Wesnoth 1.16 Add-ons List

To install add-ons using the in-game client, choose “Add-ons” from the main menu, and click “Connect” to connect to the add-ons server. Pick the add-on you want to install from the list and click the “+” icon — the download will commence immediately and the add-on will be automatically installed once finished. Bear in mind that not all add-ons are singleplayer campaigns!

If you really need or would prefer to download add-ons from this web page instead of using the built-in client, use a compatible program to uncompress the full contents of the tar.bz2 file — including the subfolder named after the add-on — to the data/add-ons/ folder in your game’s user data folder. The add-on will be recognized next time you launch Wesnoth or press F5 on the main menu.

Tip: Hover over the type field to see an explanation of the add-on type and over an icon to see a description for the add-on.

Type    Icon    Addon    Size    Traffic    Date    Translations   
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Valeria
6p MP map. 
Tactics Ogre: Let Us Cling Together World Map. 
By PapaSmurfReloaded.
Forum topic Download Valeria
Version: 1.16.211027
Author: PapaSmurfReloaded
0.01 MiB 5 down
1 up
Oct 28 2021
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Kingdom Builder Mod
KBM allows units to build keeps, castles, villages and roads. Leaders may promote other units. 
This add-on works in any sort of PvP map, premade or randomly generated.
A 4p scenario comes included with it.
By PapaSmurfReloaded.
Forum topic Download Kingdom Builder Mod
Version: 1.16.211027
Author: PapaSmurfReloaded
0.01 MiB 5 down
1 up
Oct 28 2021
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Season Changer Mod
This mod causes the map to change the terrains in intervals according to the current season.
By PapaSmurfReloaded.
Forum topic Download Season Changer Mod
Version: 1.16.211027
Author: PapaSmurfReloaded
0.01 MiB 2 down
1 up
Oct 28 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Mountain Witch
Young witche Hana and dancer Sally helped the last elf survive. There was a surprising fact in the shadow of the elves extinction. To solve the mystery of the extinction of the elves, three people go on a journey to find the treasure of the elves. Please use the new summoning method and medicine preparation to lead the witch to victory.
Forum topic Download Mountain Witch
Version: 1.3.1
Author: IIIO_METAL
28.61 MiB 33 down
1 up
Oct 27 2021 ja
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
XP Modification
This addon provides rightclick menu that allows you to spend unit experience for upgrades. Costs can be changed during game creation, and by default are:
* 8 xp for 4 health
* 10 xp for 1 movement (for the next turn and all subsequent)
* 16 xp for 1 additional damage (for each weapon)
* 56 xp for 1 additional strikes (for each weapon)
 
You may locally change slider ranges without any out of sync problems.
 
XP Modification is continuation of XP Era from wesnoth 1.10, based on work by Dovolente, itota and Nosmos.
Forum topic Download XP Modification
Version: 2.3.1
Author: Ravana
0.00 MiB 299 down
1 up
Jul 18 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Winds of Fate
The story of how the drakes first arrived on the Great Continent.
(Hard level, 11 scenarios.)

This campaign requires BfW 1.15.14 or greater
Forum topic Download Winds of Fate
Version: 3.0.6
Author: name & SigurdFireDragon
3.90 MiB 174 down
5 up
Oct 24 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
West's Chronicles II
Tracks by Matthias Westlund (West).  Uploaded by Pentarctagon.
Download West's Chronicles II
Version: 1.0.0
Author: West
24.25 MiB 57 down
1 up
Jul 03 2021
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
War of Legends
This is a multiplayer era that consists of my favourite factions. Originally, it was an amalgamation of the add-ons Great Legend Era and GLE Extended.
Contains 14 factions: Loyalists, Orcish Union, Aragwaithi, Vampires, Dark Legion, Sylvans, Undead, Outlaws, Drakes, Quenoth Elves, Minotaurs, Knalgan Alliance, Dunefolk and the Windsong.
This era can also be used in campaigns as it has an easy-to-use format. Some units are not included in the eras because they are hero units and are meant to be used in single-player campaigns only.
This era also contains a selection of units from Nightmares of Meloen, which can be used in single-player campaigns.
Forum topic Download War of Legends
Version: 1.2.6.8
Author: Tahsin Jahin Khalid (Lord-Knightmare)
16.19 MiB 415 down
1 up
Jun 20 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
WML Guide
This simple campaign can be played, but it is not really intended for that. Instead, it is intended to be studied as an example of Wesnoth Markup Language. Almost every line of code is explained in the code files themselves. To find the code, use the blue [ i ] icon on the bottom left of the Wesnoth main screen to open your add-ons folder, then open WML_Guide. The code is in _main.cfg, and three other .cfg files in the scenarios and units folders.

Feel free to use this add-on as the foundation of your own campaign!
Forum topic Download WML Guide
Version: 0.9.6
Author: beetlenaut
0.33 MiB 57 down
1 up
Jul 27 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Voyage of a Drake: an RPG
Once there was a small village called Raplice. It was an ordinary village, full of ordinary people with ordinary lives. But when Voadar's life suddenly turned upside down, the young drake was forced to explore the community, unearth its hairy secrets, and rally the citizens to set things right.

Voyage of a Drake is a Wesnoth RPG unlike any other. Instead of focusing on collecting items or leveling skill trees, this campaign is about interacting with complicated NPCs and completing puzzles, mini-games, and boss fights. Come prepared for a few hours of unique gameplay and rich, abundant dialog.

All feedback welcome on the forums.
Forum topic Download Voyage of a Drake: an RPG
Version: 1.1.0
Author: Samonella
3.40 MiB 99 down
1 up
Aug 14 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Up From Slavery
The year is...
    
Well, the orcs don't know exactly what year it is. They are captives in the imperial city of Lavinium, gladiators performing for the emperor Optus Maximus. All it will take, however, is one orc to lead his people to freedom. The Samnis called Sparxus may be that orc.

(Intermediate level, 7 scenarios.)
Download Up From Slavery
Version: 0.7.1
Author: turin
0.62 MiB 89 down
1 up
Aug 18 2021
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
United Journey
This map is designed for 2 Player Multiplayer or Singleplayer against AI.
Only together you have a chance to survive what is comming towards you.

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download United Journey
Version: 1.0.6
Author: Frost Blade
0.01 MiB 33 down
7 up
Oct 04 2021
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Wesmoba
This add-on contains 3 MOBA-like scenarios (1v1, 2v2 and 3v3).
By PapaSmurfReloaded.
Forum topic Download Wesmoba
Version: 1.16.211027
Author: PapaSmurfReloaded
0.01 MiB 4 down
1 up
Oct 28 2021
MP Faction
Multiplayer faction
Usually comes with an era or is a dependency of another add-on.
Kal-Karthan Purification Force
WARNING: Spoilers to The Hammer of Thursagan campaign ahead!

This faction is the armed wing of Kal-Karthan society following a hypothetical scenario in which Rugnur's expedition made it to Kal-Kartha but failed to destroy Karrag's secret society, an the latter managed to defeat the orcish siege and establish its own nightmare state, where all so-called dustdiggers are systematically enslaved and murdered, only to be raised as undead minions to serve their dwarvish masters, in labor and fray alike.

The army itself is composed of usual dwarvish heavy infantry, with fighter and thunderer line alignment changed from neutral to chaotic, as well as bats, ghosts and skeleton archers to fill the niche of outlaws and gryphons in mainline Knalgan army.
Forum topic Download Kal-Karthan Purification Force
Version: 1.0.0
Author: TeaIntoxicated (faction add-on), The Hammer of Thursagan team (base campaign)
0.36 MiB 31 down
1 up
Sep 06 2021
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Ultimate Random Maps
20 different styles of randomly generated maps for multiplayer use.
Map types are: Archipelago, Barren, Cave, Citadel, Desert, Flood, Forest, Fracture, Frozen, Island, Jungle, Lava, Marsh, Mountains, Ocean, River, Vale, Volcano, Wastes, and Winter.
Forum topic Download Ultimate Random Maps
Version: 1.4.0
Author: SigurdFireDragon
0.02 MiB 170 down
1 up
Oct 13 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 08
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 08
Version: 1.0.1
Author: various
41.98 MiB 64 down
1 up
Jul 03 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 07
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 07
Version: 1.0.0
Author: various
41.36 MiB 61 down
1 up
Jul 03 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 05
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 05
Version: 1.0.0
Author: various
41.28 MiB 61 down
1 up
Jul 03 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 04
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 04
Version: 1.0.0
Author: various
37.42 MiB 64 down
1 up
Jul 03 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
To Lands Unknown - Resources pt. 1
This is the part 1 of the required resources module for To Lands Unknown

If you have problems with downloading this add-on, try using add-on server web interface:
http://addons.wesnoth.org
Forum topic Download To Lands Unknown - Resources pt. 1
Version: 1.3
Author: inferno8
96.56 MiB 471 down
3 up
Oct 23 2021
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
XP Bank
Need to urgently level up a unit? some high level unit of yours stole the otherwise useful XP? have a lot of units with small amount of exp? a unit with a lot XP is about to die? well, you came to the right place! this mod provides players a rightclick option to store any units' EXP, and then transfer it to any other one through a somewhat bank-like system, negating all the problems listed above.

Changelog:

1.5.0 Release
- ported to 1.15/1.16

1.4.3 Release
fixed the mod not working

1.4.2 Release
fixed a 1.14-related bug, and added compatibility for an upcoming mod of mine

1.4.1 Release
fixed the advancement filter menu appearing after the advancement selection menu on 1.13

1.4.0 Release
fixed a huge bug in the 1.13 version of the addon, merged the MP/SP version of the mod for 1.13

1.3.2 Release
the xp bank menu won't show up on a unit if there are at least 2 enemy units next to him/her. This way the ability should be a bit less abusable.

1.3.1 Release
made the advancement filter toggling option only affect the side of the player toggling it, and not everyone (why haven't i added that before?!)

1.3.0 Release
added an 'advancement filtering' option in 'XP Bank' menu. If this option is enabled, then if a unit levels up normally (without using the 'Withdraw' option) then the player whose unit it is gets option whether to let the unit level up, or deposit all it's exp. this can help prevent exp accidentally being wasted on something unwanted, and prevent the need to constantly deposit from all units. NOTE: you will still see the advancement choosing option before this option appears, but it only matters if you decide not to deposit exp from the unit.

1.2.3 Release
raised the maximum xp head-start to 100

1.2.2 Release
in mp campaigns, the exp will no longer reset at the start of a non-first scenario

1.2.1 Release
when sending exp to someone, only the sender, and the reciever will see the message about it

1.2.0 Release
added a 'Send XP' option (rightclick menu on allied leaders) hopefully this will enable more teamwork

1.1.1 Release
gave the xp bank menu a portrait (it's the tomb guardian from DM). 'Deposit All' option now uses a repeated version of the sound used by the 'Deposit from this unit' menu. the 'invalid WML' message hopefully shouldn't pop up anymore

1.1.0
added the 'Deposit All' option

1.0.0  Release
the initial release
Forum topic Download XP Bank
Version: 1.5.0b
Author: ForestDragon
0.01 MiB 114 down
2 up
Aug 27 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
To Lands Unknown
Hear the story of Mehir, a young city guard from al-Kamija - an isolated city in the middle of the Great Desert, where people and jinns live together. Reveal Mehir's destiny, visit many exotic places during his journey, encounter strange nations and learn about their intentions.

This is the most visually sophisticated add-on ever created for the Battle for Wesnoth. It has the following features:
- multihex terrain visuals (images covering entire maps to simulate height for example)
- animated cutscenes (video clips)
- more than 200 unique animated units (all from the Era of Magic add-on)
- a completely different universe, not BfW related
- an innovative map screen (its appearance changes with player's progress)
- a special gameplay mode offering an alternative story progression

(25 scenarios, some of which are dialog-only - Requires 'Era of Magic' add-on)

If you encounter any bugs, please notify the campaign author, so the patch can be delivered.

