. Note 2: The port is working, but is buggy so feedback is appreciated. Please send Feedback to the Wesnoth Modders Guild Discord server's #content-feedback channel directly. Will be missed/not read otherwise. https://discord.gg/rsePgjHRPA This has been ported by the Wesnoth Modders Guild because we care. |
A Song of the Winds
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A Song of the Winds |
3856826036.78 MiB | 15 down 4 up |
1732869978Nov 29 2024 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Nightfall Bastion In the age-old Silver Lands of the Great Continent, the eternal Monarchy faces a pivotal moment. The vampire lord of Nightfall Bastion is besieged by crusaders from a human kingdom. This confrontation begs the question: will the vampires' superior strength triumph, or will the crusaders' determination lead them to victory? (Expert Level, One Scenario) |
Nightfall Bastion
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Nightfall Bastion |
473940.05 MiB | 24 down 1 up |
1725635122Sep 06 2024 | bn |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
A Knight's Tale It is 490 YW. The Kingdom of Wesnoth fights a bitter war against the orcs of the North. With the majority of the Wesnothian Army stationed at Abez, the security of the villages and towns are left under the few Lords and Knights who have been left behind to guard. Play as the young knight aspirant Kaylan as he embarks on a mission that will earn him the recognition to become one of the Kingdom's finest Knights. (Intermediate Level, 5 scenarios) |
A Knight's Tale
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A Knight's Tale |
413950.04 MiB | 11 down 3 up |
1731328392Nov 11 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Dreams of Urduk It is a time before men arrived on the continent later to be known as Evrosia. There, only the orcs possess language, though it is primitive at best. There is no history, for there are none to keep it. But soon, all of that may change. Creator - Turin. Past Maintainer - UnwiseOwl. Current Maintainer - Holypaladin |
Dreams of Urduk
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Dreams of Urduk |
285770.03 MiB | 3 down 1 up |
1732372566Nov 23 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Wesnoth Creepypasta (Loyalist Campaign) A fictional tale about a lost campaign from the early days of Wesnoth and the ends that one might go to recover it. Includes themes of death, loss, and marital unhappiness, and has some imagery that may be unsettling, but no gore. Also serves as an introduction to the Loyalists faction, with units introduced a few at a time and the core recruit group is the same as the multiplayer faction. Includes a leader unit with custom advancements. Nine scenarios, eight playable. |
Wesnoth Creepypasta (Loyalist Campaign)
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Wesnoth Creepypasta (Loyalist Campaign) |
5780400.55 MiB | 69 down 1 up |
1718121759Jun 11 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
A Fiery Birth A scholar of the great academy travels to the land of the drakes to discover their secret origin. This is a campaign designed to give players experience in the Drake/Saurian faction. The first level is a bonus level with a fire dragon. 9 scenarios. |
A Fiery Birth
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A Fiery Birth |
11222371.07 MiB | 93 down 1 up |
1718121712Jun 11 2024 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Santa Must Die For his crimes against humanity, Santa must die. This is a campaign designed to give players experience with the entire Rebels multiplayer faction. It does not introduce new units (outside of Santa himself) and features battles against the standard factions including Dunefolk. This is in no way related to standard Wesnoth continuity. 9 scenarios (1 dialogue only). |
Santa Must Die
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Santa Must Die |
2425530.23 MiB | 44 down 1 up |
1718121749Jun 11 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
ASoF Music Music Pack for the A Song of Fire, War of the Jewel, Aria of the Dragon-Slayer and A Song of the Winds. |
ASoF Music
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ASoF Music |
9751862893.00 MiB | 10 down 1 up |
1730198488Oct 29 2024 |