If you have problems with downloading this add-on, try using add-on server web interface:
http://addons.wesnoth.org
Forum topic Download To Lands Unknown
Version: 3.3
Author: inferno8
7.89 MiB 482 down
4 up
Oct 23 2021 pl, TLU_raw_translation_file, de, es, fr, hu, it, ru, zh_CN
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Sojournings of Grog
Campaign describing what happens to Grog after UTBS. (21 scenarios, of which 18 are playable and 3 are dialogue only). Installation of UMC Music Book 01 is not mandatory, but recommended.
Forum topic Download The Sojournings of Grog
Version: 3.6.0
Author: Elvish_Hunter, Peter Christopher (Eros) and Thomas Hockings (Mars)
11.06 MiB 120 down
1 up
Aug 30 2021 it, ru
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 06
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 06
Version: 1.0.0
Author: various
40.47 MiB 60 down
1 up
Jul 03 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Garardine Ascendancy
In the 417 YW, ending years of strife and division, Garard I seizes the throne and becomes king of Wesnoth, beginning the Garardine Dynasty.

A concise phrase that hide a lot of events, as well as the long and difficult road that the young Garard, born count of Dan'Tonk, had to travel to reach the throne of Wesnoth.
If you want to travel that long road, here is its beginning.

(Hard Level, 28 scenarios.)
Forum topic Download The Garardine Ascendancy
Version: 3.0.3
Author: Argesilao
15.66 MiB 217 down
4 up
Oct 25 2021 it
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Final exam
Young mage Erinna must find a magic book to become a true mage. But will it really be her final exam?

(4 scenarios, for beginners and WML coders)

This campaign is aimed to be:
- easy to play
- easy to modify
- easy to learn basics of WML 
- easy to translate
Download Final exam
Version: 3.1.0.1
Author: Stanislav Hoferek
0.17 MiB 37 down
2 up
Oct 26 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Tamanegi Jukebox
(NOT a MOD) A simple jukebox for SP campaigns.

In addition to core musics, the following addons will be used if installed.
- UMC Music Books 1-12
- West's Chronicle I
- West's Chronicle II
- Archaic Sounds

If you add your own tracks in music folder of this addon, they will be available from jukebox menu.
Download Tamanegi Jukebox
Version: 0.1.8b
Author: tamanegi
0.03 MiB 363 down
1 up
Jun 26 2021 ja
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Survivals (War of Legends)
Contains War of Legends Era variants for the current survival scenarios in mainline. Requires War of Legends as a dependency.

For feedback, you are requested to head to the forum topic provided or leave the feedback in the #modding channel of the official BfW discord server with preferably pinging the add-on author, knyghtmare#8753.
Forum topic Download Survivals (War of Legends)
Version: 1.0.0.1
Author: Tahsin Jahin Khalid (Lord-Knightmare)
0.03 MiB 89 down
2 up
Jul 03 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Strange Alliance
Humans are getting more powerful every day. To better combat their foes, they need more lumber and metals to craft their homes and weapons. Protect your homeland against them and find allies to help you, so a strange alliance can begin. 3 scenarios, medium difficulty.
Download Strange Alliance
Version: 0.6
Author: Stanislav Hoferek
0.01 MiB 32 down
1 up
Oct 26 2021
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Level Zero Helper
Modify the recall cost for level zero units.

The default recall cost for level zero units is set to recruit cost + 1, but other options are available.

You may start campaigns or multiplayer scenarios with a handful of random level zero units in the recall list.  Campaigns can be played with these units at start, or with more after every scenario.

There is an optional new unit: the Trainee Mage.  This weak level 0 unit has a destiny; it will level up into some random, unexpected level one mage-like unit.  You do not get to choose what it will level into.

This mod uses units from the Default L0 Era.
Forum topic Download Level Zero Helper
Version: 0.2.5
Author: Fluffbeast
0.53 MiB 13 down
3 up
Oct 28 2021 de
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Speak Mod+
An improved version version of Speak Mod, originally made by Nikitaw99 on 1.12. This mod allows you to make units speak like in campaigns, via a rightclick menu. Useful when you want to roleplay a bit during matches.

Changelog:

1.1.0
- ported to 1.15/1.16

Forum topic Download Speak Mod+
Version: 1.1.0
Author: ForestDragon
0.01 MiB 50 down
1 up
Aug 27 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 11
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 11
Version: 1.0.0
Author: various
44.90 MiB 65 down
1 up
Jul 03 2021
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Shadow of the Abyss
This map is designed for 2 Player Multiplayer or Singleplayer against AI.
An intense Battleground is waiting for you.

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Shadow of the Abyss
Version: 1.0.1
Author: Frost Blade
0.01 MiB 32 down
2 up
Oct 02 2021
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Sepulchre of Elran
Elran was the first King of the Lintair Elves and a renowned hero among them. Now, reports of undead sightings near his sarcophagus have caused the High Council of Elves to send a detachment of soldiers under the command of an aspiring sorceress in order to investigate. What shall they find inside?
(Intermediate Level, 1 Scenario)
Forum topic Download Sepulchre of Elran
Version: 1.0.13.2
Author: Tahsin Jahin Khalid (Lord-Knightmare)
0.09 MiB 78 down
3 up
Jul 03 2021
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Dead Whispers
This is a Singleplayer map.
You are on your own against 4 hostile kings, will you survive?

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Dead Whispers
Version: 1.0.1
Author: Frost Blade
0.01 MiB 35 down
2 up
Oct 02 2021
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Bloody Mod
This mod causes units to sometimes bleed when hit and leave a pool of blood upon death, or other appropriate remains.
By PapaSmurfReloaded.
Forum topic Download Bloody Mod
Version: 1.16.211027
Author: PapaSmurfReloaded
0.02 MiB 6 down
1 up
Oct 28 2021
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Everfell Era
Introducing the Everfell and Werewolfpelt factions for MP; heavy emphasis on magic users with split Everfell male/female growth for variety, and a bulk of the melee forces as werewolves. Werewolfpelts are staunch opponents of the Everfell, donning werewolf fur and allied with faeries and wolves. Comes packed with default+Khalifate eras. See changelog and faction unit reference list!

For any comments, questions or such, post on the Everfell & Werewolfpelt Faction thread or PM Atreides on the forums. Thanks!

If both Everfell and Lonely Era are installed the two can be combined into one era with 16 factions.
Forum topic Download Everfell Era
Version: 2.2.3
Author: Kiech, ported and modified by Atreides.
1.74 MiB 54 down
1 up
Jul 05 2021
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Goblin Football
If you are either a football or BfW enthusiast, this add-on will be perfect for you.

Kick the ball with your units until you score a goal, or kill enemy goalkeeper with goblin mob, as you fancy. The choice is yours.
Download Goblin Football
Version: 1.0.1
Author: White Dragon
0.01 MiB 44 down
1 up
Jul 15 2021
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Corpse Mod
Allows dead units to drop onto the ground and rot for a while, before they vanish.  
The effect is purely visual and does not do anything gameplay related.
This add-on includes custom textures for units from the Default Era and uses scripts to generate dead bodies for any non-Default units. 
Additionally blood will spill upon a unit's death, as long as the attack would cause wounds (i.e. no blood from cold) and fire will instead cause the unit to trun into ash. 
This add-on also gives the host the ability to customise variables such as the time for a corpse to vanish, if ever, or to disable blood effects.

Latest change: Dynamic blood in water is now only visible for sides seeing the death
Forum topic Download Corpse Mod
Version: 1.2.5
Author: Pipapopinguin
1.84 MiB 117 down
2 up
Sep 04 2021
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Color Changer
The addon that aims to improve playing experience by replacing uncomfortable and dark colors with brighter ones.
 
I would appreciate feedback about what other colors to add.
Forum topic Download Color Changer
Version: 1.2.2
Author: Ravana
0.00 MiB 252 down
2 up
Oct 15 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
After the Storm
This campaign is the immediate sequel to Invasion from the Unknown (IftU).

After the Emperor of Chaos was defeated, the free civilizations of the Great Continent hoped that his followers would abandon the ongoing war. Meanwhile, Galas and his unlikely band of heroes head back to the northern lands to request aid for their next journey.

(Intermediate level, three separate episodes with 13 scenarios each.)

Requires Wesnoth 1.14.3 or later (on 1.14.x), or Wesnoth 1.15.12 or later (on 1.15.x).

NOTE: Support for Wesnoth 1.15.x is experimental, and you MUST report all issues in the campaign’s discussion thread.

Discussion threads in the Wesnoth.org forums:

 • Main discussion thread: ‹https://r.wesnoth.org/t32091›
 • Feedback thread: ‹https://r.wesnoth.org/t39495›
Forum topic Download After the Storm
Version: 0.10.18
Author: Iris Morelle (Irydacea/shadowm)
15.38 MiB 495 down
3 up
Oct 05 2021 ru, fr
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 03
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 03
Version: 1.0.0
Author: various
40.69 MiB 55 down
1 up
Jul 03 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
An Orcish Incursion
Defend the forests of the elves against the first orcs to reach the Great Continent, learning valuable tactics as you do so. (Novice level, 7 scenarios)
Forum topic Download An Orcish Incursion
Version: 1.0.3
Author: Authors: Josh Parsons, Eric S. Raymond, Piotr Cychowski Maintainer: Lord-Knightmare
7.28 MiB 143 down
1 up
Jun 30 2021 af, ang, ang@latin, ar, ast, bg, ca, ca_ES@valencia, cs, da, de, el, en@shaw, en_GB, eo, es, et, eu, fi, fr, fur_IT, ga, gd, gl, he, hr, hu, id, is, it, ja, ko, la, lt, lv, mk, mr, nb_NO, nl, pl, pt, pt_BR, racv, ro, ru, sk, sl, sr, sr@ijekavian, sr@ijekavianlatin, sr@latin, sv, tl, tr, uk, vi, zh_CN, zh_TW
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Unite the Clans
Aimed to be a minimalist campaign. A young warchief have to unite all local clans and defend against invading knights, whose aim is to prevent the orcs from gaining power in this region.
Download Unite the Clans
Version: 1.5
Author: Stanislav Hoferek
0.01 MiB 34 down
1 up
Oct 26 2021
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Orocia Random Mod
Orocia - survival with custom upgrade sets, weapons, tents of allied units, maps and random waves of Ageless Era units.
Forum topic Download Orocia Random Mod
Version: 4.13.0
Author: Ravana
0.05 MiB 58 down
1 up
Oct 25 2021
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Colosseum
Several gladiators fight together and try to defeat all enemies in an arena, in order to be freed from captivity.

 About feeding:
1HP ≙ 1 gold. Feeding +1 costs 25g, +2 45g and +3 65g. With it you can get 6-28 additional HP before the final wave starts, while being disadvantaged until the second last wave.
But if you bought too less damage or strikes and thus an additional round is needed to finish the wave, you lose ~15g, and the loss for the whole team is 50-80g! Better buy something else!

 About healing:
As one goes different paths to fight, it is not useful. The last wave is an exception, as one has no time pressure to finish it. Buying healing in the last wave pays off as soon as you heal an ally twice.

 About Colosseum:
The code in this add-on is structured in a way that one can easily create other Colosseum style scenarios with it. Have a look at the files.
Forum topic Download Colosseum
Version: 1.9.0
Author: Frezycus, Norbert, Shiki
0.04 MiB 76 down
1 up
Oct 24 2021 de
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Ageless Resources
Resources (images) used by Ageless Era
Forum topic Download Ageless Resources
Version: 4.28
Author: Ravana, Mnewton1, various
53.96 MiB 735 down
1 up
Jul 18 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
A Group in a War
You are the leader of a small troop. Lead your troop to finish the war. 

A simple RPG style campaign. There are some strange features in the gameplay, so the first time players should not choose Hard level.
UMC Music Books (especially 1 and 8-11) are not required but recommended.
Forum topic Download A Group in a War
Version: 0.2.1h
Author: tamanegi
0.46 MiB 330 down
1 up
Jun 26 2021 ja, pt_BR, zh_CN
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Gambling Arena
(Incomplete, I still plan to add more rounds/features in the future) Nice Alternative to Standard Gameplay!,
 Make your bets in a series of 10 rounds(only 5 now) and choose which gladiator will win each round.,
 Earn units and gold! Use these earned units in the final round to fight your foes!
 UPDATE: AI can bet on their own without Host input.Rounds6-10 Added, Large Improvments made
Download Gambling Arena
Version: 0.048
Author: Glen, The_Gnat
1.44 MiB 38 down
1 up
Aug 22 2021
MP Campaign
Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog.
Betrayal of Thaeylan
When the king's foolish pact with Orcish mercenaries goes wrong, the commander of his forces, Field Marshal Muhryim, must seek an alliance with his former enemies beyond the realm.

He will journey into the lawless frontier with his closest advisor, Synn, a pathfinder with a history in the outlands. To restore the Thaeylan kingdom, Muhyrim must rely on the very bandits he once opposed.

(Intermediate Level, 2 chapters, 5 scenarios each.)
Forum topic Download Betrayal of Thaeylan
Version: 2.0.1
Author: H-Hour
7.57 MiB 168 down
1 up
Jul 01 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Marbus's Escape
Many years passed, since orcs incited fear in hearts of elves, humans and dwarves. Many, since they dared to set foot on lands of Wesnoth. Many, since they were rolling in wealth. Among surviving orcish clans, there was also a certain Marbus's clan, too small to have a name, history or future. Will he successfully lead orcs through wild North, controlled by blood-thirsty, dark powers?

15 scenarios of intermediate difficulty.

Created by members of wesnoth.com.pl community and some friends.
Download Marbus's Escape
Version: 1.1.3
Author: Senile Conclave
3.81 MiB 190 down
2 up
Aug 08 2021 pl
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Battle of Kingdoms
This map is designed for 4 Player Multiplayer or Singleplayer against AI.
In a massive Landscape full of Beasts it must be your goal to conquer and defend as many Villages as you can.
Defeat the Beasts while you battle each other.
Recommended Settings: 1v1v1v1 or 2v2

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Battle of Kingdoms
Version: 1.0.3
Author: Frost Blade
0.01 MiB 51 down
4 up
Oct 04 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Attack of the Undead
Play as a mage to protect your city from the undead.

(Novice level, 4 scenarios.)
Forum topic Download Attack of the Undead
Version: 1.3.5
Author: wsultzbach
0.03 MiB 121 down
2 up
Aug 20 2021 cs, da, de, es, fi, fr, hu, it, nl, pl, sk, tr, zh_CN, zh_TW
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
After the Storm Music
This add-on is a resource package providing music for the After the Storm campaign. It is NOT intended for installation without the After the Storm campaign.

Installation of this add-on is optional for players with limited download rates or quotas, or who don't play with music or sounds enabled.
Download After the Storm Music
Version: 0.3.2
Author: Iris Morelle (Irydacea/shadowm)
21.96 MiB 483 down
1 up
Jun 18 2021 ru
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Black Magic
This map is designed for 6 Player Multiplayer or Singleplayer against AI.
Survive a massive attack of wild Beasts, defeat their Kings before they extinct you.

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Black Magic
Version: 1.0.2
Author: Frost Blade
0.01 MiB 34 down
3 up
Oct 02 2021
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Era of Magic
The Era of Magic (EoMa) is considered one of the best UMC add-ons ever created for the Battle for Wesnoth. Being in development since 2007, it contains 8 playable factions with fully animated units (245 total) and tons of special effects (including stunning 24fps animations). The aim of the EoMa is to make the most visually appealing and nice to play UMC era. By playing this add-on you'll see the most outstanding special effects and attack animations ever created for the BfW game as well as lead many unique units with amazing abilities straight into battle!
Since 2.0 the Era of Magic has come with the Zombies Challenge multiplayer survival scenario.

This era is required to play To Lands Unknown campaign (TLU).
Forum topic Download Era of Magic
Version: 3.4 Beta 5
Author: inferno8
0.58 MiB 829 down
4 up
Aug 21 2021 EoMa_raw_translation_file, de, es, ga, hu, it, ja, pl, ru, zh_CN
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Armory Mod
Sort through your units' weapons, re-distributing them freely! Arm your swordsman with a javelin, or capture an enemy's battle-axe so your dark adept can defend herself. A complete weapon inventory system that works with all default factions, and many add-on units as well. Works in both multiplayer and campaigns--just right-click a unit to get started!

Note: This mod will force all AI sides to use the 1.14 AI. The newer versions do not perform well.

Please report bugs or suggest features at the website linked below.
Forum topic Download Armory Mod
Version: 1.3.3
Author: Samonella
0.03 MiB 143 down
4 up
Sep 12 2021
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Assassin in the Forest
Play as a lone, but highly-skilled, assassin. Lurk in the shadows and wait until the best moment to strike presents itself.

(1 Scenario)
Download Assassin in the Forest
Version: 3.9.0
Author: Ken Oh, Exasperation, Elvish Pillager, Shiki
0.01 MiB 49 down
1 up
Oct 24 2021 de
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Archaic Era
The central factions of this era consist of:
 - Northern Orcs - an expansion of the mainline Orcs/Northerners
 - Despair - Medieval Euorpean Ghost faction
 - Khthon - Animals under the control of some sort of puppet-masters-like spirits
 - Ukians - Human faction, offshoot of Loyalists but they have dogs
 - the default Undead and default Loyalists

The extended version has more factions, but they are less balanced.  It includes:
 - Primeval - Racist Olympian superhumans with odd coloration
 - South-Seas - Sailor faction
 - Menagerie - Hodge-podge of units, mostly Sci-Fi inspired
 - Phantom - Ancient Egyptian Ghosts (sort of)

Partially animated, somewhat balanced, at least for the central factions.  The similar factions in Ageless Era are taken from here (this is not just a subset of Ageless Era), but these are independent projects so there are some differences:  this era will have more up-to-date artwork; the Ageless versions will have adjustments to make these factions play well with all the other collected factions.

Needed for BMR & Trinity campaigns, for which these factions play the dominant role.
Forum topic Download Archaic Era
Version: 1.15.0
Author: doofus-01
24.12 MiB 320 down
1 up
Jun 20 2021 fr, hu, it, ja
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Armies of Amberan
Fight for supremacy on the continent of Amberan ! Take control of a late middle-age/renaissance army (for the moment, most are european style, but more exotic factions will come in the future)
The factions consist of :
- Farengarian kingdoms - Nobles leading mighty knights, wizards and well rounded infantry (mostly lawful)
- Finn's Empire - Very profesional and disciplined army who destry their ennemies with the power of gunpowder (lawful)
- Mauve Islands Federation - Union of the brave clans warriors (lawful) and the powerful wizards of the cities (neutral)
- Norse Jarldoms - An army consisting of competant but expensive soldiers (neutral) and cheap raiders units (chaotic)
- Kingdoms of Rovahr - lead holy warriors and their men at arms to victory on their cusade against evil (lawful)
- Galianos Imperium - Defend the empire with their well rounded cavalry, infantry and specialists (lawful and neutral)
- Farengarian dwarve's Counties - Dwarves living alongside the mens of farengar. Use their solid infantry and artillery to achieve victory (mostly neutral)
- Dwarven Kingdoms of Morkenost and Darfenlend - Alliance of the dwarves of Morkenost, the militarist kigndom keeping the dwarven realms, and the dwarves of Darfenlend, snow-dwelling griffin riders and sorcerers (neutral)
Plus some default factions (used as placeholders for future factions) : rebels, northeners, dunefolk and undeads

Future factions (work in progress) : 
-(angry) Wood elves
- Mountain goblins
Forum topic Download Armies of Amberan
Version: 0.1.6
Author: AlbinLePaladin
4.97 MiB 36 down
1 up
Oct 26 2021 armies_of_amberan, fr
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Tale of a Mage
The young boy Dillon only wanted to live his life in peace. After his village is destroyed by bandits however, he is forced to throw his lot with the magi. It is a difficult life, and little does he know that his destiny may lie along side that of Prince Arand II himself.

(Intermediate level, 30 scenarios)

Currently maintained by mathbrush
Forum topic Download Tale of a Mage
Version: 1.1
Author: SkeleRanger
4.98 MiB 157 down
2 up
Jul 27 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Hair to the Throne
A short, humorous campaign centered around Konrad after the events of Heir to the Throne.
Forum topic Download Hair to the Throne
Version: 0.2.0
Author: 14flash
0.35 MiB 96 down
3 up
Sep 09 2021
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Custom Campaign
This mp modification saves your faction and units on victory so they can be used in future scenarios.
Forum topic Download Custom Campaign
Version: 2.1.0
Author: SigurdFireDragon
0.03 MiB 79 down
1 up
Oct 21 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
RftA_Music
Non-mainline music for the SP campaign 'Return from the Abyss', by skeptical_troll
Download RftA_Music
Version: 1.0
Author: various
20.51 MiB 153 down
1 up
Jul 20 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
A Vision Blinded
Defend the northern forest against what appeared like a routine orcish raid, and unravel the greater conspiracies that lie below its waves.
.
You fight with Elfes against Dwarves, Orcs, Humans and Undead.
Later in the campaign you can recruit Trolls, Humans and Woses.
.
14 scenarios total.
1 of them is dialogue only.

You can find (or share your) replays of this campaign here: 
https://wiki.wesnoth.org/Player_UMC_Replays#A_Vision_Blinded
Forum topic Download A Vision Blinded
Version: 1.0.25a
Author: LemonTea, portet by Adamant14
4.19 MiB 235 down
1 up
Jul 11 2021 fr, ja, ru
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Sanctuary
Four heroes holding their well-fortified sanctuary against a flood of enemies, four scenarios, each on the same map. In the first scenario, all level 0 and level 1 units can appear as enemies, in the second all level 2 units, in the third all level 3 units, and in the fourth all level 4 and 5 units.

If desired, a custom “Battle Mage” unit with quite a number of AMLAs can be recruited (fully functional, but without any new graphics).

(Intermediate level, 4 scenarios.)
Forum topic Download Sanctuary
Version: 1.1.6
Author: walodar
0.02 MiB 101 down
1 up
Jun 26 2021 de
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Imperial Era
The Imperial Era, one of Wesnoth's oldest and most beloved eras - Featuring the Lavinian Legion, Marauders, Sidhe Elves, Gladiator Orcs, Frost Elves, Cavernei Dwarves and Arendians.
Download Imperial Era
Version: 0.25.2
Author: Orbivm Project
3.75 MiB 215 down
1 up
Aug 18 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
The Great Steppe Music (Optional)
This add-on contains music used in some scenarios that come with the Great Steppe Era

Changelog:

0.1.4 Release
- new icon

0.1.3 Release
- new icon

0.1.2 Release
- re-added the Black Vortex track, but credited Kevin Macleod in black_vortex.license this time

0.1.1 Release
- removed unused music

0.1.0 Release
the initial alpha release
Forum topic Download The Great Steppe Music (Optional)
Version: 0.1.4
Author: ForestDragon, Mechanical
24.04 MiB 52 down
1 up
Oct 26 2021
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Dark Waters
This map is designed for 2 Player Multiplayer or Singleplayer against AI.
Wild Beasts have invaded your Territory, will you allow them to take over you land and feed on your Corpse?

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Dark Waters
Version: 1.0.1
Author: Frost Blade
0.01 MiB 39 down
2 up
Oct 02 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Saving Elensefar
Meneldur, elvish mariner of Elensefar, is driven to sea by the same orcs who attacked the city. He must gather an army willing to fight for him to regain Elensefar, his adopted homeland.

(Expert level, 4 - 22 scenarios.)
Forum topic Download Saving Elensefar
Version: 2.2.0
Author: turin
0.49 MiB 155 down
2 up
Aug 19 2021 ca, cs, da, de, es, fr, hu, it, ja, pl, pt, pt_BR, ru, sv
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Lonely Era
The Lonely Era is a collection of six selected superior solitary sides with interesting and unusual attributes.

It is very well balanced for Multi Player (either human vs human or against the AI) and is completely bug free.

It is ideal for integration into any campaign. (Santa's Helper's originated in the Merry Christmas campaign and The Gremlins were intended to form the core of another campaign)

Included are:

1) Santa's Helpers are his Elves as well as animated pine trees. They are an updated faction based on the Merry Christmas Campaign. Beware of Elves bearing gifts though, the presents are very distracting. They are unique in not having standard levels, they each can gain up to 4 special abilities via AMLA but always remain at level 1. Of course there are also Flying Reindeer and Christmas Seals.

2) Gremlins are an all teleporting race of elusive ethereal creatures. Individually fragile they work together using their tremendous mobility to swarm and overwhelm their enemies. Their mages are perhaps the ultimate glass cannons but if you can somehow keep one alive long enough it might even get to level 5 and become immortal.

3) Vaeringjar are a Viking faction allied with Wolfkin. The vikings eschew ranged weapons as well as sissy ideas like dodging blows but are a very, very hardy lot. They also have a unique herbalist unit that can inspire berserker rage in adjacent vikings for a turn. The wolfkin are lithe and armed with bows and teeth on the other hand. They are also very agile in contrast to the vikings. As nocturnal hunters they are devastating at night and almost helpless in the day.

4) Avians are cold loving, water hating bipedal birds. Their hollow bones and feathers make them vulnerable to fire and blunt weapons. They are unique in having cheap level 0 healers. Unusually their leaders are not drawn from the ranks but form a separate class only selectable as leaders. Tamed Albatrosses to patrol the awful waters.

5) The Deep Ones - Slimy, slippery, blasphemous fish-frogs of the nameless design - living and horrible - have now been sighted on the edge of Wesnoth. Mutants who slowly evolve from human to monster these creatures are nothing to be trifled with! An all water faction they are still capable of holding their own against the landlubbers.

6) Jephrifs live far up in the sky, miles above land. Away from even the most basic things most other races take for granted, such as solid ground, their society developed to be quite alien indeed. In recent times, jephrifs began descending from the skies to participate in combat against other races - apparently for their own amusement, seeing life as a game.

It can be combined with the Everfell Era if both are installed.
Forum topic Download Lonely Era
Version: 1.6.0
Author: Era: Shield and Atreides. Factions: Desert_Shyde, Brilliand, Stern, Cloud, Grigistian, mikoc5, Stopsignal, The_Gnat, Minnakht.
7.04 MiB 81 down
6 up
Sep 14 2021 de
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Asheviere's Shadow (Dunefolk Campaign)
Even in the deserts far to the south of Wesnoth, Queen Asheviere's shadow darkens the land.

This is a campaign designed to give players experience in the Dunefolk faction, with the same units as in the multiplayer faction, with new units introduced a few at a time. Dune Paragon is enabled, and Jinn and Wyvern Riders are included as enemies.

7 scenarios.
Forum topic Download Asheviere's Shadow (Dunefolk Campaign)
Version: 1.3
Author: Mathbrush
1.04 MiB 209 down
5 up
Jul 27 2021
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
1v1 League Mappicker
A random picker of seven mainline 1v1 maps
Forum topic Download 1v1 League Mappicker
Version: 1.0.0
Author: dwarftough
0.01 MiB 16 down
1 up
Oct 26 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
A Whim of Fate
There are 3 main things in this campaign: zombies, teleportations and a love story. A complete campaign in 3 independent chapters: 3,5 and 8 scenarios in each chapter. This expert-level campaign will require much of creativity from your tactical skills. Many heroes to advance and a deep storyline with dramatic twists.
Forum topic Download A Whim of Fate
Version: 1.0.2fix
Author: Aldarisvet
37.50 MiB 214 down
2 up
Sep 10 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
BloodLust
Welcome to a world ruled with god-like living weapons!
Our hero will learn the existence of these weapons, and make an alliance with one of the most powerful of them, to start an adventure that will lead to many surprises.

(Advanced level, 5 scenarios that can played many times, second part to come...)
Forum topic Download BloodLust
Version: 0.4.0
Author: Ptitboul
1.40 MiB 88 down
2 up
Sep 18 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
A Fiery Birth (Drake Campaign)
A scholar of the Great Academy journeys to the land of the Drakes to discover their secret origins.

This is a campaign designed to give players experience in the Drake/Saurian faction. The first level is a bonus level with a fire dragon. 9 scenarios.
Forum topic Download A Fiery Birth (Drake Campaign)
Version: 1.1
Author: Mathbrush
1.05 MiB 392 down
3 up
Jun 30 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
To Lands Unknown - Resources pt. 2
This is the part 2 of the required resources module for To Lands Unknown

If you have problems with downloading this add-on, try using add-on server web interface:
http://addons.wesnoth.org
Forum topic Download To Lands Unknown - Resources pt. 2
Version: 1.3
Author: inferno8
62.76 MiB 465 down
3 up
Oct 23 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Tale of Vaniyera
115-116 SI

The expansionist Lavinian Legion, led by the Imperator himself, has invaded the northern forests of the Sidhe. It is up to the young Vaniyera to push its armies back from the border...

(Easy level appropriate for imperial era beginners; Hard is a challenge. 5 scenarios.)
Download Tale of Vaniyera
Version: 0.11.8
Author: oreb/turin
1.79 MiB 77 down
1 up
Aug 18 2021 en_GB, ja
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
The Great Steppe Era
The Great Steppe is a balanced era with good graphics and unique gameplay, set in the far-eastern lands of Irdia. There, on plains surrounded by forest from the north and desert from the south, burn the flames of a new war. Burned villages, captured prisoners, slave trade, betrayal - the era will demonstrate the brutal steppe wars in all their glory.

At the moment there are 4 factions available: the Bull Tumen, the Serpent Kaganate, the Dead Field Coven and the Northern Knyaz Triumvirate

Features of the era:

- Unique art drawn by Mechanical. No default sprites or franken-sprites from other eras!
- Faction Balance: we worked hard on the era's balance, and now it can offer you a balanced, unique and exciting pvp experience
- Sophisticated faction lore: all units and races have descriptions that reveal the world of the Great Steppe. (However, not everything has been translated from Russian into English yet)
- Unique playstyle for each faction. The factions in Great Steppe have a very specific playstyle that you wouldn't see in other eras.
- Many cool abilities you won't find elsewhere. You can burn villages, enslave enemies, birth kanavars, and build buildings

The era is actively being developed, we frequently release updates, add content and improve existing content, fix bugs and pay attention to feedback

Write your feedback on the forum thread so we can make it better!

Changelog:

1.0.0 Release
General changes:
- replaced the crappy old translation system with a proper .po-based one. If you find any text that hasn't been translated or other translation errors, let us know. Additionally, you can now contribute by translating the era into your language if you want
- factions now have their descriptions in the help menu, similarly to default era ones
- new add-on icon
- the era has been ported to 1.16
Dead Field Coven changes:
- brought back Primal Patriarch, this time with new art and changed stats
- Demon Warmonger has a new 'souleater' attack, and his 'devourer of souls' ability now gains souls equal to the killed unit's level instead of always 1

0.5.1c Release
- fixed building upgrades not costing any gold

0.5.1b Release
- added option to disable custom AI (as some options currently cause OOS in multiplayer, like in Afterlife)

0.5.1 Release
Bull Tumen changes:
- when the leader (or all leaders, if there are multiple) dies, all captured units become freed
- fixed multiple prisoners only being sold one at a time, as well as a few other minor bugs with capture
Serpent Khaganate changes:
- added portrait for vampires (contributed by Kordov)
- shadow master now has area of effect instead of stun on his blood explosion attack
- fixed some portraits being scaled weirdly in the help menu
Northern Knyaz Triumvirate changes:
- added custom AMLA to Grand Guard, and reduced his max exp from 150 to 100
- buffed apprentice ranged damage from 6-2 to 7-2, but nerfed melee from 5-2 to 4-1
- nerfed skylark price to 17

0.5.0b Release
Northern Knyaz Triumvirate changes:
- added descriptions to a few abilities that were missing them (reflect/light area)
- fixed skylark not having magical special

0.5.0 Release
Northern Knyaz Triumvirate changes:
- faction has been pretty much completely reworked
- instead of a single specialized builder unit, nearly each of the faction's recruitable units can build 1 building type
- Builder has been replaced by Apprentice (unit that can upgrade buildings)
- there are more slav changes than listed here, but you'll have see them for yourself :) 

0.4.1beta Release
General changes:
- new add-on icon
- added option to disable the leader nerf feature (useful if you're playing co-op gamemodes instead of pvp ones, where balance isn't as strictly important)
- balanced random is now the default option in the english version
- the 'slow 7mp leaders' code now also works on 8mp leaders and above
- fixed the slow leader/nerf leader features applying traits even if the leader already had the trait
Bull Tumen changes:
- reduced bull's max xp from 37 to 33
Serpent Khaganate changes:
- salamanders now have +2 hp, but 0% pierce resistance instead of 20%
Dead Field Coven changes:
- +5 hp but -1 mp for kanavar slasher
- removed Kanavar Marksman from the leaderpool for now
- kanavars birthed by rodimitsa now cost 12 gold instead of 11
- barrow warden now has 8 moves instead of 7

0.4.0beta Release
General changes:
- added 'Random Balanced' to the GSE era
- added 'Random GSE' and 'Random Default' to the GSE + Default era
- leaders with 7MP or more now have the slow trait
- certain very op leaders (bull priest, thunder shaman and serpenthead) now have an 'old' trait (different from mainline's 'aged', this trait reduces all damage by 1, and max hp by 4), while some slightly op leaders (naga bekh and punisher, as well as wild witch) get a 'fragile' trait (-4 max hp)
Bull Tumen changes:
- new unit: Minotaur Fanatic (alternate levelup for Bull, branch goes to lvl4)
- mancatcher rework: -5 hp, removed bolas, +1 strike for dagger, added whip attack as a replacement for bolas
- pillage now gives 1 less gold from village, but 75% instead of 50% on kill
- bull changes: added minotaur advancement, -5 hp, +2 cost
- tarbynn changes: -2 hp, -1 cost, -1 melee damage, +1 ranged damage
- +1 hp for ogre hunter, -2 hp for ogre shaman and +1 cost for ogre grunt
- tarbyyns no longer create fire when destroying villages
Serpent Khaganate changes:
- new unit: Salamander (powerful fire damage attacker and swimmer)
- serpenthead rework: +2 hp, lvl1 no longer has black fire (lvl2 has it with 8-3 damage), -4 enslave damage but enslave now has always hits and works on non-living units (except mechanical)
- gnoll rework: removed disloyal, removed slow from ranged attack on lvl1, -1 cost
- naga changes: +1 hp (but lower hp for bekh), -2 cost, nerfed oversight from 20% back to 15%, removed convert slaves on lvl1
- nuckelavee changes: +1 hp, -2 cost
- vampire changes: -1 ranged damage, night form is now neutral instead of chaotic
Dead Field Coven changes:
- primal rework: primal spawn is now lvl1 and no longer has container of darkness (lvl2 and above keep the ability though), -7 hp, -2 damage, -10 cost, added primal strength (lvl2), and removed primal patriarch for now
- witch rework: -1 hp, +1 mp, -4 cost, -1 chill burst damage, curse no longer has curse of decay on lvl1, kanavars take 1 turn less to be birthed but +5 recall cost, removed the 'recruited kanavars get witch buffs if the witch is a leader'
- demon changes: -2 cost, -3 ranged damage, added leadership animation
- ghoul changes: -3 cost, added AMLA for fiend, added english description
- kanavar changes: -1 cost, -1 ranged damage, birthed kanavars have 4 upkeep
- barrow rider changes: -1 hp
- fear shadow changes: +1 mp, +1 cost, bonus fear shadows given by wild witch now cost 9 to recall instead of 0
- slave spearman changes: -5 hp, +2 max exp, +1 cost
- slave archer changes: -6 hp, +1 cost
- removed barrow warden/primal from the leaderpool
Northern Knyaz Triumvirate changes:
- removed starting wall
- the AI no longer builds watchtowers (as it doesn't benefit from clearing fog, and tends to waste gold on them)


0.3.4 Release
General changes:
- shortened the era description, as it used to take up most of the screen
Bull Tumen changes:
- apprentice now has unpoison
- fixed freed captured units being not being removed from the captured units list in the code
Serpent Khaganate changes:
- oversight now buffs disloyals too
- reworked naga overseer: added convert slaves special on melee, buffed oversight from 15% to 20%, and naga punisher's oversight from 30% to 33%, oversight now buffs disloyals too, increased blade/pierce resistances by 10%, reduced cold resistance by 10%, increased cost from 16 to 18
- reworked gnoll: lower hp, melee is now 4-4 instead of 3-5, cost is increased from 14 to 15, increased blade resistance by 10% and reduced pierce resistance by 10%
- tweaked serpenthead: +1 max hp, increased pierce/arcane resistance from 10% to 20%, and reduced cold resistance from -10% to -20%
- buffed vampire ranged damage from 6-2 to 7-2
- nuckelavee now have better movecosts/defenses, but slightly less hp
- slave spearmen/archers now have slightly more hp and have their own movetype (instead of using the dunefolk movetype), but have -10% cold resistance
- enslave now works on vampires
- nagas/serpentheads now have 50% defense on forest/hills instead of 40%
Dead Field Coven changes:
- new unit line: Steppe Ghoul
- new sprites for the demon line
- added menu on cursed units that lets you see which witch cursed the unit
- curse of decay now spawns a lesser ghoul on kill
- primal rework: +1 mp, slightly lower hp/attack/cost, +10% impact resistance, -10% blade/arcane resistances
- witch rework: shadow burst is now replaced by a slightly stronger cold attack, curse is now arcane, the unit has slightly higher hp, wild witch no longer has overwhelm on her evil eye attack
- barrow rider now have 40% pierce resistance instead of 30%, and 8 mp instead of 7
- fear shadows now have have 30% defense on water, and have 2 movecost on water instead of 3, but have 6 MP instead of 7
- kanavars now cost 22 instead of 23, but cost 8 to recall isntead of 7
- demons now have 0% pierce resistance instead of -20%, and 8-2 ranged damage instead of 7-2
- curse of decay now deals damage AFTER healing instead of before
- witches with a birth timer now have a kanavar overlay
- fixed mistress of dead field having enslave on her attack
Northern Knyaz Triumvirate changes:
- added custom AMLA to Luminary, and reduced its max exp from 100 to 70
- AI can now use longranged attacks
- improved build AI (still very WIP, but slightly less awful than before (for example, it can no longer build on impassable terrain))
- long-range is now a weapon special instead of ability (as otherwise outposts used the bow attack instead of the ballista one for long-ranged attacks)
- fixed long-range attacks being able to target invisible units

0.3.3 Release
Bull Tumen changes:
- pillaged villages now burn for 1 turn longer (purely visual effect)
- burning villages now have campfire sound source
- added more random names for steppe ogres
Serpent Khaganate changes:
- added spear attack animation for khaganate sentinel (contributed by Tezereth)
- finish off special now also gives bonus chance to hit if the enemy is at low HP (now enslave is less reliant on RNG)
- khaganate can now convert slaves in the same way as other factions can free them
- khaganate can now free slaves if they are former allies
Northern Knyaz Triumvirate changes:
- added new building AMLA to Zimnovsk Master Architect
- added spear attack animation for zimnovsk militia (contributed by Tezereth)
- added mace attack animation for zimnovsk militia (contributed by Tezereth)
- added russian descriptions to the zimnovsk grand guard and the krad jouster line
- outpost's ballista attack is now attack-only, but it now has a new bow attack
- outpost can now advance to fortress, and reduced its max exp from 100 to 50
- longrange attacks can no longer be used on adjacent units
- nerfed skylark's defense from 60% to 50%
- increased skylark's price from 15 to 16
- increased zimnovsk militia's price from 13 to 16
- nerfed zimnovsk militia's HP from 40 to 37
- reduced teleporter (AMLA building) cost from 20 to 18
- fixed traps not being counted as buildings
- fixed petrified units counting towards slave/disloyal total level calculations
- fixed not being able to undo moves if there is a trap on the battlefield
- fixed lvl0 units not being able to free slaves
- fixed some AMLAs not increasing max exp

0.3.2 Release
- added custom AMLA to Krad Master Architect, and reduced his max exp from 100 to 70
- added custom AMLA to Temsk Master Architect, and reduced his max exp from 100 to 70
- added custom AMLA to Zimnovsk Master Architect, and reduced his max exp from 100 to 70
- added custom AMLA to Temsk Braveheart, and reduced his max exp from 100 to 70
- added custom AMLA to Temsk Champion, and reduced his max exp from 150 to 100
- messenger of light now has lesser illuminates instead of illuminates
- increased skylark's price from 13 to 15
- reduced serpenthead tarhan's price from 21 to 20
- buffed fortress damage from 16-2 to 17-2
- reduced fortress price from 26 to 25
- nerfed krad knyaz warrior's melee damage on all attacks
- wood wall now costs 5 instead of 6
- pit trap's immobilization now lasts 3 turns instead of 2
- invisible units no longer count towards total level for slaves/disloyals
- repairing villages is now slightly cheaper
- capture ability no longer works on buildings
- in the steppe survival, the last wave turn is now shown in the objectives
- fixed the rubble image not being removed when a village is repaired
- fixed skylarks not receiving experience from aoe attacks when defending
- fixed starting walls spawning on castles if the starting keep is next to the border and the side is AI
- fixed the market build option not showing cost properly when selecting zimnovsk master architect as leader
- fixed the [unstore_unit] error for longranged attacks
- fixed longranged attacks not giving exp

0.3.1 Release
- added russian descriptions to the temsk raider, tesmk archer and zimnovsk militia (except lvl3) unit lines
- added custom AMLA to Kanavar Slasher, and reduced his max exp from 100 to 70
- added saber attack animation for kanavar slasher (contributed by Tezereth)
- added sword attack animation for barrow tsar (contributed by Tezereth)
- nerfed buildings' fire resistances by 10%
- nerfed outpost hp from 55 to 50
- nerfed outpost longrange attack range from 4 tiles to 3 tiles
- removed melee attack from outpost
- removed Drake Master Smith from the leader pool
- buildings can no longer be built on deep water
- fixed missing russian description for the build/long-range abilities
- fixed the ravenform menu being usable on enemies
- fixed lvl2 architects not being able to build if they were advanced from lvl1

0.3.0 Release
- new faction: Northern Knyaz Triumvirate
- The Northern Knyaz Triumvirate is a faction of the people of the north. The three knyazdoms entered into an alliance to fight back the evil that is approaching from the steppe. Playing as the triumvirate, you will command a diverse and flexible army. Your units will be able to build fortifications, improve armor and inspire allies to battle. Use the creative potential of the northerners to defeat the nomad armies!


0.2.10 Release
Serpent Khaganate changes:
- translated vampire race description (contributed by dwarftough)
- translated ka'ruuk'oni race description (contributed by dwarftough)

0.2.9 Release
Bull Tumen changes:
- fixed the antisocial ability being nullified by leadership
Serpent Khaganate changes:
- vampires now transform at the start of the turn, instead of side turn
- buffed slave archer's price from 10 to 9
- nerfed gnoll ripper/shredder's bear trap damage from 7-2/8-3 to 6-2/7-3
Dead Field Coven changes:
- witches' birth timer now only starts when in a 3-tile radius from a demon
- added the option (in match settings) to enable halo for demon that visually shows the above change's radius
- nerfed kanavar's flat/sand/castle defense from 50% to 40%
- increased witch price from 20 gold to 21
- reduced primal spawn price from 28 to 27
- recalling kanavars now costs 7 gold instead of 5
- recalling wolves given at the start by wild witch now costs 0 gold instead of 5

0.2.8 Release
Bull Tumen changes:
- caged units are no longer sold if there are more freers than slavers next to the cage (otherwise it was nearly impossible to free caged units in normal circumstances)
- buffed ogre shallow water defense from 10% to 20%
- reduced ogre shaman's max exp from 45 to 42
- fixed the thunderstrike not triggering properly when there is more than 1 unit with the ability
- translated Tarbynn description (contributed by dwarftough)
Serpent Khaganate changes:
- added portrait to the gnoll line (contributed by zhora)
- added custom AMLA to Khaganate Sentinel, and reduced his max exp from 100 to 60
- added custom AMLA to Khaganate Marksman, and reduced his max exp from 100 to 60
- khaganate sentinel's melee attack is now changed from spear to pike
- fixed the khaganate citizenship AMLA not giving the loyal trait
- translated serpenthead race description (contributed by dwarftough)
Dead Field Coven changes:
- added custom AMLA to Mistress of Dead Field, and reduced her max exp from 200 to 125
- added portraits to the fear shadow line
- added a '+1 damage' AMLA to fear incarnate, and the pack alpha AMLA now also gives skirmisher
- nerfed primal spawn hp from 66 to 62
- nerfed primal spawn max exp from 65 to 70
- nerfed primal spawn price from 25 to 28
- container of darkness' healing is now rounded down instead of up
- removed fearless trait from primal spawn
- changed demon knyaz's spear icon to the pike icon
Misc changes:
- aoe attacks now trigger more types of events
- aoe attacks now show their chance to hit in the weapon special name


0.2.7 Release
Major changes:
- new scenario: Steppe Fortress: a survival scenario where you must fend off waves of steppe units from three sides
Bull Tumen changes:
- ogre grand shaman now has a lightning storm aoe attack
- added portrait for bulls
- translated battle chariot description into english
Serpent Khaganate changes:
- removed backstab from vampires' bloody blade (arcane backstab was absolutely broken in the khaganate vs coven matchup)
- tweaked the slave overlay image
- translated lvl2/lvl3 vampires' descriptions (contributed by dwarftough)
- translated gnoll ripper description into english
- fixed slaves not having the slave overlay when spawned via debug or another non-recruit method
- fixed the khaganate citizenship AMLA not showing up in the unit panel, and showing a debug message
Dead Field Coven changes:
- added custom AMLA to Fear Incarnate, and reduced its max exp from 100 to 60
- added custom AMLA to Kanavar Shadowshot, and reduced his max exp from 150 to 100
- witches can now give birth from any allied demons, not just those from their side (this is to allow for more coven teamwork)
- curse of decay can now kill units, and on kill gives experience to the witch who allied the curse
- primal spawn's container of darkness is now returned to the original version
- removed the dextrous trait from kanavars
- reduced primal spawn's price from 28 to 25
- buffed kanavar marskman's arrow dance damage from 7-1 to 8-1
- buffed barrow rider pierce resistance from 20% back to 30%
- buffed kanavar's castle defense from 40% to 50%
- curse of decay is now removed if the witch who applied the curse is not on the map or petrified
- fixed primal spawn's rampage damage being reduced incorrectly, with damage being reduced more it's not supposed to when resetting
Misc changes:
- reduced max exp for some units: rodimitsa/tribal bull/naga punisher 70 > 55, wild witch 100 > 60, battle chariot/lvl2 nuckelavee 70 > 60, serpent khagan 100 > 90
- fixed area of effect attacks not giving exp


0.2.6b Release
- added kanavar marskman to the leader list
- fixed vampires having backstab/drain on the ranged attack

0.2.6 Release
- when selecting wild witch as leader, you now get two fear shadows in your recall list
- reworked witch attacks: chernava's shadow flare is now 7-2 instead of 6-2, curse is now 4-3 instead of 2-8 but the curse of decay deals 4 damage instead of 3, wild witch deals 8-4 damage instead of 7-4 (shadow flare is now the primary attack, while curse is more focused on the debuff)
- removed bow attack from barrow rider, but reduced price from 17 to 16 (reworking barrow rider to be a more spammable melee unit)
- reworked how the container of darkness ability works: instead of healing when damaged, it now heals adjacent units each turn depending on how low the primal spawn's hp is (lower hp = more healing)
- lvl2 demon now has lesser leadership, but the sword attack is changed from 7-4 to 8-3 and hp is reduced from 55 to 52 (demon is now less dps-focused and slightly more support-focused)
- nerfed barrow rider's pierce resistance from 30% to 20%
- vampires now have a blood blade arcane melee attack (this it to make the day form more viable, as the main appeal of vampires is their arcane damage)
- slave spearman now has firststrike
- reworked kanavar damage: melee is now 4-3 instead of 4-4, but ranged is 6-4 instead of 5-4
- nerfed kanavars' blade/impact resistances from 20%/30% to 15%/25%, cold resistance from 10% to 0%, and arcane resistance from 0% to -10% (kanavars were rather annoying to deal with for ogres)
- reduced tarbynn price from 20 to 19 (fun unit, but a bit overpriced)
- reduced kanavar price from 24 to 23 (under normal circumstances they are simply not worth recruiting. now at least they can be kinda worth it if you have a dark matron as your leader)
- nerfed primal spawn's impact resistance from 20% to 10% (this is to give hunter/chariot a better matchup against primals)
- nerfed demon's arcane resistance from -15% to -20%
- primal patriarch now has the container of darkness ability
- buffed primal fury's ram damage from 20-2 to 21-2 and base rampage damage from 28-1 to 29-1
- the patriarch of unlife ability now works on vampires too
- wild witch's evil eye attack is now hyperfocused instead of focused (this is to make her apply the debuff more reliably)
- buffed grand witch's max hp from 53 to 54, mistress of dead field's max hp from 63 to 65, and wild witch's max from 42 to 45
- reduced demon's max exp from 80 to 77 (they were a bit too hard to level up in my opinion)
- reduced primal spawn's max exp from 68 to 65 (they were a bit too hard to level up in my opinion)
- nerfed nuckelavee's blade/impact resistances from 20%/30% to 15%/25% (nuckelavee was a bit too tanky for a scout, especially against ogres)


0.2.5b Release
- small code fix

0.2.5 Release
- slaves now have a 'Khaganate Citizenship' AMLA at max level, which makes the unit no longer a slave, gives a damage bonus, and makes the unit loyal (this is to reward people who heavily level up their slaves)
- added custom AMLA to Rodimistsa, and reduced her max exp from 100 to 70
- added custom AMLA to Serpent Khagan, and reduced his max exp from 150 to 100
- added custom AMLA to Battle Chariot, and reduced its max exp from 100 to 70
- added custom AMLA to Tribal Bull, and reduced its max exp from 100 to 70
- added custom AMLA to Naga Punisher, and reduced his max exp from 100 to 70
- added custom AMLA to Nuckelavee Blackspear/Bansheetaur, and reduced their max exp from 100 to 70
- units with oversight now gain exp whenever an adjacent slave kills an enemy equal to 33% of the exp gained by the slave
- increased naga overseer/bekh's max from 38/80 to 40/85
- destroying villages now gives 3 experience (to give more non-gold rewards for using the ability, and to make leveling up ogres a bit easier in pvp)
- reworked witch buffs: dark matron gives 10% magical resistances instead of 15%, but 15% hp bonus instead of 10%, grand witch gives 15% magic res. instead of 20%, but 25% hp bonus instead of 20%, mistress of the dead field gives 20% magical res. instead of 25%, but 35% hp bonus instead of 30%, and grand witch/mistress of dead field now give +1 movement
- nerfed lvl2/lvl3 tarbynn's ranged damage by 1
- buffed primal fury's base rampage damage from 27-1 to 28-1
- buffed dark matron's/grand witch's cold/fire resistances by 10%
- units already revived by the 'patriarch of unlife' ability now have a purple skull overlay, as otherwise it was impossible to tell them apart
- units revived by 'patriarch of unlife' ability can now be revived again if they level up
- the 'patriarch of unlife' ability now plays an animation when triggered
- if a unit is revived by 'patriarch of unlife' ability, the attacker will no longer get the exp they would get from a kill
- the 'enslave all enemies when enslaving the leader' feature no longer triggers if the enemy has multiple leaders on the field
- when freeing a slave who used to be an allied leader, that leader returns to their original side (as having one leader on each side is usually more useful than two leaders on one side)
- fixed curse of nature/evil eye not being removed when it's supposed to be
- fixed incinerate not working on drakes
- fixed enslave messages having the same text for both male/female units

0.2.4 Release
- replaced fear shadow's consume fear ability with backstab, but nerfed moves from 8 to 7
- changed fear incarnate's melee damage from 7-4 to 9-3
- naga punisher now has enslave 1 instead of convert slaves (to make him more useful outside mirror matches)
- added new hit/death sounds for bulls/chariots
- devourer of souls ability no longer gets souls from lvl0 units (as otherwise it was too powerful)
- khagan's presence ability now can no longer buff other khagans
- increased fungus defense by 10% and reduced movement cost by 1 for ogres/bulls/chariots/gnolls/nuckelavee/vampires/fear shadows/barrow riders
- increased fear shadow's exp requirement from 22 to 24, and fear manifestation's exp requirement from 41 to 43
- reduced gnoll ripper's exp requirement from 82 to 70
- reduced ogre hunter's exp requirement from 38 to 37, and skirmisher/burner's exp requirements from 85 to 80
- reduced ogre shaman's exp requirement from 47 to 45, and bull priest's exp requirements from 95 to 90
- reduced ogre foreman's exp requirement from 90 to 85
- reduced greyblade's exp requirement from 41 to 39, and twilight warrior's exp requirements from 95 to 85
- reduced bekh's exp requirement from 85 to 80
- witches' exp from birth is now multiplied by their level (this change is to make getting lvl3/lvl4 witches a bit easier in survivals)
- curse of nature is now removed if the unit changes side (otherwise when enslaved, cursed units became permanently cursed.)
- fixed calculator menus not allowing you to undo moves after using them
- fixed the OOS error with wolves

0.2.3 Release
- destroying villages now heals 8 hp and removes poison
- buffed ogre grunt melee damage, but nerfed hp from 40 to 36 (lvl2/lvl3 primary attack stayed the same, but second attack/hp got changed)
- buffed ogre chariot melee damage, but nerfed hp from 50 to 47
- buffed bull melee damage
- the capture ability now takes 1 turn to sell a prisoner instead of 2, but only gives 100% of the unit's cost as gold insteaad of 133%
- increased fear shadow price from 12 to 13
- minor text fixes
- fixed slaves not losing curse of decay when freed

0.2.2 Release
- added a 'GSE + Default' sub-era (not balanced, and is just for fun)
- added melee attack animations for barrow warden (contributed by Tezereth)
- removed Primal Fury/Primal Patriarch from leader list, but added Primal Spawn instead
- nerfed Ogre Bodyguard's fire/cold resistances by 10%
- nerfed Tempest Lord's fire resistance from 20% to 10%, but buffed arcane resistance from -15% to -10%
- nerfed demons' ranged damage
- buffed barrow warden's axe damage from 7-3 to 8-3
- increase barrow rider price from 16 to 17 (and lvl2/lvl3 had their price increased too)
- fixed the consume fear weapon special being active on defense
- fixed healing effects from abilities like container of darkness removing slow/poison when they aren't supposed to
- fixed disloyal units not having their curse of decay removed when changing sides
- minor ability description fixes
- moved the changelogs of 0.1.9 and earlier to a old_changelogs.txt file in the add-on files (to make the add-on description more compact)

0.2.1 Release
- if selected as leader, wild witches can now recruit fear manifestations instead of just fear shadows
- nerfed demon/demon warmonger's melee damage by 1
- buffed ogre grunt's price from 15 to 14
- buffed the prices of some lvl2/lvl3 ogres
- buffed fear manifestation's cost from 20 to 18
- kanavars/demons/barrow riders/nuckelavee now have 30% forest defense (like mainline cavalry do)
- chariots now have 20% forest defense
- buffed dark matron's exp requirement from 100 to 92
- if a captured unit is about to be sold when there a no units from the capturer's side left, the unit escapes the cage instead
- translated Bekh/Bekhlarbekh's descriptions into english
- fixed wml error message when a captured unit is sold while the capturer is dead
- fixed curse of decay not being removed when a unit is enslaved

0.2.0 Release
- new faction: Dead Field Coven. 
- The Dead Field Coven is a faction gathered by the fugitive witch-queen in the eastern lands of the Great Steppe. Playing as this faction, you will control a sinister army of fugitive witches, demons, half-blood kanavars and the ancient horrors of the steppe in the form of primitive beasts possessed by the spirits, ghost wolves woven from fear, and skeletal nomads. You have to support and breed the new race of nomad half-demons and gradually accumulate your power. The faction is weak at the initial stage of the game, but strong in a long game, when it is possible to gather several generations of kanavars and sweep away the enemy army with a horde of half-breeds led by the demons themselves.
Forum topic Download The Great Steppe Era
Version: 1.0.0
Author: ForestDragon, Mechanical
7.44 MiB 55 down
1 up
Oct 26 2021 ru
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Crin of Crenlyn
Dark forces pursue a young man during the reign of Queen Asheviere.  Nineteen battle and five dialog scenarios. Difficult level has not been tested.
Download Crin of Crenlyn
Version: 1.2
Author: RM Johannessen
2.18 MiB 142 down
1 up
Jul 06 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
An Independence War
Fight against the world to save your people.
This is a sequel to A Group in a War campaign.

Intermediate to Expert level (containing very strange features).
The game system is completely different from the standard of BfW.
Main units in this campaign are troops which consist of multiple units.

Tamanegi Jukebox addon is required.
UMC Music Books (1-12) and West's Chronicles (I and II) are not required but recommended to install.
Forum topic Download An Independence War
Version: 0.3.3a
Author: tamanegi
0.56 MiB 166 down
1 up
Jun 26 2021 ja, pt_BR
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 09
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 09
Version: 1.0.0
Author: various
34.42 MiB 64 down
1 up
Jul 03 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Drunks, Dwarves and Doubloons (Knalgan Campaign)
A criminal mastermind gathers a team to pull off a heist in the richest part of wesnoth: the tax-collecting city state of Elsenfar.

This is a campaign designed to give players experience in the Knalgan faction, with the same units as in the multiplayer faction introduced a couple at a time. Dwarvish Runesmith and Dwarvish Arcanister are unlocked, but you can choose not to use them for a more authentic experience.

10 scenarios.
Forum topic Download Drunks, Dwarves and Doubloons (Knalgan Campaign)
Version: 1.1
Author: Mathbrush
0.02 MiB 158 down
3 up
Jul 29 2021
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Assault on the Citadel
Aid the Windsong in vanquishing a source of evil. (Intermediate Level)

For feedback:
  (i) Email to knyghtmare1995@gmail.com
 (ii) Send a PM to Lord-Knightmare on the Wesnoth forums
(iii) Or, send a DM to knyghtmare#8753 on Discord.
(iv) leave feedback at the #modding channel of the BfW discord server.
Download Assault on the Citadel
Version: 1.0.4.1
Author: Tahsin Jahin Khalid (Lord-Knightmare)
0.02 MiB 70 down
2 up
Jul 03 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Era of Magic - Resources
This is the required resources module for Era of Magic

If you have problems with downloading this add-on, try using add-on server web interface:
http://addons.wesnoth.org
Forum topic Download Era of Magic - Resources
Version: 1.2.2
Author: inferno8
58.50 MiB 1117 down
3 up
Oct 23 2021
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Wesnoth Terraforming
Multiplayer add-on that allows players modifying terrain during gameplay. Contains some special maps and many configurable options.
Download Wesnoth Terraforming
Version: 1.0.0
Author: Jarom, White Dragon
0.01 MiB 50 down
1 up
Jul 15 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Invasion from the Unknown
Long after the Fall, the last forest elves on the Great Continent are forced to abandon their secluded home and forge an unprecedented alliance in hopes of retaliating against the great evil that has befallen Irdya. But even then, they will require more than one ancient power to aid them in their quest...

(Intermediate level, 24 scenarios.)

Although not strictly required, players are advised to become familiar with the stories, characters, and historical events presented in Descent into Darkness and Under the Burning Suns before playing this campaign.

Requires Wesnoth 1.14.3 or later (on 1.14.x), or Wesnoth 1.15.12 or later (on 1.15.x).

NOTE: Support for Wesnoth 1.15.x is experimental, and you MUST report all issues in the campaign’s discussion thread.

Discussion threads in the Wesnoth.org forums:

 • Main discussion thread: ‹https://r.wesnoth.org/t43309›
 • Feedback thread: ‹https://r.wesnoth.org/t43307›
Forum topic Download Invasion from the Unknown
Version: 2.1.13
Author: Iris Morelle (Irydacea/shadowm)
8.63 MiB 709 down
2 up
Oct 05 2021 ru, fr
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Red MP Maps
12 nifty maps with free XP spots and Teleportals too! Small maps for quick games. Large maps for epic wars! Now compatible with the Civil War and Revolution mod.

Updated for 1.14/1.15.

Red MP Maps

3 People have been mapping for Red MP Maps until now:
RedMoonK
RedKlabauter
RedSheep

12 Maps have been published so far:

War 4 Hexcastle - 2vs2 by RedMoonK
Gibble Mountain - 1vs1vs1 by RedMoonK
Isars Benz - 1vs1vs1 by RedMoonK
Gibble vs Gimple - 1vs1 by RedMoonK
3 Bridges - 1vs1 by RedMoonK
Mountain Pass - by 1vs1 RedKlabauter
Hoehlenolm - 1vs1vs1 by Redsheep
Donnergipfel - 1vs1vs1 by RedMoonK
Ronjas Burg - 1vs1 by RedMoonK
Borderland - 1vs1 by RedKlabauter
Mount_Vulverest - 1vs1 by RedMoonK
Fire in the hole - 1vs1vs1 by RedMoonK

German Translation by Atreides

We would be very happy to read your feedback in the forums!
Forum topic Download Red MP Maps
Version: 1.9.8
Author: RedMoonK, RedKlabauter, RedSheep, updated by Atreides
0.04 MiB 66 down
3 up
Aug 11 2021 de
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 01
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 01
Version: 1.0.2
Author: various
35.17 MiB 172 down
1 up
Jul 03 2021
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Alliances Mod
Allows players to make/break alliances with eachother. Mostly intended to be used with free-for-all (everyone against everyone) maps. The mod's menus can be accessed via rightclick options on leaders (to become allies, select an enemy leader, and choose the 'Send alliance request to this side' option, while if you want to betray your team or leave your alliance, select your leaver, and open the alliances mod menu. There's also a togglable option to send/request gold to/from other players.

Changelog:

1.2.0
-removed team chat, as mainline already has that
-send gold/village transfer options are now enabled by default
-it is no longer possible to send private messages to sides you can't see through fog
-fixed some messages showing for the wrong sides
-ported to 1.15/1.16

1.1.1
another attempted alliance request fix

1.1.0c
updated some outdated code

1,1,0b
hopefully fixed the alliance accept/decline option showing up for the player who sends the request.

1,1,0a
attempted to fix (and failed) the alliance accept/decline option showing up for the player who sends the request.

1.1.0 Release
-added team chat and private messages
-added an 'are you sure?' question to the betrayal option. 
-When moving onto an ally's village, the moving unit's owner has the choice of either capturing the village, or just putting a unit there for healing. 
-added option to transfer village ownership to allies.

1.0.2 Release
fixed a critical bug, but at the expense of introducing a new one

1.0.1 Release
fixed the alliance menu revealing invisible leaders

1.0.0 Release
the initial release
Forum topic Download Alliances Mod
Version: 1.2.0
Author: ForestDragon
0.01 MiB 77 down
1 up
Aug 27 2021
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Ally Village Modification
This addon provides rightclick menu to return/take allied village when moving on it. Intended for survivals, especially for Orocia Random Mod. Has setting to choose if default behaviour when moving to allied village would be capturing it or not.
Forum topic Download Ally Village Modification
Version: 1.0.3
Author: Ravana
0.00 MiB 120 down
1 up
Jul 18 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 02
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 02
Version: 1.0.0
Author: p1
38.72 MiB 58 down
1 up
Jul 03 2021
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Era of Myths – Mappack
Maps designed for the Era of Myths, but they work fine with default, too.

Contains the Maps:
 2p — Devils Plate
 2p — Emperors Garden
 2p — Shrine of the Moon
 4p — Broken Legacy (a teamgame)
 4p — Lunatics Fringe (free for all)
Forum topic Download Era of Myths – Mappack
Version: 2.1.2
Author: Velensk (uploaded by Shiki)
0.01 MiB 49 down
1 up
Oct 24 2021 de
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Wild Frontiers
Settle a new town north of the Great River.

A town-building Wesnoth campaign, requiring you to balance the building of new villages against the need to defend them.

This campaign is more focused on gold management, strategic construction, and town defenses.

Install the add-on 'Ultimate_Random_Maps' for additional maps.

Wild Frontiers is a fork of 'Cities of the Frontier' v0.6.1 by esci.

https://github.com/virtualghetto/Wild_Frontiers
Forum topic Download Wild Frontiers
Version: 3.2.4
Author: vghetto
2.47 MiB 102 down
3 up
Oct 25 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Invasion from the Unknown Music
This add-on is a resource package providing music for the Invasion from the Unknown campaign. It is NOT intended for installation without the campaign.

Installation of this add-on is optional for players with limited download rates or quotas, or who don't play with music or sounds enabled.
Download Invasion from the Unknown Music
Version: 0.3.2
Author: Iris Morelle (Irydacea/shadowm)
15.88 MiB 710 down
1 up
Jun 18 2021 ru
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Thick Blood
This map is designed for 2 Player Multiplayer or Singleplayer against AI.
A smal world designed for a short but brutal war.

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Thick Blood
Version: 1.0.3
Author: Frost Blade
0.00 MiB 35 down
4 up
Oct 02 2021
SP/MP Campaign
Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog.
Random Campaign
A one player multiplayer campaign.
Select an era, choose your faction, and lead it to victory against random factions over a series of random maps.
(Intermediate level, 7 scenarios.)
Forum topic Download Random Campaign
Version: 1.4.0
Author: SigurdFireDragon
4.83 MiB 92 down
1 up
Oct 13 2021
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Era of Empires
This map is designed for 6 Player Multiplayer or Singleplayer against AI.
6 Castles for all 6 Races in Wesnoth, additionally the 7th and 8th Player are Beasts located in the very middle of the Map.

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Era of Empires
Version: 1.0.4
Author: Frost Blade
0.01 MiB 41 down
5 up
Oct 05 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 12
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 12
Version: 1.0.1
Author: various
40.96 MiB 61 down
1 up
Jul 03 2021
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
SX RPG ADDON
SX RPG ADDON is a stand-alone multiplayer ADD ON for Battle of Wesnoth.


What does SX mean:
-----------------------------------

Originally SX meant --Survival Extreme-- which became throughout the history of wesnoth-add-ons a synomyn
for maps that feature stand-alone-Heroes, that can be upgraded in so-called --shops--, fighting against an army of creeps, 
which constantly increase in strengh while the game proceed. For killing creeps players are granted with gold, that
is used on their side to upgrade their heroes as well, to keep up with stonger creeps and to finally kill the ai leaders.
Gold from killing creeps will be generally given to ALL players. So no matter who kills the creeps, its always a good thing.

A major fun factor is that players gain additional temporary moves and attacks from killing enemy units,
so they are able to perform well planned killing streaks that bring even more gold to the players.

In order to win, players had to kill all enemy leaders, which were boosted in strengh greatly. 
Players need to grow stronger from killing creeps and/or find gold from other sources to achieve this goal. 
All 10ish turn ai als release a batch of bosses, exceptional strong units, which need some teamplay to win against,
or a very well developed single hero.

While this alone is a basic hack-n-slay rpg-like approach, which attracted many players, the development of SX mapping went into 2 directions:
raw maps, seen as --sandboxes-- featuring basic SX gameplay, and on the other side more elaborated maps, that took advantage of the hack n' slayish
sx-gameplay and added adventure or dungeon-exploring gameplay to it.


What does this SXRPG ADDON:
--------------------------------

Featuring SXgameplay with RPG elements.

On Top of the already existing differences among the different units,
SXRPG adds 6 classes of Warriors, Clerics, Rangers, Mages,
Rogues and Roguemages all with different strenghs and weaknesses.

It contains so far 5 elaborated Maps/Scenarios which need 80 to 120 turn to finish in average. 
Each scenerio in this ADD ON is an adventure for 1 - 5 players. Any number of Players is welcome.

Less players means more Gold for each player to get started with. While less players get more gold at start,
but it is obvious that more players means more total income, since all players get the gold for killing creeps.

As a special Feature you can define the -Starting Level- in -advanced Options- in Game-Creation-Menu,
default is 0, but for more elaborated starting-Heroes you can chose higher Starting Levels.
The higher the starting Level, the higher the starting gold, but all enemies also rise accordingly
to the Level. I.E.: on lvl-0-start mobs start also at lvl 0, at lvl-4-start mobs start at lvl 4.
(Level is NOT the default level of wesnoth units, instead a sx-dependent measure for stat multipliers)
Starting at different Levels may change the Gaming Expierience and Gameplay.
 
This Map-Pack also features new units, new terrain, theres an additional soundfile.
The stuff included was mostly done by parts of the wesnoth-community and hopefully put to good use here.
Credits goes out to all who find their work here implemented. Thx to all contributors.
 
Big thx to all playtesters and people who gave suggestions. Many things implemented were suggested by
players and without these ideas SXRPG would be a lot different. :)
 
Have Fun.
Give Feedback in SXRPG Thread in Wesnoth.org Forums
Forum topic Download SX RPG ADDON
Version: 5.3.0b
Author: Mabuse
22.94 MiB 74 down
11 up
Sep 19 2021
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Ageless Era
The largest era ever made featuring Default Era with the Dunefolk faction, Extended Era, Archaic Era, the Era of the Future, Eternal Era, BEEM, the Era of Four Moons, the Yokai faction, the Deep Elves, Millennium Era, the Dark Legion, the Desert Elves, the Steelhive faction, the Era of Myths, Feudal Era, Imperial Era, the Era of Strife, the Era of Magic, the Era of Chaos, Rashy Era and Mercenaries Era.

All of these eras were made by other authors. I am simply compiling them. All credit goes to them and I highly suggest you download their era if you like it.
Forum topic Download Ageless Era
Version: 4.28
Author: Ravana, Mnewton1, various
2.88 MiB 656 down
1 up
Jul 18 2021 de, es, fr, ga, hu, it, ja, la, pl, ru, zh_CN
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Children of the Dust
In the aftermath of the Fall, the millennary civilization of the dwarves is on its knees. Strongholds who resisted entire eras have vanished together with their inhabitants, the very same mountains and caves that protected them for so long finally collapsed and became their grave. The few survivors are scattered around the continent and in disarray, hunted by old and new enemies and abandoned by their old allies.

But dwarves are no folk to give up easily, nor to wallow in self-pity. Help Walhort and his fellows escape destruction, reclaim their spot in this new, hostile, world, and lay the foundation on which dwarves could build their future and, one day, flourish again. (10 playable scenarios)
Forum topic Download Children of the Dust
Version: 1.0.3a
Author: skeptical_troll
2.87 MiB 170 down
2 up
Jul 21 2021
MP Faction
Multiplayer faction
Usually comes with an era or is a dependency of another add-on.
Shadowborn
This add-on features a new, innovative faction consisting of 17 units total. Playable both as an expansion of default and as a standalone faction.

Warning: Units in this add-on use several unusual abilities, therefore I wouldn't recommed it to beginners.
Download Shadowborn
Version: 1.1.8
Author: White Dragon
0.05 MiB 86 down
2 up
Jul 18 2021
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Era of High Sorcery
Era of High Sorcery (EoHS) is an era where your leader is a powerful wizard whose spells can alter the nature of the entire battlefield (sometimes literally!). EoHS features:
- Three realms of magic, each with more than a dozen unique spells
- Pick your recruits from one or more factions
- Ability to customize your wizard's appearance, changing their hairstyle and recoloring their robes and equipment – plus several hats you can earn by performing in-game feats
- No download required for non-host players: anyone can join or observe an EoHS game
Forum topic Download Era of High Sorcery
Version: 2.4.0.4
Author: Elvish Pillager
0.28 MiB 108 down
5 up
Jul 02 2021
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
17th Century Eastern Europe at War (EEaW)
Eastern Europe at War (EEaW)
History in Wesnoth? Is this even possible? Yes!

Play the biggest historical add-on ever created for the Battle for Wesnoth! Go back in time to the XVII century where 8 european states fight for wealth, territory and survival!
Lead them to victory or die trying!

Features:
- 8 states from the past each with their own tactics and unique playstyle: Polish-Lithuanian Commonwealth, Cossack Hetmanate, Kingdom of Sweden, Ottoman Empire, Crimean Khanate, Tsardom of Russia, Habsburg Monarchy (Austria), Brandenburg-Prussia.
- 239 units varying from dirty peasants and troops of all kinds to devastating cannons and majestic ships)
- 30+ new abilities and weapon specials
- 3 multiplayer maps
- many gameplay customization options

Now translatable!
Forum topic Download 17th Century Eastern Europe at War (EEaW)
Version: 2.2.1
Author: wesnoth.com.pl
0.99 MiB 425 down
1 up
Jul 25 2021 EEaW_raw_translation_file, pl
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Genesis Resources
In the cycle before our own, the civilization of the First Gods was eradicated by a cataclysmic force that was beyond their control. On the brink of utter destruction, the few survivors harnessed the ten aspects of creation to end their cycle and shape the development of a new universe. In the process, however, many errors were introduced into the fabric of the new worlds, which would eventually resurface when the Guardians of the new universe began to unveil the secrets of their creation.

(Expert level, part 1 - 23 scenarios.)

Wesnoth 1.14.0 or later required.

Discussion thread in the Wesnoth.org forums: http://forums.wesnoth.org/viewtopic.php?f=8&t=43023
Forum topic Download Genesis Resources
Version: 0.0.9
Author: nemaara
37.28 MiB 209 down
1 up
Oct 23 2021
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Evolves Era and Maps
While your armies procure fame and glory on the battlefield, watch as new allies rally to your cause.

Starting with a peasant army you must evolve your recruit list into something greater.
Download Evolves Era and Maps
Version: 0.2.1
Author: Stern - Programming, Avenger - Playtesting, updated by Atreides
0.01 MiB 57 down
2 up
Jul 31 2021
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Gui Debug Tools
Provides debug tools in Wesnoth through a graphical user interface. The tools are available in the right-click menu when debug mode is active. 

Based on code from the Wesnoth Lua Pack.
Forum topic Download Gui Debug Tools
Version: 0.10.1
Author: SigurdFireDragon
0.02 MiB 101 down
2 up
Jun 29 2021
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
SXCollection
Collection of SurvivalXtreme maps. In SurvivalXtreme you don't recruit, but can enhance your leader during the game. You get gold, extra moves and an extra attack for every enemy you kill. Up to five players can play cooperatively against the AI.

Many of these maps are balanced for play with characters from the SXC Default Low-Level Era. Some maps require all players to have Ageless Era installed, as the AI will use units from that era even if the players' units are from the default era.

This pack also contains some abandoned scenarios in the 'unbalanced' directory, the aim of this is to collect the maps which could be turned back in to playable scenarios. To enable these maps, you need to edit the add-on.

If you find bugs, please comment in the forum thread, or pm Octalot.
Forum topic Download SXCollection
Version: 0.3.1
Author: SXC_team
0.57 MiB 70 down
1 up
Oct 23 2021
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Forgotten Legends
This add-on is a multiplayer era set in hot tropical climates, featuring 5 completely new factions:
- Pirates - hardened adventurers, sailors and enchanters. Having fared from across the sea, all they seek is booze, murder and rest.
- Tribal Men - shamanistic people, unmatched hunters and restless fighters, everyone finds a role in the caste society. Being fond of deadly poisons and cursed rituals, it's better to let their secrets stay hidden from curious eye.
- Amazons - unfrightened warriors, inhabitating tropical wilderness. Living in harmony with nature, every treeline marks the border of their kingdom and all intruders will be met with death.
- Blood Elves - driven by bloodlust and fury, their army consists of the most deadly fighters in the archipelago. Dwelling inside volcanic caves, they can be applauded for crafting the finest blades and armor know to the men, admired for magical proficiency, but absolutely condemned for their beastiality on the battlefield.
- Altaris - blood elves' archenemies, a society constructed on honour, tradition and courage. Their elders know all the nuances of arcane secrets, and their swordsmen bend reality with their unreal moves.
Download Forgotten Legends
Version: 1.3.9
Author: Forgotten Crew
3.79 MiB 65 down
5 up
Jul 25 2021 pl
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Genesis
This campaign is the prequel to Invasion from the Unknown and After the Storm.

In the cycle before our own, the civilization of the First Gods was eradicated by a cataclysmic force that was beyond their control. On the brink of utter destruction, the few survivors harnessed the ten aspects of creation to end their cycle and shape the development of a new universe. In the process, however, many errors were introduced into the fabric of the new worlds, which would eventually resurface when the Guardians of the new universe began to unveil the secrets of their creation.

(Expert level, Episode 1 - 23 scenarios)

Wesnoth 1.14.0 or later required.

Discussion thread in the Wesnoth.org forums: http://forums.wesnoth.org/viewtopic.php?f=8&t=43023
Forum topic Download Genesis
Version: 0.2.12
Author: nemaara
3.41 MiB 207 down
1 up
Oct 23 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Goblin's Glory (Northeners Campaign)
In his dreams, the goblin Shlag is called to glory! But who is this figure in his visions, and what does this glory entail?

This is a campaign designed to give experience with the entire Northeners faction. It includes two bonus scenarios: an opening dream sequence where you play as an Armageddon Imp, and a later survival games scenario where six small teams face off in an arena with magical weapons.

9 scenarios.
Forum topic Download Goblin's Glory (Northeners Campaign)
Version: 1.0
Author: Mathbrush
0.12 MiB 90 down
4 up
Oct 10 2021
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Clash of Heroes
A 4p Last Man Standing PvP scenario where four parties composed of four heroes each fight to death for an ancient treasure.
By PapaSmurfReloaded.
Forum topic Download Clash of Heroes
Version: 1.16.211027
Author: PapaSmurfReloaded
0.02 MiB 3 down
1 up
Oct 28 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Zombies: Introduction
Who said a zombie cannot be a good soldier? In this campaign you will learn how to use zombies effectively. Play on the side of a young peasant with a plague staff who dreams to become a lich! Collect 6 types of zombies from enemies of different races. A campaign with 5 scenarios in length but with 6 different ways to pass it.
Forum topic Download Zombies: Introduction
Version: 2.0.0fix
Author: Aldarisvet
29.76 MiB 84 down
1 up
Aug 10 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
West's Chronicles I
Tracks by Matthias Westlund (West).  Uploaded by Pentarctagon.
Download West's Chronicles I
Version: 1.0.0
Author: West
34.04 MiB 58 down
1 up
Jul 03 2021
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Age of Trials
MP era with six new factions, mostly new units. Fully playable with new abilities, traits and specials all working. Work on graphics is progressing. Feedback welcome, see the forum thread under Faction and Era Development.

Updated from Wesnoth 1.10 to 1.14/1.15 by Atreides. Seems to work just fine, let me know if there are any problems. Most units now have attack sounds.
Forum topic Download Age of Trials
Version: 0.4.9
Author: Atz, updated by Atreides.
0.58 MiB 119 down
9 up
Sep 02 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Return from the Abyss
After taking part to a disastrous expedition, Khafir and his men are lost and isolated from their people, thousands of miles away from home, bound by a pact sealed with a powerful dwarvish king. Help him escape from the depth of Irdya and finding his way back, in an adventure across two worlds during the rise of a sinister force in the Great Continent. 
	
Finished (19 playable scenarios).
Forum topic Download Return from the Abyss
Version: v1.1.10d
Author: skeptical_troll
3.16 MiB 150 down
1 up
Jul 21 2021 it, ja
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 10
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 10
Version: 1.0.0
Author: various
34.67 MiB 63 down
1 up
Jul 03 2021
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Income Augmented Mod
This multiplayer modification allows setting additional increase of income over time. Useful if 50 turns of banking bores you to death.
Download Income Augmented Mod
Version: 1.0.0
Author: White Dragon
0.01 MiB 39 down
1 up
Jul 15 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Leader of the Drakes
Leader of the Drakes is killed by assassins. Orcs are coming to the islands, that the drakes call home. Who will be the next leader? Who will save drakes from enemy invasion? 3 scenarios, medium difficulty.
Download Leader of the Drakes
Version: 1.0.2c
Author: Stanislav Hoferek
0.01 MiB 32 down
1 up
Oct 26 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Mercenary Band
Before the Fall, a new group of humans entered the continent. The mercenary Aragwaithi bands came across the vast sea, and were involved in settling many disputes before the Fall. This is the story of one such band.
	Feedback is welcome and necessary. This campaign is very rough around the edges. It is also practically fractal in its vast quantities of edges, and <sarcasm>definitely not</sarcasm> an excuse for a campaign with the Aragwaith as the main faction. If you find the campaign hard, I recommend that you mostly recruit Guards (level 2/3 swordsmen) and a few leadership units (level 2/3/4 spearmen).
	V 0.9.3: removed some bugs and buglike occurences.
	(Intermediate difficulty; 12 scenarios + 1 epilogue)
Forum topic Download Mercenary Band
Version: 0.9.4
Author: scio-nullus
0.05 MiB 80 down
5 up
Jul 05 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Antar, Son of Rheor
With enemies pressing on all sides, Lord Rheor is called away to relieve his neighbour Lord Othar. His son, Lord Antar is left in command of the little shire.
But evil strikes in the form of Baron Malbeth, and soon, realising the hordes of Orcs and Undead cannot be defeated with what forces he has ...
 
 
* Intermediate level (the first scenario is rather difficult and meant for experts, not for beginners)
* 13 scenarios
* You play with Humans, Elves and Dwarves against Orcs and Undead.
* The campaign is finished and full playable.
Forum topic Download Antar, Son of Rheor
Version: 1.13.46
Author: Adamant14
21.22 MiB 189 down
1 up
Jul 04 2021 de
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Forward They Cried
You are the leader of an advanced detachment that has been tasked with capturing a bridgehead while the main army prepares to attack. It should be a simple enough assignment. (Intermediate Level)
Forum topic Download Forward They Cried
Version: 1.0.6.1
Author: Glowing Fish; Maintained by: Tahsin Jahin Khalid (Lord-Knightmare)
0.03 MiB 97 down
1 up
Jun 20 2021 pl
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Era of Legends
Age of Heroes, one step higher. An era with higher level units: level four leaders, with level one, two, and three units available for recruit. Not considered balanced.
Forum topic Download Era of Legends
Version: 1.2.9
Author: SigurdFireDragon
0.03 MiB 158 down
1 up
Oct 13 2021 pl, ru
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Merry Christmas
Christmas-Themed Mini-Campaign

Santa's elves have run out of Christmas trees during decorating and must travel to the Lintanir Forest for more. The guardians of the woods are not well pleased with this and will seek to oppose you. Can you gather enough trees to save Christmas in time?

Three difficulty levels. Hard is probably impossible. :-)

Features a unique modify terrain ability. Alter the landscape to favour your side.
Forum topic Download Merry Christmas
Version: 1.3.2
Author: Desert_Shyde and Brilliand, updated by Atreides
5.78 MiB 57 down
3 up
Jul 11 2021 de
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Non-Fatal Wounds
Non-Fatal Wound System

When a unit reaches 0 hp, instead of dying, it’s merely removed for the current scenario. The wounded units go back into the “recall” pool for next mission!

This will affect campaign balance, but makes the RNG much less punishing of mistakes, while still being not too lenient (losing a unit still stings because you lose the opportunity to level them up). It also doesn’t affect units that the scenario objectives require you to keep alive.

This does not protect your heroes — you’ll still lose if any character who has to survive is wounded. The enemy isn’t going to miss the chance of finishing the battle by letting a leader escape.
Forum topic Download Non-Fatal Wounds
Version: 0.3.0
Author: Octalot, Armagedonus
0.01 MiB 59 down
1 up
Oct 05 2021
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Random Units
Instead of the normal recruit list, you recruit randomly chosen units. Includes options to change the selection algorithm.
Download Random Units
Version: 1.1.0
Author: Luther Thompson
0.01 MiB 34 down
2 up
Sep 28 2021 eo
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Switch Leader
Allows players assign another unit they own as leader, instead of the previous leader. Mainly intended for survival games. Requires wesnoth 1.15.2+.
Forum topic Download Switch Leader
Version: 1.1.1
Author: lipk, Ravana (maintainer)
0.00 MiB 112 down
1 up
Jul 18 2021
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Rise of the Dunefolk
Rise an empire from few villages in the deserts. Defeat your enemies and find allies in the hostile environment. Travel through difficult terrains only to get home and confront your worst enemy.
Download Rise of the Dunefolk
Version: 0.2.4.1
Author: Stanislav Hoferek
0.06 MiB 68 down
2 up
Oct 26 2021
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Rough Desert
This map is designed for 2 Player Multiplayer or Singleplayer against AI.
Explore a huge Desert controlled by deadly Forces and Beasts, can you defeat them?

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Rough Desert
Version: 1.0.2
Author: Frost Blade
0.02 MiB 35 down
3 up
Oct 02 2021
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
SX RPG MUSIC ADD ON
SX RPG MUSIC is an ADD ON for SXRPG.

contains:
pieces from west's chronicles
pieces from Nickolay (wesnoth music forum)
 
Have Fun.
Forum topic Download SX RPG MUSIC ADD ON
Version: 1.0.0
Author: Mabuse
38.41 MiB 67 down
1 up
Sep 03 2021